War Z dev: ‘we don’t mind being compared to DayZ’

Wednesday, 17th October 2012 10:18 GMT By Dave Cook

The War Z’s executive producer Sergey Titov has shared with VG247 his thoughts on his team’s zombie survival game being compared to Dean Hall’s DayZ mod. The game has come under some criticism for closely following Hall’s title, but the developer has argued that both games can happily co-exist in the same space.

As part of an incoming VG247 interview, Titov explained his view on criticisms levied at The War Z developer Hammerpoint Interactive, “We don’t mind being compared to DayZ at all – in fact we are fans of the mod. Ultimately, we hope that gamers will end up playing both The War Z and the DayZ standalone.”

“It’s difficult to compare at the moment, but, though there are similarities, we tried to create a game that was a little bit easier to access and play, and that would allow players to be creative and create their own scenarios.”

“We aren’t looking to be better than or displace DayZ at all – there is definitely room for two great games in the same genre and we think that the gaming audience will agree.”

The War Z will be going into beta at the end of October and VG247 will be covering the event to find out how the game handles and just how closely it does ape DayZ. Stay tuned.



  1. Nath_gamer

    I like this! but I don’t like that they weren’t smart enough to put the game on other platforms, we already have DayZ on PC so you can make a game just like it that can be on PC but it should be on consoles ALSO!

    #1 2 years ago
  2. KrazyKraut

    I think they are too arrogant. First they copy Day Z (including style of name) and then they copy paste the EULA of LoL: How lazy are they?

    #2 2 years ago
  3. deathm00n

    @2 First you should inform yourself a little more before acusing people of being lazy. They began development of War Z before Day Z was released, they just didn’t know the game would be succesfull so they didn’t announce it at the time, after seeing how DayZ went well they begun showing it to the public. And the EULA is because of the Engine that happens to be the same of LoL. All of this was said from the developer itself Sergey Titov and you can read it in his Developer Diaries and FAQ in the official forums

    #3 2 years ago
  4. UuBuU

    The best i’m hoping from this game is that it draws some of the masses away from DayZ. ~ Particularly the people who are more interested in PvP than PvE survival.

    #4 2 years ago
  5. pc_load_letter

    Completely agree with deathm00n…

    So if it’s a copy of DayZ, then can’t one say that DayZ drew inspiration for WorldWarZ?

    The vilification of a developer over a name and gameplay is tiresome and makes you look childish.

    Hasn’t all the open world games then directly ripoff Grand Theft Auto? You see how ridiculous it all gets.

    #5 2 years ago
  6. absolutezero

    Actual Development on the game never started until after the release of DayZ. It has asset copy pasting, animation copying and huge texture re-use from the other War game that Hammerpoint created. More than likely because they only started recently and wanted to it to market as soon as possible.

    Oh and PvP is turned on by default and you can and will be killed by other players as soon as you spawn.

    #6 2 years ago
  7. YoungZer0

    Unlike DayZ, this game looks actually playable.

    #7 2 years ago
  8. jacobvandy

    @3 And of course you expect that man to be telling the truth, when there’s only one thing he could say in an attempt to absolve himself from such accusations…

    Since there is no evidence on the entire internet of The War Z existing at all before around May of 2012, you basically have to take his word for it. What proof does he have of the work they’ve done? Some screenshots and gameplay videos that look exactly the same as the company’s older game ‘The War Inc.’ but with zombies and post-apocalyptic ambiance thrown in? Pretty much:

    OMG THAT MUST HAVE TAKEN SUCH A LONG TIME TO DO! That’s along with “borrowing” pretty much all of his design ideas from The DayZ forums, which he, himself, stated he has been doing. Even if you give him the benefit of the doubt and accept that his game was in development since before DayZ was released, you have to be blind not to see that they are very plainly trying to emulate many aspects of that gameplay, then sell it before DayZ goes to standalone. It’s a simple cash grab, floated by the immense popularity of someone else’s creation.

    But hey, just because a game is being made by opportunistic vultures who wouldn’t ever be getting interviews or other media coverage on their own merits, that doesn’t mean it shouldn’t exist. I might even try The War Z out one day, provided I’m still even the slightest bit interested once it’s actually free (i.e. you don’t have to pay $20-50 just to get in). I’m pretty sure Day Z standalone won’t cost that much, and that’s a one-and-done deal, WITHOUT bullshit microtransactions thrown on top.

    #8 2 years ago
  9. seanman3001

    Actually, everything pertaining to Warz popped up this year. Including development, the website, promotion etc. If there was any chance this game was old, we would have heard of it by now. Remember Dead island in 2005. It was in development that long and was shit. So either Warz was thrown together in under a year, or the developers are useless scabs. Yes I have played it, and owned it. Got my money back, alpha or not.

    As for game copying, it does indeed widen the market, but its not the rip off per say. To me it has to do with the consumer, if you do not make informed choices and let companies keep producing crappy games, they will take advantage of being lazy for years to come.

    COD 10, 11, halo 6, GOW4, Biochock 3, no such thing as new ideas.

    #9 2 years ago

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