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Dead Space 3 co-op test: march of the toy soldiers

Thursday, 8 November 2012 14:07 GMT By Dave Cook

Dead Space 3′s co-op and action leanings have some gamers worried. VG247′s Dave Cook goes hands on and speaks with Visceral to find out if there is cause for concern.

Digesting horror media – be it a game, book or movie – is always scarier when you’re experiencing it alone. That’s just a fact. So how then does Visceral Games attempt to make Dead Space 3′s co-op mode have the same impact as its solo offering?

This is one of many questions directed towards the game after its initial reveal at EA’s pre-E3 conference earlier this year. The clip showed a more agile Isaac Clarke nimbly flopping around the snowy expanses of Tau Volantis like a drunk seal. It felt odd.

Clarke also farted out a military-grade payload of bullets that seemed to go against what survival horror titles stand for. Limited resources, a feeling of weakness and seemingly impossible odds can be just as tense and scary as a cheap jumpy moment, but these traits were no where to be seen.

‘That’s not Dead Space! That’s Gears of War! Get that rubbish off the screen!’ cried the masses. But after sitting down to actually play some co-op for ourselves recently, our fears have subsided a little – but not entirely.

Clarke of duty

Our hands-on session begins during act two of the campaign, and just as if Dead Space 2 only came out yesterday we’re back into the thick of it, using stasis to slow down Unitologist soldiers, dismembering them with well-placed rounds and yes, even dodge-rolling to avoid returned fire.

So at core level very little has changed here, and that should go some way to convincing sceptics that the game still feels at home in the Dead Space saga. Admittedly, the ammo count has gone up, and the gun-toting human enemies go against the gruesome Necromorphs of old, but it doesn’t seem like that much of an issue at the moment.

“The addition of John Carver was something we took very seriously. We did not want to just tack on a soldier who was just Isaac’s sidekick, or who was one dimensional. He needed to have his own unique back-story, which you’ll learn more about throughout the game, and through our new graphic novel.”

We asked Steve Papoutsis, vice president of Visceral Games for his reaction to the negative reception of Dead Space 3′s initial reveal, to which he replied, “One of the things with Dead Space that I think is really important is, we don’t look at it as a particular stereotype of game. It’s not meant to be an action or puzzle game, it’s a Dead Space Game.

“Now, a Dead Space game requires the following stuff: intense atmosphere, survival, action, thrills, horror, tension – you need all of those things to make Dead Space game. So if you have all of those things, and Necromorphs, and Isaac, then you can have yourself a Dead Space game.”

Granted the game does have all of these ingredients, and perhaps Papoutsis has a point when he says that preconceptions linked to specific genres should never sway one’s opinion of a game, but you can’t blame fans for jumping the gun at Dead Space 3′s reveal.

One thing Papoutsis didn’t mention was the insertion of Isaac’s co-op buddy John Carver. He’s the anomaly here, adding a new spin on the franchise that some critics have slammed Visceral for, so we ask Papoutsis for his thoughts Carver’s involvement.

“We’ve tried to evolve our narrative from the first game, all the way to this one, and we’ve also gone of and done Dead Space: Extraction, so we’ve always tried to increase what’s been going on in the Dead Space universe.

“In terms of story, one of the things that’s important to us is that our characters need to be compelling. They need to have strengths, weaknesses, they need to go on a journey, and they need to learn something during the game.”

Papoutsis added, “the addition of John Carver was something we took very seriously. We did not want to just tack on a soldier who was just Isaac’s sidekick, or who was one dimensional. He needed to have his own unique back-story, which you’ll learn more about throughout the game, and through our new graphic novel.”

I see dead people

Carver’s modus operandi is that he’s an ex EarthGov soldier, and he’s out for revenge against the unitologist ranks after he saw his wife and child slaughtered in front of him by Necromorphs.

He’s become scarred and a little bit warped after coming into contact with a Marker, which projects imagery from his married life around the dank confines of the ice planet’s facilities. This is where Viscerals’s clever take on the co-op format comes into play.

”You can play the solo game and get the A-B story, but when you actually play with a friend it adds something to it, so that addition is what you see with Carver, and how he’s dealing with his internal demons.”

While playing as Carver we battle through the Necromorph ranks alongside Isaac and come to a long, dark corridor. In the middle stands an eerie toy soldier carved out of wood. It’s about the same height as our heroes and just stands there, not moving, doing nothing.

The doll spooks Carver as a cut-scene triggers, showing him walking towards it. Suddenly he becomes startled and turns to see the face of his dead wife projected onto Isaac as she speaks to him. Isaac shakes Carver until he snaps out of it, and gameplay resumes.

Things only get creepier from here, as the person playing as Carver starts to see more of the eerie dolls lining the hallways, and the person playing as Isaac sees the world as in its natural state.

“Are you seeing this?” Carver asks Isaac, and is met with an order to snap out of it in return. Things get even worse as a set-piece triggers that sees Carver walking around a warped dimension full of motifs from his son’s birthday party, more dolls and creepy apparitions that attack and hurt the soldier.

We’re playing as Carver, so naturally we shoot the phantoms to drive them back, but on Isaac’s screen, it’s looks like we’ve gone nuts, running off, shooting at nothing and rambling like a maniac.

Isaac calls on Carver to come back as Necromorphs in the real world start to swarm him, but we can’t hear his cries behind us as we march on through the hellish birthday party, blasting ghouls that aren’t even there.

It’s a great take on schizophrenia, but we’re curious, because at one point Isaac and Carver do see the same weird stuff happening. So our bet is that they’re actually the same person, but we’ll have to wait until we play the game to find that out.

Developing insanity

Back to Papoutsis, who explained to us, “When you look at our co-op, it’s what I call ‘additive’ to the game. You can play the solo game and get the A-B story, but when you actually play with a friend it adds something to it, so that addition is what you see with Carver, and how he’s dealing with his internal demons.

“Our biggest hit has been on the story. Writing [co-op] into the narrative in a meaningful way. It’s a lot of work for the team, and it’s challenging because a lot of people aren’t even going to see it, as some will just want to play single player.”

“When you look back in a few years and when people talk about this generation of consoles…it’s our goal that Dead Space 3 is remembered as one of the games that pushed the limits of these consoles.”

Deep stories are all well and good, but for some, the best horror experiences come through ambiguity. Explain the horrific goings on in too much detail and they lose their bite, but Papoutsis believes Visceral has got the balance nailed.

“I think you’re always going to have a bit of that, but one of the goals with Dead Space 3 is to actually answer a lot of questions. Our players – those who are really into the fiction – want answers. They want to know more about the Marker, Unitology and the Necromorphs.

“That being said, I think there are always going to be some open-ended questions, and I think – again – that’s part of what makes a universe compelling for people to get immersed in.”

It’s a long campaign too, made longer by the lure of co-op replay, Papoutsis revealed, “This is by far the longest Dead Space game we’ve ever made – significantly longer than Dead Space 2. I can’t give you an exact number, but it’s really big.”

We ask Papoutsis about tech, and how far the team has squeezed power out the game’s respective release formats, “When you look back in a few years and when people talk about this generation of consoles…it’s our goal that Dead Space 3 is remembered as one of the games that pushed the limits of these consoles.

“Whether that’s through the innovative approach we’ve taken to co-op – doing something that no one else has done in that regard, or what we’ve done with our weapon crafting system, narrative or our big epic moments.

“We want people to look back and say, ‘Hey remember Dead Space 3? They did some really cool things.’ That’s one of our goals and I think our team is working hard to execute that.”

Craftwerk

In addition to Carver, a longer campaign, a deeper story and co-op, Dead Space 3 also has thousands of crafting combinations. We weren’t able to try crafting for ourselves, but we did gather up a great deal of resources strewn across the environment.

Both Carver and Isaac have scavanger bots that can be deployed in hotspots – areas with strong signal strength – and then let loose to automatically scan for component parts. These elements are then automatically made available to you at the next upgrade workbench.

When in co-op, both players receive any new weapons made, ensuring both parties get a share in the spoils. Papoutsis talked us through the possibilities of crafting, “You’ve got well over a thousand different combinations of weapons you can create. The crafting system is another addition we’re really excited about.”

Papoutsis added, “We’ve taken the idea of upgrading your weapons and now we’ve gone all the way towards letting you make your own. If you want to make a Ripper with a flamethrower as the alt. fire, then you can make that. If you want a Pulse Rifle with a Javelin Gun as the alt. fire, then you can do that too.

”With Dead Space 3 we look at it and asked, ‘how can we motivate ourselves and surpass ourselves? What could be our rallying cry?’ So, a lot of people talk about triple-a quality – and that’s a term in regards to quality – so we said, ‘you know what? What if we did quad-a?’”

“You can make Stasis packets, upgrade points you can place in your Rig, or your weapons. There is a ton of stuff to make. We’ve opted to not have credits in the game, instead, you now have resources that you use.

“Some people may not like all that flexibility and depth,” Papoutsis stressed, “so we’ll ket you take all the resources you collect from defeating Necromorphs and you can use those to exchange those for blueprints that will then be turned into the weapon that you want.”

It’s nice to see that the crafting mechanic is optional, so that those just looking for a straightforward ride can immerse themselves in the horror and action without having to worry about juggling weapon components.

But don’t expect to create a badass weapon that makes the game too easy however, as Papoutsis stated that you will always be tested regardless, “What you played today was tuned to the easy side so you could play without getting too frustrated. There is a lot of effort that goes into balancing our gameplay right up until we finish the game.

“The approach we’re taking is that when you play in co-op, the difficulty is increased so that it feels like an equal, if not greater challenge than single player. In terms of difficulty modes, I don’t want to give away too many details, but you’ll have a number similar to what had in Dead Space 2, but also going beyond that.”

We return to the notion of people looking back at Dead Space 3 with fond memories in years to come, and ask him about the challenge behind all of this effort, “One thing that we talk about a lot with the team is, we want to make sure everything we do in the Dead Space 3 franchise is of an extremely high quality level.

“We’ve been honoured to have people enjoy our games, and give us a lot of praise and support. We owe it to our players to continue to exceed their expectations. So with Dead Space 3 we look at it and asked, ‘How can we motivate ourselves and surpass ourselves? What could be our rallying cry?’

“So, a lot of people talk about triple-a quality – and that’s a term in regards to quality – so we said, ‘You know what? What if we did quad-a?’ I know it sounds a little funny, but it’s kind of our belief that if you want to hit your target you have to set something in front of you, and we want to aspire to do things better than we’ve ever done. We want to do that as we are so appreciative of our fans.”

Will Dead Space 3 meet it’s ‘quad-a’ goal? You’ll find out when the game launches on PC, PS3 and Xbox 360 across Europe February 8th.

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12 Comments

  1. Edo

    I am trying ,I really am to find something positive about this game but I just can’t!And this guy’s middle age car salesman talk isn’t helping either.And please Dave,tell me he didn’t tried to convince you that co-op is actually a better part of the game ?!

    #1 2 years ago
  2. Strange Sultan

    “The addition of John Carver was something we took very seriously. We did not want to just tack on a soldier who was just Isaac’s sidekick, or who was one dimensional…”

    NOPE! they just wanted to add shitty multiplayer. The loneliness, and the dark and dead silent environments is what made Dead Space special to me. otherwise, it’s just another 3rd person shooter.

    #2 2 years ago
  3. dax

    BAM!!!! There goes the last true horror experience!

    We have capcom to thank for this bullshit horror multiplayer era!

    #3 2 years ago
  4. Mineral4r7s

    @3 yeah, resident evil 6 wasn’t horror in the slightest. It was fun, like Gears of War fun. But not Horror game fun.

    #4 2 years ago
  5. Dave Cook

    @1 Yeah they firmly believe it enhances the game. But you don’t have to use it. I think it does some neat tricks in co-op, but is it scary? No.

    #5 2 years ago
  6. OrbitMonkey

    Quick question, did Deadspace 2 sell more than Deadspace? Because if their changes are working, their not gonna stop are they?

    #6 2 years ago
  7. Edo

    @5 I know that I don’t have to use it but if they openly admit that they have put more effort into co-op that doesn’t sound promising for the single-player portion now does it?

    #7 2 years ago
  8. Dave Cook

    @7 who said they were putting more effort into co-op?

    I’m not defending them at all here I’m just one of those ‘benefit of the doubt’ guys. I never write something off until I see more of it. I’m not entirely convinced by the games co-op, so I won’t play it :)

    #8 2 years ago
  9. Edo

    @8 Well,If it talks like a duck and walks like a duck it most certainly isn’t a Necromorph :) .

    #9 2 years ago
  10. Dave Cook

    @9 haha :P

    #10 2 years ago
  11. SameeR_Fisher

    you know what, I am still not convinced that Co-Op can bring horror, cause you still got a friend to ease your worries, nervousness and cover your back, it is simple as that, Horror is best tackled alone.

    They seem to have worked alot on Carver, so why not instead of Co-Op make something similar to Resident Evil 2, 2 selectable characters in the same place, but both go through different stuff, puzzles, and bosses, it would have been better than forcing people to play Co-Op to experience Carver story IMO.

    If they wanted Co-Op why not make a game mode or something on the same concept, 2 players ((or even 4)) against hordes of Necromrophes and trying to escape a ship or something, and once someone is dead, he is dead for good, and the rest of the team need to continue on, coupled with low resources and few weapons, it would have been alot better right ?!

    Human Enemies, Cover System, Universal Ammo, Rolling right and left, Co-Op, these are things that brings worry to any Horror fan, especially since Resident Evil wasn’t able to integrate these addition and still be a Survival Horror game, granted that Dead Space was never a pure survival horror game, but it was close on harder difficulty, Dead Space 3 on the other hand …………..

    well I will be honest, I wasn’t disappointed at Visceral so far, I bought Dead Space 1 and loved it, bought Dante’s Inferno, liked it alot and waiting for Dante’s Purgatory, I bought Dead Space 2 and enjoyed it as well, so I will give them a chance with Dead Space 3, I hope it lives up to it, and doesn’t go the way of Resident Evil.

    #11 2 years ago
  12. Clupula

    You know, that whole one character seeing one thing and another seeing another thing is kinda cool, but the fact that most of us, when we play with our friends, use mics, is going to ruin it.

    “Holy shit, I’m being attacked by toy soldiers! Why aren’t you shooting them?”
    “Dude, that’s just part of the game. Your character is hallucinating. Wait a few seconds and it’ll show the cutscene and he’ll snap out of it.”
    “Oh, okay.”

    #12 2 years ago

Comments are now closed on this article.

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  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]