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Firefall progression system overhauled to allow specialisation

Red 5 recently rejigged Firefall's progression system, switching up a previously linear system to something a little more flexible. The new skill trees allow players to specialise and diversify, which should mean players at every tier can create something pretty powerful with any battleframe at their command. Lead class designer Daniel Williams goes into some detail on the philosophy behind the change in a new blog post; check it out or just jump into game to test it yourself. Firefall is in rolling closed beta; get on board here.

Thanks, Massively.

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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