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Resident Evil 6 director explains why ‘mass-market appeal’ was necessary

Wednesday, 3 October 2012 09:42 GMT By Dave Cook

Resident Evil 6 has released worldwide to a mixed critical reaction. Some love it, others detest it. It was always going to be tricky for Capcom, but director Hiroyuki Kobayashi explains why his team moved towards action instead of back to the series’ horror roots.

First, check out our Resident Evil 6 review round-up to get an idea of what people have been saying about the game.

Speaking with 1UP, Kobayashi explained, “With Resident Evil, we’re trying to be as inclusive as possible. We’re trying to reach as many people as possible.”

“That makes it hard to maintain a horror feel to it when you’re trying to be inclusive. It is a challenge. I’m not afraid to admit that. We’re trying to see what kind of action we can include in the game and still maintain the horror sensibilities. Trying to blend those together is not an easy thing to do.”

“I believe you can do it,” producer Yoshiaki Hirabayashi chipped in, “ You can make a horror game with mass appeal. But you’re looking at a sort of Venn diagram of people who really like horror and people who really like video games or Resident Evil.”

“Where that comes together… I think you can create a really great form of horror entertainment, but if this were the quintessential horror entertainment, it might not have mass appeal. It’ll have very niche appeal, unfortunately.”

“We’re making games and we need to have mass-market appeal in order to survive. How far do we go into horror before we lose the support of the average player? How far are we going to lessen the horror elements at the risk of losing core fans, including Resident Evil fans?”

“The challenge is trying to push it as close to the edge either way, so that we can satisfy both groups of people. I think we can do it, I really do like horror. I’m fine with pushing it up to 11 in terms of horror. But maybe that’s not what we can do and still be saleable.”

“For instance, if you have multiple scary stages, just one right after another, and you give that to a Resident Evil fan, they’ll be happy with it at first. But they’ll get inured to it after a while. It won’t be scary for them anymore. I think they would lose interest at that point.”

“It’s the same with casual players. They play this and it’s just too scary and they don’t want to keep going. It’s too much. It overwhelms them. In order to make and experience something that these two groups find enjoyable, you have to take a step back from that.”

“You can’t just bombard them with these horror elements. You have to mix in some stages that are more entertaining and fun than pure horror.”

Thanks MCV.

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30 Comments

  1. Takeshi

    Because they wanted to make more money is what I read.

    #1 3 years ago
  2. freedoms_stain

    So Resident Evil 1-3 sold really shit?

    #2 3 years ago
  3. Fin

    @1

    Because they don’t want to go out of business is what I read.

    #3 3 years ago
  4. KrazyKraut

    #2 Yes, really shit. All RE veterans I ask always say that they hate RE 2 most and felt with RE 6 in love.

    #4 3 years ago
  5. Unknown_Gamer

    I just hate this gaming Generation , SO MUCH !

    #5 3 years ago
  6. Judicas

    Wish the original resident evil devs (whoever they are) would leave Capcom and go to kickstarter. I’m 1000% sure if they put a horror game up and let us know they were the ones who made resident evil, i’d get funded even faster then project eternity :P If they want to make a action game that appeals to a big audience fine, but do it with a game that isn’t labeled resident evil. Idiots don’t seem to remember resident evil IS, sorry WAS, a horror game :P

    #6 3 years ago
  7. sh4dow

    @3

    ANY company trying to rake in more and more dough argues that way. What they would love the most would be to convince the public that ALL the companies will go out of business if people don’t give ALL of the cash they earn each month to them. That’s what they’d love the most.
    And seeing how people eagerly gobble up the bullshit, whiny excuses, I’m confident it’ll happen some day.

    Meanwhile, in the real world, there are quite a few companies sticking to their guns and are quite successful with it. Sure, they may not reach as many people. Sure, their owners may only be able to afford just one Ferrari instead of 10. But “going out of business”? Give me a f-ing break!

    #7 3 years ago
  8. Dave Cook

    Mass appeal sucks yes, but you guys do know that companies run on money, not good intentions, rainbows or dreams?

    These are difficult times and companies, particularly those trying to tap into the West are finding it hard to adjust. It’s not ideal I know – and I for one cannot stand Resi 6 at the moment – but they’re not doigng this to purposely annoy people.

    #8 3 years ago
  9. KrazyKraut

    #8
    Yes, ofc you are right. I always see both sides: the company which employs hundreds or thousands of ppl and I see the gamer/Customer.

    But when even all ( you know the ppl who write their thoughts on the internet) say “Please Horror, please going back to the old times”, wtf is wrong with them?

    That doesn’t mean that they should do an old school bitmapped RE, but you know..the Chris Campaign plays like a third person action game in a war zone. Is that RE?? I am sure the majority will not buy RE7 until most ppl say its RE again. When you do something right, you will get the most profit of it. Its like with Dead Space 2. Ofc Part 3 will sell like shit, but DS2 disappointed many, so it will not sell the maximum it could.

    #9 3 years ago
  10. absolutezero

    What I miss the most about the previous actiony RE games in comparison with 6 is the flow of combat and the areas designed around that. There was a pace, no there was a rhythm to the running battles in both 4, 5 and Revelations.

    6 is so horribly cluttered, confusing and un-focused, theres a huge lack of enemies response to anything that you do, much like Borderlands 2 most of the enemies have been designed to be the most irritating rather then being fun to fight.

    I remember coming across the huge Elephant guards in the native village in RE5 for the first time. My co-op partner and I felt intimidated, shouting at one another, working out ways to take both of them down with dwindling ammo and a bunch of other enemies to take on at the sametime. It was great.

    Now with 6 you have things that suddenly break the rules that the game has set out for you and punishing you for it, theres no warning, no small cut-away, no change in behaviour or model before they start spitting acid, or being able to leap 20 feet through the air and kill you in one hit without a single thing you can do about it.

    Im dreading even giving the other campaigns a try because of how horrible the Leon one has been. The best way to take out the zombies without them being massive bullet sponges is to shoot them in the head. Shooting them in the head once puts every single last zombie into the same canned animation as their head jerks back and the stumble a bit. You then have to shoot them 2/3 more times in the head to take them down, multiply the enemies out by 4/5/6 at a time and it just becomes tiresome. The only other option is melee combat, which is stupid and half the time no longer connects because it no longer location based prompt driven.

    Its such a massive massive mess. This is not mass market, no one is going to love this game. Not RE fans, not new players, not even people that loved 4 and 5 over the previous titles.

    I can hope for now is that they give the director of Revelations alot of money and some head room and let him do something great.

    #10 3 years ago
  11. The_Red

    If Nintendo had the same mindset as this RE director, then we would have ended up with FPS Zelda and a brawler Mario.

    #11 3 years ago
  12. Hunam

    To be honest, I think most of the hatred from fans come from the fact that there are plenty of third person shooters and action games out there but at one point, and this is true for me, is that we picked up games like dead space, resident evil, silent hill etc because we wanted something different, an alternative to the big explosions etc and now that has pretty much gone.

    #12 3 years ago
  13. TheBlackHole

    I think you’re all mental. I’m having loads of fun with RE6, playing split screen.

    I liked RE5, never played 4, liked Code Veronica, didn’t play 3 but enjoyed 1 and 2.

    #13 3 years ago
  14. absolutezero

    It seems to me that in the this current generation “Survival Horror” has become the samething as “Needlessly Punishing” which it never ever was.

    Traditional Survival Horror can be done on current hardware and in the current market, it just needs people to know it actually exists. Like Fatal Frame 4 never being released outside of Japan and Siren Blood Curse being thrown to the dogs by Sony.

    #14 3 years ago
  15. Freek

    Mass apeal and action orientated design wasn’t the issue. It’s that they got it badely wrong.
    It’s fine to want to be like Gears of War. But they got the controls, shooting and overal pacing completly wrong. Making for a crappy game.

    #15 3 years ago
  16. Erthazus

    I have no issue for RESI 6 being a Michael Bay movie Action game with a lot of “shoot that shit dawg” moments. The problem is that Resident Evil games are not good at this.

    Maybe Dead Space 2-3 sucks as a horror games, but shooting mechanics are way better than in Resident Evil games in This generation so in the end people enjoy shooting stuff there, exploring shiny vaults in some spaceship full of necromorphs and secrets.

    Mass Appeal or not, Resident Evil 6 is just a bad game. Period.

    and team developed Resident Evil 6 know shit how to make a horror game, shooter or mass appeal type of game. They Failed. Resident Evil brand is the only thing that can save studio’s ass, but nothing stays forever for so long. It’s Capcom’s fault. Capcom this generation is a “pile of stupid decisions”.

    In my opinion they made a mistake making Rsident Evil 6 for this generation. They could make it right Next Gen with decent concept team.

    #16 3 years ago
  17. OrbitMonkey

    So they churn out a clunky, slow, shooter, with some horrible mechanics… And say they did it for mass appeal?

    Lol, what’s even funnier is gamers are buying it. Nodding sagely and bemoaning selling out to the masses.

    It’s not a good game. Period.

    #17 3 years ago
  18. Zohar

    I can see where he’s coming from, but this doesn’t excuse that RE6 is just a bad game. They don’t cradle any balance between horror/atmosphere. It’s a bad GOW clone with some novelty “horror” thrown into Leon’s campaign to serve as trailer footage for fans that still wanted to hold out hope.

    Resident Evil 4 balanced action with horror and atmosphere and had great characters and dialog to go along with it. It is one of the best playing and most perfectly paced games ever made. It’s one of the best games of all time.

    RE6 does nothing but chase the mainstream Michael Bay/Call of Duty/Uncharted money by turning each stage into huge explosive set-pieces of gameplay-cinematics that are designed to look better than they play. It has absolutely no merit as a Resident Evil game.

    If they wanted to make -this- game, remove the Resident Evil title, characters and settings and make something completely new. Not being hamstrung by the expectations of Resident Evil fans may have afforded them the freedom to make the shooting mechanics better.

    #18 3 years ago
  19. YoungZer0

    @18: “Resident Evil 4 … and had great characters and dialog to go along with it.”

    What? What game have you been playing? The dialog is on the same level as DMC.

    “Does it sound good?”
    “Yeah, kind of, but in that context it doesn’t really make much sen-”
    “Let’s use it!”

    #19 3 years ago
  20. Zohar

    It’s campy and ridiculous but without -trying- to be campy and ridiculous (which just comes off as lame).

    “Your right hand comes off?”

    Shakespeare it isn’t, but that’s not really what I meant by “great”.

    #20 3 years ago
  21. Clupula

    Resident Evil 4 is my second favorite game of all time. I haven’t picked up 6 yet, but I plan to play every campaign differently after playing the demo. Chris’ campaign is an absolute joke of a third person shooter, so I plan on playing that in co-op so my friend and I can rank on it the whole time. Leon’s, on the other hand, I’ll probably play solo.

    As for RE5, I think it was a shitty horror game, but a relatively fun action game.

    I will say, though, that the best survival horror game of this gen is Siren: Blood Curse, and it’s a shame that Sony didn’t give it the love it deserved. It’s probably the only pure survival horror game I’ve played this gen.

    #21 3 years ago
  22. Da Man

    So from a mediocre Dawn of The Dead imitation to a mediocre action movie imitation.

    I don’t see a problem.

    #22 3 years ago
  23. TheBlackHole

    I love how many people who rag on this game for being terrible and saying its destined to fail have either gone out and BOUGHT it, making their point utterly redundant, or not played it at all and are basing their opinion on other people’s reviews.

    Either way, sad and funny.

    #23 3 years ago
  24. Dave Cook

    @23 That’s not entirely fair man. People may have bought it initially for love of the franchise, then felt gutted when they realised it was rubbish. I think it’s been a hard one to read due to the wildly mixed reviews.

    I for one, am having a hard time trying to enjoy it. Compared to 4 it’s just weak.

    #24 3 years ago
  25. osric90

    Oh my God… Now I see why they’re making the games and not “true fans”… which seem to be stuck in the 90′s. That one and more obvious reasons.

    #25 3 years ago
  26. TheBlackHole

    @24 with all due respect, that’s not a very strong argument. MOST games are weak compared to RE4, regardless of genre (if its legacy is to be believed).

    No-one mentions that RE5 sold more than ANY other title in the franchise (including RE4), despite having lower reviews than any other of the core titles.

    A lot of people like the new action-focused direction, and this one will be no different I’m sure.

    #26 3 years ago
  27. lyca5259

    In my honest opinion, I think the developers need to assert what direction there heading. Yes, feedback it nice, but when the feedback is just some random person who thinks saying *this game is shit, nuff said* is helping anyone, then something isn’t right. People need to realize that it has been YEARS since the game was pure horror. And comparing new resident evil games to the old is ridiculous. The company needs to realize that no matter how a great a game is, if they don’t show confidence in their products, then the “fans” will just trample all over them. I can probably bet you that the people that give the unhelpful feedback are just people who jumped into the bandwagon merely because other people did too. Also, just because you claim to be a RE “veteran”(which sounds ridiculous) doesn’t make you any more important than the other people who buy the game. There is always a solution to problems like hating the game, and it is simply don’t buy it. Many seem unable to comprehend this, many as i said before probably don’t even buy the game, but merely watch a friggin video on youtube and claim it as shit. I’m not trying to say that fans are idiots are anything(at least not the one’s who give respectful criticism) but saying that “that’s not what Resident evil is about” tell me one thing, did you create the game? Also, are you aware that it is infact… a GAME? Many didn’t have a problem when chris was fighting the damn hulk in MVC3(is that what RE is about? Making a crossover to fight a giant raging hulk?), so why should a new direction be seen as precursor of bad things to come? I mean come on, be a little open to change. Okay, I’m done ranting. I don’t even know if what I said makes sence. I was just trying to prove a point, agree with me or don’t. Just don’t go “Shit game is shit”… which is also unhelpful.

    #27 2 years ago
  28. lyca5259

    “idiots or anything* I mean, wow, i just made myself look like an idiot, how ironic.

    #28 2 years ago
  29. cr4zyjay

    “We’re making games and we need to have mass-market appeal in order to survive. How far do we go into horror before we lose the support of the average player? How far are we going to lessen the horror elements at the risk of losing core fans, including Resident Evil fans?”

    Really? The game is a flop. The people who would go and buy a resi game are most likely going to be people who have played the original resi games from the 90s. How else do you think your own creation was so popular? It was because it was the most brutal and horrific game to play around. We all loved having the crap scared out of us.

    So you make the game for mass market appeal? Look what happened, you shunted out your resi fans and the mass market has not really cared or noticed your game. What’s different to this than FarCry or Uncharted? All you have done is thrown in zombies instead of mercenaries and made everything dark and dirty.

    Sorry but you people with this mass market idea are killing the gaming industry. These sort of things are NOT games, they are just interactive blockbusters. Something you pick up to play for 10 hours and then leave it gathering dust or sell it on at a video store or game store. I dont know about other people but due to the failures of resi 4, i did not buy resi 5 after what i read about it. i also am not going to buy resi 6 after reading this either.

    How many other resi fans like me have you caused to not buy your game? Isnt that money you wanted? Have you really made the money you need from the mass market idea you have? How many people actually have bought this game after reading that it is not scary at all, and not true to its roots? I dont believe the hype im afraid. I think no one really bought this game, not at least now after the news about it, and people who did get it are probably more disappointed than pleased.

    But sure, go ahead. Keep making resi games for the mass market appeal. I guarantee you, you`ll kill off the franchise faster than you can blink and you wont even be able to sell it for much because no developer in their right mind will buy it knowing its integrity has been lost due to capcoms failures. The racoon city game that came out before this was also pure trash. Do you not see the logic here?

    In a nutshell, if I a resi fan am not buying your game, does that not tell you something? Are you really going to sit there and still boast that you need to release mass market crap to survive? Did you make the projected sales and profits needed for this game at all? Break even at all? Doubt it.

    you used to own the survival horror genre completely. now dead space holds that crown. you could have at least got on the same level and given gamers who enjoy this genre dead space as an alternative to the 90s grandaddy of resident evil games. but now… i automatically think “dead space” if i wanted a survival horror game. i do not on any level think i need resi 4 5 or 6. dead space does all the things your game should be doing. dead space is so horrifically scary for me, that i cant even play it. i am proud to own it in a plastic case with the disc in my hand, but i cant last more than 10 mins before nearly shitting my pants – literally. at every moment i think i am fine something jumps out and i scream the house down. sometimes i have long stretches of no scares or short ones, they all vary and that keeps me on my toes because i have no clue as to what is coming up at all, at anytime. resi games should be just like that.

    you have failed me capcom, me and your fans.

    #29 2 years ago
  30. Sini

    lol that producer actually thinks RE6 failed because it abandoned horror, and who the fuck actually scored that game high, yup gametrailers and ign, doritos and adds.

    #30 2 years ago

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    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.

  • You can now bet on eSports online, starting with League of Legends

    If you’re getting bored with sticking a pony on the races, you can expand your gambling horizons at Unikrn where you can watch esports streams and get a little action on the side. The new platform was set up by Rahul Sood – previously the general manager of Microsoft Ventures. At the moment, customers are […]

  • Has Watch Dogs 2 been leaked?

    Ubisoft employee, Julien Risse, may have inadvertently confirmed Watch Dogs 2, thanks to his online CV over at LinkedIn. Videogamer.com spotted the slip up, in which Risse lists Watch Dogs, the DLC Bad Blood, and Watch Dogs 2 on his profile. Creative Director Jonathan Morin has already talked about his ideas for improvements for the […]

  • GTA 5′s Trevor makes his Jackass debut, complete with leopard-print knickers

    YouTuber Abstract Mode has shared his vision of what Trevor Philips’ life might have been like, had he not been completely batshit crazy. Watch Trevor get mauled, run over, and hit by a train, before taking a majestic swan-dive into someone else’s pool at the climax. Thanks, Kotaku.

  • Call of Duty: Black Ops 3 season pass will cost you £35

    Call of Duty: Black Ops 3 isn’t released until November 6, but you can already hand over your cash for the Season Pass. The Season Pass is available for pre-purchase on Steam for £34.99, and will cover four DLC packs – although the details we have on the content are limited to ‘exciting’ at this […]

  • GTA Online’s cheating assholes are no match for this player’s vengeance

    Think you’re smart for using invisibility and infinite ammo glitches? You need to be taught a lesson, sucker. You can have all the hacks you want but if your GTA Online game is weak, you’ll still get your ass handed to you. As this fool discovered when attempting to hassle another player. There’s a fair […]

  • PS4 sales help Sony’s games division swing to profit

    Sony’s PlayStation business has made an operating profit of 48.1 billion yen ($404m / £261.5m) in the past 12 months. That’s thanks to stellar sales of the PlayStation 4 and PS Plus, even as sales of the PS3 have stalled and the company wrote off costs for the PSTV and PS Vita. The profit puts […]

  • New patch for Dirt Rally gives co-driver’s attitude a tune-up

    Dirt Rally gets a new patch three days after release on Steam. On Monday, we reported that the newest Dirt game has popped up on Steam’s Early Access and is available to pick up for £24.99, as well as giving you an eyeful of tasty screenshots. The patch – released yesterday – fixes some issues […]

  • New The Witcher 3 screenshots show combat, exploration and general carousing

    New screenshots released on the official facebook page for The Witcher 3 show Geralt annihilating a winged beast, out and about in the world exploring, and living the life of Reily amidst a bustling feast. We were already treated to some glorious screenshots a few days ago, but these new ones are in-game and give […]

  • Destiny: 14 things you might have missed during House of Wolves intel drops

    Destiny: House of Wolves does a great deal more than just slap some new content on the existing game structure. House of Wolves changes Destiny in a lot of interesting and very welcome ways. Bungie showed off many of these changes in its livestream, and let both me and Arekkz come and have a look […]

  • Scratch that cyberpunk itch with Technobabylon on May 21 – new trailer

    Technobabylon more like Wrecked-yo-babbling with my smooth flow about how good Wadjet Eye games are. I don’t know y’all, it’s clock off time and everything feels like a reach. Wadjet Eye makes pretty good adventure games – award winning, in fact. The latest project to spring forth from the benevolent, sheltering hand of the label […]

  • Skullgirls 2nd Encore brings exclusive new features to PS4, Vita in northern summer

    Skullgirls, the little indie fighter that could, is getting another crack at it. Skullgirls 2nd Encore is the second re-release of the one-time troubled 2D versus fighter from lab Zero Games. Having survived the shut down of its developer and collapse of its publishing contrast, Skullgirls re-emerged as Skullgirls: Encore, adding in a ton of […]

  • Danganronpa series generates “impressive” sales for Vita exclusive

    Danganronpa is selling quite nicely, thank you, says NIS America. Danganronpa is a series of murder mystery visual novel puzzlers in a similar vein to games like 999. Two of these have been released for Vita in the west – Trigger Happy Havoc and Goodbye Despair. Speaking to MCV, NIS America CEO and president Takuro […]

  • I have no idea what is going on in J-Stars Victory VS+ but I kind of like it

    In this J-Stars Victory VS+ trailer, we see – uhh. Well. We certainly see some things. Look y’all, I was a massive weaboo in high school, but that was back in the dark ages when we had to take out Manga Entertainment VHS tapes from dingy little specialist rental joints that were literally underground, and […]

  • Please just watch this terrific trailer for Toren

    Toren is the kind of game I dream about when I drift off to sleep at night. This indie puzzle adventure strikes a spark in my little soul in the same way as Ico and Tequila Works’ Rime do. Mysterious, almost ethereal fantasy setting – check. Chance to actually walk around in that setting – […]

  • Play classic MS-DOS games on your own tweets

    In today’s episode of “what will they think of next”, someone’s figured out how to post playable versions of classic games in tweets. For some time now, Twitter has allowed you to embed various forms of media in tweets, most noticeably YouTube videos, simply by pasting a URL into the compose field. Turns out this […]

  • VR: Unreal Engine to add HTC Vive support

    The biggest digital PC game distributor and the most popular game development engine have both backed VR. It’s going to happen. An upcoming Unreal Engine 4 update will expand the development suite’s support to the HTC Vive, Valve’s VR headset. In this glorious new future where work on one of the most important engines in […]

  • WWE 2K15 PC supports modding

    WWE 2K15 may be the series’ PC debut, but it’s already getting into the spirit of the platform. WWE 2K15 does indeed support mods on PC, 2K’s Marcus Stephenson has confirmed. @ElementGamesTV you can. Now buy. — Marcus Stephenson (@stephensonmc) April 28, 2015 As Destructoid points out, this opens the door to all sorts of […]

  • Overkill’s The Walking Dead coming to PC, PS4 and Xbox One in 2016

    Overkill’s The Walking Dead is one step closer to your grasping little paws. Overkill’s The Walking Dead will be published by 505 Games, Overkill parent Starbreeze has announced. 505 also published Payday 2, Overkill’s previous title, so the two companies have established a working relationship. In a press release, the publisher said the co-op title […]

  • Call of Duty: Black Ops 3 pre-orders net Advanced Warfare DLC

    Buy Call of Duty: Black Ops 3 for later, enjoy bonus Advanced Warfare content now. Blacks Ops 3 is being supported by a rather cunning pre-order incentive even more likely to get you to lay your cash down sooner than you might otherwise. Gamespot reports a Black Ops 3 pre-order will receive a couple of […]

  • Steam Game Ban system lets developers determine who to block

    Steam users can now be blocked from individual games by their developers. Steam has always supported multiplayer bans for disruptive users, but a newly-implemented system allows developers to ban users from individual games using their own anti-cheat systems. Game Bans are enforced by Valve, but are enacted at the developer’s request and discretion. This change […]

  • Far Cry 4 devs matching Red Cross donations up to $100K to aid Nepal earthquake victims

    Far Cry 4 developer Ubisoft Montreal will match any pledges made to The Red Cross up to $100,000 to aid Nepal after the 7.8 earthquake struck the area in and around Kathmandu in Nepal. According to Ubisoft: “Having spent the last few years working on Far Cry 4, a game heavily inspired by Nepal and […]

  • Tales of Zestiria retail listing notes September release date, PS4 version

    Tales of Zestiria is coming west in northern autumn, and while it’s confirmed as a PlayStation 3 release, a Dutch retailer has it listed as coming to PS4 as well. Of course, listing it for PS4 could also be a typo, not that I would personally know about that sort of thing, really. However, according […]