Sections

Newscast #3 – when games journalism looked in the mirror

Friday, 2 November 2012 11:50 GMT By Patrick Garratt

VG247′s Patrick Garratt and Dave Cook are joined by freelancer Rob Fahey to discuss a week in which the games media was forced to take a deep look at itself and the way it interacts with the publishing industry. Head below for VG247′s third newscast.

[Image credit - *Barrin84 on DeviantArt]

Latest

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

44 Comments

  1. Razor

    You missed a golden opportunity to say “The VG247 Newscast… brought to you by Doritos” :P

    #1 2 years ago
  2. Patrick Garratt

    I’m properly rubbish.

    #2 2 years ago
  3. Razor

    Probably best you didn’t though, some genius would’ve thought you were being serious :)

    #3 2 years ago
  4. Patrick Garratt

    I’d love to be sponsored by Doritos. Imagine being able to eat Dotiros all day.

    #4 2 years ago
  5. Dave Cook

    @4 hellish image. I’m trying to lose weight.

    #5 2 years ago
  6. Razor

    Not a fan of Doritos personally… whereas Pringles, now that’s a snack I can get behind.

    I could live off Pringles.

    #6 2 years ago
  7. PsiMonk

    “I’m sitting on a high horse in a rather inappropriate saddle”. Too right, IMHO Pat.

    a) All entertainment industry journalism suffers the issue of access being controlled by PR/marketing. And it’s not just entertainment – travel, motoring etc. are insane for freebies.

    b) That control of access will continue almost no matter what you do. If you don’t pay for flights or even accept early review code for games, you still will run interviews, still run ads on the site, still go to events that not everyone is invited to. What access you get, when you get it, how you get it remains controlled entirely by these companies.

    c) On national press, it’s pretty much The Guardian only that doesn’t accept free jaunts. So the national press, or even other media areas, are hardly to be held up as exemplars of good journalism.

    d) One of the major issues with games journalism that hasn’t been mentioned is pay. If major games media continues to pay peanuts we get impoverished journalists who view a 5* hotel stay as a perk and a free game as not just a perk, but actually a really useful boost to salary. It also means we get a pool of writing talent that are overeager fanboys. (Oops, just got to 27 mins – were this is covered a bit!)

    e) And all of this seems such a sideshow to the real issues here. i) How access is controlled, ii) How as an industry we still don’t do deep investigation or longform writing well, iii) the endless treadmill of access/exclusive/preview, iv) review scores and metacritic ratings being tied to developer payments, v) the lack of commentary and critique of some of the basic failings of videogames – dumb AI and interactivity, glorification of rightwing militaristic viewpoints, cheap misogyny etc. etc. etc.

    f) Finally, part of the issue is the ongoing sense of fanboy geekism we see continuously in the industry. Simply put, most games journalists shouldn’t be employed as consultants for games not because it’s somehow dishonest for games companies to use a pool of games clued-up talent but because most don’t understand anything outside games or how to reach audiences outside traditional gamers. As a wannabe scriptwriter for games it makes me hang my head in shame to see the standard of most scriptwriting in games (often by ex-games journalists – Martin Korda an honourable exception to that). We need to attract people to the industry that aren’t hardcore gamers who tote Sonic tattoos. But when we do attract them, gamers treat them abysmally (see Mass Effect/BioWare writer controversy).

    #7 2 years ago
  8. Dave Cook

    @7 we discussed pay in the podcast mate, and yeah I think that is a problem that absolutely must change as well. Shocking how little some games journalist get paid, just because they want to work in the industry so bad. It’s not just a slap in their face, the top brass are pissing in it.

    #8 2 years ago
  9. Gheritt White

    Thought you’d enjoy seeing this: http://ethicalreviews.wordpress.com/

    #9 2 years ago
  10. PsiMonk

    @8 – yeah, was only 20 mins when I saw that, edited my comment. Good discussion, btw. But really sad to see you and Lauren needlessly scapegoated. And as I say above, I really think this is not even the tip of the iceberg, but ultimately a sideshow to a deeper different issue that affects most entertainment journalism, if not most journalism. So I’m really keen for everyone to retain perspective.

    #10 2 years ago
  11. PsiMonk

    @8 low pay is not a slap in the face, it’s an endemic strategy – we pay peanuts, we get replaceable monkeys who are forced to then turn to PR, freelance for our other titles for low rates, and we keep ‘em bent over so we can ensure they don’t question why or how X exclusive came to be etc.

    #11 2 years ago
  12. GoingPostal13

    There’s a danger that there’s a knee jerk reaction over this and going too far the other way. Not eating PR food? What does that prove? It certainly doesn’t prove your rating on the corruption scale.

    People just need to be upfront and honest in their games coverage.

    #12 2 years ago
  13. Telepathic.Geometry

    Very interesting, and even a little dramatic. :)

    #13 2 years ago
  14. Dave Cook

    @10 well said, and yes indeed, low pay leads to many of the problems being discussed this week and previous. But the ingrained reluctance to recognise and discus such issues – and to palm off the odd free thing here and there as harmless is something the games media hasn’t questioned, just because its been part of the culture – the done thing – for so long.

    These people aren’t corrupt, it was just never viewed as a negative, but I think a lot more people will be questioning it now. Interesting times.

    #14 2 years ago
  15. tenthousandgothsonacid

    I thought that was going to say “are joined by Rab Florence” for one glorious moment.

    I still think Doritos and Mountain Dew lowered themselves by being associated with Halo4 :p

    #15 2 years ago
  16. Patrick Garratt

    I’m all about the drama.

    #16 2 years ago
  17. DSB

    I’m a secret Rob Fahey fan. There, I said it, it’s out there.

    Dude is hella smart though.

    #17 2 years ago
  18. Patrick Garratt

    @7 – One by one, then.

    a) Entertainment journalism will always be people reporting on commercial products, and those products are owned by their manufacturers. How they control their assets is up to them. If we want to see them early, we have to see them in an environment the manufacturers control. But we don’t have to constantly accept what amounts to gifts from the people selling games to do so.

    b) The fact that early access is controlled by publishers will never change. Not sure what the point is here. It’s the nature of what we do. We could just wait for the games to come out, buy them and talk about them then, but considering we’re a games news site that isn’t possible.

    c) I don’t have real experience of the “national press,” to be honest. I know all the guys that do the coverage for it, obviously, and I’ve done a bit of reviewing myself, but I really have little idea of what goes on at the Telegraph, etc.

    d) Voila.

    e) i) See b. ii) I’d argue against that in terms of longform. The quality of longer pieces has increased greatly in last few years. I agree with you on the investigative stuff. iii) The “treadmill” is simply PRs doing their jobs. We routinely turn opps down, as do most others. iv) That’s a pure trade issue. We have no control over how publishers pay developers. v) I’d wholeheartedly disagree with you there. VG247′s been plastered in articles on sexism, boothbabes, etc, for most of 2012.

    f) I have no knowledge of the consultancy thing, other than I know people do it.

    #18 2 years ago
  19. DSB

    I think it is a pretty common problem. The more you embed a journalist, the less objective he becomes. It doesn’t mean he can’t do good journalism, but it does mean the journalism becomes skewed in some way.

    Because of that, I really like Pats campaign.

    At the same time, I think it’s a really muddled grey area. Journalism is also about being in the right place at the right time, even if it’s uncomfortable, for access. Networks can be everything, and that brings me right back to the first paragraph, because building that network can skew the reporting.

    I guess the easiest way to mitigate that paradox is to keep the journalism edgy. You can hardly be accused of being too friendly if you’re also one of the most critical voices in the corps. Some PR spinners will always stab you in the back as soon as they can, others may appreciate that you cut through the bullshit.

    That’s not an easy style to assume, it may take a special kind of writer and a special kind of effort, but I do think it’s possible to have the best of both worlds.

    It’s like that ancient saying “There are no friends in journalism, only assets” – If you can live that, then the “Garratt ruleset” becomes a lot less pressing.

    #19 2 years ago
  20. PsiMonk

    @18 “VG247′s been plastered in articles on sexism, boothbabes, etc, for most of 2012.”

    I’d say that just like games becoming an accepted “art” in mainstream media, then we’re a long way away from tackling sexism, misogyny, violence porn etc. in games in games media. Yes, VG247 has brilliantly run a good few pieces of late. But even VG247 does not routinely consider the wider implications of games within its games coverage yet. That is changing, but slowly, and you’re to be applauded (as ever) for being at the forefront on that with others.

    #20 2 years ago
  21. Patrick Garratt

    We’re trying, yeah. That’s all any of this is. We’ll keep trying to be better, and you’re right, there’s a long way to go. Journeys of a thousand miles, and all that.

    #21 2 years ago
  22. daytripper

    I think yesterday was a good example of good sourcing with the ps4 dev kit story and would like to see more of that if possible also kotaku and their denis dyack piece was very interesting – things are looking up. now £500 to the first who records a angry pr phone call ;-)

    #22 2 years ago
  23. OlderGamer

    I don’t know folks, I still stand by my statement from http://www.vg247.com/2012/10/31/doritosgate-after-the-storm-lets-clean-ourselves-up/

    I think sites like this one need the games industry far more then the games industy needs you. Regaurdless of your reader base size. And the networking aspect is a big deal. If you snub the PR guys, aren’t you concerned about being snubed yourself?

    PR is often the voice of the industry, and the media is just the microphone.

    Also as far as remaining objective, VG247 doesn’t tell readers if games are good or bad. If they should buy it or not. You folks don’t do reviews. You report on news. I do fully understand the sensitivity of comercial interests, but I just find it hard to rally around this one.

    I just don’t see it as a big deal. I would rather you guys play the game by the PRs set of rules and be able to report back then to be not invited to play at all. It needs to be pointed out that much of what gets reported(and draws in readers) are things not found in open public forums. Much of the going ons are by invite only.

    #23 2 years ago
  24. ZeGerman1942

    Great newscast – very open and honest from you guys! Hopefully this will shake up the entire games media environment a bit.

    Loved the comment about games media not being part of the games industry, but having to sit outside of it, being objective.

    #24 2 years ago
  25. DSB

    @23 Honestly I don’t think you see the wider implications.

    A review is one article with one very important number attached to it. But before that you may have 40 posts run on the same game. That’s VG247s staff telling you that that game is one to watch, which in my opinion is just as much money in the bank as an 8/10 review.

    If the standard of what’s worth watching is dictated by PR, then the publishers are the ones being served, instead of the readers, which in my opinion completely eliminates the point of reading anything like this.

    I can keep up with upcoming releases myself, I can watch ads if I want to, but if I want any meaningful information, it should be from a somewhat credible source, instead of a dictate from publisher PR. I get that through ads already.

    Like Pat touches on in the podcast, this whole question is about legitimacy for people who venture to call themselves journalists. Can you really call yourself a journalist when you’re just pushing products? I think that title requires a certain level of professionalism and analysis.

    And the argument that publishers should be accomodated because they’re rich and they make games is just fucking nonsense. Should politicians get a free pass to do whatever they like because they’re richer and more powerful than you? Fact is, politicians need you to be elected, just like the industry needs the press to sell their crap. One doesn’t work without the other, and so it is a relationship with terms that merit consideration.

    #25 2 years ago
  26. Dave Cook

    @DSB “Can you really call yourself a journalist when you’re just pushing products? I think it takes more depth than that.”

    +1

    That’s why I refer to myself as a critic whenever I remember. The old habits come back at times and I call myself a journalist, but I think I’m predominately a critic, save for the odd investigative piece. But that’s rare. Would like to do more but they’re a bit ‘industry’ for VG247.

    #26 2 years ago
  27. DSB

    @26 Of course I went and edited that out.

    Or as we refer to it today, Wainwrighted it out.

    … Too soon?!

    #27 2 years ago
  28. Dave Cook

    @27 why man? It’s a valid point.

    #28 2 years ago
  29. DSB

    @28 Well, reworded it. Depth is all kinds of things.

    Neurosis of the words I guess. It’s just not good until you rewrite it at least three times.

    #29 2 years ago
  30. OlderGamer

    “And the argument that publishers should be accomodated because they’re rich and they make games is just fucking nonsense.”

    Slow down cowboy ;) I didn’t say that.

    But I do think that in many cases the publishers hold most of the cards. So in that regaurd sometimes you have to be a tad accomodating. Your covering their games. Your readers want to know about their games. Readers also want to read interviews. And get inside scoops. These things take a certian amount of access. That is what I am saying.

    Just the nature of the beast.

    TL:DR warning, and possible semi off topic ranting. But food for thought.

    I listened to the podcast too. I just dissagree with it here and there. Esp when it comes to what readers want. I honestly don’t think most readers care too much. Some do, and they are prolly a vocal bunch. Silent majority and all of that. Hell look at Gameinformer, pretty widespread print mag, and you can get it for “free” at Gamestop with an edge card and a deal. I read it every month. It doesn’t bother me that it is aflieated with a retail store(that advertises within).

    There is another side, somewhat seperate to this, but still connected. As far objectivity goes. I don’t think all gamers want honest reviews. Lets take CoD(could be FIFA, Madden, NFS). CoD fans don’t want to hear about the wornout game engine. They don’t want to hear that game is a formula. That the game lacks inovation. That the things costs 110usd(with DLC). That the game is a souless reincarnation of last years game, or the years before it. Why?

    Because they like the game, flaws and all. Fans want previews not objective reviews. They don’t want to hear that the game stinks. They want to know when it comes out, what new features it has, what the maps are like, where the campaign is set.

    Now people that hate CoD want to read reviews that burn the game down. In a sort of justification to why they have always loathed it to begin with.

    But actual fans? They don’t want objective. They want fan service. People like to feel good about their game purchases. And a review that praises their fav franchise will be better recieved then one that picks said game apart.

    And that has zero to do with freebies. It has more to do with knowing your audiance and the physcology of them.

    Sorry to seemingly get off track there, and I am not trying to offend anyone, but…I see objectivity as a reader friendly buzz word. But in truth, I don’t think readers en mass are that interested.

    BLOPs 2 is coming, bash it and people that like it think your an idiot and are turned off.

    Halo 4 is coming, rip on it and fans tune you out.

    Look at the Nintendo forum wars as an example. People don’t want what they like and enjoy to be put down. A site can get away with readers riping on other readers. But if the site itself rips on a game or company there are risks. I think that is one reason we don’t see poor reviews. Someone somewhere is a fan of that game. Some sites draw in their demographics based entirly on being the out spoken. But the majority of gamers, I believe, don’t care if the review is objective, they just want to see the screen grabs and watch the videos.

    Most CoD, Madden, FIFA fans are going to buy the new yearly versions already. They actualy want to be hyped up about them.

    Getting back to the topic at hand, I think it is important for game jurno to understand that covering the games industry is not the same as being on the nightly news. And it isn’t so much news as it is entertainment. Can’t really take it too seriously. Not the job I mean, but the content being covered. They are just games. A national health care debate, a staggering global economy, or political corruption just aren’t on the same level as asking the question of is the new CoD game cool or not.

    In my eyes, not that big of a deal.

    #30 2 years ago
  31. DSB

    A lot of people don’t care about a lot of things. Lead in paint, road maintenance, government administration. None of those things weigh on my mind on a daily basis.

    That’s why it’s a good thing that there are people who do care, and who manage all of that on my behalf.

    Same thing with journalism. It doesn’t matter whether anyone cares about it or not, there’s still a right way and a wrong way.

    Whether a corporation wants their guys in the news or not is their business. A publication is still free to write about those guys, or reference statements of theirs that are part of public record.

    If a corporation chooses to rely on the latter, quotes and opinion, then it doesn’t have a say. If they put their guy up for an interview with a medium, they do get a say.

    Arguably that’s a problem with games journalism at the moment, because no one follows up with critical questions, and there’s little in the way of opinion. But in other forms of journalism, it’s common practice to challenge your subject.

    I just don’t think you’re really seeing the dynamic. Anyone is free to misrepresent themselves any way they choose, but it won’t produce results, and some are going to be smart enough to realize that.

    If you stand on the sideline and let everyone say what they want, you won’t be serving yourself as well as you could.

    #31 2 years ago
  32. Cobra951

    The Forbes article (“All The Pretty Doritos: How Video Game Journalism Went Off The Rails”) remains the definitive white paper on all this for me. It was quite the eye-opener. I’m thinking the relative ease of entry into the blogosphere is partly to blame here. It’s too easy to set up shop and start disseminating opinion, without prior training, vetting, or cutting of teeth. Traditional print media had stronger barriers to entry, resulting in a higher average journalistic standard? As with any other diluted selection process, the result is most unfair to those who truly deserve to be insiders. They get badmouthed along with the rabble who should still be on the outside looking in.

    #32 2 years ago
  33. ManuOtaku

    #30 fair point, a one that is a very important part of the overall equation , as any other stated in this thread too, nice read OG

    #33 2 years ago
  34. OlderGamer

    “Same thing with journalism. It doesn’t matter whether anyone cares about it or not, there’s still a right way and a wrong way.”

    But if the bulk of your readers don’t care(and we came here before Doritogate) then wouldn’t you just be punishing your staff? And for what?

    “Whether a corporation wants their guys in the news or not is their business. A publication is still free to write about those guys, or reference statements of theirs that are made on the public record.”

    Agreed. And that is sort of one my points. Is Steph eating a few chips at a presser going to change her coverage of it? I don’t think so.

    But the real heart of my position is that much of what we read about isn’t public record. Not until some jurno gets an interview or attends an invite only event. Then what gets reported is made public. You could run a website running quotes from other sites with links to their articles, or you could get those exclusive interviews yourself. And to do that requires a certian amount of finesse. I don’t think being brash and a poster child for what will be seen to some as anti PR boat rocking, is the way to earn favor and be able to be relevent enough to continue to get the scoops your readers visit you for.

    There is prolly a bigger more rightious picture somewhere, I just have a hard time focusing on it. Behind almost every moral cause is a reality, a reason why things are the way they are. Sometimes those things are slow and hard to change. In this case, I can’t see the harm in the way things currently are.

    Pat has to send two staffers to an event in the states, would you rather he use funds from publishers to fly/accomadate his staff or would you rather he adds extra advertising on the website to raise money so he can pay his staffs way? Which one is more reader friendly? Is one any better or more objective then the other? Hard to rip Blops2 when an Acti add is running a mid page on your site, isn’t it?

    No, not any harder then it is to be objective when attending a presser sponsered by MS, Doritos, MNT DEW featuring a new Halo game. I say we live in a corperate world and games is a corperate run industry. It is a huge grey area. But to fashion a banner and wave it around, I feel is niave.

    Also, I have to wonder if free swag(games) were an accepted norm, and now that stops, does that mean that VG247 will now buy their staffers copies of said games so they can stay relivent and upto date and knowledable? Seems silly when the game pubs themself are more then happy to supply the copies.

    #34 2 years ago
  35. DSB

    @34 But if the bulk of your readers don’t care(and we came here before Doritogate) then wouldn’t you just be punishing your staff? And for what?

    For the sake of doing the job well. Doing a good job shouldn’t be considered punishment, it should be considered something to strive for, and take pride in.

    Your opinion shouldn’t stop them from serving you to the best of their ability, and it shouldn’t take away from their sense that they’ve done a good day’s work, by rising above.

    A hack doesn’t deserve that satisfaction, and whether you realize it or not, you also deserve better than the underhanded tripe he has to offer.

    Whether you actually appreciate the difference or not is irrelevant, and there are lots of hacks to choose from if you really despise an honest representation of a subject. Fox News has quite a lot of viewers.

    #35 2 years ago
  36. OlderGamer

    Well my friend, I guess we can agree to dissagree.

    #36 2 years ago
  37. Telepathic.Geometry

    To be honest, the highlight of this whole debate is that we as the readers have to decide if we can trust the media we consume. But even if we can trust it, and we can trust VG24/7 we should never lose that critical thinking, that cynical view where we are constantly checking and re-evaluating whether that trust is well placed.

    My dad used to say, “if you’ve a name for gettin’ up in the mornin’, ya can sleep all day!” and I think that that’s the kind of over-trusting thinking we have to avoid.

    #37 2 years ago
  38. Cobra951

    “In this case, I can’t see the harm in the way things currently are.”

    @34

    The harm is that it becomes untrustworthy. Does Halo 4 really deserve that 98% review score it got from IGN before the game is even available to the public, or are there some seedy elements in play? We don’t know, so we have to take it with a grain of salt. After the game releases, and has been evaluated more widely, we’ll get a more credible sense of its worth.

    #38 2 years ago
  39. OlderGamer

    I understand what your saying Cobra, but VG247 doesn’t do reviews.

    As for review scores, Halo is a top teir franchise. While I am not a fan of it anymore, many are. So the score would likly be justifed for folks like Poly. And as far as reviews go, I think too much emphises gets placed on %s and numbers. Is Halo any less of a game if the review score is 88% instead of 98%? My point being that reviews(paid for or not) are subjective. And if the score is 88% the review is possitive. If you are a fan, you are going to enjoy the game.

    In todays world of franchises, I could even make the case that review scores are a bit outdated. In the traditional sense. What I mean is that this a halo game. If you like Halo, you’re pretty much going to enjoy the experience. If you like CoD samething.

    Most of us know what to expect when talking about our fav games. Esp where big name franchises are concerned. Games just dont need the score system really. How much better is a game at 98%, 92%, 88%? Is 70% a bad game? The whole rating thing could use a good look at.

    I think previews based on release code once the game goes gold is prolly the best idea. Sometimes you just need to know the details about a game rather then someone trying to critic it. For example, I almost missed out on Forza Horizan because I thought it was just a another same old Forza game. I was wrong, the game is much more arcade friendly(which I enjoy). So fellow readers set me straight, and then I read some previews, played the demo, and now have the game on my xmass list.

    We still need that. But I am never going to look at a game review score and think to myself if only that score was 2%, 5% or 10% higher I would buy the game. You have to think for yourself. You know what kinds games you enjoy.

    Your example of Halo4, if your a Halo fan, your interested. Score doesn’t matter really, so long as the review is positive. If the game is broken, you have to be able to say so. So some level of objectivity needs to be used. But in the end, if the reviewer is a Halo fan, then Halo4s score would be higher then if reviewed by someone that hates FPS games. All subjective, it is after all just someones opinion.

    #39 2 years ago
  40. DSB

    Do you want information or misinformation?

    The independent writer provides the former, the hack provides the latter.

    #40 2 years ago
  41. OlderGamer

    DSB it isn’t a choice between one or the other. Taking a few perks doesn’t somehow morph an honest writter into a hack. It is just biz, it isn’t as black and white as your making it out. Esp where plane tickets and hotel digs are concerned. That is between Pat(or the biz owner) and the event planers(MS, Sony, Nintendo, whomever). Either VG247 pays for tickets with donations/perks or he pays it with site revenue(advertising from the same said group of MS/Sony/Nintendo/whomever). Either way the trip is paid for from the same sorces. I don’t see how one is any better then the other.

    If I ran a biz, I would want revenue from both sorces. Trips are expensive. Basicly turning down one is taking food off of my table. This isn’t just some hobby, it is a job were one can make a living.

    As far as swag goes, I would filter most of that back to my website. With contests for readers to win.

    As for free copies of games, I would feel that my staff needs to play the latest games to be upto date and informed. Either I need to buy those copies, they need to buy those copies themself, or I can allow the PR folks to privide those copies for them.

    Like I said I don’t see it as a pure clear cut black and white issue.

    #41 2 years ago
  42. DSB

    If you review the discussion, it’s obviously about so much more than that.

    If you serve a corporation, then what you’re doing isn’t reporting, it’s just advertising dressed up as reporting. Proper reporting may count as cheap publicity either way, but the main purpose is still to inform the reader. Unlike advertisement, where the only purpose is to make something look as attractive as possible.

    And that’s the whole point. If the reader can’t trust you, then as a journalist, you have a serious problem owning your title.

    This is why Pat is making those rules as strict as they are. Not because those trips instantly turn you into a borg PR, but because it raises the question of just how much you’re getting from these corporations, and by extension whether your readers should believe what you say.

    A hack pitches products. A journalist covers the news. It’s a key difference, and every form of payola you take from a corporation only serves to blur the lines.

    It doesn’t matter if you’re Ed Murrow. Those barriers exist in journalism, because if they didn’t, no one would have any guarantee that what they’re reading is actually genuine, instead of just a favor to some guy with the money to pay for planetickets and tasty hors d’oeuvres.

    #42 2 years ago
  43. Dragon246

    @41
    I completely agree with what you are saying. Although DSB has some good points also. A line needs to be drawn somewhere.

    “As far as swag goes, I would filter most of that back to my website. With contests for readers to win. ”
    Especially this part! Reader contests would be awesome!

    #43 2 years ago
  44. OlderGamer

    Thanx Dragon, and I agree too, DSB does have some valid points. It is a tuff cookie to crack. In the end it is Pats biz/site, he needs to do what he is comfortable with. And he is.

    #44 2 years ago

Comments are now closed on this article.

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]

  • Get Saints Row 2, Saints Row: The Third and all DLC for $5

    Bundle Stars’ latest bundle packs Saints Row 2 and the complete Saints Row: The Third for $5. The Saints Row bundle is priced $5. It is live now and for another 14 days. It comes with Saints Row 2, Saints Row: The Third – The Full Package, which is basically the game plus all the […]

  • Destiny: Xur location and inventory for January 23, 24

    Xur: Agent of the Nine has made the trek to Destiny’s Tower for another week of business. Destiny’s Exotics vendor, Xur: Agent of the Nine has arrived at the Tower as per the weekly schedule. Xur will sell you Exotic weapons and armour pieces if you have the Strange Coins to afford it. He also […]

  • Bloodborne is getting two special edition PS4s in Japan

    Sony will launch two limited-edition, Bloodborne-themed PlayStation 4 bundles in Japan. Two bundles are available, one in black and another in white, complete with a controller and a headset. The hard disk cover is engraved with the title and the cover shot. Both bundles come with the collector’s edition release of the game, which was […]

  • Best Destiny videos of the week – Xur vs Cryptarch rap battle

    Destiny has once more produced a slew of entertaining, educational and occasionally baffling videos. Destiny players have repeatedly sparked crazes by exploiting the game’s little foibles – Sparrow surfing is one example. This latest one is kind of mysterious; I don’t know how it’s done, or why you would want to, but Hidden Reach has […]

  • The Sims 4 free for 48 hours with Origin Game Time

    The Sims 4 is the latest game to be offered free through Origin’s Game Time promotion. The Sims 4 is now free to download from Origin, granting you a 48 hour window to try it out and see if you want to pay for the full game. The free time starts counting as soon as […]

  • Check out Destiny’s new PvP mode, Doubles

    Destiny Crucible players can enjoy a new kind of PvP action with Doubles. Destiny may not be as PvP focused as some Halo fans were hoping, but Bungie is slowly ramping up Crucible support, starting with better Iron Banner events. Some time ago the developer promised to introduce experimental game modes, and the latest Bungie […]

  • Halo: New Blood novel launching digitally in March

    A new Halo novel will explore the backstory of Gunnery Sergeant Edward Buck. Halo: New Blood is a digital-first short novel launching on March 2. The 60,000 word novel was penned by Matt Forbeck, an award-winning author of many licensed fantasy and sci-fi publications. It’s an all-new story, but fans of Halo 3: ODST will […]

  • Destiny players purchased 1.1 million Ice Breakers last week

    Destiny players know what’s hot, and Exotic sniper rifle Ice Breaker is definitely warm. Destiny vendor Xur offered Ice Breaker for sale last weekend, much to the delight of everyone yet to find this terrific bit of gear. According to the latest Bungle Weekly Update, Xur sold 1,143,320 Ice Breakers. He left the tower with […]

  • Dragon Age: Inquisition nets GLAAD special recognition award

    Dragon Age: Inquisition has been honoured for its diverse representation by LGBT advocacy body GLAAD. Dragon Age: Inquisition will receive a special recognition award for “the many complex and unique LGBT characters prominently integrated throughout the game”. GLAAD doesn’t normally honour video games (maybe one day, if we ever have enough that deserve it), but […]

  • The Order: 1886 AR game is full of puzzles

    The Order: 1886 has spawned a new promotional website with lots of info to ferret out. Called The Order Exposed, the new site pertains to be the blog of a missing researcher, who had been hoping to uncover the secrets of the alternate history. This on its own is quite interesting but it’s also full […]

  • Grow Home is the next game to follow Child of Light, Valiant Hearts

    Ubisoft has announced another small passion project in the wake of the success of recent releases. Child of Light, Valiant Hearts: The Great War and Far Cry 3: Blood Dragon are all the products of a new initiative at Ubisoft where the publisher lets key developers rest after big triple-A projects by working on something […]

  • What mysterious reveal is Xbox teasing for May 4?

    Xbox is teasing something we’ll be waiting quite a while to learn more about. Xbox community manager Raj Patel tweeted the following earlier today: Hmm… pic.twitter.com/4wBGu6xsDc — Raj Patel (@Rajio) January 22, 2015 NeoGAF users spotted the morse code in the background of the image, which translates as follows: “Presented by Xbox, 10am PDT, 1pm […]

  • 2011 PSN hack class action settlement claim forms available

    PlayStation Network members affected by the 2011 hack and downtime can now claim part of a $15 million settlement. The PSN was down for months on end in 2011 following a major hack, which resulted in user details being compromised. Sony apologised and provided free games as compensation, but unhappy gamers banded together in a […]

  • Final Fantasy 15 has a true open world

    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]