Routine is a survival horror game with an equally loved and dreaded permadeath system, which will be released on Steam next spring.
According to its Steam Greenlight page, the UDK game is an open-world title set on a moon base. It contains no health perks, HUD, and depending on player choices – multiple endings.
Routine is in development from Aaron Foster, who teaches 3D modeling and creative thinking at University of Central Lancashire.
Foster told EGDE he wanted to create a game based on his love of science fiction and one where players won’t be “pressing the right buttons to trigger cutscenes.”
He also said adding the permadeath element was a “good starting point for putting pressure on the player,” as the possibility of permanent death “will make them sit back and question what they do.”
You can learn more about the game through its Greenlight page and the interview on EDGE.
Routine is slated for release in either March or April 2013.