Elite: Dangerous gets debut artwork, new Kickstarter video

Friday, 9th November 2012 14:48 GMT By Dave Cook

Elite: Dangerous is the long-requested sequel to David Braben’s space trading series. The game has currently raised £366,991 of developer Frontier’s £1,250,000 goal on Kickstarter. To celebrate, Braben has revealed new concept art and a trailer. Check them out below.

Braben has revealed all of the new content over on the game’s Kickstarter hub. and offers a simple game synopsis: “Take a ship and 100 credits to make money legally or illegally – trade, bounty-hunt, pirate, assassinate your way across the galaxy.2

Short but sweet indeed. Check out the first batch of Elite: Dangerous concept art here:



  1. roadkill


    #1 2 years ago
  2. Stardog

    I don’t get the interest in this game. They’re basically making another X3 or Eve…The only interesting thing about Elite was the real-time travelling.

    “Will I be able to speed up time?
    No, not in the sense that “Frontier” allowed you to travel huge distances in a short period of time. Instead we plan to use ‘local hyperspace’ travel. This is because time has to stay locked between the players (otherwise multiplayer doesn’t work).”

    #2 2 years ago
  3. Len

    Aaarrrgghhh…real time / spinning docking fears ahoy again! ;o)

    Can’t wait… :)

    #3 2 years ago
  4. roadkill

    @2 Which I don’t have to pay every month to play. Don’t get me wrong I think EVE is funfuckingtastic but I really don’t have money to sustain this addiction right now. Elite on the other hand.. :)

    #4 2 years ago
  5. Stardog

    X3 is offline.

    #5 2 years ago
  6. TheWulf

    I love space games, but I don’t understand why so many of them lately have been so very sterile looking. I guess a lot of why I feel this way is because of Freelancer, which had absolutely brilliant ships. I spent most of my time in Freelancer in a ship that looked like a giant, mechanical space whale, set against a glorious backdrop of coloured nebulae.

    This just looks so very dull by comparison, so monotone. But I guess it’s aimed at people who aren’t me, more actuary-minded people who enjoy boring, greyscale experiences. It is a damned shame though that we are getting so many of these.

    Could someone please do a colourful space game, with genuinely interesting and oddball ship designs, and varied alien races now? Please?

    I find more and more I’m longing for a true sequel to Star Control II. :C

    #6 2 years ago
  7. Old MacDonald

    They’ve still not put it in the correct category on Kickstarter…

    Anyway, not pledging at the moment. I understand his enthusiasm for multiplayer, but I do not share it. I might pledge if things look bad for the campaign, because an MP-based Elite IV is better than no Elite IV I guess.

    #7 2 years ago

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