State of Decay celebrates Halloween with fireworks

Thursday, 1st November 2012 03:59 GMT By Brenna Hillier

State of Decay’s emphasis on resource scavenging and combination allows for some pretty tricky approaches; watch as a group of zombies go nuts over a set of firecrackers while our heroes sneak off with the loot.

For those with short memories, State of Decay is a co-op zombie effort formerly knows as Class 3, which is expected to be the basis of an eventual MMO. In this suddenly saturated zombie market you may be crying foul, but State of Decay dates back to late 2009 at least and has a lot of neat ideas like building bases and shaping the world around you.

It’s expected on PC and Xbox 360, but has not been dated.

Thanks, Evil Avatar.



  1. pc_load_letter

    Why can’t a developer give me a play world as big as Just Cause 2, but make it zombie infested and give me 2,3 or 4 player coop in which me and some buddies can complete some basic quests?

    Oh, and make it better than Dead Island.

    #1 2 years ago
  2. DSB

    I still don’t have a lot of faith in these games. Even if they’re well intentioned and made by people who don’t want to fuck up, they still just look so dull, and I don’t see why they’d ever have to.

    Lone ranger runs around fighting zombies. Swell.

    Rebuild is one of the best zombie games I’ve played, and do I think the whole group tactical/strategic approach makes a lot more sense in terms of interesting gameplay.

    Why would you run around on your own?

    Why would you design a game where you have to?

    #2 2 years ago

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