Wed, Sep 26, 2012 | 19:07 BST

Project Eternity Kickstarter surpasses $2 million, three new modes planned

Obsidian Entertainment’s Project Eternity has received over $2 million in donations. The developer has posted a new stretch goal, indicating plenty of new incentives to reach the next feat.

If the landmark is met, plenty of options will be provided to players. This includes character, story, personality, and difficulty settings. The team outlines three modes it would like to include: Expert Mode, Trial of Iron and Path of the Damned.

Head over to the Kickstarter page for more details.

4 comments

#1

Sini
26/09/12, 7:36 pm

I want true turn based combat like TOEE had.

#2

UuBuU
26/09/12, 7:43 pm

@1 Turn-based combat would be nice. I’ve never found RTwP very enjoyable and always considered it the worst aspect of Baldurs Gate.

#3

YoungZer0
26/09/12, 7:47 pm

I’d like to have the choice.

Most Turn-Based Games have the habit of making every little encounter a drag.

#4

The_Red
26/09/12, 8:23 pm

@2
Couldn’t agree more. That sami real time system felt annoying in both BG and NWN.

I’d kill for some Fallout 1-2 / Arcanium style turn based combat though (action points FTW!). TOEE system was decent too but the D&D 3.5 rules kinda ruined it for me. D&D and AD&D are great for real role playing but they are the WORST thing when it comes to video games IMHO.

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