Sections

Resident Evil 6: a message from hell

Monday, 1 October 2012 16:01 GMT By Dave Cook

Resident Evil 6 reviews have begun. It’s dark, it’s big and it’s full of zombies, but will it make you angry? Let’s ask Leon S. Kennedy.


My name is Leon S. Kennedy. Right now, I’m tired.

I’m tired because I’m trapped in zombie apocalypse hell for the third time and no matter what I do the horde keeps on coming back. It’s like a repeating nightmare that etches into my mind and follows me wherever I go. It’s as if misfortune haunts me like a spectre.

I’m here in Tall Oaks city with my partner Helena, and we’re trying to escape another zombie outbreak. Some 70,000 civilians turned to mindless flesh-hungry monsters, who only yesterday were going about their ordinary lives. Sort of puts everyday problems into perspective.

I also just shot and killed the President. Although he had already turned into a husk of his formal self. I shot him, and now a lot of people are now asking questions. So not only am I on the run from Neo-Umbrella’s biological abominations, I’m a traitor running from his own country.

I’m just so tired.

Even as I walk through the bowels of Tall Oak University I can’t seem to move in a straight line without difficulty. I become inexplicably slowed down by furniture, and I can’t even step over a dead body without tripping over like some tackled English footballer.

Then suddenly the horde is upon us, I draw my gun and aim for the head. One, two, three… surely not four? I blast at the zombie’s head as accurately as my pistol’s incredibly broad cross-hair allows, and even though I just scored four hits on target, I feel like shouting verbal insults at these guys would have more impact.

They don’t call this survival horror for nothing though, right? I’m supposed to feel this disadvantaged, just like I did during the Raccoon City incident, except now, times have changed. The world has changed. I’ve got more guns then I did back then, but yet I still feel useless.

I shoot down the first wave of zombies but in my peripheral vision I see another one lunging at me. I try to swing around to shoot him as fast as I can but my tiredness kicks in, and I can only only manage a morose pivot.

He takes a bite out of my shoulder before Helena rushes in and dropkicks him, taking his head clean off. I didn’t think that was possible, but then again I’ve seen weirder things in my time. Ever see a Spanish midget turn into a 20 foot vagina monster? Yeah, didn’t think so.

My shoulder hurts, and I’m just so very tired.

Helena helps me to my feet and injects me with some kind of stimulant. I’ve no idea what it is, but I see a lot of special agents use these things so they must be good. We regroup and start walking through a security corridor with metal detectors.

I know my gun – which is made of metal, I think – will set off the alarm and alert the horde so I try to play it smart and hop over the waist-high table next to it, but my tiredness stops me.

I can’t even get a leg up on it. I just wish I could be somewhere else, away from this madness. After a few seconds of questioning who designed the room, we pass through the scanner and fight off the zombies drawn in by the deafening alarm.

With that messy ordeal behind us, we venture into the subway network and it’s dark, really dark. As we walk down the platform edge I see them, three, no – maybe five dormant zombies lying there, waiting for us to pass by.

I’ve learned a lot about survival since Raccoon City, so I take aim at a zombified young woman and shoot her in the head. But nothing happens. Shit. This worked in Spain, why isn’t it working here? Confused and irritated by my inability to prepare, we walk ahead and approach a shutter door.

I know what’s coming, but how can I properly prepare for it when I’m this tired?

Suddenly, as if walking through some invisible tripwire, the horde wakes up. I knew this was going to happen so I’m not in the least bit surprised. Instead, I’m angry, so I try to take the initiative by shooting a nearby zombie before he stands up.

But still the hits don’t register. It’s like in those video games I play whenever I have some downtime from the agency. You know how sometimes enemies can’t be hurt until their scripted animations end, and how that serves no purpose than to irritate people and make initiative unrewarding? It’s just like that.

I politely wait for the monster to stand up before blowing his head clean off, and I notice Helena being grabbed by another pack of them. I sprint over to to her and grab the nearest zombie I can find, before pulling off some reverse DDT move I learned while watching wrestling one night.

We both slam into the ground the zombie’s head bursts like a ripe melon, but now I’m hurt. I take a look at whatever supplies I have and I realise that the action isn’t stopping. It’s like in that Dark Souls game I sometimes play.

I like that you can’t pause that game because it makes the action a lot more tense, and how it forces you to prepare ahead of fights. It puts pressure on players, sort of like the same pressure I felt back in Racoon City all those years ago, except this is a new kind of fight.

These enemies are faster, I’m faster and because I’m fighting these creatures in such small, enclosed spaces all the time, I can’t find a safe spot to stop and mix herbs into tablets before healing my wounds. Whoever designed this city didn’t think about us herb-mixers at all, not one bit.

I get chomped on some more while trying to mix herbs. Now I’m really tired.

Back on our feet we meet up with a pack of survivors pinned down at a gas station. We run over to help them, and suddenly I stop in horror. Are these humans, or are they more zombies? They’re so pale and lifeless I can’t even tell the difference.

One of them speaks, shouting for assistance, but his voice and lip movements don’t match. Now I’m convinced he’s one of them. Cautiously I raise my gun and start driving off the horde until, out of nowhere, an out of control ambulance screams into view towards me.

I haven’t got enough time to slowly pivot on the spot and run away and I become crushed by the vehicle. I feel cheated and frustrated for not being given a sporting chance to escape, but hey, I’m used to these sort of odds. I just expected a little more warning is all.

Although I’m beaten and my body aches, I stop for a second after the madness dies down. Maybe some of those skill point things I’ve been picking up will help me become stronger so that the fight is more manageable? I open my PDA for advice but I don’t know where and how to use them.

I know I can spend these on new skills, but no one has told me how. I’m frustrated and lost, and so very, very tired. Instead I decide to take this time to check on my buddies Chris and Jake. They’re also fighting Neo-Umbrella across the other side of the world. I hope they’re safe.

But wait: I can’t check in on them because if I do that, my progress so far will be lost. It’s like those games I often play when I have downtime at the agency, you know the ones that only have one save?

I’m told that I can’t check in on Chris or Jake until I finish this chapter or I’ll lose my progress. I definitely don’t want to do all of this again so I march on and suddenly it all clicks. ‘Progress’… ‘chapter’… ‘skill points’… could I be?

I’m a character in a videogame… none of this is real…

But yet, why am I still so tired?

I want to just stop and catch my breath, to make sense of the insanity going on all around me, but I can’t, just because someone forgot to put a pause function in the game. How much crueller can this existence be?

I’m just so tired, so very tired, but hope drives me on… hope that something better, a glimmer of ingenuity lies in wait around the next corner. I hear the graveyard level is much better, so I close my eyes and try and picture it.

Suddenly I stop moving as the guy controlling me leaves to go for a piss. I panic, screaming at the top of my lungs for him to come back. But the world doesn’t stop, and the advancing hordes of the undead descend on my immobilised, beaten body.

I try to escape, but I’m rooted to the spot as they bring me to the floor and tear me limb from limb. I know the guys who made this world must have had a good reason for taking the ability to pause out.

The guys responsible for this whole world were only trying to recapture the dread of the Raccoon City incident in an attempt to make people happy, I understand that now, but I still can’t forgive them as my life quickly fades away.

Then, I respawn and do it all over again.

My name is Leon S. Kennedy. And I’m just so very tired.

Latest

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

45 Comments

  1. j1015

    Ugh! Too long. Stopped reading after the 3rd needlessly long paragraph and there’s THREE more!

    #1 2 years ago
  2. Dave Cook

    That was the point. The game is needlessly long, clunky and boring.

    The article sums up the game mate. Should have read it all.

    #2 2 years ago
  3. Prof.Dr.Moertel

    Really seems to be the consensus that good moments were just too sparse. I like longer games but it’s pure torture if they can’t make the experience worthwhile.

    #3 2 years ago
  4. supersir

    What… I mean… erm… what even?… I…

    What is this?

    #4 2 years ago
  5. rafterman83

    Excellent parody. Well done.

    #5 2 years ago
  6. OrbitMonkey

    First the Borderlands 2 write up, now this… Some avent garde critique going down at VG247!

    #6 2 years ago
  7. Dave Cook

    @6 following the pack is boring ;)

    #7 2 years ago
  8. Da Man

    Inferior JP design, apparently.

    You can’t get away with clumsiness disguised as quirkiness anymore.

    #8 2 years ago
  9. KAP

    A friend of mine told me that he thought Skyrim was boring after I suggested the title to him a while ago.. Does that make my opinion on the game wrong?

    It’s obviously a matter of opinion, so just buy the game if you think many are unfairly hating on RE6 which seems to be the norm of late.

    #9 2 years ago
  10. LockeTribal

    This is brilliant Dave :)

    #10 2 years ago
  11. Dave Cook

    @9 speaking honestly in my own opinion, the game has fundamental issues. It pales in comparison to Resi 4 and the originals.

    #11 2 years ago
  12. OlderGamer

    Great write up Dave, shame some don’t get it.

    #12 2 years ago
  13. Beta

    Against the protests of my non-existent attention span I read the article ;)

    Brilliantly done Dave :D

    #13 2 years ago
  14. DSB

    New Games Journalism: Making simple points in the most obscure, complicated way you can think of.

    May Cronkite have mercy on your souls.

    #14 2 years ago
  15. TheBlackHole

    Dave, how does it compare to RE5?

    #15 2 years ago
  16. Dave Cook

    @15 the shooting is worse, the controls are worse, it feels less like a Resident Evil game now.

    #16 2 years ago
  17. TheBlackHole

    @16… depending on what you thought of 5, I’m not sure what to make of that.

    It’s not as good a game as 5, is that right? But just because the controls and shooting are worse (despite many reviews saying that was one of the things that had improved).

    Reading a bunch of reviews, 80-90% of them can’t stop talking about the older games in the series. Would be nice to see someone review it as a standalone product so we can tell how good it is as a game.

    I’m not a survival horror fan, not in the ‘Amnesia’ mould anyway – I prefer them to be more action orientated, ala Dead Space or RE5. Still hoping this might be a fun co-op experience.

    #17 2 years ago
  18. osric90

    Still gonna get it. I remember people hating the fifth and cursing the 4th for life and still playing it later and telling it was awesome.

    #18 2 years ago
  19. RandomTiger

    Lol, very good Dave.

    #19 2 years ago
  20. DLTDawnlight

    Looks like Capcom will not get my $59.99 from me! :lol: Wouldn’t be funny if reviewers demerited this game if it had disc-locked content?

    #20 2 years ago
  21. SplatteredHouse

    *applauds* very nice piece. An entertaining way of expressing your views on what you played.

    “Would be nice to see someone review it as a standalone product so we can tell how good it is as a game”
    @17: Youtube may be your best bet. To your point about comparisons being drawn: 1) Capcom, by the direction of the game, and by it’s comments with press practically invite them. 2) What criteria are the readers of reviews, on the whole, likely to want to regard RE6 against?

    #21 2 years ago
  22. supersir

    Guys, seriously?

    Look: I enjoyed Pat’s Borderlands 2 thing, that was clever. This isn’t, this is kinda ridiculous.

    I’m fine with concept reviews as a whole, but they have to be really, REALLY fantastically written to work and this just… well, it needs to be half the word count for one.

    Also, Dave Cook: “That was the point. The game is needlessly long, clunky and boring.

    The article sums up the game mate. Should have read it all.”

    So… the point of this concept review is that the game is needlessly long, clunky and boring so you’ll write a review that is long, clunky and boring?

    Way to subvert the expectations of the masses.

    #22 2 years ago
  23. Ireland Michael

    @14 Lighten up DSB. It was just a bit of fun. There’s nothing wrong with mixing it up once in a while.

    That was… definitely unique. Sad to say I completely agree.

    This franchise, much like Call of Duty, is a has-been. A relic. It should Jane been buried a long time ago, but just like the movies of the franchise, people still spend their money on it, no matter how completely shit it gets.

    #23 2 years ago
  24. DSB

    @23 Right, hence the Cronkite gag.

    I really don’t like new games journalism though. Do I want to see a journalist make an ass out of himself because he can, or do I want to know whether Resident Evil 6 is actually good or not?

    I always think it’s a shame when a journalist puts himself before the story. I don’t care whether it’s Anderson Cooper or a games journalist.

    If I want to know what’s going on, I’ll read the news. If I want to indulge in experimental literature, I’ll go out back and shoot myself in the head.

    That being said, there’s obviously an audience for it, so that’s all the justification you need.

    #24 2 years ago
  25. supersir

    @DSB Agree with 100%. I get what this ‘review’ is saying, but it’s so much effort to have to read and interpret – and no review should be like that.

    I don’t get this sudden craze for new media type stuff… but I hope it stops soon. Games journalism isn’t taken very seriously at the best of times, and its easy to see why if this kind of stuff continues.

    #25 2 years ago
  26. Dave Cook

    @25 it’s not a review.

    #26 2 years ago
  27. Beta

    It’s not a review people and it made me chuckle. Don’t be so cranky! :P

    #27 2 years ago
  28. Dave Cook

    @27 Cranky isn’t the word Beta, it’s verging on nasty. It wasn’t attempt at new journalism, an attempt to make myself sound clever or a statement. We haven’t got a review done yet, and this is more a comment on how utterly dire some of the control and feature aspects are in the game. It was just an attempt to do something else and have bit of fun with it.

    Then DSB starts name dropping Kronkite and other writers.

    The mind boggles.

    #28 2 years ago
  29. OrbitMonkey

    @25, Yeah it’s the journalists stopping games media being taken seriously… Lets see a serious dissection of the cultural impact Mario has made and how Sonic influenced the zeitgiest of a generation!

    That’ll show peeps games are for the mature discerning masses!!

    #29 2 years ago
  30. Beta

    @28 “The mind boggles”

    The universal description of gaming forums ;)

    Someone will always be negative, I wouldn’t worry about it. Oh yeah, and keep up the awesome interviews please! :D

    #30 2 years ago
  31. DSB

    The Cronkite thing was a joke. I thought that would be pretty obvious, given his limited exploits in games journalism :P

    It’s an alright piece for what it tries to do, it’s just a style I personally dislike.

    No offence intended Dave.

    @29 That’s just as bad though, only to the opposite extreme :P

    You don’t have to be boring to cover the news, and you don’t have to make stuff up to be interesting.

    #31 2 years ago
  32. Strange Sultan

    We need some smart and funny articles like this every now and then.

    write one for FIFA 13 :D

    #32 2 years ago
  33. supersir

    @28 That’s not what the URL says “resident_evil_6_review_message_fron_hell”.

    #33 2 years ago
  34. absolutezero

    http://youtu.be/Mv5d-lLGa30

    NSJ yeah?

    #34 2 years ago
  35. Telepathic.Geometry

    @26: It IS a review, and a good one at that. Well, maybe you’d rather use the word “Preview” or “First Impressions” but if you take this as a review, it’s a fine example of why you don’t need a number score at the end of a review to convey your opinion on the game.

    Thanks to this review – pedantic fucker aren’t I – I can see that this will be a second hand purchase next year some time… It’s Biohazard so I have to get it, but I’m in no hurry.

    #35 2 years ago
  36. tane

    Created an account to say thank you for this… I enjoy reading about games, and this was a great read.

    #36 2 years ago
  37. lubba

    thank goodness! I thought I was the only one who had issues with the controls and menu system as a whole. Frankly I don’t like how they all have the same gears of warrish moves, call of duty like gameplay. This is what Excella has to say about RE 6, “you’re still a child!”

    #37 2 years ago
  38. locus2k1

    +1 this article, especially as I have had the same issues with it this weekend (mysteriously, it arrived on Saturday morning).

    I got to the graveyard… In my opinion it doesn’t get better :( Holes in the ground that somehow you fall into from a distance away from them. Respawning Zombies. That damn dog that I had to chase all the way back to the beginning of the chapter. Is it just me or is a zombie lands near your feet that is close enough for them to actually be attached to your throat?

    I will keep going though, fingers crossed the niggles will become less tiresome :)

    #38 2 years ago
  39. Dave Cook

    @38 oh god that freaking dog chase. That was horrible. Also felt like my shots were doing nothing to hurt them. Just no aesthetic feedback when shooting things at all.

    #39 2 years ago
  40. Da Man

    Just no aesthetic feedback when shooting things at all.
    Like in Gun Survivor and Code Veronica?

    It always amazed me how Capcom managed to create better effects in 90s games.

    #40 2 years ago
  41. Dave Cook

    @40 well yeah pretty much dude. The sound on impact is muffled so you never know if you hit on target properly, the enemies dont flinch so much – it actually gets you doubting if you’re hurting them at all, or if there is some hidden weak point you’re missing.

    #41 2 years ago
  42. The_Red

    @41
    Wow, I’m pretty sure zombies did react in both RE4 and 5. The zombies in Operation Raccoon City was the one that had feedback-less zombies and I thought it was because of the western dev… Way to go Capcom.

    #42 2 years ago
  43. Dave Cook

    @42 yeah it’s a real issue. Doesn’t help that the laser sight on guns has no trail. Just a tiny red dot and a massive crosshair that means you often miss shots.

    Believe me as well, it’s not because I’m shit at shooting games. It’s just an aiming mechanic that fights you at every turn.

    #43 2 years ago
  44. Daggy

    I created an account just to tell you how much of a beautiful, beautiful explaination of this game this is. I literally saw myself as the person controlling the Leon in this article. One thing you lack though, the quick time events. More specifically, learning how to climb. “I’m climbing this rope…moving one arm above the other…when suddenly, OH GOD I’M FALLING! Let’s try this again…and freefalling again.” Over and over. But this…I’ve never seen anything more accurate in my life. And I am an honest, and accurate, individual. Bravo.

    #44 2 years ago
  45. Daggy

    You should definitely post an article about RE: ORC just like this one. It would be very humorous.

    #45 2 years ago

Comments are now closed on this article.

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on GOG.com with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]