Thu, Oct 11, 2012 | 12:04 BST

Wii U: Nintendo opens up console and shows you its insides

Wii U has been stripped naked by Nintendo in a series of photos that reveal the inner workings of the console. Nothing is left to the imagination, including CPU/GPU, heat sink and other parts we have no idea about. Get the pics below.

The images below appeared as part of an ‘Iwata Asks’ panel hosted by Nintendo. In the session, Iwata asks Nintendo’s technicians about the console’s innards, as well as why it has opted for a combined CPU/GPU this time.

We’ve written up a run down of everything you need to know about Wii U, including specs and launch titles here. Check it out.

Thanks ONM.

16 comments

#1

Keivz
11/10/12, 12:30 pm

Sorry, but this is hardly enough. We want real tech specs–specifically CPU speed/number of cores, & the type of GPU.

#2

Showmeyomoves!
11/10/12, 12:40 pm

Only THEN can we decide if the games are any fun!

#3

ps3fanboy
11/10/12, 1:06 pm

i can tell you this.. it is less powerful than today’s ps3/x360…. that is all you need to know.

#4

KrazyKraut
11/10/12, 1:11 pm

Its always the same here: shitstorm on specs, engines and graphics. Remember times when ppl gave a fuck about graphics and just played the good stuff.

#5

ManuOtaku
11/10/12, 1:12 pm

I didnt realize it before, but for the looks of this pics, i think the gamepad is bigger or almost the same size as the console itself, iam not saying as a bad thing, it would be a rather cool thing actually.

Having said that, i wonder what are the benefits for having the CPU/GPU combine not separeted, i wonder if it is for keeping the performance of the graphics alongside the interface with the gamepad.

#6

OlderGamer
11/10/12, 1:23 pm

@2 and 4

+1

#7

DrDamn
11/10/12, 1:25 pm

@5
For reference it’s like a Wii but longer (deeper).

#8

FabioPal
11/10/12, 1:30 pm

@5 Well, the data flow between cpu and gpu (that is often HUGE in a videogame) is more efficient keeping both on the same “chip”.

@3 Define “powerful” please. Tech specs have changed during the year, you don’t measure the power of something with just megahertz and bytes.

P.S. I’m more a Nintendo “hater” than a “fan”, but technology is technology ;)

#9

DeyDoDoughDontDeyDough
11/10/12, 1:32 pm

@4

I agree with your sentiment, but I think you’re missing a trick. People care because they want to know if it’s better than what they’ve already got. If it is, they might buy it, if it isn’t then what would be the point? It has nothing to do with measuring one’s penis in gigahertz, it’s to do with informed consumer choice. Nintendo appears to still be doing its level best to hide the nitty gritty truth about its console and so some people here are – justifiably – sceptical and irritated. If you are a PC gamer, you wouldn’t replace your graphics card with something which delivers the same power, and no amount of ‘but the games are fun’ can change that. Console gamers aren’t all that different.

That’s really all there is to it.

#10

DrDamn
11/10/12, 1:33 pm

In fact Wii to Wii-U size comparison here …
http://wiiudaily.com/2012/05/wii-u-vs-wii-size-comparison/

#11

ManuOtaku
11/10/12, 1:47 pm

Thanks Doc, it seems the gamepad is just as big as the console itself.
Thanks FabioPal, now i know it might be more efficient because of this

#12

FabioPal
11/10/12, 1:54 pm

@11 wise choice of words: it “might” ;)

The problem is that, sharing the same chip, if they made a “mistake” in implementing the way cpu and gpu access the memory it could be a huge bottle neck.

But I don’t think they did such a huge (and old) mistake :)

#13

KrazyKraut
11/10/12, 1:54 pm

@9 ofc, I didn’t say that I would not be interested in the infos, but it was about the “oh its weaker than PS3 and 360…what a shitty console I will not buy it”-folks. Thats my problem. It was related to the comments like this here.

Started with the Wii after I had my PC and PS3 and its the same fun (sometimes more) as on the faster/stronger consoles. Even the Web Browser works better on the Wii…so specs has nothing to say when you cant get the hardware to its peak performance or code in the right way. Tried a VGA adapter on Dreamcast with Alone in the Dark 4….the pre-rendered backgrounds look like next-gen.

#14

mistermogul
11/10/12, 2:51 pm

@2 +1

#15

Malmer
11/10/12, 3:49 pm

@4: Has there ever been such a time?

#16

Showmeyomoves!
11/10/12, 4:14 pm

@10 [insert joke about comparing Wii sizes here]

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