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Hitman Absolution: new trailer focuses on Agent 47′s past

Monday, 12 November 2012 13:30 GMT By Dave Cook

Hitman: Absolution is the latest in a long line of games featuring the bald assassin, but if you’re not up to speed on the escapades of Agent 47 you can delve into his past via this snazzy new trailer from IO Interactive. Check it out below.

Hitman: Absolution is out on PC, PS3 and Xbox 360 from November 20th.

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37 Comments

  1. SplatteredHouse

    I really hope the finished game of HA delivers, since it’s pretty much the only game on the radar for me, currently, of its type. (AAA, day-one-buy) It looks like they may have a special game there.

    I wouldn’t be against seeing a dev demonstration of it in action. I wonder what the next Hitman from Squeenix Montreal will be like!

    #1 3 years ago
  2. YoungZer0

    @1: Haven’t you watched the 16 min + gameplay footage with dev commenting on it?

    #2 3 years ago
  3. SplatteredHouse

    I’ve seen the stage demonstration that ends with the helicopter, and I vaguely remember a commentated vid around a bustling market. If what you’re talking about is one of those, then yes.

    #3 3 years ago
  4. YoungZer0

    Here’s some more gameplay footage from the ‘Streets of Hope’ level:

    http://youtu.be/szOYjJeHVyw

    Definitely looks good.

    #4 3 years ago
  5. absolutezero

    Having read the PC Gamer review fully its not sounding all that great. Instead of keeping the story on the edges because it was always pretty terrible they have instead brought it to the fore and its had a direct negative impact on the game.

    Instead of each area being its own contained freely navigatable location with a target of some description and everything else being up to you its now all about getting from A to B without being detected. The story itself seems terrible.

    One of the new skills to get past the re-done detection AI is putting your hand over your face while walking past guards. It uses the “Instinct” resource which is recharged by killing people. So theres now a direct reason for simply murdering people as you wander about. Theres no load-outs at all anymore because letting you choose the style you want to play would deter from the precious story-telling.

    From the review :

    “Currently, though, Absolution is not worth buying. If they can somehow patch in a save function, improve performance and let players do interesting things with Contracts, it will be. Until then, I’d wait for a preposterous Steam sale.

    That’s something I never thought I’d have to saying about a Hitman game. I desperately hope the reaction to it is strong enough to convince the developers to change direction, because I could’nt stand to watch the series die like this.”

    :(

    #5 3 years ago
  6. Edo

    @5 There’s no load-outs anymore!?!?WTF!!

    #6 3 years ago
  7. absolutezero

    Nope according to the review you start each stage with a shitty pistol and have to find everything else within the level itself.

    So if you fancy sniping someone from a distance you just have to hope that one of the level designers decided to drop a rifle somewhere for you to try and find.

    Want to set up an explosion? Samething you need to go and try and find the C4 or whatever yourself, you can no longer throw, place in things or stick explosives to walls either.

    #7 3 years ago
  8. RandomTiger

    Ah good, I was hoping someone would talk about the PCGamer review, the score and conclusion were circulating at the weekend but I couldn’t get any info beyond that.

    I’ll probably cancel my preorder, this was to be my last game of the year :(

    #8 3 years ago
  9. SplatteredHouse

    “If they can somehow patch in a save function”

    Why? I have to imagine progress saves between missions, so the above request sounds more like spoon-fed gamer complaints. Why would I want to save mid-mission, since the purpose is to allow the environment to react, and then the player reacts…If you can just save-as-you-please, doesn’t that potentially blunt the whole intrigue and effect of 47′s behaviour and activities. I don’t like the sound of the Instinct> murder idea, though.

    To your second paragraph mentioning the stage layout, I thought that that style (which we saw some of in the stage demo) was a limited situation. Because, the next time they showed the game the scenario was quite different – if that was the norm instead, with “bustling market” being pulled out in the face of criticism to try to throw people off the scent the next time that the game was shown; then, that’s not good. Although, your post’s contents contributes to the reason that I am keen to see more video coverage of Absolution: figuring out which of the messages is the accurate one.

    No doubt, independent commentators will have their say soon enough. But, I’m staying optimistic for now. That contracts system sounds brilliant, and it’s encouraging to see they picked up on an existing tendency of their fanbase, and then formally supported it in the game.

    #9 3 years ago
  10. Edo

    @7 Sigh………..

    #10 3 years ago
  11. Phoenixblight

    “Currently, though, Absolution is not worth buying. If they can somehow patch in a save function, improve performance and let players do interesting things with Contracts, it will be. Until then, I’d wait for a preposterous Steam sale.”

    Someone that has never played the series obviously. All Hitman games never allowed you to save mid mission when you exited the mission it literally deleted the save. All those mid mission saves were a form of manual checkpoint system that you can only do while in the mission. I would rather not have that feature and I plan on playing in the higher difficulties which doesn’t allow instinct which btw to refill you don’t just “kill people” there are other ways to refill it. I also never cared for loadouts so that doesn’t bother me either.

    #11 3 years ago
  12. Dave Cook

    “Currently, though, Absolution is not worth buying.”

    I’m not a fan of this approach. I don’t know how someone can say that without investing proper time into it.

    For the record, I’m sure you have your reasons for saying this, so I’m not having a go at you, but sometimes it does pay to not be cynical. Games – like all media – can surprise you if you give them the benefit of the doubt.

    As for me, I’ve not played enough of it to have an opinion yet.

    #12 3 years ago
  13. SplatteredHouse

    Dave, that part’s a review quote from a magazine.

    #13 3 years ago
  14. Dave Cook

    @13 so it is. Hmm, well then that’s a different story ;)

    #14 3 years ago
  15. absolutezero

    Its Tom Francis.

    Blood Money is one of his favourite games of all time. I’ve taken some shots of the review with my camera, I’ll upload them somewhere for you to read yourselves.

    http://i.imgur.com/hLHmf.jpg
    http://i.imgur.com/aSpYu.jpg
    http://i.imgur.com/beSVC.jpg

    #15 3 years ago
  16. Phoenixblight

    I already read his complaints are minor for me. Its someone that like to be spoon fed on how to play a game. Well if he wants that type of game there is Assassins Creed 3.

    Also to complain about a save feature mid mission shows he didn’t play Blood Money. That game is the one I am talking about it deleting saves so why ask for that feature if the series has never had that. Herp derp

    #16 3 years ago
  17. absolutezero

    No its the complete opposite.

    #17 3 years ago
  18. Moonwalker1982

    Weird, so he loved Blood Money but isn’t really happy at all with the new one? That stuff about saving is BS. It’s part of the tension (for me) NOT to be able to save.

    #18 3 years ago
  19. Phoenixblight

    @17

    First two paragraph proves what a tool he is and just claiming to enjoy Blood Money. All of the games did exactly that so to like that one but hate this one for doing the same thing is moronic.

    Him also complaining about aiming another one of Hitman series weaknesses.

    This guy is just saying Blood Money to sound cool. His opinion is that of someone that is looking for a third person run and gun type of game that helps you along the way. This game is not that as I said there is Assassins Creed 3 for that.

    #19 3 years ago
  20. absolutezero

    No hes not.

    Stop fucking grasping.

    http://www.pentadact.com/index.php/2006-09-23-blood-money-and-sex
    http://www.pentadact.com/2010-09-04-postcards-from-a-weekend-of-premeditated-murder/

    He really does love Blood Money. Trying to say that he has no real connection with the previous titles is fucking stupid. and wrong.

    #20 3 years ago
  21. SplatteredHouse

    There’s some concerning things in that article. It sounds like they’ve managed to recall the clean mission ruining shade of Splinter Cell! It also sounds very poorly optimised – thanks again, Microsoft twits…(designed for controller certainly, console port possibly…oh. this is just getting better!)
    :( indeed.

    #21 3 years ago
  22. Phoenixblight

    @20

    Read the article he says it in the first paragraph not allowing a save system mid mission makes it broken for him even though Hitman 1 to BLood Money has always done it this way. Aiming a gun in the series has always been difficult through mechanics and the environment.

    The only real complaint he has is the A to B level design and no load out which Blood Money only gave you weapons that you have unlocked so it wasn’t like at the beginning of the game you had an arsenal because you didn’t.

    #22 3 years ago
  23. Moonwalker1982

    To me that reviewer sounds like someone who wanted nothing but a Blood Money 2. Well sorry, but ever since they announced Absolution, it was clear that it wasn’t gonna be that. He whines alot if you ask me. Here’s a good review:

    http://gamingbolt.com/hitman-absolution-review-brilliant-mission-design-extremely-motivating-game-mechanics#OIAoZKkegbVF6db3.99

    #23 3 years ago
  24. RandomTiger

    Thanks absolutezero, I’m on the same page as the reviewer on Blood Money and am probably going to be disappointed if I buy this at full price.

    #24 3 years ago
  25. SplatteredHouse

    @22: Did you miss the part where it explains that missions are made up of multiple small areas separated by one-way doors? Ala, Thief DS. Design that was looked down upon at the start of this generation as an oddity, and here it reappears at the end.

    So, the enemy AI behaviour, and the disguise quirks aren’t worth criticising? I would have thought that such flaws threaten to undermine a lot of the draws to the game.

    #25 3 years ago
  26. Moonwalker1982

    Hey may have a few legit concerns but it’s ridiculous to score it that low and already say it’s not worthy of your purchase right away. Sorry, but sounds like someone who is just soooooo disapointed it’s not BM2, that it’s automatically not worth buying. Not what i’d call a good reviewer honestly.

    I just read this..and i’m really not that worried to be honest. I suggest you all read it too :)

    http://www.hitmanforum.com/index.php/topic/56808-official-review-thread-for-hitman-absolution/page__st__800#entry1570464

    #26 3 years ago
  27. absolutezero

    You know what?

    Thats cool. Blood Money was the culmination of every that the series had tried beforehand, it was a playground of black humour and player interaction at its finest.

    Absolution just seems to be a huge step back and when the preceeding game in the series was something as good as Blood Money then it gets a little bit depressing.

    #27 3 years ago
  28. Phoenixblight

    @25

    “So, the enemy AI behaviour, and the disguise quirks aren’t worth criticising? I would have thought that such flaws threaten to undermine a lot of the draws to the game.”

    All of the Hitman series have had its quirks and even so in Blood Money. Many of times I have done an entire mission up to the point of the kill and because I moved too fast everyone and their mother was after me. Its what the series has always had issues with.

    I said that the level design may be his only legit complaint but again the series has always had a door or a single way to complete the mission. The difference now is that instead of the missions being all over the world and disconnected, They made them connected.

    #28 3 years ago
  29. Moonwalker1982

    I will judge the game myself when i buy it. I played the Chinatown mission at Gamescom and it was there that i truly fell in love with the game. It was awesome. I honestly hope i won’t be agreeing with the reviewer eventually. Finally Hitman is back, looking so damn good in terms of graphics, details and atmosphere…and it would turn out to be a miss? Ah hell no >:(

    #29 3 years ago
  30. SplatteredHouse

    @26: There’s an amount of points that are not mere opinion, that he encountered during his time playing which he’s reported on. It wouldn’t be smart to discredit the review altogether, at least not until some kind of pattern emerges. I think the fact that the reviewer noted the information about their past feeling about the franchise, doesn’t affect the value of their opinion.

    #30 3 years ago
  31. absolutezero

    “I wanted this game to be good, here is a review that tells me it is good. It is a better review than the negative review because it backs up what I wanted to hear.”

    mmhhmmm

    NEW GAMES JOURNALISM.

    #31 3 years ago
  32. YoungZer0

    What are you people talking about? You could save mid-mission in the previous Hitman games.

    #32 3 years ago
  33. Phoenixblight

    @32

    Yes you could but it would only work while you were in that mission but once you turned off the system or got out of the mission you couldn’t get in because the game was designed to delete it so you couldn’t start at that same point.

    #33 3 years ago
  34. Soong

    @Phoeinixblight man oh man. Are you on drugs? Did you hit your head? Or have you simply never EVER played Blood Money? Because if you had played Blood Money you would know that the amount of saves in previous Hitman games depends on the difficulty levels:

    http://hitman.wikia.com/wiki/Difficulty_level

    And saves DID NOT get deleted if you quit a mission! STOP LYING

    #34 3 years ago
  35. RandomTiger

    @34 I seem to remember my saves getting deleted in Blood Money, not sure if it was the PC or 360 version as I played them both.

    #35 3 years ago
  36. VizioRogue

    Stupid people that have no idea what they’re talking about, here’s how the save system has changed.

    In Blood Money, you got a certain number of saves that depended on the difficulty you were playing on. However, when you quit out of the mission, the saves were gone. So, basically, think of them as quick-saves you could make at any point during the mission to save the state of everything (costumes, pedestrians, people who’ve been killed, weapon drops, etc) as long as you were playing. If you quit the mission, your saves no longer existed and you had to start over. Go ahead, load up Blood Money. Unless you have some kind of mod, you’ll have missions unlocked but can only start at the beginning of each one.

    In Absolution, there’s no quick save system at all. It’s replaced by ‘checkpoints’ trigerred by certain events and they reset everything on the map (including guards, costumes, weapon drops, etc). And it sucks.

    #36 3 years ago
  37. Talkar

    @36 Why? The checkpoint system won’t be active on purist mode anyway, so i can’t see how it would interfere with a true Hitman fan…
    Of course for casual players it might, but then again, they are casual players, i doubt they care too much about playing Hitman the hard way.

    #37 3 years ago

Comments are now closed on this article.

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    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]