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DmC: Devil May Cry Home Truths video drips nostalgia

Sunday, 11th November 2012 23:56 GMT By Brenna Hillier

DmC: Devil May Cry cops a lot of flack for the ways it differentiates from earlier games in the series, but this new gameplay video reminds us of a few ways it’s just the same. Some spoilers through the break.

A noted on Capcom Unity, this early environment looks quite a lot like some of the spaces we’ve explored in previous Devil May Cry games, and for once, we get to see Dante having a good poke around instead of leaping from battle to battle. That said, the action seems pretty intense, with the following descriptor from Capcom’s better qualified judges:

“You’ll spot a snazzy helm breaker cancel-fest around 1:35, a very well-placed evade cancel at 1:44, and some mid-combo weapon switching at about 1:49. The player also uses a stationary air evade to extend his air time for a beat at about 2:06.”

Excellent, I guess? DmC: Devil May Cry arrives on PlayStation 3 and Xbox 360 in January 2013. It will have four extra difficulty modes for serious players, and come in a pretty fancy Son of Sparda edition.

Thanks, Joystiq.

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7 Comments

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  1. FlyingNimbus

    This looks frickin’ good!! Im actually psyched for this, the reason why i loved dmc, unadulterated combat.

    #1 2 years ago
  2. polygem

    FAN tastic!!!

    #2 2 years ago
  3. hypeb147

    I think its safe to say that at this point if anyone dislikes this game, they are clearly just hating for the sake of it. The game looks fun.

    #3 2 years ago
  4. Dave Cook

    @3 Yep, I saw an early build back when the Dante hate was at its zenith. It’s always looked good and handled exceptionally well from a gameplay perspective. Roll on January.

    #4 2 years ago
  5. absolutezero

    I still think it looks fucking dire.

    #5 2 years ago
  6. Ireland Michael

    Although I’ve been a huge supporter of this new Dante, I will agree that at times the focus on huge open areas and heavy platforming sections seems to work against the flow of the game.

    That said, the combat looks absolutely mind-blowingly, bat-shit insanely, totally-fucking awesomely brilliant.

    I’ve been playing through the original recently, and while the third game still holds up really well, the first and second games do not. The first one suffers from a severe amount of repetition in its combat, and the the second game barely understands its only combat system. 3 is still absolutely awesome though, even if it does have the worst Dante design of the whole series.

    #6 2 years ago
  7. absolutezero

    I do adore the environmental designs, NT have always had a very talented group of artists.

    #7 2 years ago