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Wii U: 'GamePad latency is 1/60 of a second', states Rayman creator

Wii U's GamePad is not the children's toy it appears to be, according to Ubisoft's Michel Ancel, who has shared some interesting technical insight into the device.

Speaking with Nintendo Power, by way of Nintendo Life, Ancel said of the Wii U GamePad, "I think this is where Nintendo is really out in front of things. The technology inside the controller is quite a bit more advanced than what people might think"

"It's really responsive. The response time is crazy, in fact, and I think the competitors will need some time to [get their solutions] this responsive. It's crazy because the game is running in full HD [on the television], we are streaming another picture on the GamePad screen, and it's still 60 frames per second."

"And the latency on the controller is just 1/60 of a second, so it's one frame late. It's crazy, it's so fast. It's almost instant. That's why it responds so well. So it can be used as a real game-design thing."

It's not the first time Ancel and Ubisoft have bigged-up Wii U's technical prowess. Check this out for example:

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Rayman Legends

PS4, Xbox One, PS3, Xbox 360, PlayStation Vita, Nintendo Wii U, PC

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Dave Cook avatar

Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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