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Resident Evil 6 director explains why ‘mass-market appeal’ was necessary

Wednesday, 3 October 2012 09:42 GMT By Dave Cook

Resident Evil 6 has released worldwide to a mixed critical reaction. Some love it, others detest it. It was always going to be tricky for Capcom, but director Hiroyuki Kobayashi explains why his team moved towards action instead of back to the series’ horror roots.

First, check out our Resident Evil 6 review round-up to get an idea of what people have been saying about the game.

Speaking with 1UP, Kobayashi explained, “With Resident Evil, we’re trying to be as inclusive as possible. We’re trying to reach as many people as possible.”

“That makes it hard to maintain a horror feel to it when you’re trying to be inclusive. It is a challenge. I’m not afraid to admit that. We’re trying to see what kind of action we can include in the game and still maintain the horror sensibilities. Trying to blend those together is not an easy thing to do.”

“I believe you can do it,” producer Yoshiaki Hirabayashi chipped in, “ You can make a horror game with mass appeal. But you’re looking at a sort of Venn diagram of people who really like horror and people who really like video games or Resident Evil.”

“Where that comes together… I think you can create a really great form of horror entertainment, but if this were the quintessential horror entertainment, it might not have mass appeal. It’ll have very niche appeal, unfortunately.”

“We’re making games and we need to have mass-market appeal in order to survive. How far do we go into horror before we lose the support of the average player? How far are we going to lessen the horror elements at the risk of losing core fans, including Resident Evil fans?”

“The challenge is trying to push it as close to the edge either way, so that we can satisfy both groups of people. I think we can do it, I really do like horror. I’m fine with pushing it up to 11 in terms of horror. But maybe that’s not what we can do and still be saleable.”

“For instance, if you have multiple scary stages, just one right after another, and you give that to a Resident Evil fan, they’ll be happy with it at first. But they’ll get inured to it after a while. It won’t be scary for them anymore. I think they would lose interest at that point.”

“It’s the same with casual players. They play this and it’s just too scary and they don’t want to keep going. It’s too much. It overwhelms them. In order to make and experience something that these two groups find enjoyable, you have to take a step back from that.”

“You can’t just bombard them with these horror elements. You have to mix in some stages that are more entertaining and fun than pure horror.”

Thanks MCV.

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30 Comments

  1. Takeshi

    Because they wanted to make more money is what I read.

    #1 2 years ago
  2. freedoms_stain

    So Resident Evil 1-3 sold really shit?

    #2 2 years ago
  3. Fin

    @1

    Because they don’t want to go out of business is what I read.

    #3 2 years ago
  4. KrazyKraut

    #2 Yes, really shit. All RE veterans I ask always say that they hate RE 2 most and felt with RE 6 in love.

    #4 2 years ago
  5. Unknown_Gamer

    I just hate this gaming Generation , SO MUCH !

    #5 2 years ago
  6. Judicas

    Wish the original resident evil devs (whoever they are) would leave Capcom and go to kickstarter. I’m 1000% sure if they put a horror game up and let us know they were the ones who made resident evil, i’d get funded even faster then project eternity :P If they want to make a action game that appeals to a big audience fine, but do it with a game that isn’t labeled resident evil. Idiots don’t seem to remember resident evil IS, sorry WAS, a horror game :P

    #6 2 years ago
  7. sh4dow

    @3

    ANY company trying to rake in more and more dough argues that way. What they would love the most would be to convince the public that ALL the companies will go out of business if people don’t give ALL of the cash they earn each month to them. That’s what they’d love the most.
    And seeing how people eagerly gobble up the bullshit, whiny excuses, I’m confident it’ll happen some day.

    Meanwhile, in the real world, there are quite a few companies sticking to their guns and are quite successful with it. Sure, they may not reach as many people. Sure, their owners may only be able to afford just one Ferrari instead of 10. But “going out of business”? Give me a f-ing break!

    #7 2 years ago
  8. Dave Cook

    Mass appeal sucks yes, but you guys do know that companies run on money, not good intentions, rainbows or dreams?

    These are difficult times and companies, particularly those trying to tap into the West are finding it hard to adjust. It’s not ideal I know – and I for one cannot stand Resi 6 at the moment – but they’re not doigng this to purposely annoy people.

    #8 2 years ago
  9. KrazyKraut

    #8
    Yes, ofc you are right. I always see both sides: the company which employs hundreds or thousands of ppl and I see the gamer/Customer.

    But when even all ( you know the ppl who write their thoughts on the internet) say “Please Horror, please going back to the old times”, wtf is wrong with them?

    That doesn’t mean that they should do an old school bitmapped RE, but you know..the Chris Campaign plays like a third person action game in a war zone. Is that RE?? I am sure the majority will not buy RE7 until most ppl say its RE again. When you do something right, you will get the most profit of it. Its like with Dead Space 2. Ofc Part 3 will sell like shit, but DS2 disappointed many, so it will not sell the maximum it could.

    #9 2 years ago
  10. absolutezero

    What I miss the most about the previous actiony RE games in comparison with 6 is the flow of combat and the areas designed around that. There was a pace, no there was a rhythm to the running battles in both 4, 5 and Revelations.

    6 is so horribly cluttered, confusing and un-focused, theres a huge lack of enemies response to anything that you do, much like Borderlands 2 most of the enemies have been designed to be the most irritating rather then being fun to fight.

    I remember coming across the huge Elephant guards in the native village in RE5 for the first time. My co-op partner and I felt intimidated, shouting at one another, working out ways to take both of them down with dwindling ammo and a bunch of other enemies to take on at the sametime. It was great.

    Now with 6 you have things that suddenly break the rules that the game has set out for you and punishing you for it, theres no warning, no small cut-away, no change in behaviour or model before they start spitting acid, or being able to leap 20 feet through the air and kill you in one hit without a single thing you can do about it.

    Im dreading even giving the other campaigns a try because of how horrible the Leon one has been. The best way to take out the zombies without them being massive bullet sponges is to shoot them in the head. Shooting them in the head once puts every single last zombie into the same canned animation as their head jerks back and the stumble a bit. You then have to shoot them 2/3 more times in the head to take them down, multiply the enemies out by 4/5/6 at a time and it just becomes tiresome. The only other option is melee combat, which is stupid and half the time no longer connects because it no longer location based prompt driven.

    Its such a massive massive mess. This is not mass market, no one is going to love this game. Not RE fans, not new players, not even people that loved 4 and 5 over the previous titles.

    I can hope for now is that they give the director of Revelations alot of money and some head room and let him do something great.

    #10 2 years ago
  11. The_Red

    If Nintendo had the same mindset as this RE director, then we would have ended up with FPS Zelda and a brawler Mario.

    #11 2 years ago
  12. Hunam

    To be honest, I think most of the hatred from fans come from the fact that there are plenty of third person shooters and action games out there but at one point, and this is true for me, is that we picked up games like dead space, resident evil, silent hill etc because we wanted something different, an alternative to the big explosions etc and now that has pretty much gone.

    #12 2 years ago
  13. TheBlackHole

    I think you’re all mental. I’m having loads of fun with RE6, playing split screen.

    I liked RE5, never played 4, liked Code Veronica, didn’t play 3 but enjoyed 1 and 2.

    #13 2 years ago
  14. absolutezero

    It seems to me that in the this current generation “Survival Horror” has become the samething as “Needlessly Punishing” which it never ever was.

    Traditional Survival Horror can be done on current hardware and in the current market, it just needs people to know it actually exists. Like Fatal Frame 4 never being released outside of Japan and Siren Blood Curse being thrown to the dogs by Sony.

    #14 2 years ago
  15. Freek

    Mass apeal and action orientated design wasn’t the issue. It’s that they got it badely wrong.
    It’s fine to want to be like Gears of War. But they got the controls, shooting and overal pacing completly wrong. Making for a crappy game.

    #15 2 years ago
  16. Erthazus

    I have no issue for RESI 6 being a Michael Bay movie Action game with a lot of “shoot that shit dawg” moments. The problem is that Resident Evil games are not good at this.

    Maybe Dead Space 2-3 sucks as a horror games, but shooting mechanics are way better than in Resident Evil games in This generation so in the end people enjoy shooting stuff there, exploring shiny vaults in some spaceship full of necromorphs and secrets.

    Mass Appeal or not, Resident Evil 6 is just a bad game. Period.

    and team developed Resident Evil 6 know shit how to make a horror game, shooter or mass appeal type of game. They Failed. Resident Evil brand is the only thing that can save studio’s ass, but nothing stays forever for so long. It’s Capcom’s fault. Capcom this generation is a “pile of stupid decisions”.

    In my opinion they made a mistake making Rsident Evil 6 for this generation. They could make it right Next Gen with decent concept team.

    #16 2 years ago
  17. OrbitMonkey

    So they churn out a clunky, slow, shooter, with some horrible mechanics… And say they did it for mass appeal?

    Lol, what’s even funnier is gamers are buying it. Nodding sagely and bemoaning selling out to the masses.

    It’s not a good game. Period.

    #17 2 years ago
  18. Zohar

    I can see where he’s coming from, but this doesn’t excuse that RE6 is just a bad game. They don’t cradle any balance between horror/atmosphere. It’s a bad GOW clone with some novelty “horror” thrown into Leon’s campaign to serve as trailer footage for fans that still wanted to hold out hope.

    Resident Evil 4 balanced action with horror and atmosphere and had great characters and dialog to go along with it. It is one of the best playing and most perfectly paced games ever made. It’s one of the best games of all time.

    RE6 does nothing but chase the mainstream Michael Bay/Call of Duty/Uncharted money by turning each stage into huge explosive set-pieces of gameplay-cinematics that are designed to look better than they play. It has absolutely no merit as a Resident Evil game.

    If they wanted to make -this- game, remove the Resident Evil title, characters and settings and make something completely new. Not being hamstrung by the expectations of Resident Evil fans may have afforded them the freedom to make the shooting mechanics better.

    #18 2 years ago
  19. YoungZer0

    @18: “Resident Evil 4 … and had great characters and dialog to go along with it.”

    What? What game have you been playing? The dialog is on the same level as DMC.

    “Does it sound good?”
    “Yeah, kind of, but in that context it doesn’t really make much sen-”
    “Let’s use it!”

    #19 2 years ago
  20. Zohar

    It’s campy and ridiculous but without -trying- to be campy and ridiculous (which just comes off as lame).

    “Your right hand comes off?”

    Shakespeare it isn’t, but that’s not really what I meant by “great”.

    #20 2 years ago
  21. Clupula

    Resident Evil 4 is my second favorite game of all time. I haven’t picked up 6 yet, but I plan to play every campaign differently after playing the demo. Chris’ campaign is an absolute joke of a third person shooter, so I plan on playing that in co-op so my friend and I can rank on it the whole time. Leon’s, on the other hand, I’ll probably play solo.

    As for RE5, I think it was a shitty horror game, but a relatively fun action game.

    I will say, though, that the best survival horror game of this gen is Siren: Blood Curse, and it’s a shame that Sony didn’t give it the love it deserved. It’s probably the only pure survival horror game I’ve played this gen.

    #21 2 years ago
  22. Da Man

    So from a mediocre Dawn of The Dead imitation to a mediocre action movie imitation.

    I don’t see a problem.

    #22 2 years ago
  23. TheBlackHole

    I love how many people who rag on this game for being terrible and saying its destined to fail have either gone out and BOUGHT it, making their point utterly redundant, or not played it at all and are basing their opinion on other people’s reviews.

    Either way, sad and funny.

    #23 2 years ago
  24. Dave Cook

    @23 That’s not entirely fair man. People may have bought it initially for love of the franchise, then felt gutted when they realised it was rubbish. I think it’s been a hard one to read due to the wildly mixed reviews.

    I for one, am having a hard time trying to enjoy it. Compared to 4 it’s just weak.

    #24 2 years ago
  25. osric90

    Oh my God… Now I see why they’re making the games and not “true fans”… which seem to be stuck in the 90′s. That one and more obvious reasons.

    #25 2 years ago
  26. TheBlackHole

    @24 with all due respect, that’s not a very strong argument. MOST games are weak compared to RE4, regardless of genre (if its legacy is to be believed).

    No-one mentions that RE5 sold more than ANY other title in the franchise (including RE4), despite having lower reviews than any other of the core titles.

    A lot of people like the new action-focused direction, and this one will be no different I’m sure.

    #26 2 years ago
  27. lyca5259

    In my honest opinion, I think the developers need to assert what direction there heading. Yes, feedback it nice, but when the feedback is just some random person who thinks saying *this game is shit, nuff said* is helping anyone, then something isn’t right. People need to realize that it has been YEARS since the game was pure horror. And comparing new resident evil games to the old is ridiculous. The company needs to realize that no matter how a great a game is, if they don’t show confidence in their products, then the “fans” will just trample all over them. I can probably bet you that the people that give the unhelpful feedback are just people who jumped into the bandwagon merely because other people did too. Also, just because you claim to be a RE “veteran”(which sounds ridiculous) doesn’t make you any more important than the other people who buy the game. There is always a solution to problems like hating the game, and it is simply don’t buy it. Many seem unable to comprehend this, many as i said before probably don’t even buy the game, but merely watch a friggin video on youtube and claim it as shit. I’m not trying to say that fans are idiots are anything(at least not the one’s who give respectful criticism) but saying that “that’s not what Resident evil is about” tell me one thing, did you create the game? Also, are you aware that it is infact… a GAME? Many didn’t have a problem when chris was fighting the damn hulk in MVC3(is that what RE is about? Making a crossover to fight a giant raging hulk?), so why should a new direction be seen as precursor of bad things to come? I mean come on, be a little open to change. Okay, I’m done ranting. I don’t even know if what I said makes sence. I was just trying to prove a point, agree with me or don’t. Just don’t go “Shit game is shit”… which is also unhelpful.

    #27 2 years ago
  28. lyca5259

    “idiots or anything* I mean, wow, i just made myself look like an idiot, how ironic.

    #28 2 years ago
  29. cr4zyjay

    “We’re making games and we need to have mass-market appeal in order to survive. How far do we go into horror before we lose the support of the average player? How far are we going to lessen the horror elements at the risk of losing core fans, including Resident Evil fans?”

    Really? The game is a flop. The people who would go and buy a resi game are most likely going to be people who have played the original resi games from the 90s. How else do you think your own creation was so popular? It was because it was the most brutal and horrific game to play around. We all loved having the crap scared out of us.

    So you make the game for mass market appeal? Look what happened, you shunted out your resi fans and the mass market has not really cared or noticed your game. What’s different to this than FarCry or Uncharted? All you have done is thrown in zombies instead of mercenaries and made everything dark and dirty.

    Sorry but you people with this mass market idea are killing the gaming industry. These sort of things are NOT games, they are just interactive blockbusters. Something you pick up to play for 10 hours and then leave it gathering dust or sell it on at a video store or game store. I dont know about other people but due to the failures of resi 4, i did not buy resi 5 after what i read about it. i also am not going to buy resi 6 after reading this either.

    How many other resi fans like me have you caused to not buy your game? Isnt that money you wanted? Have you really made the money you need from the mass market idea you have? How many people actually have bought this game after reading that it is not scary at all, and not true to its roots? I dont believe the hype im afraid. I think no one really bought this game, not at least now after the news about it, and people who did get it are probably more disappointed than pleased.

    But sure, go ahead. Keep making resi games for the mass market appeal. I guarantee you, you`ll kill off the franchise faster than you can blink and you wont even be able to sell it for much because no developer in their right mind will buy it knowing its integrity has been lost due to capcoms failures. The racoon city game that came out before this was also pure trash. Do you not see the logic here?

    In a nutshell, if I a resi fan am not buying your game, does that not tell you something? Are you really going to sit there and still boast that you need to release mass market crap to survive? Did you make the projected sales and profits needed for this game at all? Break even at all? Doubt it.

    you used to own the survival horror genre completely. now dead space holds that crown. you could have at least got on the same level and given gamers who enjoy this genre dead space as an alternative to the 90s grandaddy of resident evil games. but now… i automatically think “dead space” if i wanted a survival horror game. i do not on any level think i need resi 4 5 or 6. dead space does all the things your game should be doing. dead space is so horrifically scary for me, that i cant even play it. i am proud to own it in a plastic case with the disc in my hand, but i cant last more than 10 mins before nearly shitting my pants – literally. at every moment i think i am fine something jumps out and i scream the house down. sometimes i have long stretches of no scares or short ones, they all vary and that keeps me on my toes because i have no clue as to what is coming up at all, at anytime. resi games should be just like that.

    you have failed me capcom, me and your fans.

    #29 2 years ago
  30. Sini

    lol that producer actually thinks RE6 failed because it abandoned horror, and who the fuck actually scored that game high, yup gametrailers and ign, doritos and adds.

    #30 2 years ago

Comments are now closed on this article.

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    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]

  • HTC hopes to see Half-Life on VR headset Vive

    Vive manufacturer HTC said that it hopes to see Valve games, including Half-Life, on the virtual reality headset. Speaking to the BBC, HTC chairwoman Cher Wang said that Valve is keen on having its games available on the VR headset. “I think Valve’s best game is Dota, right, and Portal and [Team Fortress] and I […]

  • Make money easily in Monster Hunter 4 Ultimate

    If you’re looking to buy a fell set of armour for your character in Monster Hunter 4 Ultimate but keep falling short on Zenny, this video will show you an easy way to make lots of it. Arekkz Gaming has a very handy tip for all Monster Hunter 4 Ultimate players: how to make Zenny […]

  • This is how you claim free Xbox One games from your Xbox 360

    Microsoft is giving everyone the ability to claim their free Xbox One Games with Gold titles from their Xbox 360 console, even without owning an Xbox One. If you don’t yet own an Xbox One and want to make sure you don’t miss out on all those free Games with Gold games, you’ll be pleased […]

  • Destiny weekly reset for March 3: Heroic and Nightfall detailed

    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]