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God of War: Ascension dev diary chops a giant cyclops face in half

My classical Greek isn't exactly prize-winning but I'm pretty sure a "megalops" would be a giant eyeball and not, as Sony Santa Monica seems to believe, a giant cyclops. A giant cyclops is arguably more badass, though, so you can't blame the team for putting one in God of War: Ascension's multiplayer mode. Learn how this ferocious beast was created in the developer diary through the break.

The best bit of this diary is finding out that there was a flaming internal debate over whether the creature should be unofficially nicknamed "Megalops" or the debatably more accurate "Megaclops", with the latter rejected strongly by a faction who believed it sounds "like a giant horsey". A giant. Horsey. Please put this in the sequel.

The point is a little moot as it's not the character's actual name; "Megalops" is actually Polyphemus, the cyclops Odysseus meets and blinds on his legendary journey. Now, multiplayer characters battle for the chance to finish him off in a grotesque execution also detailed in the video below.

God of War: Ascension is a PlayStation 3 exclusive due in March 2013.

Watch on YouTube

Thanks, Siliconera.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.
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