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C&C F2P to have “longest running beta phase in franchise history”

Sunday, 4th November 2012 23:42 GMT By Brenna Hillier

The upcoming free-to-play revival of Command & Conquer will open tentative doors to the public next year.

In a post on the game’s blog, Command & Conquer’s community manager revealed when fans can finally see what BioWare Victory has been up to behind the scenes.

“As planned right now, the Beta will start in the first half of 2013, and will be the longest running beta phase in franchise history,” he said.

Interestingly, the site seems to have dropped all mention of the Generals 2 subtitle attached to the game before its free-to-play leanings were announced; it’s not clear whether EA has two different projects on the go now and the lack of communication seems to be a deliberate strategy.

“We know you have a lot more questions about the new Command & Conquer and you may be wondering why we are so silent about it,” the blog added.

“We’ve decided to actually let the game speak for itself, instead of starting the typical marketing noise you normally would expect.”

The post certainly flies in the face of marketing conventions by breaking a taboo in mentioning less than stellar past entries.

“The team here and I know that previous Command & Conquer titles had issues – some less, some more,” it noted.

“C&C4 (yes, I just named it) was especially far below the expectations and standards a lot of us had for C&C games. So we know how you guys feel – and I am talking a lot with our design team to discuss the game mechanics, features and meta-game of our new Command & Conquer in development.”

Thanks, Blue’s News.

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1 Comments

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  1. jacobvandy

    It’s so bizarre how news sites are using that headline as if it means anything… it doesn’t. This is going to be the first free-to-play C&C game. Free-to-play games, at least ones that were designed to be that way from the start, have very long “beta” test phases.

    This is partly because they can’t afford to pay anybody to do serious quality assurance testing, but also because they can also get those closed and open beta “testers” to use their cash shop, so that they actually MAKE some money. They keep that “beta” tag on there as long as they feel like it, to cover their ass from complaints about bugs and such, while they go full steam ahead with their new content and microtransaction items as if the game was already released.

    Look at Tribes: Ascend as an example — practically nothing changed between the “beta” version and what was available on Steam once their arbitrary release date came around. Aside from whatever small patch they released then or in the couple days before.

    In a proper AAA title, you have a team of professional testers doing QA during the beta to iron out bugs and fix any lingering balance issues. They might do that for only a couple months, because they get so much done when they’re not a bunch of random casual fans that only care about playing the game as soon as possible, not actually helping development. A free-to-play C&C game HAS TO have a longer beta phase than previous retail-box ones, but even that won’t guarantee a higher quality game.

    #1 1 year ago