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Final Fantasy XIV keeping subscriptions to ‘regain trust of fans’, says director

Monday, 19 November 2012 13:46 GMT By Dave Cook

Final Fantasy XIV: A Realm Reborn is currently in development, and while it addresses several issues from the game’s critically-panned original release, it will remain subscription-based while most MMOs are going free-to-play. Producer and director Naoki Yoshida has explained to VG247 that his team is keeping the game’s subscription model as it fulfils a promise made to fans. Find out why below.

As part of an upcoming Final Fantasy XIV: A Realm Reborn interview with Yoshida, we asked the developer why Square-Enix was keeping the game’s subscription model intact when the rest of the world seems to be embracing free-to-play.

Yoshida replied, “The main reason why we haven’t decided to take the free-to-play option is that, at the game’s original launch, it didn’t live up to expectations and it let down a lot of fans. We lost the trust of fans who had followed us across our 25-year history. We want to regain that trust and to deliver on past promises.

“One of the promises we originally stated was that we would release the game with a subscription model. Players will be able to play it 24 hours a day, seven days a week, 365 days in the year if they paid a subscription fee.

“So to regain the trust of our players we must of course fulfil this promise. Right now we believe that to be more important than any kind of business decision.”

Yoshida also stressed that the pros and cons of both models are yet to be seen, and argued that it’s hard to make a clear judgement between them both.

“The other thing is that – depending on what kind of game you have – its hard to say which model is better. Is free-to-play better? Are subscriptions better? It just really depends, and it’s hard to say which one is better.”

It’s all rather confusing, but one thing makes sense: that Square-Enix doesn’t want to be running Final Fantasy XIV out of someone else’s pocket, and this is where the need for subscription models makes sense, even if it’s unpalatable to those accustomed to free-to-play.

“The last thing is that our aim is to make an MMO,” Yoshida continued, “and a lot of companies do their development for MMOs by getting money from investors. Then the investors want their money back, so if the game doesn’t make enough money or doesn’t have enough users, then what do we do?

“We’d have to pay our investors back, and free-to-play is an option to get that money back to investors quickly. Final Fantasy XIV: A Realm Reborn is a product that is independent to Square-Enix. All of the money’s coming from us, so we had more time to put it into what we wanted to do. We’re not in a rush to pay anyone back.”

What’s your view on the subscriptions versus free-to-play issue? Is Square shooting itself in the foot by sticking with subscriptions, or is there a volatile existence been F2P developers and investors that we’re yet to see exposed? Let us know below.

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22 Comments

  1. Unlimax

    If the PS3 version has the same subscriptions system without F2P then Square is indeed shooting itself in the foot !

    #1 2 years ago
  2. Razor

    And you’re both experts, right? ;)

    #2 2 years ago
  3. Dave Cook

    @2 who is?

    #3 2 years ago
  4. Razor

    Oh sorry, were you not doing the “I’m an expert” skit from GAF?

    I thought the “shooting itself in the foot” reference was a nudge to it :)

    #4 2 years ago
  5. Dave Cook

    @4 Oh, no, no :)

    #5 2 years ago
  6. SplatteredHouse

    Sell the box, add pay-for aesthetics and shortcuts. That’s how I’d prefer things. They get more sales of the base title, and, over time the microtransactions amass – en-masse! Then, when it’s time for a big update, sell the expansion and support it with new content and continue to expand.

    Good point by Yoshida, though about how the game you’re making should work with the business model being used.

    #6 2 years ago
  7. FabioPal

    I don’t get his point… “One of the promises we originally stated was that we would release the game with a subscription model”, yes, and he even promised that the game would’ve been awesome…

    And then, “We’d have to pay our investors back, and free-to-play is not an option to get that money back to investors quickly.” considering that “We’re not in a rush to pay anyone back”… they have to go subscription based… my brain just exploded.

    #7 2 years ago
  8. Seda

    “The last thing is that our aim is to make an MMO,” Yoshida continued, “and a lot of companies do their development for MMOs by getting money from investors. Then the investors want their money back, so if the game doesn’t make enough money or doesn’t have enough users, then what do we do?

    “We’d have to pay our investors back, and free-to-play is NOT an option to get that money back to investors quickly. Final Fantasy XIV: A Realm Reborn is a product that is independent to Square-Enix. All of the money’s coming from us, so we had more time to put it into what we wanted to do. We’re not in a rush to pay anyone back.

    Is it possible that the NOT shouldn’t be here? First noted here:

    http://www.neogaf.com/forum/showpost.php?p=44512947&postcount=19

    Yoshida might be saying that the reason why FFXIV will be subscription based is because SE does NOT have investors to pay back and thus doesn’t need to get “that money back to investors quickly”.

    Is this a mistake?

    #8 2 years ago
  9. Dave Cook

    @8 Yeah he’s saying that free-to-play games are usually funded by investors who expect some kind of return, but because FFXIV is independent, they don’t have investors to pay back.

    I’m not getting the issue with the ‘not’. Any chance of elaborating a little? I’ll fix it if need be, but that’s what he said via a translator :)

    #9 2 years ago
  10. Seda

    With the NOT there the argument seems contradictory, and the distinction Yoshida is making between FFXIV and other MMOs doesn’t make sense to me. It seems like he’s saying that the reason why other MMO’s often go free to play is because that is a method to get that money back to investors quickly. But because SE doesn’t need to do that, they aren’t planning on going F2P.

    To quote the person who originally noted this out (link above)

    “What he’s saying here is that other MMOs have investors, and when the game fails to make enough money or drops in userbase, they have to turn to free-to-pay to get money back for investors quickly. But there are no “investors” for FFXIV, and it’s entirely funded by S-E, so they don’t care if it takes longer to build up a userbase and get returns using a subscription model.”

    #10 2 years ago
  11. SplatteredHouse

    @8 it doesn’t seem to be. With a sub, each month they will get an amount based on subscriber total that they can pay back to investors. If they go f2p, they have to rely more on item/service sales coming in, in sufficient quantity, probably over a longer period, to pay investors back.

    Except…He points out that FFXIV is not funded by these investors, it’s all in-house at SE. The more fussy might want to see the what DO we do line alter to “what WOULD we do?”, maybe, but it’s a foreign translation.

    #11 2 years ago
  12. Seda

    @11 Let’s assume the NOT being there is indeed correct. It is confusing to me why he would make the distinction:

    Other MMOs use investor money –> Possibly go F2P

    FFXIV doesn’t use investor money –> stay subscription

    If F2P was not a way to get money back quickly, then why would MMOs that use investor money do it?

    #12 2 years ago
  13. Dave Cook

    @12 Yeah that does make sense. At any rate it’s been edited out. That’s how it was said on the recording, although it was a translated chat, and in this context it’s wrong.

    Lets get back to the issue at hand though: Should this go free – will it after a few months even? – or should it star sub-based?

    #13 2 years ago
  14. SplatteredHouse

    @12 “if the game doesn’t make enough money or doesn’t have enough users” then the sub model cannot support the requirement to repay investors, so they would go f2p (hoping for a bump to appeal in the process) to enable them to continue to repay investors, albeit over an extended term. Because FFXIV is not reliant on outside investment, that allows them the option to stay sub.

    #14 2 years ago
  15. Dave Cook

    @14 Maybe that will happen after launch? I think it would cause a few red faces if they had to then go free-to-play after such an investment. But the MMO market can be a fickle place. Will be interesting to see how the new changes are received.

    #15 2 years ago
  16. SplatteredHouse

    @14, 15 Yoshida is not talking about his game there, but in broader terms of an mmo. see: ” a lot of companies…”

    One thing that’s made this extra fun to decipher/discuss is that your commentary, and Yoshida’s quotes could perhaps be more clearly separated. Despite the paragraphs, the article resembles a bit of a text block. There are open quotations without close, and unless I’m mistaken, open quotations that lead unresolved from Yoshida’s words into Dave’s! :o
    Is it “correct” to re-open quotes following a line-break, if you’re continuing what that same speaker said?

    #16 2 years ago
  17. Rident

    When appointed Yoshida made a series of promises regarding the game one of which was keeping FFXIV a subscription based MMO. They are very strictly addressing these promises made to the fans and players and are ensuring these fans are satisfied (like myself).

    I don’t think they will move to a F2P model. This would upset fans like myself who have supported game through subscriptions and become Legacy members. Also if you take a look at the FFXI model which is still running with a fair number of subscribers using the existing model. I am a subscriber to both of these services and do feel with the level and quality of updates made to the game, it can justify charging a monthly fee. FFXI is 10 years old I believe and is due a new expansion early next year so the subscription numbers must be satisfactory to continue to support the game, and supports their decision to keep FFXIV a subscription based MMO.

    As far as I’m aware, F2P is a very Western style model where as FFXIV and FFXI are very Japanese operated large scale MMOs adopting a model they feel is appropriate. If subscriber numbers were issued and categorised by region, I’m sure the majority would be Japanese or from other Eastern territories judging by the language used in a lot of the in game chat and shouts.

    #17 2 years ago
  18. Rident

    “Players will be able to play it 24 hours a day, seven days a week, 365 days in the year if they paid a subscription fee”

    Not sure if they can fulfill this promise though with previous known server downtime for server maintenance and updates.

    #18 2 years ago
  19. Dave Cook

    @18 was that a big issue previously dude?

    #19 2 years ago
  20. Rident

    I think maybe the thing about regions in my previous comment is a bit irrelevant as there seems there was consideration for F2P

    #20 2 years ago
  21. Rident

    I never found it an issue, annoying sometimes but quickly got over it after updates. They were not too regular either unless there was a new expansion needing patches

    #21 2 years ago
  22. Jagged85

    @Rident:

    “As far as I’m aware, F2P is a very Western style model where as FFXIV and FFXI are very Japanese operated large scale MMOs adopting a model they feel is appropriate. If subscriber numbers were issued and categorised by region, I’m sure the majority would be Japanese or from other Eastern territories judging by the language used in a lot of the in game chat and shouts.”

    Actually, it’s the opposite: The Free-To-Play (F2P) model is a more Eastern-style model, whereas the subscription model is a more Western-style model. The largest markets for F2P games by far, accounting for a majority of the world’s F2P market, are Korea (where it largely originated from in its current ‘virtual goods’ form) and especially China (by virtue of its huge population). The large Japanese social & mobile gaming markets have also been dominated by the F2P model for a long time now. It’s only in recent years that many Western developers (mainly in the social & mobile spaces) have started adopting the F2P model. Among Eastern developers, Square Enix’s subscription model is the exception rather than the norm.

    #22 2 years ago

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    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]