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Black Ops 2 campaign debriefed: time paradox

Friday, 16 November 2012 08:51 GMT By Dave Cook

Call of Duty: Black Ops 2′s campaign ventures into the future, but do its ideas feel like relics from the past? VG247′s Dave Cook investigates.

When it first hit the scene the Call of Duty series retold history by putting a Hollywood slant on real tales of courage and sacrifice. Today, you’re essentially James Bond in a fantasy world performing death-defying feats, playing around with gadgets and saving the world from an assortment of maniacs almost single-handedly.

This is perfectly fine, of course, as the series has never been a war sim. Its silly, over-the-top fun for fans of action cinema everywhere, and while it doesn’t batter the senses like Modern Warfare 3′s ‘let’s just throw more shit on the screen’ ethos, this is a spectacle in its own right.

However, the original Modern Warfare campaign is widely regarded to be the zenith of Call of Duty campaigns despite its relative simplicity, and quite rightly, because it’s a focused effort that really stands up if you revisit it today. So much so that many gamers have desperately want the series to match or surpass Infinity Ward’s effort.

“It’s only when Menendez’s endgame is revealed that you actually become conflicted. He’s fighting for the 99% – the poorer classes – and the campaign strong-arms you into accepting his cause to some degree.”

Treyarch’s first Black Ops gave it a decent stab, its tale of redacted CIA dossiers, mind-bending sleeper agents and the madness of Vietnam had the potential to raise the bar, but it got a tad too wacky towards the end to be taken seriously as a epic showstopper.

By looking to the year 2025, the studio has wisely given itself a blank canvas to explore a whole new assortment of global conflicts and expensive new toys, yet continues to fall back on action movie parodies and familiar gameplay issues. But it is still the best contender to Call of Duty 4′s crown to date.

The plot kicks off with an elderly Frank Woods retelling the story of how Alex Mason and Hudson rescued him after the events of the first Black Ops. It’s during these flashbacks that you’re introduced to Raul Menendez, the villain of the piece.

He’s a great bad guy – his harrowing past as interesting as the future he’s trying so hard to dominate. Dark Knight scribe David S. Goyer has tried to fashion a sympathetic villain in Menendez, but some attempts at pity fall flat, and serve to amuse instead.

It’s only when Menendez’s endgame is revealed that you actually become conflicted. He’s fighting for the 99% – the poorer classes – and the campaign strong-arms you into accepting his cause to some degree.

Two future missions expertly contrast the distinct class divide. The first is a tense battle up a flooded street in Afghanistan as civilians pick through garbage for scraps. The next moment, you’re infiltrating a man-made island resort.

It’s a holiday paradise where a weekend trip ‘costs more than you make in a year’, according to protagonist David Mason. The opulence of its shopping districts and garish nightclubs with their pounding dubstep underline a world gone wrong.

All of this makes Menendez’s final play – which isn’t just to steal America’s drone fleet, you’ll see when you play it – more poignant, and depending on how much you care about Call of Duty plots, you may be drawn in a little by his goal too.

Before that however, players will travel the globe with Woods and Mason, as the ‘numbers’ indoctrination rears its ugly head again, and granted, although it’s based on low-tech gear, you will experience some of those highly entertaining set pieces that the Call of Duty series delivers so well.

“Once you’ve had a taste of the future you probably won’t want to go back to the past, that is, until you realise that the mess of unanswered plot threads are actually starting to come together, making sense of what, at first, appears to be a total mess.”

The future missions are without question the most engaging of the campaign however, offering some genuinely refreshing locales, encounters and equipment to use. It’s all set against the boiling threat of a cold war between America and China over natural resources, and Menendez’s attempts to manipulate both sides using his fanatical cult Cordis Die.

Although it’s a neat set-up that asks some very poignant questions about the very real threat of resource wars in our own future, but the potentially chilling angle falls away to that same old action madness in moments. Again, the latter half of the game sees the plot improve.

All of this is fine to a degree, as Treyarch has rammed as much content and distractions in the mix as possible. For example, an early siege on Menendez’s underground facility sees players using stealth cloaks, wing suits, hacked turrets and turret drones in the space of ten minutes. It’s chaos.

At points it often feels like Treyarch has attempted to curry favour with gamers who dislike the future setting, as a 1980s attack on a Nicaraguan villa echoes the original game’s Bay of Pigs opener.

These are perfectly fine missions, but once you’ve had a taste of the future you probably won’t want to go back to the past, that is, until you realise that the mess of unanswered plot threads are actually starting to come together, making sense of what, at first, appears to be a total mess.

New to this year’s offering are four Strike Force Missions that break up the core plot at points. These quick, tactical skirmishes can be failed and will change the backdrop of the game’s ending accordingly, such as getting China on your side and other factors.

The hook here is that these missions give you greater control over the battlefield. The first scenario sees your squad defending a drone factory in India from Menendez’s forces, and players are given an assortment of troops, turrets and a CLAW mech to get the job done.

You can hop in and out of any single troop or AI tech device at will as you defend multiple objectives from enemy fire. For a better view of the battle you can jump into an overhead perspective and command troops from above.

Battles quickly become a mess as you scramble around with nowhere near enough troops to defend all three objectives at once, and a confusing control system to contend with.

“Strike Force Missions are a proof of concept that real tactical play could work in a Call of Duty paradigm, but a lot more work is needed to nail the formula down.”

It makes sense over time, but every time you restart you will lose a strike Force Team, meaning you can’t complete all four missions. You’re not given enough time in the heat of battle to properly adjust and understand to Treyarch’s new ideas.

You will eventually – near the end of the mission timer – have so few enemies to worry about that these solo attempts become possible, but at the outset the action quickly becomes bewildering as you try to remember which button does what. More room for practice runs is needed.

Insanely harsh timers are also punishing for newcomers, offering little margin for error. For all of their rough edges however, Strike Force Missions are a proof of concept that real tactical play could work in a Call of Duty paradigm, but a lot more work is needed to nail the formula down.

It’s a shame, but these shortcomings mirror many prevalent issues across the Call of Duty saga that refuse to go away. You still can’t open most doors on your own, instead being forced to wait for your AI buddies to stack up and do it for you, and at points it feels like you’re forever chasing HUD markers.

Granted some areas have been widened considerably and do lend opportunities to approach objectives as you see fit, and hidden weapon and tech caches offer incentive to explore rooms off the beaten path, even if they are just an arm’s length away.

The corridor nature of the series can only be masked so far by widening it a little, so it would be genuinely refreshing to see those battlegrounds expanded significantly to match the locales from Halo, or to a lesser extent Crysis 2.

An early mission on horseback sees Woods and Mason riding around a massive desert expanse, but there is only one proper path. Straying too far will cause the mission to end, or for you to be torn down by enemies. It’s an illusion, even if it is a very attractive one.

There is still no real incentive or scope for experimentation, exploration or initiative. There is still a deeply ingrained carrot and stick mentality at work here, and although such restrictive design gives rise to the set-pieces fans know and expect from it, Call of Duty has the potential to go much bigger.

Perhaps the next generation will yield such a shift in scope? It’s difficult to tell, but it’s clear that Treyarch has attempted to address many of the series’ campaign issues over the years, and for the best part it has merely papered over the bumps, rather than stamping them out completely.

Play areas are slightly bigger, the corridors have more junctions and the visuals are a relative step up, and as such, the Black Ops 2 campaign is indeed a super effort despite its flaws. But these are flaws that become less tolerable with each passing year.

Something’s got to give, and it feels like this is confidently the biggest step in the right direction for some time. Love or hate the end product, Treyarch deserves kudos for having the balls to try and trigger the sea change we now need. Your move Infinity Ward.

Disclosure:

  • This review was written using a retail copy of Call of Duty: Black Ops 2 bought by Dave himself at £44.99 and reviewed at home. VG247 did not attend the game’s official review event.

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25 Comments

  1. Patrick Garratt

    Still haven’t got it. I’ll buy it this weekend, I think.

    #1 2 years ago
  2. Dave Cook

    @1 You’ll love it Pat. You’re a fan of dubstep right?

    #2 2 years ago
  3. Erthazus

    I remember some youtube stream of Black Ops 2 campaign.

    It was just so lacking in quality. I remember one level when you are on the horse with the stinger (STINGER FOR FUCK SAKE on the HORSE) shooting soviet (!) vehicles (!) and helicopters with infinite ammo in Arcade mode (Oh well, that is a controller issue obviously.)

    I watched one level and it was full of shit every 5 seconds or so.

    Or.. Funny story sequence where you are trying to interrogate “Soviet soldier aka some kind of Boris” and if you choose to kill him these guys (muslims, whatever) are going to kill americans while saying: YOU (Americans) will be always our TRUE enemies.

    Why? WHY? Why? This game does not even explain That. I mean, daaamn, how can humanity create something like this?

    Oh and, I remember the sequence with helicopters. They have fogs from Call Of Duty 2. That is just wow… I want to hear how much was spent money for the developing.

    #3 2 years ago
  4. Dave Cook

    @3 Yeah, it’s called ‘fun’. Try it some time.

    #4 2 years ago
  5. Patrick Garratt

    I wub it, yeah.

    #5 2 years ago
  6. Erthazus

    @4, That’s not fun. That is stupidity. Gameplay in this game is outdated thing from 99s.

    Shooting (!) vehicles (!) from a stinger on a horse in arcade mode =/= Not fun.

    Also, horse controls are horrible for a horse. I liked the fact that If shooting starts around you horse is going apeshit, but when you shoot from a Machine gun that robotic horse stands still. That is just moronic at best.

    #6 2 years ago
  7. Dave Cook

    @6 Yes, the whole series has become a parody of stupid action movies and makes no attempt to hide the fact. Some people like that angle though. it’s why Commando is one of my all-time favourite movies, it’s such an unfettered guilty pleasure. It’s crap, but enjoyable.

    #7 2 years ago
  8. Johnny Cullen

    I actually love the campaign for BLOPS 2. And if you had heard me say that for this or BLOPS 1 a few years ago due to both being made by Treyarch, I would have slapped myself. I didn’t enjoy Modern Warfare 3 last year, but I’m a big sucker for Cold War-like action games (this and MGS3 basically, not to mention I’m gasping for Agent right now).

    So yeah, I’m definitely in for one more Black Ops game when it comes back to Treyarch.

    #8 2 years ago
  9. Dave Cook

    @8 Well said, this feels like a cold war take on the future. It’s the conspiracies and cover-ups that I like. The Noriega scenes are brilliant. Very tense.

    #9 2 years ago
  10. griffpaul

    have to agree with Erthazus here. guilty pleasure or not, if you’re critiquing a game then you have to know the difference between something being bad game design or an acquired taste.

    If explosions in games are all you can appreciate then yeah this probably is the best game ever, but this is easily one of the worst call of duties – single-player wise anyway.

    its just stupid, more than anything. like a teenagers wet dream, but without the quality of previous CODs

    The biggest disappointment was the ‘tactical’ missions. Strike force missions? They start off cool, but you soon realise that there’s no depth to it whatsoever. Shame, I would’ve loved a bit more of those if there was any depth to it.

    #10 2 years ago
  11. Dave Cook

    @10 it isn’t badly designed though. From a design standpoint the levels are mechanically sound, the visuals are a slight step up, the gunplay handles superbly and more.

    Or do you mean design as in the plot and direction? I’m not having a go, just want to nail down what you mean :)

    #11 2 years ago
  12. Custard Ganet

    @6 Yeah? so how many hours have you sunk into this game you despise so far? probably around the 40 mark by now right? Prestiged once maybe…

    #12 2 years ago
  13. G1GAHURTZ

    Yooooooooo!

    Haven’t touched the campaign yet.

    Been on the MP, and had two games of zombies.

    In fact. I think I’m off for another session, right now…

    #13 2 years ago
  14. griffpaul

    @11 I guess I mean mechanically in a similar sense to Erthazus in that the horses don’t even react when rockets and guns and helicopters are flying everywhere. That bit could’ve been cool if they kept the ‘action’ to a minimum until off horseback, like a charge into battle and little else. A crescendo or something.

    But elsewhere, I think mechanical it’s lacking when compared to the rest. Okay, so it doesn’t have Modern Warfare’s respawning enemies, but you can see them literally pop into few.

    As for game design, that doesn’t necessarily have anything to do with mechanics. Deciding to have a bit on a horse is game design and that – in itself – isn’t a bad thing. its more the way its done and that is bad game design.

    Course I don’t play COD for the single player so it’s kind of a useless argument, I just think saying its the best yet it perhaps a little much. especially when you seemed more negative towards the multiplayer, which actually IS the best yet. Ha

    #14 2 years ago
  15. absolutezero

    http://www.youtube.com/watch?feature=player_detailpage&v=Inm29K9L9q4&list=ULInm29K9L9q4#t=2538s

    No spoilers present but my God what on Earth were they thinking.

    #15 2 years ago
  16. Dave Cook

    @14 Yeah I still think Black Ops 2 multiplayer is the best by far, I just think there is still room for improvement. Been playing it lots since I got it :)

    #16 2 years ago
  17. griffpaul

    @15 I actually enjoyed that bit!

    @16 to be honest I don’t see how you can say that about the multiplayer (which is true, I won’t deny it) when the same is true of the single player. different story, yeah, but its still the same bits.

    the nano gloves bit, for example, is the same as the ice-climbing bit of MW2. Then a tree mystically falls on them to create a sense of danger? yawn.

    I guess I just want more from my games, to be honest.

    #17 2 years ago
  18. Erthazus

    “it isn’t badly designed though. From a design standpoint the levels are mechanically sound, the visuals are a slight step up, the gunplay handles superbly and more.”

    CoD:BO2 Design is flawed as F.
    From a design standpoint the levels are small corridors where you don’t even require to shoot enemy at all. Basically it’s running “from A To the next checkpoint”. Levels that are biger are basically small arcade 3 minutes of gameplay.
    Visuals are the same as before. There are even fogs from Call Of Duty 2 not to mention about horrible textures, animation, lightning. There is absolutely nothing that is up to date.
    Gunplay is from 1999s thanks to John Carmack and his engineering skills. It’s SEMI-automatic without dispersion and other stuff that “Real weapons” must have.

    They even have railguns there… Really.

    Today I saw some “strategy” mini game in BO2. I don’t know what it is but gosh… What a piece of shit that mode is.
    Basically you can die as much as you want and shoot shit at the same time not to mention that bots that are fighting for you are stupid as hell, basically 95% of the kills are from You.

    I just don’t know what to say. Who created this piece of “Something clever and incredible”.

    But riding on a horse shooting soviet vehicles from a stinger in 80s will be my favourite part because it’s truly speaks about game quality.

    #18 2 years ago
  19. Dave Cook

    @19 your existence on these pages is to troll. That’s what you enjoy doing. I won’t argue with you any more or give you any more fuel :)

    #19 2 years ago
  20. Erthazus

    @20, Sorry, but you don’t know what is “troll”. Everything that i said is my personal opinion.

    So you really believe that small corridors are not true in this game or that Visuals are better? Is this some kind of trolling, Dave?

    #20 2 years ago
  21. Hcw87

    So in previous cod games (not sure about BO1), you have infinitely respawning enemies, so you have to move forward all the time in order to stop their respawning (can’t stay at a distance picking off the enemies before moving forward etc).

    Does BO2 still have this flawed design in campaign?

    #21 2 years ago
  22. Deacon

    lol… let it go Erth, it’s Friday man!

    I’ve only really got one thing to say about BO2. I’ve watched quite a few gameplay videos online, and I really don’t know if it’s just me, but sheesh man that engine is looking tired. Don’t get me wrong, it looks like they’ve achieved great stuff with it – especially in campaign, but primarily when watching MP footage, the levels, lighting and scenery look like something from 2005! :p

    I’m no graphics whore, nor am I am FPS whore. Nor is CoD my specialist subject. I may just have seen some bad examples, I’m not watching 240 x 360 videos here though.

    And yeah, sorry, I know the graphics/engine thing must be getting a bit old now.

    #22 2 years ago
  23. Dave Cook

    @22 no infinite respawns in the campaign apart from some of the Strike Force Missions, but then again your team has infinite respawns too so it’s fair.

    #23 2 years ago
  24. G1GAHURTZ

    @20:

    +1

    ——

    Don’t really have time to read all this, ‘cos I’m playing the game instead.

    League play has taken this game to a whole other level for me, though. (Platinum baby, yeah!)

    I probably won’t touch the SP for a few months, if I ever do. I’m not sure I’ll ever really understand why people prefer SP to MP in general…

    #24 2 years ago
  25. JimFear-666

    this game is my goty only for the easter egg after the credit haha :P

    #25 2 years ago

Comments are now closed on this article.

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  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]

  • Kojima Station show suspended

    In another episode in the the ongoing kerfuffle between Hideo Kojima and Konami, the publisher has suspended the Kojima Station web show. Recent tweets from the newly created Japanese Metal Gear Solid account confirm that Kojima Station will not be broadcast tomorrow, but would not provide a date for the next episode. The Tweets were […]