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Platinum Games claims Sega ‘undersold’ DS title Infinite Space

Wednesday, 17th October 2012 08:11 GMT By Dave Cook

Infinite Space developer Platinum Games has shed light on why it believes its Nintendo DS space RPG-shooter failed to ignite sales at launch. Atsushi Inaba has cited Sega as the issue.

Speaking with Nintendo Everything, Inaba explained the game’s retail performance, “The biggest problem with Infinite Space was when SEGA undershipped the game and it sold out instantly! We lost the chance for a bunch of sales!”

Inaba continued, “Honestly, the reason that Infinite Space failed… It’s not right to say that it failed, because from another angle this is actually its greatest success: during production the scenario kept getting bigger and bigger, and so the ROM size started getting bigger, and the schedule got stretched as we added more and more.”

“But in the end that’s what people loved about that game. So it’s difficult to separate the success and failure of that title, because they’re one and the same thing.”

Did you play Infinite Space? Do you think it deserved more success? Let us know below.

Thanks Go Nintendo.

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14 Comments

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  1. Da Man

    Didn’t every Platinum title undersell, from the black and white Gears through the unnecessary Vanquish.

    Bayonetta was the only successful one.

    #1 2 years ago
  2. The_Red

    That’s not even half of it.
    SEGA pretty much undersold EVERY one of their games except for maybe Mad World. Bayonetta was THE best 3rd person hack & slash of this gen and got a bit more buzz but their marketing made it look like a GOW / Ninja Gaiden knock off at best.

    Then there is Anarchy Reigns which SEGA pretty much killed. Also, not a Platinum game but Binary Domain was an excellent game ruined by their horrible marketing.

    #2 2 years ago
  3. Da Man

    Bayonetta undersold because cinematic roller coasters tend to be a lot more popular, even DI and Darksiders outsold it.

    And maybe, just maybe the rest of their games were unwanted and unnecessary. Esp seeing as how all of them were single player.. Who in their right mind would spend $60 on Vanquish to play against pattern based AI for a few hours instead of buying a dedicated multiplayer game.

    #3 2 years ago
  4. absolutezero

    I’d say Infinite Space would have gotten a hell of alot more attention had it not been given such a horrible generic style.

    That could be any anime JRPG ever made. Just a huge amorphous blob of cliches.

    What dedicated Multiplayer game plays anything like Vanquish? and what exactly makes a game nesessary at any particular time?

    #4 2 years ago
  5. Da Man

    ‘Anything’ like Vanquish.. you mean the bullet time, shooty shooty part or the cover based one.

    It ‘s an arcade shooter with a third person perspective. Come to think of it, one would be better off getting Section8: Prejudice..

    quote: Not necessary or essential; needless; unessential. Read nothing particularly interesting or exciting, nothing which would lead one to purchase it.

    #5 2 years ago
  6. The_Red

    @3

    I’d rather spend money on a unique and fun singleplayer experience like Vanquish instead of playing samish cover based shooters like Gears 3 (even for $2).

    #6 2 years ago
  7. Da Man

    There’s nothing unique about Vanquish, the original Gears were more refreshing.

    People don’t play multiplayer for the same old gameplay, they play it for the other players online.

    #7 2 years ago
  8. ManuOtaku

    What i found sad and troublesome at the same time, is that platinum games not only underperform in the sales category, but also in the way their games are viewed by the media overall, because much of their games as much praise they get for gamers, for the media no so much, bayoneta and okami being the exception rather than the rule and games like vanquish and the greatest of them all god hand the prime examples for this, i think this developer is very unique on their takes for doing games, in graphics, gameplay and story, so unique that is hard to approach the majority of gamers and media, for me they are the only developers i will put on the same level as nintendo, rare coming a little bit behind, i loved all their games and i have yet to find a game that i can say is their black sheep.

    #8 2 years ago
  9. YoungZer0

    They have no one but themselves to blame. As absolutezero mentioned, the artstyle of the game was so extremely generic it definitely hurt the game. It looked like every other game on the market. I still wonder why no one approached Tsutomu Nihei. That’s guys artstyle is absolutely unique. If Japan ever dares to make a proper Cyber-Punk game, THEY NEED to work with Nihei on it.

    Vanquish was horrendous. The story and characters couldn’t be dumber and more cliché. The gameplay wasn’t as fun as people make it out to be. The only things worth mentioning are the sliding mechanic and the smoking-button, but the game is far from unique or interesting. While the art-direction wasn’t that generic, it was definitely not good. Very one dimensional. The color white was everywhere. The places where you fight look very sterile.

    Really, i have no sympathy for a developer who tries so little in delivering a proper story. That’s one of their biggest flaws. They never really try. I hope they can redeem themselves with MGR, but i doubt it. This time, it won’t be their fault. KojiPro isn’t known for having good writers.

    … To be honest, the whole Japanese Market isn’t really known for it’s good writers.

    @8: Okami is not by platinumgames. Same goes for God Hand. Both games were made by Clover Studio.

    #9 2 years ago
  10. ManuOtaku

    #9 YoungZero, yes i know, but for me they are almost the same people, i mean most of clover is now platinum, thats why i also count those games as theirs, even if it is under a different name

    #10 2 years ago
  11. KrazyKraut

    #9
    A lot of ppl went from Clover to Platinium, I think thats what he/she is meaning.

    #11 2 years ago
  12. Custard Ganet

    Don’t really care about any Platinum games having a story as long the games are such fun to play,the crummy stories in their games is kind of part of that studios charm in my opinion.

    #12 2 years ago
  13. aimei11

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    #13 2 years ago
  14. Norse

    Created account just to call Da Man a moron.
    Madword: Black and white Gears of War

    you heard it here first folks

    #14 2 years ago