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Final Fantasy’s battle system was inspired by an American sport, says Hiroyuki Ito

Tuesday, 23rd October 2012 14:16 GMT By Stephany Nunneley

Final Fantasy players have been turn-based battling baddies for 25 years now, and while they were trying to thwart the evil plans of Sephiroth, Kefka and the like, they may have been too busy wondering what inspired these battles in the first place.

In order to create an efficient battle system for the original Nintendo Entertainment System title, series technical wizard Hiroyuki Ito took partial inspiration from a peculiar choice: American football.

“There’s no one inspiration that I got that battle system from,” Sakaguchi told 1UP. “It was just a logical process, where I thought, ‘How can I create an efficient battle system for a role-playing game?’ That’s the answer that I came to.

“At the root of it all, though, there’s a basic kind of system that comes from professional sports… NFL Football is probably the closest thing.”

The more you know, etcetera.

Thanks, Nintendo Life.

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3 Comments

  1. SplatteredHouse

    :( I thought he was going to be inspired by terrible dodgeball players.

    #1 2 years ago
  2. DarkElfa

    So football is the natural choice of sports to inspire an RPG combat system? I’m guessing he means what us Yanks call soccer and not NFL Football.

    Even then I’m thinking he was most inspired by the thought of passing from one teammate to the next to score. Either that or he meant only scoring a hit 1-3 times in a two hour period and whoever loses it causes a riot.

    #2 2 years ago
  3. monkeygourmet

    Should have looked to ‘Kabaddi’ for inspiration…:

    http://en.wikipedia.org/wiki/Kabaddi

    They could have even packaged in some breath measuring sensor! :)

    #3 2 years ago

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