PlayStation Mobile live on Vita, Android

Wednesday, 3rd October 2012 05:39 GMT By Brenna Hillier

PlayStation Mobile, Sony’s publication suite for Vita and certified Android devices, launched today with an initial line-up of 21 games.

The service is now live in Canada and the US and should roll out to Australia, France, Germany, Italy, Japan, Spain and the UK today. Visit this link to get started.

Asus, Fujitsu and Sharp have all recently announced their intent to hook up with PlayStation Mobile, but at present only the Vita, Xperia smartphone range (Acro, Acro HD, Ion, S and Arc), Sony tablets (S and P) and limited HTC smartphones (One S, X and V) are supported.

If you own multiple compatible devices, you’ll be able to install purchased games on up to three of them under the same SEN (PSN) ID.

Here’s a list of the games available on the US side, courtesy of PSNStores:

  • Aqua Kitty – Milk Mine Defender (Tikipod Limited) – $3.49
  • Beats Slider (Futurlab Ltd.) – $0.79
  • Beats Trelis (Sony Computer Entertainment Inc.) – $0.79
  • Everybody’s Arcade (Sony Computer Entertainment Inc.) – $0/Freemium (In App Purchases)
  • Flick Hockey (Spinning Head Software Ltd.) – $2.99
  • Frederic – Ressurection of Music (Forever Entertainment S.A.) – $3.99
  • Fuel Tiracas (Futurlab Ltd.) – $0.49
  • Hungry Giraffe (Laughing Jackal Ltd.) – $2.99
  • incurvio (Sync Inc.) – $7.49
  • Loot The Land (Playerthree Ltd.) – $3.99
  • Magic Arrows (Hamster Corporation) – $4.99
  • Numblast (Sony Computer Entertainment Inc.) – $2.99
  • Nyoqix (Zener Works) – $5.49
  • Rebel (PomPom Software Ltd.)- $1.99
  • Samurai Beatdown (Beatnik Games) – $0.99
  • Super Crate Box (Vlambeer) – $3.49
  • Tractor Trails (Origin8 Technologies Ltd.) – $3.29
  • Twist Pilot (Crash Lab) – $3.49
  • Underlined (Albino Pixel Ltd.) – $2.79
  • Wipe! (Sync Inc.) – $1.49
  • Word Blocked (Quirkat) – $1.99

Thanks, Shack.



  1. Christopher Jack

    Why do I need to add $10 to my PSN wallet to buy a game, video or app that costs less? It’s stupid & has always annoyed me- not as much as MS’ stupid point system but still an irritating occurrence. People don’t want to spend $10 when they’re looking at a $3 Mini game, even knowing they can use that $7 later, it’s the upfront cost that’s a turnoff- especially when that person is too poor to have that upfront price in their savings account :(

    #1 2 years ago
  2. Kaufer

    @1 Because the alternative is using credit cards? Or are you implying the Vita store doesn’t accept them? If it is, wth sony?

    #2 2 years ago
  3. BlueMaxima

    I plan on doing a quick-fire review of every single game released with PS Mobile today soon.

    #3 2 years ago
  4. Christopher Jack

    @2, It’s a Visa card, shouldn’t make a difference if it comes from savings or credit.

    #4 2 years ago
  5. Goffee

    Thoroughly enjoying Fuel Tiracas, Super Crate Box and Hungry Giraffe. Aqua Kitty is okay-ish – just about to start on Beats Slider (FuturLab really know their stuff, pretty sure Rovio or others will be sniffing around soon).

    #5 2 years ago
  6. Dragon246

    Really hope it picks up. Awesome concept, especially for vita.

    #6 2 years ago
  7. DrDamn

    PSN works on a wallet system. If you have money to cover a purchase in your wallet then you can buy, if not then you have to add money to the wallet. However there is a minimum amount you can add to the wallet – £5 in the UK. If you are buying something which is £9.50 then it will add the £9.50. Presumably the minimum amount is to reduce credit card charges on their side.

    #7 2 years ago
  8. Christopher Jack

    @7, I’m aware of how it works, I just don’t get why. Steam has no problem having both a wallet system & individual cheap purchases. I just find the way PlayStation wallet works defeats the purpose of cheap games when it requires you to spend more than you intend.

    #8 2 years ago

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