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Fuse impressions & interview: chemical inaction

Thursday, 25 October 2012 14:01 GMT By Dave Cook

Fuse – previously called Overstrike – is back with a new name and grittier vibe. VG247′s Dave Cook goes hands-on and interviews Insomniac about its squad shooter.

You have to hand it to anyone daring enough to launch new IP on home consoles these days. It’s a tricky market and typically, only the most unique and polished of experiences will rise above the tried and tested names out there.

So what does Fuse propose exactly? Back when the game’s debut trailer was revealed at E3 2011 – under the ‘Overstrike’ moniker – the animated art style riffed on Team Fortress 2 a little, and the humour gave the clip a refreshing bite.

It looked like this:

The game fell silent after that initial reveal, and came back recently as Fuse, a much darker game that pares down the cartoon vibe in favour of a more realistic edge. Opinions were split over the new aesthetics, and after playing Fuse for myself, I’m also a tad sceptical.

The title ‘Fuse’ pertains to an alien substance that has been discovered by the U.S. Government. It weaponises anything it touches, and that kind of power naturally comes with a great deal of risk. After all, what should happen if it were to fall into the wrong hands?

“This is a game about a foreign alien substance, and what happens when it gets into the hands of humans. It’s like playing with fire, so we thought we’d just focus on that and have fun with it.”

Overstrike 9 is then hired to neutralise Fuse. They’re a group of bickering mercenaries who get paid to cover up Government accidents and secrets. But once they arrive at the Nevada desert base that has been stockpiling the stuff, another group of mercs called Raven crashes the party.

The premise is sound enough, but the visuals are still a tad jarring and generic. If you’ve ever looked at before-and-after shots of the original Borderlands, you’ll now that it didn’t start life with colourful comic book visuals. In fact, it initially looked plain dull.

Fuse feels like it has pulled into the opposite direction from Borderlands, and I felt as if I was missing a vital link, so I asked creative director on Fuse Brian Allgeier why the game disappeared after the Overstrike reveal, and why it has taken so long for Fuse to surface?

“Fuse was the alien substance that was in the Overstrike game,” Alleier explained, “and it was more of a story MacGuffin. It was a device that the whole story revolved around, and when we started to think about it and develop how unique it was, we thought, ‘you know what? We need to tie this into the gameplay.’”

“This is a game about a foreign alien substance, and what happens when it gets into the hands of humans. It’s like playing with fire, so we thought we’d just focus on that and have fun with it.”

“One thing we kept in mind while developing our cover shooter controls, is to make our agents feel very agile,” Allgeier replied, “and that’s not something you typically see in games that use tank based controls.”

I ask Allgeier if the comedic slant remains intact from that original trailer, and if the name change has also resulted in a change of tone, “Certainly there was a name change – that was a big change – but what’s core to the game and Insomniac’s values are imaginative weapons, exotic locations, deep story lines.”

“So focusing on that the game naturally evolved, we changed the name, and I think as people see it and play more of it they’re going to realise that it’s still an Insomniac game.”

We get down to some four-player co-op during one of Fuse’s first missions, located in a mysterious Government complex. Each of the four characters fit into class paradigms and come with their own unique Fuse weapons, as well as their own murky back story.

The first thing I notice is that the third-person tank controls and cover mechanic feel surprisingly slick. I’m a little relieved, because it’s something many studios get dead wrong. I ask Allgeier what Insomniac’s approach to control has involved.

“One thing we kept in mind while developing our cover shooter controls, is to make our agents feel very agile,” Allgeier replied, “and that’s not something you typically see in games that use tank based controls. We wanted to be able to slide into cover, vault over fences, climb up scenery and to make it feel really nimble.”

“That’s despite these guys being encumbered, and we have Dalton as the tank character, but he’s lighter than many tank-based characters that you see in games.”

Ultra Combo

Ah yes, Dalton Brooks, the leader of Overstrike 9. He’s a walking slab of dry wit, gunfire, and wields a Fuse weapon that is capable of dropping impenetrable ‘Mag Shields’ down as ad hoc cover. He’s ace at front line support.

Insomniac’s Ted Price then explained that each character’s Fuse weapon can be chained together to earn each player a wedge of bonus XP. For example, anyone firing at and killing enemies through Dalton’s shield gets a multiplier, and Dalton himself gets some extra rewards for his trouble.

“It certainly didn’t scream ‘unique IP’ at me, and in my mind, I found myself comparing it to just about every other third-person shooter out there today. It needs more of a hook than just optional combo chaining.”

Every character can do this. You have crossbow wielder Jacob, who can unleash DPS bolts that burn enemies, and can be fired into scenery to create proximity traps. Izzy is the healer of the group. She can hurl Med-Beacons and use her Fuse gun to crystallise enemies.

The crystal spreads so she can chain the effect over clusters of enemies. Finally, Naya uses the Warp Rifle, which can create singularities that suck in then eviscerate enemies with brutal force.

So here’s a scenario for you: Izzy crystallises a pack of enemies so that the effect spreads and hardens around the group. Jacob fires his incendiary bolts into them, Dalton ups a Mag Shield in front of the pack, while Naya hurls a singularity through the shield at the enemies, shattering them. Bonus XP for the win.

The combo mechanic works in practice and it’s geared towards completing each character’s skill tree quicker, but because players have standard firearms – typical assault rifles, shotguns and pistols – as well, the Fuse weapons don’t feel encouraged enough.

Indeed, Fuse weapons are the most powerful guns in the game, but their ammo is finite and are best reserved for big packs of generic footsoldiers or bosses. To that end, Fuse’s combat has potential but at this stage felt uninspired.

It certainly didn’t scream ‘unique IP’ at me, and in my mind, I found myself comparing it to just about every other third-person shooter out there today. It needs more of a hook than just optional combo chaining to really grab the public’s attention.

All work and no gunplay

I return to Allgeier to throw some more questions his way, and I simply have to ask about the depth of Fuse’s combo chaining and gun play mechanics.

“Essentially we’ve developed Fuse from the ground up as being a co-op action shooter,” Allgeier explained, “As we developed it, this was a bit of a puzzle – trying to ensure everybody complimented each other. But it never felt that the characters were stuck in roles we didn’t like, as we offer a lot of player opportunity and choice to help them find out what kind of player they are.”

”If Fuse weapons aren’t encouraged more often, then the game’s killer hook may become understated. There also needs to be greater variety at hand, especially with enemy types and locations. The metallic corridors of secret facilities have been done to death.”

“Certainly you can progress your character through various perks, buffs and upgrades. You’ve got your Fuse weapons and basic skills, but you can also pick up other weapons in the field, so if you want to be a long-range guy, you can work with Dalton and buff up your burst rifle – which is his more natural, preferred weapon.”

“I think people just like to choose and change up their strategy. Each Fuse weapon is very powerful – they have alt. Fires, and there’s a lot of depth to them – but when people run out of Fuse ammo they can switch to their side arm or a rifle.”

Personally I found Dalton’s Fuse weapon to be inaccurate but deadly, so there’s a balancing trade-off there. However, I managed to help clear rooms of enemies with my standard assault rifle with precision and speed.

My point, again, is that if Fuse weapons aren’t encouraged more often, then the game’s killer hook may become understated. There also needs to be greater variety at hand, especially with enemy types and locations. The metallic corridors of secret facilities have been done to death.

One neat ability that can be used across all Fuse weapons is Fusion Mode. Each character has their own Fusion bar that fills as they earn XP. Whenever one player activates the mode, all players enter an invincible state that gives them unlimited ammo. It also stacks.

Fusion also revives downed squad mates instantly, so it’s a great lifesaver when someone is near death. Irritatingly however, as soon as one team mate dies, it’s game over for the whole squad – an annoyance I pose to Allgeier.

“That was always a tough decision,” Allgeier stated, “but to have it work you have to make really critical moments where the stakes are high. That makes the gameplay feel much more rewarding, and to have one character who could die and kill the whole team – that forces the whole team to work together.”

“There are a few options for how players want to help each other survive, “Allgeier continued, “If you activate Fusion Mode for example, that’s going to heal anyone who is down. Izzy’s got a healing Med-Beacon she can fire out that can heal other people, so there’s a lot of creative ways players can use Fuse to keep people alive.”

The name’s Price…Ted Price

Fuse’s overarching plot sees Overstrike 9 travelling the globe in pursuit of Raven and the alien substance before it is put to improper use. This is where things get a little ‘James Bond’, causing my interest to pique once more.

Allgeier explained, “You chase the Fuse substance across many exotic locales – starting with the Nevada desert, deep underground where the Hyperion Base is. Then you travel to places like Shan Island, which has a missile base hidden inside a volcano. There’s an underwater base, you’re travelling to India, you’re going to Pakistan, so there’s a lot of cool places.”

“Fuse has solid gameplay and the makings of a solid story so far, but it lacks spark, that killer hook or feature that sets it apart from the pack. It feels generic.”

Missile silos inside a volcano? I ask Allgeier if the Bond connection rings true, “that’s where things started off with the sort-of ‘James Bond’ feel,” he replied, “but then we started to focus on the Fuse substance, and that drive what the game ended up like. But certainly a lot of this was inspired by James Bond.”

While Fuse’s gameplay may not have bowled me over, some plot context might help. I ask Allgeier if players will see the dark pasts of the game’s mercenaries explored further as the game progresses. “To some degree we explore…You know, these guys have to make decisions that go outside their job,” he explained.

“These guys are hired and they work for money to essentially cover up Government messes,” Allgeier continued, “Hyperion Base is a big Government facility where they’ve been developing this Fuse substance. There comes a point where they have to ask themselves if they want to continue on with this mission.”

After all of the hands-on gameplay and talk about deep character levelling – the perk tree looks tiny – there’s hope that Fuse can at least deliver a solid story worth caring about, and that could be something Insomniac has broader plans for.

It’s clear that no studio makes new IP without ambitions for a sequel, so I threw Allgeier the ‘sequel’ question, to which he replied, “we always develop every game as if it’s going to have long legs, and we’re developing a very deep mythology around the game’s factions, so who knows where things can go?”

Fuse has solid core gameplay and the makings of an enjoyable story so far, but it lacks spark, that killer hook or feature that sets it apart from the pack. It feels generic, and lacking in identity. Shooter fans may enjoy it, but in such a crowded market, I feel it needs more than just decent controls to stand out.

We’ll get a better view of Fuse’s potential closer to its March 2013 launch. Stay tuned.

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14 Comments

  1. Lauren

    Corrupt

    #1 3 years ago
  2. Christopher Jack

    Yes, there’s definitely questioning the integrity of a journalist who’s actually willing to give negative impressions. /S

    In all seriousness, good read Dave, I just hope the game hasn’t entirely ditched it’s comedic routes, it looked more interesting when it was revealed as Overstrike & came back a little later looking pretty dull & serious.

    #2 3 years ago
  3. SameeR_Fisher

    well thanks Dave for this, I enjoyed reading this, so bottom line so far FUSE is a cool title, but isn’t worth the 60$ price tag, especially with the tons of games coming early 2013, I think I will settle for Tomb Raider in March.

    Anyway back to FUSE, I am sad about this to be honest, I am not hating the new look so much now after I saw the long presentation, but like you said, it seems like there is something missing, I like the characters and the story may be solid ((Resistance was amazing)), the gameplay looks cool, but seems repetitive, I don’t know, there is certainly something lacking.

    Maybe if they focused on Fuse Weapons as the main weapons rather than having rifles, shotgun, ………..etc ?!, I mean why would any one want just a one fuse weapon, more weapons would give more variety in playing, one of the appeals of Resistance gameplay to me, or maybe make fuse a matter the player can use to fuse it with his weapon of choice, transforming the weapon into a special fuse weapon or something.

    well I guess we will see, I hope they release a demo to see how the gameplay feels.

    #3 3 years ago
  4. Brian F. Taylor

    What hashtag did you have to promote to get this interview for the feature?

    #4 3 years ago
  5. roadkill

    Looks good but at the moment I don’t have time to read Dave’s thoughts on it. Would anyone be kind enough to tell me if this will be coming out for PC as well?

    #5 3 years ago
  6. viralshag

    @2, There’s no point in acknowledging stupid comments like that and others here. It will blow over and the less attention we give it, the sooner that will happen.

    @ Dave, good read as usual. I’m still interested in this and will keep my eye on it in the future.

    #6 3 years ago
  7. MadFingerz

    I was completely disappointed with the presentation. Not that I think I would have bought/liked the original game but at least it had some appeal. Now it just looks so…soulless…

    #7 3 years ago
  8. Ireland Michael

    Looks like the trolls are out in force today.

    Still I still can’t find any reason to care for this game in the slightest. Surely the like of Borderlands showed that quirky, off the wall art direction is more than welcome in the market?

    This is Insomniac for crying out load. It’d what they’re known for. Why they’re going down this utterly dull route is beyond me.

    #8 3 years ago
  9. Gadzooks!

    I love R&C and hate Resistance, so seeing Insomniac ditch cartoony fun for gritty grey dullness is very dissapointing indeed.

    Fuse looks like so many other miserable ‘mature’ games. I want blue skies, oddly proportioned bodies, gigantic heads and dialog that will make me chuckle, not want to swallow a bottle of paracetomol.

    Is it too much to ask for a little less grim determination and a little more fun?

    #9 3 years ago
  10. stealth

    “It feels generic, and lacking in identity. ”

    insomniac sucks now

    #10 3 years ago
  11. Len

    Just looks so boring now. Have to say have zero interest in it.

    #11 3 years ago
  12. Ali

    Indeed, we have been saying tha for quite a while. The original premise had the potential of being atleast stupid fun to say nothing about it being a third person Borderlands, but this is just boring. I am actually stunned how they turned out things 360 degree.

    I honestly can stand 4 funny guys, but I can’t do that when the entire team is serious. They should have atleast kept the leading character funny.

    definitely not a very good start for hem.

    #12 3 years ago
  13. Belmont

    It is still interesting but only a tiny bit.My thinking is that I never found Insomniac to be that of an amazing studio. I never felt anything great about Resistance

    #13 3 years ago
  14. JimFear-666

    not bad.

    #14 3 years ago

Comments are now closed on this article.

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    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]