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Former BioWare San Francisco producer believes new IP “just isn’t a priority” for EA anymore

Thursday, 8 November 2012 21:57 GMT By Stephany Nunneley

Ethan Levy, a former BioWare San Francisco producer of Dragon Age Legends, has said new IP isn’t “a priority” for EA anymore.

Speaking on his Quarter Spiral blog, Levy believes EA’s new mantra of fewer, bigger brands has partially stemmed from the company’s success with iOS titles. The format tends to provide a less risky investment with the potential for larger dividends.

“EA’s stated strategy is fewer, bigger brands. Of the many new IPs developed for this generation, only Army of Two, Dead Space and Dragon Age continue to see new versions. As far as I can tell from publicly facing information, creating innovative, new IPs just isn’t a priority for the organization,” Levy wrote.

“Big brands + big marketing budget + high production values = $$$. This is the EA formula. They may have been late to the mobile & tablet freemium party, but now that they are here they will out-compete the Dragon Vales and Tiny Monsters of the world.

“This formula may have finally run its course in the core space, where 80+ rated Lord of the Rings, James Bond and Godfather games have all fallen out of favor with gamers’ wallets.”

Levy said The Simpsons: Tapped Out proves to EA that players who “enjoy the games produced by this formula” just moved to another platform. This provides EA with a digital future having “less to do with big, risky new IPs like Mirror’s Edge or Brutal Legend,” and more on huge returns such as the $29.6 million in sales earned by Tapped Out – a figured estimated by Levy and not “official”.

Tapped Out’s budget was likely just a “mere sliver compared to the cost of the critical and probable commercial failure, Medal of Honor: Warfighter,” noted Levy.

Thanks, GI International.

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16 Comments

  1. OlderGamer

    Welcome to the future.

    #1 2 years ago
  2. KAP

    No, no, course not, money is.

    #2 2 years ago
  3. viralshag

    It’s hardly the ‘future’. People act like EA are the only company that focus on their “big brands”.

    Yes, what I really want is companies to produce lots of one off new IPs… Please don’t continue decent (and expensive) franchises like Dead Space and Mass Effect…

    #3 2 years ago
  4. OlderGamer

    Viral, this is by far the most sequel laden generations ever. The peak of hardware sales was 2008(4 years ago). Software has been declining by an average of 25-30% on year to year sales.

    I have made the arguement before that oversaturation hurts the industry. Most people here can’t relate to that. They are hardcore dedicated gamers that would buy Dead Space 7 and Mass Effect 12 or Halo 4 or CoD 6,7,8, or 9. You get my point. But the core market doesn’t drive the industry like it used to. It has become wider then that. As evidence by the article to begin with.

    There are a LOT of articles to read where you hear long time industry vets breaking away for new platforms. Articles where once strong studios have been shuttered. And articles wondering if next gen will even be worth making games for.

    What we have a situation where trip A console market is dominated by just a few power players. And those folks are indeed going to do fewer games. As we go forward, and even right now, we see less risk and more rehash(on new or old IPs). It can be broken down to a handful of set formulas to a marketable franchise. Look at the article right here. A number of EA ips have fallen to way side. So instead of putting out a wide variety of games, they will put out just a few. Sure you like Mass Effect, you want to play a new one every single year? Not worried that will get old after awhile?

    I say it already has. While core gamers keep plodding on, many of the none core guys have gone to other platforms. Be it XBL, PSN, Steam, or Mobile. The Trip A market has been shrinking. It can no longer support as many top budget games. So instead while say Acti does good, THQ fails. And not just THQ obviously.

    Read this:

    http://www.gamesindustry.biz/articles/2012-11-08-activision-big-fish-in-a-shrinking-pond

    I think the way you reach out the those gamers(and studios) that have left for other platforms is to create a more diverse portfolio, not narrow their choices.

    Look if your fav game of all time is cod, and all you like to play is cod, you might not see that there is even a problem in the industry. New IPs could stop coming, it wouldn’t bother you. Studios could close, it wouldn’t bother you. But at some point it would catch up to you. Because those new IPs draw in more gamers and that means more money and that means a healther industry. And that in turn means more CoD for you.

    When these anyalst say that the industry is canibilizing itself, this is an example of they are talking about. As a few select franchises grow and push other IPs(and the studios/pubs that make them) out of the industry, the gamers that would enjoy those games go somewhere else or they feel like they have less choices…and go somewhere else. What your left with is a few big brand franchises from a couple of megapublishers. And less over all gamers. Hence month to month year on year declines.

    How to fix it? I have no idea. I honestly don’t think you can. I think, like a stock market, the games bubble has burst and the market needs to right itself. There were too many games being made, games cost too much money to make, sell and buy. DLC adds to the problem. Second hand sales hurt. And the near global wide rescesion hurts too.

    So yeah Vial, I think fewer IPs, more “brand” names, more OMP focus, monitization(thru DLC and “freemium” content), are in store. Eventualy I think the market crashes a bit(maybe that is what it is doing now). And then I think we see a movement towards more services. Like cable TV style. Subscribe to Acti, and you get “free” or discounted content for Skylanders, CoD, and other Acti franchises(think of a newly stylized season/online pass or elite, call it what ya like). I think that is where all of the mega pubs are heading to.

    I could go on and on, but good lord I have read thewulf a few times and am as mindful as I can not to ramble just for the sake of it. There are a lot of interesting articles out there to read. I am not as crazy as I might sometimes sound. Feel free to disagree tho ;)

    #4 2 years ago
  5. Digital Bamboo

    @4 I won’t try to comment on everything you said, but I would like to argue one point: there’s nothing wrong with producing 3-4+ games based on a winning formula.

    If it’s every year, yeah, it may be spread too thin, but series like Mass Effect & Dead Space don’t come out every year. They’re great games, that also happen to make a lot of money. I don’t think there’s any danger of oversaturation of games such as those. Plus, IMO, there are (at least currently) more than enough great IPs to keep gamers busy. Maybe that’s just me, I’m behind. But when I look at all the great games that are coming out in the next 6 months I’m not thinking, “Same shit.” I’m thinking, “How the hell am I going to play all those?”

    #5 2 years ago
  6. Ireland Michael

    The past always seems brighter than the future.

    If you think the PS1 and PS2 eras weren’t just as sequel laden, you’re kidding yourself. They also had a tonne more licensed crap, and enough shovelware to make even the Wii jealous.

    #6 2 years ago
  7. DrDamn

    @4
    “Viral, this is by far the most sequel laden generations ever. The peak of hardware sales was 2008(4 years ago). Software has been declining by an average of 25-30% on year to year sales.”

    Do you have any links to back these statements up? For the Wii and DS yes 2008 was a bit of a turning point, but for PS3 and 360 the dip in hardware sales if a lot more recent.

    Software declining 25-30% year on year for how long?

    This is a reworking of the games model. It needed to happen and once out the other end it will be seen as a very good thing.

    #7 2 years ago
  8. Dave Cook

    @7 not sure I’d call it the most sequel laden generation dude. 16-bit era surely, considering how much quicker studios could peddle games out.

    Capcom were one of the worst perpetrators at the time. about six versions of Street Fighter 2, three Mortal Kombat, four core Sonic games and countless spin-offs, tons of Zelda games on NES, Snes and Game Boy, same for Mario and Metroid.

    Definitely 16-bit was worse man.

    #8 2 years ago
  9. DrDamn

    @8
    Ahem @4 please, don’t blame me for the “sequel laden generation” stuff. We’ve never had it so good in my opinion. :)

    #9 2 years ago
  10. Dave Cook

    @9 Yeah I agree :)

    #10 2 years ago
  11. deathm00n

    I must say, I also don’t think this is the sequel generation, but I agree that it’s bad to have yearly releases like CoD and NFS does. One great example of pace is GTA or Final Fantasy, it’s all of the same things you already had, but released after 3 or so years, so you don’t mind paying for it again. But CoD for instance I can’t see me getting all of them. Me and my friends are still having fun with MW1, only now we want to get a new one.

    #11 2 years ago
  12. OlderGamer

    Ok guys don’t get your panties in a bunch.

    Doc:

    As a recent example – http://www.gamesindustry.biz/articles/2012-11-08-us-game-sales-drop-25-percent-in-october

    Another – http://www.gamesindustry.biz/articles/2012-11-08-ea-no-longer-sees-new-ip-as-priority-says-former-bioware-producer

    “Steve Peterson

    All you need to know about the current console generation is contained in one number: 30 percent. That’s the approximate drop in retail sales for consoles and console software this year over last year, the fourth straight year of declines. Publishers are releasing fewer titles, and average sales and prices are dropping. It’s past time for new consoles to revive sales, if indeed sales can be brought back to the glory days of 2008. The console makers hate having to lose money for years selling new consoles at a loss, so they’ve held off. This has allowed mobile, social, and downloadable games, particularly free-to-play ones, to build an impressive audience”

    And:

    “David Radd

    This generation has gone on too long. I distinctly remember having a phone conversation right after Microsoft’s 2012 E3 press conference saying “This generation of consoles is done.” We’re seeing series now get into their fourth major incarnation this year and next, like God of War, Halo and Gears of War. Sequels abounded at the show, reflecting the stagnation pervading the AAA industry right now.”

    http://www.gamesindustry.biz/articles/2012-07-19-roundtable-is-the-console-cycle-really-too-long

    I spent way too much time digging for that stuff, and I know I have read better stuff. I just can’t remember where to find it. Besides not my job to educate you guys. And this “get me a link or it didn’t happen” stuff is pretty weak and a tad lazy. The info is out there. Or just pay attention to it when it comes out in their first place. easier then trying to track it down weeks and months or years later.

    Ok as far as the sequels being more abundant in the 16bit days? Um, no. The key word here is franchise. Today everything is a franchise. We get games that have planed sequels before they even launch the first game. We have a ton of “trilogies”, hell Halo just started their sequel trilogy of their first trilogy. Wanna talk about CoD? I pick on Acti a lot, lets do BF instead. Battlefield: Modern Combat, Battlefield: Bad Company, Battlefield: Bad Company two, Battlefield 1942, and Battlefield 3. Now the burning question for me is if Battlefield 4 is going to make it out for this gen as well?

    There have always been sequels. Ms. Pacman from Pacman. But, I believe that this gen is a glowing example of how to over saturate the market and kill games. We can’t just have a new and unique game any more. We can’t have a studio/pub put out one game and then move on to another, different ip. We have the if they bought this one, then naturaly they will buy three more just like it.

    It is a bad biz practice. Darksiders was great Darksiders 2 helped kill THQ. Hint: we didn’t need a second Darksiders. Samething for Mass Effect and Dead Space, sticking with our examples. Sure they are neat now, will they still be neat when they are on their 6th release? Surly one of the draws of the games was that they were new and different when they came out? And yearly releases are the worse. There should be significant time in between releases. IMO, anyways.

    Say what you want, think what you want, call me a fool if it makes you smile. But look around. Read a bit. The industry is in the most trouble is has been in scince the video game crash in the 80s. And that isn’t because sequels are a good thing or we never had it so good.

    There is alot more to it then a train of franchising sequels, ofc. The economy is bad, the gen cycle is too long, games cost too much to dev, the yen is too strong, second hand games sales, dlc, and so on and so on.

    But to sit around and not see a problem? Or to not see that the whole industry is at a turning point? Seems silly to me.

    #12 2 years ago
  13. DrDamn

    @OG
    Haven’t got much time as I have to dash. Couple of points though …

    “The peak of hardware sales was 2008(4 years ago). Software has been declining by an average of 25-30% on year to year sales.”

    Is still not held up by your links. Your statement implies 4 years of 25-30% drop in games sales, all hardware peaked in 2008. Not true.

    “Steve Peterson …
    That’s the approximate drop in retail sales for consoles and console software this year over last year, the fourth straight year of declines.”

    *Retail* – ignoring the rise of digital. Consoles – lumping all together and ignoring Tablets, Phones etc. As mentioned above the Wii accounts for most of this decline in hardware terms.

    Finally you talk about the decline of this sort of sales as a bad thing, it’s not! Why does everything need to keep going up? It’s needed. You agree that they were doing it wrong but don’t see a decline of that bad thing as a good thing?

    Edit: The point about gaming as good as it’s ever been? That’s a personal experience thing obviously, but I’m looking as Consoles, digital and retail, full priced, XBLA/PSN and bargain. Phone and tablet. The variety, choice, quality and innovation is huge.

    #13 2 years ago
  14. viralshag

    @12, But then what makes you think people actually want a ton of new IPs? It’s funny because people always say that franchises and sequels are killing the industry and that no new IPs are a problem.

    Then a new IP comes along and sells a fraction of any franchise release. And there could be many reasons for this. But blaming it on games/franchises that actually sell well seems a bit misguided and an easy finger pointing exercise.

    #14 2 years ago
  15. OlderGamer

    Because Viral most new IPs come from pubs that can’t market the stuffing out of it like Acti does for a CoD. And if you look at marketing Acti put muscle behind new ip of Skylanders and it sold extremly well, as an example.

    Here is the part that puzzles me, as for your thinking:

    “It’s funny because people always say that franchises and sequels are killing the industry and that no new IPs are a problem”

    If you constantly read the same stuff from different sources, at what point do you not get a clue? It isn’t as if sales are steller right now. Maybe there is something to it?

    As for Doc, I was speaking directly about Trip A console games. The fact that other platforms have emerged(or re emerged like PC) imo is crediance to what I am saying.

    My statement doesn’t imply 4 solid years of 25-30% decline. But if you research console hardware sales, they peaked in 2008/9(holiday of). Software sales have had 20 straight months of decline. That is almost 2 years. The only thing about sales numbers for software is we don’t know where digital sales are at. But again, I was talking directly about traditional trip retail markets. Buy full console games, day and date on didgital is something pretty new and even avalible for all titles.

    I love XBLA, PSN, Steam, etc. One of the reasons is price. Inovation is another. Two things often neglected in tradational boxed titles. Again, in my mind, backing up my statements. If everything was hunky dorie why would people be flocking to alternative platforms?

    #15 2 years ago
  16. Gadzooks!

    O.G

    You have spotted the trends, but are somehow not connecting the dots.

    Yes, AAA is becoming harder to penetrate, but for every game that fails at retail a handful of new, innovative indie/XBLA/PSN titles get released and shock the industry with their success.

    When I started gaming the industry was pretty much all 1-5 man teams. What we now call AAA didn’t exist. Such extravagance was unheard of.

    A partial return to that model, with the odd blockbuster here and there, seems ideal to me.

    But the point is that it’s a transition. Not a crisis, not a shrinkage, not a dilution, it’s a young industry still and one that has no choice but to change with whatever pace hardware technology moves at.

    Right now digital distribution is hot, so naturally games follow and retail takes a hit.

    As others have said, there is more variety and quality in gaming than ever before. How you are missing it I cannot understand.

    #16 2 years ago

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    The latest developer diary for Hellblade is here with a look at some early gameplay prototypes and a peek at some polished areas. Hellblade developer Ninja Theory has revealed even more details of how game development works behind the scenes. The eighth part of this ongoing diary shows early gameplay footage along with some intriguing […]

  • Resident Evil Revelations 2: Raid mode offline-only on launch, more details

    Capcom has revealed a tonne of new details about Raid mode in Resident Evil: Revelations 2. Capcom has confirmed that Raid mode will launch with the first episode of Revelations 2 in February. You will be playing it offline only though, either solo or in split-screen co-op. As for the online portion, Capcom promised it […]

  • Watch the first 20 minutes of Life is Strange

    The first 20 minutes of Life is Strange have been posted online for anyone to watch. The opening 20 minutes of Life is Strange set the stage for what kind of game it is. The kind that you’ll probably like if you’re a fan of Telltale games. The video is courtesy of consolewarsofficial and you […]

  • Don’t blame Ubisoft for cancelling keys – blame the culture of overpriced games

    Publishers need to drop PC games prices in order to stem the flourishing grey market, says Matt Martin. “How are you going to sell me Far Cry 4 for £45 when I can pick up Far Cry, Far Cry 2, Far Cry 3, Far Cry: Blood Dragon and extra DLC for just £30?” Some players […]

  • Dragon’s Dogma Online is real, full reveal in this week’s Famitsu

    What’s been heavily-rumoured to be the next instalment in the Dragon’s Dogma franchise, Dragon’s Dogma Online, will be fully revealed this week. According to a recent post by Famitsu, the magazine’s upcoming weekly issue, which releases January 29, will contain a massive feature on Dragon’s Dogma Online. The magazine will dedicate 18 pages to all […]

  • Valve responds to recent Counter-Strike match-fixing scandal, bans offenders

    Valve has investigated the recent case of match-fixing involving two teams in the Counter-Strike: Global Offensive professional scene and decided to ban those involved from future tournaments. Recent allegations involving match-fixing between iBUYPOWER and NetcodeGuides.com – two of the professional teams that played in Cevo Season 5 – came to light. Valve has took notice […]

  • Having issues playing Grim Fandango Remastered on PS4? Sony is offering help

    Sony has offered a few steps to help those who are having issues with their pre-loaded PS4 installs of Grim Fandango Remastered. A few reports have started to appear online from users who’ve pre-ordered and pre-loaded Grim Fandango Remastered on their PS4 consoles. Sony has since posted a support thread on the official forums, to […]

  • Get Dragon Age: Inquisition for $36 and more in EA’s Xbox One sale

    Many EA digital games are being offered at considerable discounts on Xbox One right now. The latest EA sale is pretty good, offering sales on many AAA titles. It’s only available on Xbox One, with extra savings for Xbox Live Gold subscribers. The list below covers prices for Gold Subscribers. Plants vs. Zombies: Garden Warfare […]

  • Grim Fandango Remastered reviews round-up, all the scores

    Grim Fandango Remastered is a classic game brought into the new generation, so it’s time for everyone to know how great it is. The reviews for Grim Fandango Remastered have started popping up and as per usual, we’ve collected a few of them below. Grim Fandango Remastered is, as the name suggests, a remastered version […]

  • The Witcher 3: latest build is 1080p on PS4, 900p on Xbox One

    The recent preview build of The Witcher 3: Wild Hunt was running at full-HD resolution on PlayStation 4 and 900p on Xbox One. German website Gamestar attended the recent preview event for The Witcher 3 and examined the three versions that were on offer, PC, PS4 and Xbox One. Here’s the quote, courtesy of Google […]

  • Joystiq is likely to close – rumour

    AOL is rumoured to be closing its video game site, Joystiq. Re/code is reporting that AOL is likely to close its video game site Joystiq soon, according to “various sources.” The move is part of a company-wide restructuring that will affect Joystiq and other “under-performing content properties.” Joystiq is one of the most renowned sites […]

  • The Last of Us movie will be “pretty faithful” to the game

    The Last of Us will bring many of the same elements to the big screen as the small one, according to writer Neil Druckmann. Although The Last of Us will have to be adapted in various ways to make the transition from lengthy interactive adventure to cinema-friendly story arc, Druckmann is hoping to keep the […]

  • Microsoft is fixing Xbox One’s slow controllers

    Xbox One control pads have many charms, but quick start up is not one of them. The Xbox One controller currently takes up to five seconds to connect to your console after switching on, which is an eternity for someone with an attention span as short as mine. Luckily, Microsoft is working to fix this […]

  • Lucius 2 releases on Friday the 13th (of course)

    Lucius 2 has a really fitting release date. Lucius developer Shiver Games has produced a follow-up to the dark tale of an evil child, and it’s coming your way on February 13 – which just so happens to be a Friday. Lucius 2: The Prophecy will set you back $20, and release through Steam. As […]

  • Saints Row 4: Re-Elected PS4 recalled in Australia, incorrect content to blame

    Saints Row 4: Re-Elected has been recalled in Australia due to a mysterious manufacturing issue. An Australian PR representative said that the retail PS4 version of Saints Row 4: Re-Elected has “a serious manufacturing issue” and has been recalled nation-wide. Here’s what we were told (emphasis mine): “A manufacturing issue has caused an incorrectly classified […]

  • The Whispered World follow up now coming to PS4, too

    Deadalic’s gorgeous-looking adventure Silence has been confirmed for a fourth platform. Originally announced for Mac and PC with an Xbox One port one revealed at a later date, Silence is now on its way to PS4 as well. All versions are due later this year. Silence is Deadalic’s first multi-platform release and in my mind […]

  • Mythbusters to tackle DOOM this weekend

    DOOM is the subject of the next episode of Mythbusters. Having been airing for over ten years now, Mythbusters has pretty much run out of myths to bust, which is why we find ourselves in 2015 with an episode dedicating to answering the question “could DOOM be real?” Bethesda has rveealed that the January 31 […]

  • Destiny hosting a Bungie Bounty – go go go

    Destiny players have a chance to take down Bungie employees in return for one of the most exclusive vanity items in the game. Destiny’s Bungie Bounties usually feature guests from the community, and today’s event is no exception. Joining Bungie community manager David “Deej” Dague are several members of Bungie.org, the developer’s most staunch fan […]

  • Elite: Dangerous developer issues lay-offs

    Elite: Dangerous team Frontier Developments has had to let staff go. At least 15 staff have been laid off from the developer’s Halifax studio. According to an investor update, this decision will allow Frontier to focus its efforts at its primary studio in Cambridge, England. “With its business emphasis now on two major self-published franchises, […]

  • Dragon Age: Inquisition tavern songs free for a limited time

    Dragon Age: Inquisition tunes can be yours for the bargain price of zero cashmoney. The tavern songs from Dragon Age: Inquisition will be made available for purchase from various digital distributors sometime after February 9. Until then, though, you can have them for free – including their sheet music. To take advantage of this generous […]

  • Even the Five Nights at Freddy’s 3 teaser is frightening

    Five Nights at Freddy’s 3 is probably going to be just as tense and uncomfortable as its two prequels. This teaser for Five Nights at Freddy’s 3 is the first we’ve heard of the project since creator Scott Cawthon confirmed it is in the works. The third entry in the series is now up on […]

  • 6.6 million Xbox consoles shipped last quarter

    Xbox One and Xbox 360 console sales were strong last quarter, although Microsoft isn’t talking hard numbers yet. Microsoft shipped 6.6 million Xbox 360 and Xbox One consoles to retailers in the quarter ending December 31, the company revealed in its latest financial briefing. This figure wasn’t broken down by platform, and Microsoft didn’t supply […]

  • Homeworld Remastered Collection: five minutes of b-roll footage

    We may not have proper, uncut gameplay footage of the Homeworld Remastered Collection, but we have the next best thing. Homeworld Remastered Collection was confirmed to release on February 25. Gearbox has only showed a trailer, but no extended gameplay demos. There was however a b-roll video showing at PAX South, and we’ve embedded it […]

  • Grim Fandango Remastered looks sharp in these new screens

    Grim Fandango will come back from the dead with the Remastered edition, and it’s looking great. Grim Fandango Remastered has a few new screens available to prove that even old games can look stunning with the right remaster, especially ones with an already well-defined art style. Have a look at them below and get excited. […]

  • Battlefield Hardline: beta weapons, maps, modes, progression system and more

    The Battlefield Hardline beta will include a third new map and a new game mode, on top of what’s already announced. You may remember last week DICE started a community mission for all Battlefield 4 players. The goal was to reach 2 billion points playing Rush mode. That goal has been achieved and as a […]

  • Dying Light launch trailer is one last display of its forte

    The launch trailer for Dying Light is here one day ahead of the game’s release. Techland and Warner Bros. have put out the launch trailer for Dying Light. The trailer is a short reminder of the game’s main selling points: free-running, weapon crafting, drop-kicking zombies. Reviews should start to come out tomorrow for the game […]

  • Watch The Witcher 3 developers stream new gameplay on Twitch

    The Witcher 3 developer CD Projekt RED is hosting a Twitch live-stream to show off brand new gameplay footage and answer some fan questions. The live-stream will start at 7:00pm GMT, 2:00pm EST, 11:00am PST. It will show off plenty of new footage, some of which was shown only to the press so far. The […]

  • Finally, some screens for Final Fantasy 15

    Patience is a virtue and we finally have our hands on a few gameplay screens from Final Fantasy 15. There’s not a lot of them, but they show the impressive lighting and they’re all gameplay as far as I can tell, so take a look. There is no release date for Final Fantasy 15 as […]

  • Here’s 15 minutes of gameplay from The Witcher 3: Wild Hunt in 1080p

    The Witcher 3 has a new direct-feed, 1080p video available that’s 100% gameplay. Would you like some gameplay of The Witcher 3 in beautiful 1080p? Why, of course you would! The gameplay below shows combat, conversations, travelling. In short, it’s a small sample of everything the game will offer. If you’re looking to learn much […]

  • Two Mortal Kombat X characters to be revealed this week

    Mortal Kombat X will get not one, but two character reveals this week. Mortal Kombat creator Ed Boon has been at again on Twitter, teasing all kinds of reveals over the past few days. Firstly, Boon tweeted this image, which at first glance appears to show a character holding a bow. However, further examination by […]

  • Planetside 2 successfully claims the Guinness World Record for biggest FPS battle

    The Planetside 2 community has successfully organised an online battle involving over 1000 players, breaking the previous Guinness World Record. The event, which was organised by Planetside Battles was pitched to the community last week. 1,158 players have answered the call, smashing the record for “Most Players Online in an FPS Battle.” The previous 999 […]

  • Microsoft aiming for Xbox One-to-PC streaming to function while you watch TV

    Streaming Xbox One games to PC while you watch TV on the console through the HDMI pass-through is something Microsoft is hoping to achieve when the service launches with Windows 10. Microsoft’s Phil Spencer has been on Twitter answering fan questions following last week’s Windows 10 event. One interesting bit that came out of those […]

  • Everything we know about The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt is sure to be one of the biggest RPGs of the year, due for release in May on PC, Xbox One and PS4. Delayed since its target release of 2015, CD Projekt Red’s latest game takes the series to a true open world environment, and charges the player with tracking […]

  • Battlefield Hardline beta date leaked – rumour

    According to an email sent to some YouTubers, the upcoming beta for Battlefield Hardline is scheduled for February 3. The date for the Battlefield Hardline beta is believed to be February 3. It comes from an email that’s been sent by Ronku to various YouTubers reminding them of the starting date, February 3. Ronku is […]

  • The history of The Witcher: beyond the Road With No Return

    We take a look at The Witcher franchise, from the original short stories to its blockbuster video games. The world was first introduced to Geralt through a set of short stories called The Witcher (English translation) written by author Andrzej Sapkowski. The first short story was published in the Polish fantasy and science fiction magazine […]

  • Bringing The Witcher 3: Wild Hunt to life

    In The Witcher 3: Wild Hunt, CD Projekt RED takes a whopping enormous map and fills it with stuff you actually want to see and do. Do you remember back before Oblivion came out there was a lot of chat about how much more lifelike and realistic the NPCs would be? Rather than just hanging […]

  • The big Witcher 3 questions answered: delays, playing as Ciri, and why enemies don’t scale

    Spending some time with The Witcher 3 level designer Miles Tost we were able to put some of our immediate questions to him after playing the game for over 4 hours. “That sense of improvement doesn’t happen if the monsters around you remain the same strength, there’s no sense of achievement.” Tost is a relaxed […]

  • The Witcher 3 sets a new generational standard for graphics

    The Witcher 3: Wild Hunt is the new standard in outrageously pretty. “The Witcher 3 is more than just eye-candy. Destiny, once the loveliest thing I had ever looked upon, has been outclassed.” The Witcher 3 is even better looking than the screenshots would have you believe, and until you see it in motion, running […]

  • The Witcher 3: hands-on with the RPG of the year

    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]