Sections

Final Fantasy anniversary interview: Toriyama speaks

Wednesday, 3 October 2012 08:37 GMT By Dave Cook

Final Fantasy turns 25 in December. VG247′s Dave Cook spoke with director Motomu Toriyama about its appeal, plus his involvement in ‘that’ death.

Final Fantasy

The original Final Fantasy launched on NES in 1987.

The name allegedly signifies the fact that if the game flopped, it would be creator Hironobu Sakaguchi’s last.

There are currently 14 core Final Fantasy titles, and countless spin-offs.

The next game is Lightning Returns: Final Fantasy XIII, the last game in the trilogy.

Created by Hironobu Sakaguchi in 1987, the original Final Fantasy was an attempt to reverse the diminishing fortunes of Square. Looking at the past 25 years, it’s hard to find another RPG series that has dictated opinion, influenced design and commanded such mastery over technology, regardless of generation.

One man who has seen the lion’s share of this journey is current Final Fantasy director Motomu Toriyama. His first game at Square-Enix – then Squaresoft – was Final Fantasy 7. He proved to be a pivotal creative voice in many of the game’s most memorable scenes.

Toriyama was originally hired to work on separate RPG license Bahamut Lagoon, a title that was eventually shelved. We ask him what the team felt going into such an ambitious project.

“For the development of Final Fantasy VII, the team was gigantic,” Toriyama told us, “and on a much greater scale than for any previous Final Fantasy title, or indeed any other game that had ever been made before.”

Unlocking the PSone

Toriyama’s team was attempting to make something bold and ambitious in Final Fantasy VII, which was a huge gamble on the emerging PlayStation format. Toriyama revealed that the team’s willingness to master the hardware drove them forward.

“At the time I had only just joined the company and was just one of many members of the team,” Toriyama explained, “Being able to take part in development on the then revolutionary PSone hardware was an incredibly exciting experience for me.”

“At that time the working hours at Squaresoft began at midday so I would be working solidly from noon through to midnight,” Toriyama added, “but this was in the emerging golden age of 3D polygon CG based games and every day was filled with new surprises and unforeseen problems making the work very stimulating.”

Working hard us one thing, but actually gaining the knowledge needed to make Final Fantasy VII’s CGI cut-scenes and slick animation resonate on the screen. Even in 1997 the CG visuals were nothing short of revolutionary.

“Rather than pressure there was more a sense of jubilation at this awesome product that we were creating.”

“At the time, games using 3D polygon CG were still pretty rare,” Toryiama explained, “so almost every day was filled with endless tests and trials of new techniques. It was an incredibly dynamic development environment with new results and discoveries coming constantly.”

“At the start of the development period there were very few graphic artists assigned to the team, so they even had to do their own character animations. That is something which would be unthinkable today.”

“All throughout development we could see the evolution of the game taking shape before our eyes so rather than pressure there was more a sense of jubilation at this awesome product that we were creating.”

“The 3D effects used in Final Fantasy VII were interesting because although the characters were depicted in full 3D polygons, while the backdrops were only simulated 3D.”

“With this system it was very daunting to get the staging on the event scenes right, taking a great deal of ingenuity to make things fit together like with the camera cuts of a movie scene.”

“We had to do a great deal of trial and error to get characters looking natural in composition. This was very difficult to achieve visually with the technology available at the time.”

Love hurts

Arguably the most memorable and touching story arc in Final Fantasy VII is the growing relationship between Cloud and Aeris. Toriyama had a great hand in writing and directing their scenes together, and of course, the eventual death of Aeris.

“The idea of having Aeris die during the story had a great impact on all the dev staff,” Toriyama explained, “and personally I decided to dedicate my efforts to depicting Aeris in as appealing a way as possible, so that she would become an irreplaceable character to the player in preparation for that moment.”

“As the game’s director Yoshinori Kitase gave a lot of freedom to the dev team,” Toriyama added, “so we were entrusted with almost total license to do what we wanted. In order to test the waters and find out where that line was we deliberately went out of our way to do things that we were likely to be asked to remake.”

“We were told that having Cloud’s allies from Avalanche merging into Cloud like the party characters did was no good, but that having a homage to the film “Singing in the Rain” where a character dances around a pole was OK.”

“Ultimately it may have just been that the line kept out in-joke type references while allowing the more entertaining ideas to go in.”

The grand pilgrimage

Final Fantasy VII went on to be a resounding, critically-acclaimed success, and led to the development of the eight and ninth games. But after Final Fantasy IX released, Square began looking at Sony’s next console, the PS2.

Never a developer to back down from a fight, Square used Final Fantasy X as a way of squeezing as much power out of Sony’s new hardware as possible. The game ripped protagonist Tidus from his world and into a fatal pilgrimage with summoner Yuna.

Toriyama was also promoted to event director on the project, and shared the experience with us. “When the hardware changed to the PS2 we were finally able to have the characters, maps and cameras move freely in a completely 3D environment and also to include full voice, which was a massive revolution for the Final Fantasy series.”

“We had strived for a very cinematic game experience up until then, but the technology to get that subtlety of depiction had not been sufficient, and it was with Final Fantasy X I think I can say that we really managed to achieve this.”

“The period developing this game was a time of daily challenges and discoveries and again, rather than feeling pressure we were really excited about being able to constantly try out new things.”

Sequel schizophrenia

After Final Fantasy X lit up critic pages and retail markets worldwide, Square then decided to make the series’ first sequel, the anomaly that is Final Fantasy X-2. Its camp tone and action focus made it a bitter pill for some series fans to swallow.

Toriyama full acknowledges and respects how some people feel, “Final Fantasy X-2 was the first true sequel to any Final Fantasy game, and the with the dawn of the PS2 generation, it became clear that creating a large scale game would require a huge number of staff.”

“It is perfectly understandable that from an economic perspective, it is a terrible waste to only use the wealth of graphical assets and the dev environment built up over development for one title and then discard it.”

“We decided that even though it was going to be a sequel we would develop Final Fantasy X-2 with a completely new world, story and game systems as only the Final Fantasy series can do.”

“Because this was the first ever attempt at a Final Fantasy sequel, we decided to steer ourselves even further along the path of breaking new ground and tried out a much brighter, girlier, pop culture inspired atmosphere than before.”

“The final result was very different from the original Final Fantasy X, but I think it is great and somewhat unique that there are fans who can appreciate both titles in their own way.”

Unlucky for some

Currently, Toriyama and his team are working on Lighting Returns: Final Fantasy XIII, the final instalment of the Final Fantasy XIII trilogy. Although the series has launched throughout this generation, it was originally planned for PS2.

However – as is tradition in the Final Fantasy series – Square saw new hardware as an inviting challenge, and decided to uproot the game’s development and move it over to PlayStation 3.

“The development of Final Fantasy XIII also happened during a time when we were shifting to a new console generation and so to a certain extent had to anticipate that future generation.”

“We only really did any development on the PS2 at the very start of the project, and this was mainly focussed around creating the world, and putting together the story and the plot and so on. We also tried out highly action-based game systems.”

“The development of Final Fantasy XIII also happened during a time when we were shifting to a new console generation and so to a certain extent had to anticipate that future generation.”

The process proved to be challenging for Toriyama and the rest of Square, as the studio – along with several others – found the PS3 a tricky console to code for. Determined to crack the puzzle, Square opted to create its own development kit Crystal Tools.

Toriyama explained the studio’s approach, “When we moved to development for the PS3, I would say that rather than difficulties with the hardware itself, it was actually coming up with the core development setup and philosophy that we spent the most time on.”

“Basically, because we proceeded with developing Crystal Tools – not just for Final Fantasy XIII but so we could use it on multiple games – the core development time was extended and became very long. These tools obviously had to work with many different game specifications if they were to be applicable to multiple titles.”

Toriyama added that Square took a long-term approach to Crystal Tools, rather than focusing on one project, “Actually laying down the basic specs for the game took a while too and there were many little factors that needed tuning throughout the project.”

“Our experiences here were all used as feedback to aid in our development plans for the next generation change, and have already been utilised in creating the dev environment for our new recently announced Luminous Engine.

Critical reaction

Technical power alone doesn’t make for a solid experience, and Toriyama’s attempt at a more story-driven title let to a mixed reaction from long-time fans. The linear approach was an attempt to craft a stronger plot, but some found it hard to accept.

Toriyama explained, “The core concept behind Final Fantasy XIII was that it would be story driven, and great importance was placed on making sure that anyone would be able to enjoy a high quality game experience to the same level.”

“With game design there is always an aspect of cutting away at some features while expanding on others. I do not think we will use exactly the same design in the next games we make, but we managed to achieve a quality that could only be realised with Final Fantasy XIII, so I think there were many positive aspects to it too.”

“As this is the third title on the current generation hardware it will also be the most complete and polished game in the Final Fantasy series.”

With lessons learned, Toriyama is happy to share with us more details on Lightning Returns: Final Fantasy XIII, “It is the newest instalment in the Lightning saga that began with Final Fantasy XIII and also brings the saga to a conclusion. In the game Lightning will enter the final battle against a fate brought about by a new deity.”

“It will feature direct action battles perfectly suited to Lightning, as well as character customisation, and will really take care to thoroughly embody the character of Lightning herself. The game concept will be very much “world driven” this time round.”

“We are going to build a finely detailed world which changes in real time along with the passing of day and night over 24 hours. The world also has links to our own real world, and will see setups with the world of Final Fantasy entering into our everyday lives.”

“As this is the third title on the current generation hardware it will also be the most complete and polished game in the Final Fantasy series. The game is scheduled for release in 2013 so look out for it.”

How to survive this long

So that’s how the Final Fantasy series got to where it is today, but we ask Toriyama why he feels it has stood the test of time and remained as popular as it has these past 25 years.

“I am very glad that we have managed to reach 25 years of Final Fantasy and this is without doubt down to the support of all the fans,” Toriyama added, “Each Final Fantasy title is created as a completely new and unique game experience, with new worlds, characters, stories and game systems.”

”The biggest concern we are facing is that as the series gets older the fans will increasingly be spread across an even wider demographic. The way they play the games is also changing and presents new challenges in creating a game that can appeal to, and satisfy an increasingly broad and varied audience.”

“I do not think there are any other series out there that have such change and evolution between each title. Sometimes the level of change in a new Final Fantasy game may be quite extreme, but I feel that one reason for the continued popularity of the series among each generation of fans is down to this ideology of challenging ourselves for each new game on the latest hardware of the time.”

The hardware angle, again, is key, and pushing that tech is the fundamental value shared across the studio, “From the technical perspective, each time there is a switch to a new generation of gaming hardware there are more new elements and factors that we have to address in creating a Final Fantasy game, so yes that is very tough.”

“Of course, on the other hand, there is a massive feeling of achievement and satisfaction when we manage to create a fresh vibe and a more polished product, thanks to improvements in quality due to the appearance of new technology during the development process.”

“At the moment the biggest concern we are facing is that as the series gets older the fans will increasingly be spread across an even wider demographic. The way they play the games is also changing and presents new challenges in creating a game that can appeal to, and satisfy an increasingly broad and varied audience.”

“Even with those challenges though, I really like the way that we have not lost the spirit of striving for the very best product when making new Final Fantasy games.”

Toryiama’s favourite moment

We simply have to use this opportunity to ask Toriyama what his most favourite moment from across the Final Fantasy series is and why. It’s certainly not an easy thing to narrow down, but he managed it.

“My own personal favourite moment from the series is the opening scene of FFVII,” Toryima revealed, “One reason I remember it is that during development on the game, I had to sit in front of a debugging kit, watching that scene many, many times.”

“But more than that I feel that the sequence of events in this particular scene, where the speeding train pulls into Midgar Station, and then seamlessly links to the protagonist Cloud leaping down to immediately be controlled by the player, encapsulates the fundamental shared design philosophy behind every Final Fantasy game.”

“It’s where the games creators show the player the world that they want to while ultimately leaving the glory of the starring role to the player and allowing them to have a game experience. I will try my hardest to continue creating many moments like this that will stay in player’s memories.”

“Finally, I would once again like to offer my thanks to all of the fans who have supported Final Fantasy over it’s 25 years and hope we can have lots more fun in the future too.”

Latest

  • The Simpsons skins come to Minecraft on PlayStation this week

    The Simpsons skin pack for Minecraft is coming to PlayStation platforms this week. Following the release of The Simpsons skin pack on Xbox platforms back in January, Microsoft has announced that it’s bringing the same pack to PlayStation systems. There are skins for the Simpsons family, principal Skinner, Willie, Dewey Largo, and more. It will […]

  • Survarium gets massive new patch to rebalance faction system

    Survarium’s latest update brings major changes to the faction system. Survarium has received a massive new patch that changes how the faction system works by increasing the amount of reputation required to gain new ranks and giving all factions beginner and maximum level items. The list of patch notes is huge, with plenty of faction-specific […]

  • Diablo 3 player reaches max level in one minute

    With the right equipment and in the right location, you can reach Diablo 3′s max level in one minute. Diablo 3 player Dat Modz has reached level 70 – the max level in the game – in sixty-six seconds. Here’s how he did it: he made sure to be in the game’s Cow Level, to […]

  • Konami no longer trading in New York Stock Exchange

    Konami has voluntarily delisted itself from the New York Stock Exchange. Konami has announced today in a press release that it has delisted itself from the NYSE stock market, effective April 24. The press release [download] says the publisher has terminated its reporting obligations, but will nonetheless continue to publish financial statements in English. The […]

  • Wolfenstein: The Old Blood is available to pre-load on Xbox One

    You can download Wolfenstein: The Old Blood starting today from Xbox Live. If you pre-ordered Wolfenstein: The Old Blood for Xbox One from the Xbox Store, then you can start pre-loading the full game now. The game’s pre-load page is now live. The size is a bit large at 37.41GB. Wolfenstein: The Old Blood is […]

  • Destiny House of Wolves: what we know about upcoming Exotic weapons and armour

    Destiny expansion House of Wolves will add a few Exotic weapons and armour pieces to the game. Let’s take a look at everything we know so far. Destiny expert Alex has cross-referenced what Bungie revealed for House of Wolves so far against what the community managed to learn from scanning the game’s database to present […]

  • Halo: The Master Chief Collection connectivity issues force cancellation of official tournament

    Connectivity issues with Halo: The Master Chief Collection have lead to the cancellation of one of the game’s eSports tournaments. Cup #1 of the second season of the Halo Championship Series is an online cup that relies on The Master Chief Collection’s party/invite system to function. 343 has had to cancel that cup over the […]

  • There are no loading screens in The Witcher 3: Wild Hunt

    The Witcher 3: Wild Hunt will not show you any loading screens, unless you fast travel. The Witcher 3: Wild Hunt is a massive game with plenty of regions, towns and buildings. But according to developer CD Projekt RED, going through this world will be seamless, without a hint of a loading screen. Speaking to […]

  • Call of Duty: Black Ops 3 lets you customise characters’ genders, even in the campaign

    For the first time in a Call of Duty campaign, Black Ops 3 will let players pick the gender of their characters. Treyarch is bringing a lot of customisation options to Call of Duty: Black Ops 3. This extends to the game’s campaign, which we know will support up to four players in co-op. Customising […]

  • New Dirt game pops up on Steam Early Access for £25

    Codemasters Dirt series has moved to Steam’s Early Access and is available to buy today for £24.99. The last entries in the series were released on consoles but Dirt Rally is exclusive to PC at this stage. The game launches with 17 cars and 36 stages with more free content promised. Here’s some of the […]

  • Dying Light dev tools to add custom models, multiplayer support

    Techland will continue to add more support to Dying Light’s developer tools. A brief video highlights incoming updates including terrain creation and editing, importing custom models and multiplayer support. Dying Light developer tools were released at the start of the month and allow players to create their own maps and stories before sharing them via […]

  • How to improve Battlefield 4′s community jungle map

    There’s a lot of chatter about how to make BF4′s community jungle map better. Once suggestion is to make more of a feature out of the waterfall, according to Reddit user xpc_absol. Our man Westie considers that and runs with it, looking at how it would change objectives and interaction with the map itself – […]

  • Batman: Arkham Knight lets you play as Robin, Nightwing, Catwoman – trailer

    Not long until now until the third part of the Arkham trilogy is released – here’s a new trailer showing some interesting team-ups. Update: According to publisher Warner, the game will feature a “dual-play” mechanic that allows players to switch between Batman and his allies – Catwoman, Robin, Nightwing – during combat. It’s not quite […]

  • GTA 5 PC mods: falling whales, North Yankton unlocked and a cat rampage

    So how are those GTA 5 PC mods coming along? Quite nicely if we take a look at a batch of new mods for the game. It seems the community is having a fair bit of fun accessing restricted content and messing around with the local wildlife. Let’s start with a look at what happens […]

  • Manhunt is the best GTA 5 movie you’ll see today

    Created using the Rockstar Editor from GTA 5 on PC, this movie by AbsolutePab is pretty effin’ delicious. The three minute Manhunt action movie was created by the same guy behind this short inspired by The Purge and The Graffiti of Los Santos documentary. You should subscribe to AbsolutePab on YouTube. You really should.

  • Halo 5 Guardians getting limited edition Xbox One console

    Thinking of buying a new Xbox One? You might want to wait until October 27. Because Microsoft is planning to release a limited edition console alongside the game, as confirmed by 343 Industries studio head Josh Holmes. @juliocurt There is a limited edition console coming, yes. It hasn’t been revealed yet, but it’s pretty sweet. […]

  • Silent Hills is officially dead

    Konami’s collaboration with Del Toro is over, playable demo to disappear on Wednesday. Update 2: Konami has published a statement earlier confirming that it’s no longer working on Silent Hills. “Konami is committed to new Silent Hill titles, however the embryonic ‘Silent Hills’ project developed with Guillermo del Toro and featuring the likeness of Norman […]

  • Call of Duty: Black Ops 3 Zombies will be “totally unique, mind-blowing”

    Welcome back Treyarch’s “own unique brand of mind-fuckery” to Call of Duty. Call of Duty: Black Ops 3 developer Treyarch has said Zombies mode in this year’s game will be completely different to the campaign and multiplayer games. Speaking at a briefing last week, studio head Mark Lamia said players should expect something entirely different. […]

  • Meet the specialist classes of Call of Duty: Black Ops 3 multiplayer

    Hands-on impressions of four new classes and their special abilities shaking up Call of Duty multiplayer. What’s exciting about this year’s Call of Duty is that we were able to get hands on with three different multiplayer maps and four of the new classes this early in development. Although the number of maps is still […]

  • Here’s the PC specs for Call of Duty: Black Ops 3

    The PC specs for Call of Duty: Black Ops 3 have been confirmed well ahead of the game’s November 6 release. Releasing the specs over six months before the game is due highlights how far along the game is in development. The specs are designed with low end and high end builds in mind. Get […]

  • Open beta for Call of Duty: Black Ops 3 ahead of Nov 6 release date

    Call of Duty: Black Ops 3 will offer an open beta to every player who pre-orders the game. The open beta is for the three supported formats – PC, Xbox One and PS4 – there is no version of Black Ops 3 for PS3 or Xbox 360. Solid details for the beta are yet to […]

  • Call of Duty: Black Ops 3 brings back 4-player co-op campaign

    This year’s Call of Duty campaign is designed specifically for four players to experience together. Let’s get boots on the ground, soldier. Don’t call it an Exo skeleton. Call it the Direct Neural Interface. Okay, it’s a little less catchy, but the DNI biotechnology in Call of Duty: Black Ops 3 will feel familiar to […]

  • Call of Duty: Black Ops 3 – watch the first official trailer here

    Here’s the first full trailer for Call of Duty: Black Ops 3, due for release on November 6. Anyone who pre-orders the game will get access to the open beta. The game will be released on PS4, Xbox One and PC. You can read hands-on impressions of the multiplayer here, check out early info on […]

  • Dota 2 International Compendium out next week, three annual championships added

    Valve has announced its adding three, yearly Dota 2 championships to its eSports roster along with the new that a new International Compendium will launch next week alongside a balance update for MOBA. The firm said it was adding three extra championships to the schedule as it recognized there was “room for improvement” on a […]

  • Dungeons 2 is now available on PC, Mac, Linux – watch the launch trailer

    Dungeons 2, the dungeon-crawling strategy sequel to Realmforge Studios’ Dungeons, has been released on Steam by publisher Kalypso. It can be yours for $39.99 on Steam and is available for Windows, Linux, Mac and SteamOS. The first game was released in 2011 and heavily influenced by Dungeon Keeper. A boxed version will arrive in North […]

  • This Mortal Kombat X “hidden character intros” video is rather humorous

    YouTuber Maximilian Dood mad has created a Mortal Kombat X video featuring “hidden” character intros centering around Scorpion and Sub-Zero. Some of the dialogue is rather funny, and we particularly liked the affectionate line uttered by Sub-Zero at one point. Just something fun for your Saturday. Enjoy.

  • Art of the Catch creator sheds more light on why he pulled the Skyrim mod off Steam

    The creator of Skyrim mod Art of the Catch has taken to Reddit to explain why he pulled the paid mod off Steam Workshop. Yesterday, it was revealed Chesko had pulled the fishing mod off Steam Workshop, after mod creator Fore stated he didn’t endorse Chesko charging for the mod because it used his his […]

  • Tripwire adds clause to Killing Floor 2 EULA banning paid mods

    Tripwire Interactive has updated its EULA for Killing Floor 2 stating that any mods players create for the game must be distributed free-of-charge. The end user agreement update, via PCgamesN, went live a couple of days after Valve announced it would allow mod creators to start charging for their creations. Bethesda is the first company […]

  • Five Nights at Freddy’s 3 recreated in LittleBigPlanet 3 is rather eerie

    LittleBigPlanet 3 players have created some really interesting content with the game’s level builder, but sometimes, the creations go beyond cute and bright and venture into the realm of creepy, as is the case with this Five Nights at Freddy’s 3 build. Created by TheLittleBigPlanetShow, the rather ominous level can be played with up to […]

  • Final Fantasy 14: Heavensward benchmark trailer shows off flying mounts, more

    Square Enix has released a rather nice benchmark video for Final Fantasy 14: Heavensward showing a battle, flying mounts and some of the new environments. Heavensward is the first expansion for Final Fantasy 14 and is slated for release on June 23 for PC, PlayStation 3 and PS4. The mac version is being handled by […]

7 Comments

  1. FabioPal

    Awesome article, thanks Dave!

    But I’m a Grammar Nazi so, last line: “its 25 years”, not “it’s” ;)

    #1 3 years ago
  2. Dave Cook

    @1 thanks man, and cheers for the typo spot :)

    #2 3 years ago
  3. Deacon

    Brilliant article Dave!

    #3 3 years ago
  4. stlthriot

    Agreed! Enjoyed this article!
    I always love hearing new details on the development of FF7, even after all these years! :) One of my favorites!

    #4 3 years ago
  5. Dave Cook

    Thanks guys, Final Fantasy 7 has been one of my favourite and fondest game experiences to date, so writing this was incredibly enjoyable :)

    #5 3 years ago
  6. Debabrata Nath

    Good read, might actually but this now and give it a shot.

    #6 2 years ago
  7. Digital Bamboo

    Very cool. Especially the FFVII bits.

    #7 2 years ago

Comments are now closed on this article.

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]