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Metro: Last Light probably not coming to “horrible, slow” Wii U

Tuesday, 20th November 2012 22:06 GMT By Brenna Hillier

The Wii U’s tech hasn’t impressed the team at 4A Games, so don’t expect Metro: Last Light to make an appearance on the new console.

Speaking to NowGamer, 4A Games chief technical officer Oles Shishkovtsov gave a succinct critique.

“Wii U has a horrible, slow CPU,” he said.

THQ’s Huw Beynon, 4A Games’ studio representative, was more diplomatic.

“We had an early look at it, we thought we could probably do it, but in terms of the impact we would make on the overall quality of the game – potentially to its detriment – we just figured it wasn’t worth pursuing at this time,” he said.

“It’s something we might return to. I really couldn’t make any promises, though. Given the size of the team and compared to where we were last time, just developing for the Playstation 3 is a significant addition,” he added.

Metro: Last Light is due on PC, PlayStation 3 and Xbox 360 in March 2013.

Thanks, Destructoid.

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12 Comments

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  1. Maximum Payne

    boy that escalated quickly.

    #1 1 year ago
  2. Erthazus

    “Wii U has a horrible, slow CPU,” – LOL.

    I believe these guys because they make one of the best games with fantastic visuals.

    #2 1 year ago
  3. monkeygourmet

    It’s no big loss.

    This games going to lookalike shit on 360 and PS3 as well compared to the PC.

    It’s one game that’s going to make me build a gaming rig next year, it truly looks amazing on high end PCs. This generation of consoles just don’t do a game like this justice. The detail and weather effects demoed on the PC build look crazy good.

    But, that’s a bit sad all the same For the Wii U. I had heard its CPU was a bit shit from digital foundries articles, this pretty much confirms it from a dev perspective.

    It’s a shame that Nintendo couldn’t have just done a bit better hardware wise and charged a little bit more. It does make you wonder how many legs the Wii U will have even from this generations multi platform releases. Maybe Nintendo has something else up its sleeve? Vitality sensor 2?! ;)

    Saying that, Gearbox said aliens on Wii U is the best looking console version? Maybe a bit of sour grapes here?

    Also, the 360 port of the first game was awful, maybe there just shit at working with consoles. They don’t seem like a dev who likes to trim special effects down. Should prob just go PC only.

    #3 1 year ago
  4. Erthazus

    @3, first time ever monkeygourmet made SENSE.

    Maybe we can play together something next year :D

    #4 1 year ago
  5. monkeygourmet

    @4

    I’ll still use a 360 pad! ;)

    #5 1 year ago
  6. Gadzooks!

    I thought metro was awful frankly.

    It wasn’t a smooth game in any way on 360, it controlled like crap and looked really grainy. Didn’t find the setting or characters interesting at all either.

    No big loss to be honest.

    Still, with the games on WiiU at the moment there’s no indication that it’s a weaker console than ps360. 4A just don’t want to add yet another SKU to their release schedule. It’s a bit of a weak cop-out.

    #6 1 year ago
  7. TheDarkWeapon

    @2 actually yes… their games look nice and run smooth… I have no problems with that statement. Until I see something “amazing like in the trailers” I will believe the Wii U is on par with current gen consoles.

    #7 1 year ago
  8. dreamcastnews

    Then they look again and discover THQ could only afford to get them a Wii-RVL dev kit rather than a Wii-U.

    #8 1 year ago
  9. Hunam

    After seeing how well they optimised Metro 2033, everything for them is horrible and slow.

    #9 1 year ago
  10. Clupula

    This is only the beginning. More and more devs are probably going to take this stance as time goes on.

    #10 1 year ago
  11. Da Man

    A so called ‘cult hit’ amongst isolated dweebs, which was more boring and clunky than it’s half arsed visuals.

    It’s about as big of a loss as You’re Empty or any of the similar turds.

    #11 1 year ago
  12. ManuOtaku

    I dont believe with their opinion, probably their hands down with the WiiU was not the time neccesary to make an overall impression, maybe the CPU is slow but the GPU is more than capable to make it for that loss, becuase is a combine chip of CPUGPU, the CPU unit is almost three times as smaller as the GPU so one has to wonder at which point this is true, especially if call of duty black ops 2 on the WiiU is the best looking version out of the 3 consoles, and that they are other devs that had stated the opposite, well time will tell, which is saying the truth, but i dont think they have all the notions to support this.

    #12 1 year ago