Sun, Oct 14, 2012 | 23:33 BST

Dishonored: why you shouldn’t buy Arkane’s sandbox

Dishonored finally arrives in Europe today, and a lot of people are going to buy it. Will you be among them? Or do you just hate fun?

Since Mr Internet is a notoriously contrary and cynical bastard I can’t guarantee that you’re going to like Dishonored, but I can say this: everyone here at VG247 likes it, despite our disparate tastes. Pat hasn’t liked anything that wasn’t a chilli, a filthy club remix or someone hurting themselves in an amusing fashion for over seven months now and even he likes it.

We like it for a lot of different reasons. The gameplay is so flexible that your first run should be little more than long series of mind-blowing revelations at the opportunities afforded by each power before you head back in to use them properly.

Dunwall feels Frankensteinian in construction but somehow goes straight to Bonerville with its mish-mash of influences. Some of the characters are almost alarmingly interesting and it’s very easy to care about Corvo’s highly-personal quest.

Arkane’s execution isn’t flawless by any means, but it is more than adequate to communicate a daring vision, and Dishonored is going to influence a whole upcoming generation of games in terms of storytelling, aesthetic and design. What I’m saying is that this is a title you shouldn’t hesitate to check out, regardless of how far outside your normal preferences it falls.

It’s a little hard to put myself in your ratty old Chucks; given access to the cash for it, I would buy Dishonored quicker than you can say “right up my alley”. But let’s imagine you live in another, nicer neighbourhood; why wouldn’t you want to play Dishonored?

It’s too short.

Here’s a speedrun of the second mission…

No it’s not, you prat, and I spent quite a long time saying so. I know what you want from games, friend: you want a wee popup saying “mission successful” and a breakdown of how amazing you are at pressing buttons on your plastic input device of choice.

For years you have been trained to believe that this is how things are done – games give you a task; you complete them in as direct a fashion as possible; an achievement unlocks; this repeats for 12 or so hours and it feels like $60 well spent. If it lasts for less than 12 hours you write an angry forum post.

That’s fine, dude, and I wish you well in your mole-like ingestion of breast-fed entertainment. But if you can give up the speed run mentality for a couple of minutes, you’re going to be more than compensated for your precious, precious time (which has been assigned a dollar value of game cover price divided by minimum hours spent on one aspect of the game).

Even once you’ve tried out both extremes of the chaos metre, there’s loads to find in terms of side quests, branching storylines, and lore – let alone the potential for mechanical exploration; Arkane’s beautiful semi-sandbox has only been out a few days and already people are doing marvellous things with it, suggesting a YouTube phenomenon in the making.

…and here’s what can happen if you experiment.

It’s too hard.
Oh deary, deary me, I thought we were gamers, not coma patients; I certainly prefer to chew my food rather than have it fed to me via suppository drip. But I’m being mean; you’re in good company here, with Jerry “Tycho” Holkins of Penny Arcade also confessing to a fear that the game was judging his performance and punishing his failed attempts at stealth. In fact, he called the mounting difficulty that occurs with the Chaos system as being “punished for being punished”.

I think this misses a point, to everybody’s loss. (For one thing, if you fail at stealth you can always Blink away and hide in a bin; nobody’s making you respond to attacks with swords swinging, are they? If so, maybe call the police.)

You don’t have to be perfect at the game to keep your chaos level low – goodness knows I was all flailing panic on my first run and emerged with the “best” ending regardless.

For those who enjoy the combat and are good at it, increasing Chaos is a reward: more enemies to blow up. Don’t allow yourself to fall into the trap of believing there’s a right and wrong way to play, and that you’re doing it wrong.

It’s too different.
I understand you have a comfort zone and it extends barely a metre from the path in the carpet you’ve tracked on countless trips between couch, fridge, and bathroom. Dishonored is full of weirdness, not just in its not-quite-steampunk aesthetic (which is indeed pretty weird, in the most delightful way), but in its differentiation from current triple-A design.

A lot of big budget triple-A games are so afraid of you not playing them that they play themselves, or maybe play with themselves; certainly some of the single-player shooter campaigns seem to be pointlessly masturbating while you quietly follow the camera through corridors.

Dishonored doesn’t do that. Dishonored invites you to play along with it; it rewards and encourages experimentation. The learning curve – unassisted by an awkward opening sequence – is arguably high but broaching it is like payday: suddenly you remember that games are fun, not chores to be completed – and this revelation is dangerously detracting of other major releases this year.

Ticking off a list of activities to get an achievement and mindlessly following a series of cookie-cutter orders for 30 hours isn’t fun. Why are we sitting around with control pads in our hands if we’re not having fun?

Why indeed; swap the Dishonored disc in, would you?

Dishonored is out now in all territories, for PC, PlayStation 3 and Xbox 360.

65 comments

#51

polygem
13/10/12, 10:37 am

@50: you are problaby right. in the end it is good to see these kind of articles on a page like this. it shows passion. for games. that´s great.

#52

kroegs
13/10/12, 12:13 pm

I didn’t mind the article, it actually made me laugh a bit. I like the fact they can write how they feel. But it did make me want to argue one point. It’s too short!! I’ve read all the arguments about it not being short and to me you just cannot, I repeat, you absolutely cannot justify lack of content with anything except more content. Look it’s a spinning top!! You pull the string and it spins and doesn’t fall!! Wicked cool! Hmm then what…? Umm, then we flip it upside down and do it that way!

#53

Old MacDonald
13/10/12, 1:30 pm

I’ve been playing for 6 hours now and not completed the first mission yet. Don’t feel I’ve been playing very slowly either, just done my fair share of exploring. The only way this is “too short” is if the entire rest of the game, including the final bit of the first mission, takes 4 hours or something. Considering the amount of time I’ve used so far, I highly doubt that.

52: There’s tons of content. Optional areas, secrets everywhere… The problem for a few people seems to be that they race past it without even noticing it’s there.

#54

bpcgos
13/10/12, 2:49 pm

I’m quite surprise by the reaction in the comment section that shows how different the demographic between this site and more mature site with ‘mature’ reader.
For example, in RPS, most of their commenter respect the writers opinion no matter how different it is then their own opinion about the game. Here, most of the commenter just think that the writer tried to force their taste(plus overhyped the game) and even accused it as a non-journalism article.Bad, very bad. Maybe some of you just like something with more handholding experience than Dishonored, and I’m assured there’s still plenty of that kind of game around than something like dishonored

#55

Sini
13/10/12, 4:06 pm

someone released a handy injector that adds more color and improves AA in the game, just dump the files in the directory and press the hotkey in game to switch it on or off, read the readme included. This does kill your frame rate though, so if you’re got a peasant pc forget about it
http://www.youtube.com/watch?v=RFLoY_7LJE0

#57

polygem
13/10/12, 7:16 pm

@54: huh, what are you talking about? all i can see here is a very mature and controversial discussion about a certain videogame…i certainly do not want to live in your world where everybody is bootlicking everyone.

#58

Ali
13/10/12, 8:49 pm

This game is giving me hard times to get back to the fully structurally forced games. This is how awesome it is. After taking a look at the list of 2012′s coming game, I am pretty sure now that Dishonored is my game of the year.

#59

Phoenixblight
13/10/12, 9:11 pm

@59

I disagree especially with Farcry 3 and Hitman coming out in the next couple of months.

#60

polygem
13/10/12, 9:33 pm

i know, some just arent into that…but HELLO? HALO4! Paper Mario Sticker Star could easily also become my game of the year as well though…

#61

Ali
14/10/12, 5:56 am

@59, both look awesome and are on my list of games to check, but I see my GOTY easily handed to Dishonored.

So unless, FarCry 3 surprises me as much as Dishonored did/is doing, there might never be a competition.

#62

sb319
14/10/12, 8:09 pm

#63

Mike
14/10/12, 8:18 pm

Hello. I have a full-time job, a family and other interests aside from gaming. When I buy a game, I play it once through, and then usually shelve it. It has one shot to impress me. I can learn with it, grow with it, but I won’t replay it from start to finish mainly due to a packed market and very little time.

Ergo, Dishonoured will be wasted on me.So thanks for the article, because of your arguments I now will definitely not be spending any money on the game. :)

#64

InsaneMagic2100
15/10/12, 3:32 pm

Wow guys. I love the game. Forget side missions and secrets. Dishonored is awesome anyway. I’m on mission 7 and I already had a lot of fun with it. I could play again on a higher difficulty, no problem. The game is great fun with good controls. No game is perfect and we always want more. (Thats what Dishonored 2 will be for, no?) It could of had some survival mode where you get unlimited pistol ammo and see how many enemies you can kill OR anything like that wouldn’t of hurt. Oh did I mention the story is good. No, it’s great!

I see the “problems” though. Running around looking for charms and runes up or down on every area/mission. BUT you get to KILL, KILL and KILL some more! Save and load your game and KILL some more!!!! What the problem is? This game is almost perfect.

I’m afraid it will get boring sooner or later; but what game doesn’t? Maybe new content for the game will be released.

Whatever, Dishonored is a very good game no matter what anyway says about it. If you’re into buying or collecting a lot of single player games, get this one for sure. (Wouldn’t be the worst game you spent $60 on. (For sure wasn’t for me).

I mean, Dishonored sucks! Gaming is an addiction and all the people making games know that and punish us for it! They no longer put their heart into their games, only their greed. They don’t stop to think for one second about adding some kick ass extras and challenges and bonus stuff to the game without making us pay for the content! It’s ridiculous, just ******g ridiculous!

If you’re addicted to games, might as well buy this one, you will enjoy it. It’s a step up for sure from all the crappy money hungry quick made BS games made or being made now. At least they tried! Thank you!

I could type some more BS but I’m going to go play …… some……. GAMES!!!!!!!

#65

J-A-B-R-O-N-I
30/10/12, 5:11 am

Best video-game related article I’ve read all year. Sorry, IGN, i’m here now.

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