Sections

Dishonored: too short? You’re doing it wrong

Tuesday, 9 October 2012 08:17 GMT By Brenna Hillier

Dishonored has achieved a remarkable critical consensus, but nobody seems able to agree on how long it is. Is nine missions too few to justify a triple-A price tag? Not at all, says Brenna Hillier.

Dishonored is a playground and everyone is invited to do whatever they bloody well like, and this is so far removed from what we’ve been taught to expect of triple-A first person titles that a contingent of players simply aren’t going to understand that on their first try.

Dishonored only has nine missions: this is a fact which may cause you concern. There are plenty of people who say this is enough, provided you take your time rather than rush, and you are right, based on historical incidents, to be mistrustful of them. Whenever a game with a distinctive aesthetic turns up people get starry-eyed and start throwing around terms like “embedded narrative” and “player-authored experiences,” and you’re well within your rights to do a little sick as a result; we can’t all get excited about the high-concept stuff.

If Dishonored were in this category I would even now be crafting a paragraph exhorting you to stop and reconstruct a story from the carefully scattered teacups in an abandoned room, and you’d be yawning and closing the tab. Happily, it’s not. You don’t need to spend an hour looking at broken crockery in order to pad out your gameplay time. Enjoying Dishonored isn’t about stopping to smell the roses and write sickening fanfics; it’s about playing the game.

Really playing it, I mean – playing with it. Dishonored is a playground and everyone is invited to do whatever they bloody well like, and this is so far removed from what we’ve been taught to expect of triple-A first person titles that a contingent of players simply aren’t going to understand that on their first try.

If you finish Dishonored in six hours, son, you played it wrong; and you played it as you’ve been taught to by the successive waves of tightly linear games which have dominated the triple-A scene for years. Following the mission markers and completing objectives is, of course, the “point” of the game but unlike Lure of Glory: Combat Zone XVII if you stop moving forward the game does not obligingly halt and wait for you. It doesn’t constrain you to an A-to-B path where looking behind you shows only empty rooms. There is no advantage to taking the quickest route beyond the fact that it is the quickest route, and by following it you will quite literally miss most of the game and do yourself a right disservice.

Let me level with you, friends. I don’t count hours when I play but I’m pretty sure my first run through of Dishonored was less than ten hours. That’s not a lot, although metrics suggest it may well be too much for many of you (think about your pile of unfinished games when we hit 2047 and all single-player campaigns can be completed on your tea break). I consider this first play through to have been wrong. I needed to learn the rules and see the story quickly so I could do a second play ahead of review deadline, and while I had a smashing time and would highly recommend that ten hour experience to anyone, I didn’t get anywhere near as much joy as when I began my third, unhurried, post-deadline pass.

Doing it right.

This time, I peeked into corners; talked to NPCs; listened to the fever-dream whisperings of the Heart; tracked down side quests; experimented with different strategies and abilities; sought out all the runes and bone charms to expand my repertoire; purchased upgrades; communed with the Outsider.

And that’s not even half of what I could do, if I chose. I’m not reading the books or standing patiently around while NPCs blather; I’m not being pedantic about collecting every item or getting perfect stats; I’m not quicksaving and reloading for any reason other than fun. And yet: I’m not finished this new playthrough after 20 hours. I’m having the time of my life, despite having nominally (but not actually) seen it all twice already. I strongly resent not being back at it right now.

Dishonored is like your career, your love life and your education – you get out what you put in. If you want to speed run it in six hours you are welcome to do so. If you want to spend upwards of 40 on a save-and-reload completionist run you are at liberty to pursue this. Neither of these extremes appeal to me in the slightest but until the revolution comes I am not in charge of you: nobody can stop you from deliberately not enjoying yourself and then complaining about it on the Internet if that’s what fires your loins.

Don’t be that guy. Give Dishonored a bit of respect, do yourself a favour and remember how to have some fun.

Dishonored releases in the US today and in the EU on Friday.

Latest

  • Myst TV series now with Hulu – rumour

    Myst is still in line to spawn a TV drama. A Myst TV series was announced in October, but there was no talk of a network picking it up. Now whisperers have it that Hulu has signed the Legendary Television project. The rumour comes via Deadspin, which does not name its sources, but describes a […]

  • Silent Hills demo P.T. erased so thoroughly you can’t even re-download it now

    Why do you make it so hard to love you, Konami? P.T., the thoroughly excellent, genuinely terrifying, magnificently layered playable teaser for the cancelled Silent Hills, has now been removed from the PlayStation Store. According to both Kotaku and Polygon, the demo has been so thoroughly erased, in fact, that even if you downloaded it […]

  • Killzone 1080p false advertising lawsuit dismissed

    The Killzone: Shadow Fall Resolutiongate lawsuit has ended with a whimper rather than a bang. Last year, a class action lawsuit was brought against Sony over Killzone: Shadow Fall. The suit alleged Sony was guilty of negligent misrepresentation, false advertisement, unfair competition and fraud in the inducement for claiming that Shadow Fall had 1080p graphics, […]

  • Don’t trust marketing – trust this unscripted Magicka 2 gameplay capture

    The latest Magicka 2 trailer pokes gentle fun at gameplay trailers that present as unscripted capture of players who definitely aren’t paid voice actors. The trailer below advertises Magicka 2′s features ahead of its May 26 PC and PS4 launch (although the Challenge Mode is available right now with pre-orders). Behold: If you’re not familiar […]

  • Pedestrians turn dangerous in this GTA 5 mod

    GTA 5 mods just keep giving. GTA 5 doesn’t have the suite of cheats progenitor GTA: San Andreas did, but you can recreate at least one of them using a new mod by Trumple. The mod, which can be toggled in-game with F5 once installed, gives pedestrians weapons and makes them hyper aggressive. The streets […]

  • Mega Man Legends prequel rated for re-release

    Mega Man Legends still isn’t available on console networks, but it looks like its prequel is on the way. The Misadventures of Tron Bonne is a 1999 PSone title which served as a prequel to Mega Man Legends. The ESRB has rated it for PlayStation 3, PSP and Vita, suggesting it’s soon to be re-released […]

  • Tales of Zestiria PS4 rumours to be cleared up soon

    Tales of Zestiria will exit rumour limbo quite soon. Tales of Zestiria is rumoured for PS4 release, but Bandai Namco has so far refused to comment on the matter. In a Facebook post inaccessible in many territories but screengrabbed by Gematsu, the publisher’s Asian branch said it would be able to comment on rumours related […]

  • Sega is skipping E3 for the first time ever

    Sega won’t even have a booth at E3 2015. The end times approach, hey. Sega games will be on show at partner’s booths, but the publisher itself is missing from the attendees list. Ars Technica reports Sega hasn’t missed an E3 since the show launched in 1995, but will break tradition this year. Sega doesn’t […]

  • GTA 5 car gun mod is ridiculous, awesome

    Today, the Internet is in love with a particularly ridiculous GTA 5 mod. GTA 5 has a lot of cool weapons and mods have added even more. Topping yesterday’s excellent gravity gun is the vehicle cannon, which fires cars instead of bullets. Cars. Instead of bullets. Here’s a video of the mod in action courtesy […]

  • Mortal Kombat X PC patch pulled after erasing save files

    Mortal Kombat X was updated on PC overnight, but it wasn’t exactly what fans were hoping for. The PC version of Mortal Kombat X has come under criticism for a number of reasons, but NetherRealm said recently that a major patch would make it just as good as the console version. It’s not clear whether […]

  • PS4 and Xbox One to hit 50 million sales within a year – EA

    EA is absolutely positive on the future of the current generation of consoles, as well as the the digital sphere. During a conference call following a financial release earlier today, EA executives made several interesting comments and predictions on the state of the industry. The publisher expects an install base of close to 50 million […]

  • EA making “incubation efforts” in virtual reality space

    EA isn’t ready to make a massive commitment to virtual reality, but when the time comes it intends to be a market leader. During a post-earnings release conference call today, one caller asked if EA had any plans for VR. CEO Andrew Wilson said EA intends to “lead from the front” when VR comes into […]

  • Star Wars: Battlefront expected to shift 9-10 million units in FY 2016

    Star Wars: Battlefront will sell strongly, but not make a lot of money for EA this financial year, the publisher has warned. Star Wars: Battlefront isn’t just a license to print money, EA emphasised in a post-earnings release conference call this morning. Judging by the series’s historical sales, and by sales of Battlefield 4, EA […]

  • Don’t expect Titanfall 2 for at least nine months

    Titanfall 2 is still quite a long way out. Titanfall 2 wasn’t listed in EA’s upcoming release slate in its financials release this morning. Answering a query in a conference call following the release, EA said we can safely assume the Respawn sequel won’t release in fiscal 2016. “You assumption should be 17,” an executive […]

  • Mirror’s Edge 2, new Need for Speed due early 2016

    EA has indicated general release windows for a number of anticipated new titles. Mirror’s Edge 2 has an early 2016 release date. EA confirmed the release plan in today’s financials release, also noting that a new Need for Speed and a new Plants vs Zombies are coming in the same window. Mirror’s Edge 2 is […]

  • EA financials highlight millions of hours played in Battlefield Hardline, Dragon Age: Inquisition

    Electronic Arts reported its Q4 and year end FY15 financial results today, highlighting the amount of hours played in Battlefield Hardline and Dragon Age: Inquisition. Selected Operating Highlights and Metrics: For fiscal year 2015 EA was the #1 publisher on PlayStation4 and Xbox One consoles in the world, driven by the success of Battlefield Hardline, […]

  • Black Mesa can now be acquired through Steam Early Access

    Black Mesa, the re-imagining of Half-Life 1 from Crowbar Collective, has entered Steam Early Access. At present, 85% of the campaign is complete with around 10 hours worth of gameplay. Early Access users will be helping test the multiplayer deatmatch and team deathmatch modes via six maps as well as the single-player portion. As will […]

  • Three Easter Eggs spotted in Wolfenstein: The Old Blood – video

    Wolfenstein: The Old Blood has been released in North America, as you know, and it contains some fun Easter Eggs which you can take a look at in the video below. Don’t watch or read any further if you don’t want to be spoiled. Eurogamer’s Ian Higton spotted three Easter Eggs so far, and there […]

  • Destiny: Prison of Elders – here’s what to expect from tomorrow’s livestream

    Bungie today released its Destiny teaser for tomorrow’s livestream, which focuses on Prison of Elders. Below is a breakdown of the teaser and what to expect tomorrow. Arekkz Gaming gives you the lowdown above. You can watch the full stream tomorrow here on the site. House of Wolves is out on May 19.

  • The 3D Realms Anthology is now available on Steam for PC and Mac

    The 3D Realms Anthology, announced back in October, is now available on Steam for PC and Mac for a limited-time price of $29.99. After the introductory period has ended, it will run you $39.99. The collection contains 32 games, which if purchased individually would you run more than $120. Here’s the list in case you […]

  • A Portal-themed pinball table is coming to Zen Pinball later this month

    Valve and Zen Studios have announced a Portal-themed pinball table is coming to Zen Pinball. The table will be made available on all pinball platforms, including Zen Pinball 2 and Pinball FX2, from May 25. Called the “Aperture Science Heuristic Portal Pinball Device”, it contains the characters Chell, Wheatley and of course GLaDOS. Portal Pinball […]

  • Star Wars characters coming with release of Disney Infinity 3.0: Play Without Limits

    Star Wars characters are coming to Disney Infinity 3.0: Play Without Limits. Disney says it will contain “many favorite characters and include more gameplay content and variety than ever before.” There will be three Star Wars Play sets: Twilight of the Republic set in the Episodes 1-3 timeline, Rise Against the Empire set during the […]

  • Hearthstone has been played by 30 million people

    Blizzard’s strategy game Hearthstone has 30 million players, the developer announced on Twitter. The figure doesn’t breakdown players numbers by platform, but Activision will release its recent financial report tomorrow, so maybe more information will be forthcoming. Hearthstone was releases on PC March 14, 2014 followed by Mac, phones, and tablets. Blackrock Mountain, the latest […]

  • Tomorrow’s Destiny livestream focuses on Prison of Elders – here’s a teaser

    Another Destiny: House of Wolves livestream takes place tomorrow, and it will focus on Prison of the Elders. The Prison of Elders is a prison facility in The Reef which is watched over by Variks and is part of the new Arena game mode which is limited to three players. The livestream will be hosted […]

  • Tony Hawk Pro Skater 5 has been announced for current and last-gen

    Tony Hawk Pro Skater 5 has been announced by Activision, which isn’t shocking in the slightest. Correction: My stupid brain has EA on it due to the financials release later today. The game is being published by Activision. Not EA and I previously stated. I apologize, and have reprimanded myself in a most sever manner. […]

  • Metal Gear Solid 5: The Phantom Pain Collector’s Edition is sold out in the UK

    Hopefully, you pre-ordered the Metal Gear Solid 5: The Phantom Pain Collector’s Edition in the UK already. If not, you are likely out of luck. According to GAME, the pack which contains the Half Scale Replica of Snake’s Bionic Arm has sold out in the UK. The retailer confirmed the news to Videogamer this morning. […]

  • Far Cry 4 Complete Edition coming June 19 for PC, PS4 to the UK

    A Far Cry 4 Complete Edition has been announced and it includes the full game as well as the Season Pass. This is the sku which popped up on Amazon Germany earlier in the week. The Season Pass provides access to five separate pieces of DLC. Here’s a refresher on the DLC content: The Syringe: […]

  • The Witcher 3: live Q&A stream with CDP, new monster dev diary inside

    The Witcher 3: Wild Hunt is out in just two weeks, and if you want to know more about Geralt’s latest adventure, CD Projekt is hosting a live Q&A now on Twitch. There’s also a new developer diary below which focuses on monster in the game. The Witcher 3 is out on May 19. Huzzah! […]

  • Forza Horizon 2′s Alpinestars Car Pack has five cars and is ready for download

    The Alpinestars Car Pack for Forza Horizon 2 is out now on Xbox One and its the only way you will ever be able to afford a 1992 Bugatti EB110 Super Sport. Unless, of course, you win the lottery or are left in some rich person’s will. In that case, I’ll take the ’53 Corvette, […]

  • Shadow of Mordor – Game of the Year Edition is now available in North America

    Middle-earth: Shadow of Mordor – Game of the Year Edition has been released in North America. It will be made available in the Europe on May 7 and in the UK May 8 for £49.99 on consoles and £34.99 on PC. As previously announced, this edition contains all previously released DLC content as well as […]

56 Comments

  1. Talkar

    Some times it doesn’t matter how good the game is, if it isn’t 20+ hours when it is also a single player game. Just look at RAGE. That was a astonishingly good game, yet it wasn’t perceived as being very good, mostly because of how short it was.

    #1 3 years ago
  2. Patrick Garratt

    I think this is spot on, based on what I’ve played. The “gamer” in me rushes to each story objective marker just to get it out of the way, but I’m finding that if I just calm down, look around and “be” the character the game’s so much more rewarding. Best thing I’ve played for a good while, to be honest.

    #2 3 years ago
  3. GK

    “If you finish Dishonored in six hours, son, you played it wrong”-this is nonsense sentence! there are no wrong playing or right,there are just good players and bad players. if you finish game in so short time,its creators problem and not a gamers.blame yourself to put easy ways,overpower powers or something else if you want to blame.

    #3 3 years ago
  4. Dave Cook

    Yep, only someone who likes wasting £40 on games will play it by speed running and shooting everyone. Using restraint and stealth to non-lethally achieve your goal is so utterly satisfying. It’s a rare feeling.

    #4 3 years ago
  5. Pytox

    Nice article Dave :D Can’t wait for it to arrive
    Can you also kick AI just like in Dark Messiah?

    #5 3 years ago
  6. Dave Cook

    @5 Brenna wrote this one :)

    #6 3 years ago
  7. Edo

    @1 Thanks for the laughs.

    #7 3 years ago
  8. G1GAHURTZ

    I never understood this way of thinking.

    The first time I finished Wind Waker, I blazed through it, and was left very disappointed by the ending.

    It was about 15 hours of actual gameplay and about another 15 sailing around in a boat, fishing for stuff.

    I mentioned it to a colleague at work, who was still only a few hours into it, and he seemed to have the idea that it was my fault for ‘rushing’ through it.

    So what am I supposed to do?

    Walk around and enjoy the view?

    Talk to random NPCs who have nothing to do with the main quest and pretend that the conversations matter?

    I think that a game needs to provide you with actual gameplay, rather than replying on you to amuse yourself before you can get your money’s worth.

    #8 3 years ago
  9. Fraser Sim

    If I want character I read a book, I’m not looking for that in a game, I’m looking for action and fulfillment. I don’t want to have to play games slow, they should be able to keep up with me, not me having to slow down for them. I normally 100% agree with this site, but this time I’ll have to disagree. But I think it’s a subjective view.

    #9 3 years ago
  10. Telepathic.Geometry

    Some of my favourite games ever have been ‘short’. Vanquish, Ico, Rez… I would say that I like short games with high density, games where you can replay the game with a totally different character or in a completely different way, and get a new experience.

    In this game, it seems like you can play the game listening in to every conversation and finding the best line through the game without killing anyone, or you could go through as an assassin and back-stab and stealth kill your way to the end. Or, just go balls to the wall and kill everybody…

    It’s all good.

    #10 3 years ago
  11. Dave Cook

    @8 different scenario altogether mate. Adding time to Dishonored is not just about picking up texts, speaking to people and doing nothing. It’s meticulous planning, being stealthy, exploring alternate routes, and achieving victory by being smart and non-lethal.

    It gives way much more gratification than just simply shooting everything. It’s a rare feeling that fans of stealth games know all too well. it’s brilliant.

    #11 3 years ago
  12. Talkar

    @11
    While i completely agree with you, what you are saying is totally subjective. There are some people out there who don’t find it rewarding to think, plan, execute said plan, fail, retry. I count myself among the people who very much like to spend hours, some times even a day just to plan out the perfect way to dispose of someone in Hitman, so i think i’ll enjoy this game, based on what i’ve read. But there still are some people who don’t enjoy that.
    Now someone could argue those people shouldn’t play these kind of games at all then, and they might be right.

    #12 3 years ago
  13. Dave Cook

    @12 Absolutely subjective, I agree :)

    #13 3 years ago
  14. Demigod

    @1 Rage was a very good game BUT its last chapter was very obviously truncated. It was missing side missions the rest for the game had and the rather subpar driving shooty bit was simply made harder in the end(mass’s of tanks) to roadblock you from the end. The end seemed to come in the middle of the narrative. The end was more of a tv mid season break than a games end. That was why it was seen as too short, not just because of the time it took to get there but because the end wasnt an end.

    #14 3 years ago
  15. jacobvandy

    RAGE sucked because there was no end-boss… Or at least that was it for me. Very decent run-up was wasted, and the entire experience gets rated mediocre at best.

    As for Dishonored, I just took about 4 hours to play through the first mission, with its half-dozen explorable areas containing side quests and hidden collectibles. I’m being sort of stealthy/lethal, and I rarely reload a save just because I was detected. Sometimes I get into big brawls because I screwed up, and that’s fine.

    A major part of having to slow down and actually pay attention to what I’m doing is that I turned off most of the UI junk. No magic floating objective markers for me to blindly run toward — I actually have to read the journal and follow street signs, etc. It’s like the difference between Morrowind and Oblivion, makes for WAY more immersion and satisfaction once I manage to get something done because the game wasn’t holding my hand the entire time.

    The tutorial pop-ups are bad enough, literally telling you all the different ways you can approach specific obstacles, which I hope is going to be isolated to that first mission. (Yes, you can disable those, too, but I was wanting to learn about the basic mechanics.)

    #15 3 years ago
  16. viralshag

    Now I’m disappointed I pre-ordered this game.

    #16 3 years ago
  17. Patrick Garratt

    @17 – You shouldn’t be. It’s brilliant.

    #17 3 years ago
  18. ps3fanboy

    @15

    RAGE sucked because of horrible texture popping, bad framerates and a bland story… not because it was missing a end boss (the only good thing with RAGE, was that it didn’t have an idiotic end bosses that you gotta shoot 1000 times)

    As for Dishonored, its a short game and i welcome that. i just hate games that force you to play more than 8 hours at first play through. the second play through when i have learned the game, i take more time playing it. so with two play through there will be total of 16 hours or more, its perfect. doing a 60 hours play through at first time is just a overkill.

    #18 3 years ago
  19. Ireland Michael

    @8 Of course you don’t understand it. You’re too busy playing Lure of Glory: Combat Zone XVII.

    Rushing through Dishonoured is liking taking a trip to Paris just to see the Eiffel Tower. Sure, its one of the main highlights, but it’s not the only thing there.

    #19 3 years ago
  20. G1GAHURTZ

    Oh O’Connor, you’re so refined…

    #20 3 years ago
  21. absolutezero

    Welcome to the current generation. Immersion has been shot in the head and I desire instant gratification or I’m leaving.

    #21 3 years ago
  22. Dragon246

    @19,
    Really? Are linear games that bad?
    Last I checked, most of the best selling games were “linear experience” ones.Different games, different crowds. COD is at the top for a reason.
    Game lengths cant satisfy everyone. I know people who will blast any game if its smaller than gta4.
    Game looks ace, but I dont have time for the next 2 months. Will be playing it sometime afterwards.

    #22 3 years ago
  23. G1GAHURTZ

    Why sneak around for 2 hours (or a whole day, according to Talkar) trying to stab someone in the back, when you can kick down the door and shoot them in the face, like a man?

    #23 3 years ago
  24. absolutezero

    Gratification.

    “I love it when a plan comes togethor” over and above “hurr durr guns durr explosions hurr.”

    capiche?

    I do enjoy how having options is now seen as a negative and that being given a choice even within a game where theres no negative consequence at forging a more challenging path alot of people are taking the easy way out. Then complaining about it and blaming the game for them being given options.

    Which is nice. and not at all retarded.

    #24 3 years ago
  25. G1GAHURTZ

    It was my plan to shoot him in the face!

    Think of a plan and execute it a fraction of a second. Now that is a sweet feeling.

    It requires insta-skill.

    Perhaps that’s what others are lacking…

    #25 3 years ago
  26. absolutezero

    ppppfffffffff aha ha ha haha

    Actually now that I think about it thats one of the reasons why Crysis 2 was so poor and forgettable. Where I remember planning and then executing a variety of different plans created under pressure, the second game became a series of trigger response mindless battles.

    Rote repitition and hum drum action. The Future of gaming is bright.

    #26 3 years ago
  27. KrazyKraut

    I love stealth games and the last game I had the choice between sneaking and action was in Goldeneye Wii. Ofc it needs more time, but the reward is higher and you feel like a goddamn Ninja.

    #27 3 years ago
  28. zinc

    Is it open world like GTA, or is it a series of open-world playgrounds like Hitman: Blood Money?

    #28 3 years ago
  29. Dave Cook

    @28 a series of open world playgrounds that offer so many hidden routes, paths and possibilities. Very well crafted.

    #29 3 years ago
  30. zinc

    @30, Good, I liked that about Blood Money :-)

    #30 3 years ago
  31. Ireland Michael

    @22 Linear games are great. The point is, this isn’t one.

    Imagine playing Fallout 3 and only doing the main quest. It’s basically the same thing here.

    #31 3 years ago
  32. hitnrun

    Very strong write-up Brenna, even though you contradicted yourself a bit between the first paragraph and the rest of the article.

    All-in-all, this sort of length structure is perfect for modern games, and I wish more had it. If you want to suck the marrow out of the world for a few dozen hours, you can. If you’re determined to play and FINISH a highly anticipated game without allowing another freaking title to come near your Pile of Shame, you can. Everybody wins.

    #32 3 years ago
  33. zinc

    @31, if the setup is like Blood Money, then it is a linear game, set in a series of open world environments. One mission leading to another.

    Unless of course you can choose in which order you do the missions? Is that the case?

    #33 3 years ago
  34. Dave Cook

    @33 there are tons of optional missions, so many ways to complete missions, so many routes, hidden paths, ways to do things. It’s like a massive toolset that is yours to use as you see fit.

    #34 3 years ago
  35. Len

    Switch of all the objective markers, whack it on hard and off you go. :)

    #35 3 years ago
  36. TheWulf

    It’s interesting because my favourite online experiences (Champions Online and Guild Wars 2) have the same problem. Yes, you can rush ahead, but in doing so you miss all the fun stuff. You miss all the neat little hidden touches in zones, and all the things that you could have done. You just blast past 80 per cent of the content.

    Now, why is it like that? It’s a choice. The developers didn’t want to create some kind of life-sucking grindfest, they didn’t want a game with padding. They wanted a game where, and I must stress this, the player could choose their own pacing. It’s a noble idea, but the problem is is that the majority of people aren’t very bright.

    If you put a table of chocolates in front of people, most will gorge themselves until they’re sick, then they’ll throw it up. And we’re talking about most people, here. You know this is true. There seems to be something in the human brain, that’s commonplace, that makes people act like this. And I really can’t understand it.

    What’s the point of gorging yourself if you’re going to throw up?

    And then you have people who treat games the same way. The answer to this by some is to make the process a horrible grind, full of padding, but then those who are sensible with their gaming diet actually have to slog through this boring content which we find not fun. We can’t take things at our own pace any more, we have to go full steam ahead.

    And worse, we have to sacrifice all of our free time to the game, so you lose out on your social life, and if you have a vocation then that might become a casualty, too. Children? To hell with the kids, amirite? Getting to the next level (either map or character number) is more important than being a good parent.

    And that’s a bad mindset to have. This is why games are dangerous in the hands of people with that kind of mindset, because they can’t pace themselves. With any kind of entertainment, whether games, books, or even delicious food, you have to pace yourself. Take your time, look around, find the hidden things, and soak it up. If you’re in a rush to the end then you’re missing the point. And if a game is designed to be a rush to the end through mindless grind, then the designers are idiots.

    A game that you can speedrun through is not a bad thing. Portal 2 can be completed quickly, but does that mean it’s a bad game? No, not by a long shot. It’s just a game that allows you to take your time and poke things, and there are plenty of secrets to find.

    Hands up, how many of you playing who blasted through Portal 2 instead of taking your time actually missed out on all of the secrets? You all did. You know it, and I know it. And that’s the problem, the people who blasted through likely didn’t even realise that there were secrets there. They were just in this mad rush forward.

    No pacing. Just gorging.

    Gorge. Gorge. Gorge.

    And this kind of gorging mentality is why we have games which try to be grindy in the first place. It’s a vicious cycle, and I don’t like it one bit.

    #36 3 years ago
  37. Dannybuoy

    For some reason I really fancy some chocolate

    #37 3 years ago
  38. doa766

    the game is both great and of average lenght, it’s not a 20+ hour game

    I’m not rushing through but I am killing everyone on my path on my first playthrough, I go in to every room and loot, I look for all the runes and most of the bones and speak with everyone and I do all the side missions I can find

    and if I keep my progress speed about constant it should take me around 7-8 hours to complete it

    #38 3 years ago
  39. doa766

    I think there has to be reason to play stealthy otherwise you’re kidding yourself

    if the developers wanted to make a game that lasted 20+ hours because you had to study the levels and wait for guard rotations and stuff like that before you can make your move then they shouldn’t made the character so overpowered that you can kill 6 guars in a row just by keeping your distance and using arrows (and you can do this even without upgrading any ofensive power or the crossbow)

    IMO if you can do that then the stealh aspect is just masturbatory: why spend time hiding behind boxes for one guard to look the other way when you can just slauther six of them without breaking a sweet?

    #39 3 years ago
  40. Gekidami

    ^ Indeed, if blasting through everything CoD-style is the “wrong” way to play the game then the game should punish you for doing it, yet from what i’ve heard you play as an unstoppable God who can take on anything head-on. What is the point of stealth if you dont actually need it to get by? Try run’n'gunning though MGS2, it might be doable on easy, maybe normal if you’re careful, but most of the time once the Alert goes off, an infinite amount of heavy armoured soldiers will be heading your way and you’ll quickly understand why you need to use stealth.

    Playable characters should be adapted to the gameplay, if you have the option to avoid combat there should be a logical reason to it otherwise, as doa766 says; Its just masturbatory padding, not a worth while game mechanic.

    #40 3 years ago
  41. Maximum Payne

    @39 And what is reason to play in stealth way in Hitman games ?
    Because its more fun and game is design around it. Killing everyone is just one option if your cover is blown.

    #41 3 years ago
  42. doa766

    @41 Maximum Payne

    the reason to play stealth in Hitman is because you can not progress through the game otherwise, same goes for the Metal Gear games

    Dishonored tries for a “choose yourself” just like approach just like Deus Ex HR but it fails in what that game nailed: it doesn’t matter how you rank up or which abilities you upgrade you can still kill everybody in your path without much trouble

    I’m halfway through Dishonored right now and let me tell you: it can take a long time to get around a guarded entry without alerting the guards, but it can take one minute to kill them all, and after you kill the two or three guards standing next to gate then maybe three more come out, after you kill those nothing happens, all the bodies stay there on the street and you just walk in (you can move the bodies but nothing changes if you do) and whatever is going on inside the place you’re trying to get into is not affected by how you got into it

    so there’s really no point in trying for stealth unless you’re going for a no kill run, but that’s like finishing a game in the hardest difficulty or finding all the inteligence laptops on a COD game, not everyone will want to do it

    #42 3 years ago
  43. zinc

    In Hitman: Blood Money you could easily progress, no matter how loud you went. In GTA4 you can slaughter hundreds as long as you can find a spray shop or safehouse.

    Dishonoured is a game which allows YOU to choose your path. If you want to run & gun you can, if you want to stealth it you can.

    To criticise it for not punishing a play-style over another is really missing the point.

    #43 3 years ago
  44. Phoenixblight

    @43

    Agreed. All the Hitman Games you can practically go at it if you wanted to as a run and gun type thinking though you really removing 90% of the game doing something like that.

    #44 3 years ago
  45. joealberino

    at #1 – RAGE a good game?? Rage was a wanna be borderlands with some of the worst pop in I have EVER seen on any game. Have never had pop in actually spoil my game experience, it did with RAGE. Also, rage was linear feeling, and VERY repetitive. I could not believe ID had put their name on it. Anyway as to Dishonored. I don’t quite get the players that rush thru a game. Why buy a game if you are going to skip thru all the content??

    #45 3 years ago
  46. joealberino

    The most rewarding games to be are not games that are just open in the sense of the map or quests. But open in the sense of how you can tackle the game or a certain situation. Dishonored has small sand boxes that lets you pick the way you handle it, trying out all the ways and gadgets was a blast, Also, this approach gives the game a good pace.

    #46 3 years ago
  47. doa766

    imagine this for a moment: let’s say you’re trying to sneak into some area of the game and you alert the guards

    what are you going to do? run away and hide when you know you can easily kill anything the game throws at you? most likely you’ll do the latter and the next time you’re on that situation you’re just going to kill them because there’s no point in sneaking in

    there’s no rewards or moreality system, or big changes on the outcome of the mission

    #47 3 years ago
  48. Phoenixblight

    @49

    The game does give you consequences for going and doing the run and gun playstyle.

    BTW when I get caught, I do infact run and blink until the enemy is not aware of me anymore than I go for a non-lethal takedown.

    #48 3 years ago
  49. Talkar

    I just want to warn people that stealthing in this game isn’t all that great. It is far to easy which diminishes the sense of accomplishment you get after completing a level without killing anyone and without being seen by anyone…

    #49 3 years ago
  50. fightclubdoll

    Getting from beginning to end as quickly as possible does NOT a good player make.
    I prefer to play deeply and master a good game, not merely “finish” it.

    I want to make a comparison to sex here that illustrates the point, but I’ll let you just fill in those blanks yourself.

    #50 3 years ago
  51. kroegs

    Now that the game is out. I have to say I like it. But it is too short. I’ve had work all week, I get regular sleep, I’ve read the books when I see them, go after all items I can find, explore every room, and have had to explore a couple areas over and over until I could find codes to unlock a couple safes. Side quests, eh, there are a few. I’m nearly done and I imagine tomorrow after work or at the latest by sunday I will have finished my first play through.

    This is too short. I’m trying to not kill whenever possible but sometimes it just seems too tedious to reload and try again when I want to get to where I’m trying to go. I finish most missions with a half and half ratio of kills to not killing. This has some awesome gameplay but, damnit this game is just too short. I payed $60 for a weeks worth of gaming.

    The game is linear, despite what anyone says, which is fine. But it progresses similar to the witcher. Large mission stages with side missions. Only much, much shorter, and less side missions.. Though the freestyle gameplay is extremely refreshing, i just wish I had more to do with it. I really do..

    #51 3 years ago
  52. nilart

    I agree with everything you said but the game is still too short. It takes a lot to engage me into a game and finish it. I have played many games but just finished few of them. Dishonored is one of them.

    I played the first time without knowing the good and bad sides, just the way i like. Killing people but leaving some alive. I enjoy exploring (up to a point) and experiencing, just not rush and kill everyone. Silent but deadly way. I also read notes but not books. Got all runes and charms and completed game after slightly more than 20 hours but still had the same feeling as with all CoD games, intense but short. And it’s even more frustrating considering how good the experience was. I wanted MORE.

    #52 3 years ago
  53. InsaneMagic2100

    Wow guys. I love the game. Forget side missions and secrets. Dishonored is awesome anyway. I’m on mission 7 and I already had a lot of fun with it. I could play again on a higher difficulty, no problem. The game is great fun with good controls. No game is perfect and we always want more. (Thats what Dishonored 2 will be for, no?) It could of had some survival mode where you get unlimited pistol ammo and see how many enemies you can kill OR anything like that wouldn’t of hurt. Oh did I mention the story is good. No, it’s great!

    I see the “problems” though. Running around looking for charms and runes up or down on every area/mission. BUT you get to KILL, KILL and KILL some more! Save and load your game and KILL some more!!!! What the problem is? This game is almost perfect.

    I’m afraid it will get boring sooner or later; but what game doesn’t? Maybe new content for the game will be released.

    Whatever, Dishonored is a very good game no matter what anyway says about it. If you’re into buying or collecting a lot of single player games, get this one for sure. (Wouldn’t be the worst game you spent $60 on. (For sure wasn’t for me).

    I mean, Dishonored sucks! Gaming is an addiction and all the people making games know that and punish us for it! They no longer put their heart into their games, only their greed. They don’t stop to think for one second about adding some kick ass extras and challenges and bonus stuff to the game without making us pay for the content! It’s ridiculous, just ******g ridiculous!

    If you’re addicted to games, might as well buy this one, you will enjoy it. It’s a step up for sure from all the crappy money hungry quick made BS games made or being made now. At least they tried! Thank you!

    I could type some more BS but I’m going to go play …… some……. GAMES!!!!!!!

    #53 3 years ago
  54. TheDarkWeapon

    It is short… if you don’t develop the main gameplay and relay on side quest to give your game some length.. you end up with a “basic” short game.

    It’s amazing… but it’s short.

    #54 2 years ago
  55. Porqueman

    just wanted to say its stupid to say your playing the game wrong if you actually played games you would understand you can only play a game differently and that does not mean its wrong by any means

    #55 2 years ago
  56. atomos-kairos

    i made an account simply because i felt the need to back up the author and tell porqueman that yes, you can play a game wrong. can you, “literally”, play a game “wrong”, i mean not really. if you want to get all black and white about it, but we live in a world with grey areas. some games simply cannot be enjoyed if you rush through them, period.

    another recent example is bioshock infinite. they literally created a world so richly researched and developed it’s basically a period work of art. a random poster on a wall could add depth to the story. a voxophone you maybe wouldn’t even find because it’s tucked away can add an entirely new perspective to the story. but people think “omg shooter must play must kill” and get in their satisfying pewpew and 7 hours later have taken to the internet in droves about what a short bullshit ass game it was.

    no, you are bullshit. as the author so perfectly stated that i basically yipped in satisfied agreement, “nobody can stop you from deliberately not enjoying yourself and then complaining about it on the Internet if that’s what fires your loins”. if you want to rush through a game (the WRONG way) that you paid 60 dollars for to ensure that you have a short experience and multiple things to bitch about, then…ok. but you are the one to blame, not the people who made a game that it’s POSSIBLE to rush through. i’m in the middle of mission 7 on dishonored and each mission so far has taken me maybe around 3-4 hours (the boyle one had admittedly not that much to do, that one was less for me), so add that up to over 20 hours and i’m not nearly done. what have i gained over the idiots who ran through it with their heels on fire? a better appreciation for the story, the environment, the weird sci-fi historical whatever they created, the small victories from exploring really far out areas and finding shit. the list goes on.

    games are like any artform. everything that you see in front of you was put there on purpose and usually for a reason. when you read a book you don’t skip every other page. when you listen to music you don’t skip through the song. when you watch a movie you don’t fast forward at random. you COULD, but that would be the WRONG way to do it.

    #56 2 years ago

Comments are now closed on this article.

  • No, Far Cry 4 is not currently free on PSN

    You may have seen a few Tweets from people saying that the PS4 version of Far Cry 4 is available to download from PSN for free. This is not true. A few readers have tipped us off to what looked like a glitch on PSN that allowed players to download the full version of Far […]

  • What is Metal Gear Solid: The 1984 Collection?

    Konami is teasing a Metal Gear Solid thing called “The 1984 Collection.” The Metal Gear Solid Facebook page posted this image about an hour ago: The caption reads, “Step back into the 80′s with our new MGS collection coming very soon! Stay tuned!” This is supposedly in reference to the clothing line that was announced […]

  • Portal, The Simpsons, Jurassic World & Scooby Doo packs listed for Lego Dimensions

    Lego Dimensions is likely getting a few unannounced content packs. One of which is themed around Valve’s Portal. A set of unannounced content packs for the upcoming Lego Dimensions have been revealed by US retailer Walmart. The listings include packs for The Simpsons, Scooby Doo and Jurassic World, and most interestingly, Portal. The listings have […]

  • This is the most authentic recreation of GTA 2 in real life ever

    Affordable drones have many uses. Most of them are not nearly as exciting as recreating GTA 2 in real life. I am surprised it took us this long, but someone has finally captured footage using a drone that resembles the protagonist’s experience in the classic GTA 2. These aren’t just shots of cars from a […]

  • PlayStation 4 sales reach 2m in the UK

    Sony has sold 2 million PlayStation 4 consoles in the UK, faster than it did with the PlayStation 2 – the company’s best-selling machine in the country. MCVUK is reporting that as of last weekend, 2 million PlayStation 4s have been sold in the UK. The data is based on GfK Chart-Track estimates. This makes […]

  • H1Z1 gets female characters, skin colour options planned

    In an effort to improve diversity in the game, H1Z1 developer has added female characters. Female survivors can now be found throughout the world of H1Z1. Developer Daybreak added the new feature in a patch released last Friday. You will be able to choose a female avatar in the main game and in Battle Royale. […]

  • Possible teaser site for Castlevania creator Koji “IGA” Igarashi’s new game opens

    Either Castlevania creator Koji “IGA” Igarashi is working on a soon-to-be-launched Kickstarter for his new game, or someone is pulling an elaborate prank. At PAX Prime last year, during Keiji Inafune’s Mighty No. 9 panel, a flyer was handed out to attendees that showed what appeared to be a 2D game of some sort with […]

  • Destiny weekly reset for May 5: Heroic and Nightfall strikes detailed

    Tuesday is here and Destiny’s weekly reset is also here. Bungie announced that your weekly Destiny grind has now begun. The Nightfall and Heroic strikes are now live too. This week’s strike is Winter’s Run. Rainbow burn is back for the Nightfall, which means you do more damage with all elemental weapons, but also receive […]

  • PC version of Project Cars delayed in Australia due to severe weather

    Recent weather conditions in Sydney, Australia are responsible for a slight delay of the PC version of Project Cars in the country. Sydney recently suffered from storms that caused flooding in some areas. One of those is the place where publisher Namco Bandai was storing PC copies of Project Cars. The stock was “severely damaged,” […]

  • Twitch’s new process makes it easier for streamers to appeal flagged content

    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]

  • Star Wars Day Xbox sale discounts Force Unleashed, Lego games

    Star Wars Day is upon us, and here’s an Xbox sale to mark it. Microsoft is offering discounts on Xbox 360 games to celebrate May 4. From my desk here in Australia the sale is a bit light on content – two Lego games, plus The Force Unleashed and its DLC packs. Your mileage may […]

  • Here’s hoping this tease means we see Mass Effect at E3 2015

    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]