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Halo 4 impressions: “Ready to get back to work?”

Wednesday, 26 September 2012 17:16 GMT By Dave Cook

Halo 4′s launch is just over a month away, so VG247′s Dave Cook checks out two full campaign levels, Spartan Ops and multiplayer.

“Ready to get back to work?”

Master Chief pops Cortana a hypothetical as he emerges from his four-year cryo sleep and starts blasting Covenant as if nothing has changed. It’s business as usual for the Spartan, and the same can be said for developer 343 Industries.

Although Halo 4 is the studio’s first crack at the franchise, it wasn’t about to take everything Bungie had built and turn it into something different, just to match a military shooter-obsessed industry.

As Chief blasts his way through the fractured bowels of the UNSC Forward Unto Dawn, you ease into the experience, and all of the old gameplay traits and tactics start coming back.

The ship is under attack by Covenant forces. They attack the same as they did in previous Halo games, use the exact same weapons and come with the same AI. It’s an ingenious tutorial stage, because just when you get comfortable again, 343 pulls the rug out from underneath you.

Enter: Promethean

Throw out what you thought you knew about fighting Halo’s alien menace, because Halo 4′s main enemies the Prometheans are a more aggressive and ruthless bunch. When you first encounter them on the game’s mysterious metal planet, you’d be forgiven for thinking that someone had upped the difficulty while you weren’t looking.

Old tactics won’t work against these guys, because 343′s enemy AI is whip smart, enabling foes to truly work together as an organised, lethal unit. Despite beating relatively weak, the airborne Watchers are perhaps your biggest threat as they’re the medics of the Promethean ranks.

They hover just above enemies, flitting back and forth quickly – which isn’t ideal seeing as all Promethean weapons come with bullet delay – and they wait for you to attack before repairing enemies that shoot, deploying hard light shields in front of your targets and tossing away your grenades.

They’re a total pain in the bollocks, but after a while you get into the groove and start realising new ways to take them down with ease. Go for them first, that’s the golden rule here. But on top of Watchers you have Knights and Crawlers.

Crawlers are comparable to Wretches in Gears of War. They scuttle along the ground and up walls, firing at you with Boltshot pistols and the unarmed variety even explode when they get near you, so melee strikes aren’t really an option here. They’re pesky and come in large packs.

Knights are the toughest, smartest enemies of the bunch. There are a few flavours of these guys but they all pack powerful guns, from the Suppressor assault weapon to the ranged Light Rifle. They can also teleport out of harm’s way whenever their shields drop, so you really do need to give chase before they regenerate or a Watcher heals them.

All three enemy classes force you to push on fast and with precision, especially when there are Watchers about. So how does Chief go about killing these tricky buggers? The only way he knows how – with a shitload of guns.

New Weapons, Firearms In Disguise.

Say the above line to the tune of the Transformers cartoon theme song. We mean it, these are some seriously cool guns that – like the Prometheans that wield them – are robotic, and come with transforming reload animations that would make Michael Bay’s trousers grow tight.

As we mentioned before, Promethean weapons come with bullet delay so you need to improve your aim if you have a hope in hell of surviving the campaign. The Boltshot is your standard pistol but it fires faster and straighter than most weapons in the game, so it’s not weak by any means.

The Scattershot is a mean shotgun that spews glowing orange rounds across a massive spread and at great speed. It’s slow to reload though so using it when being pursued by a pack of Crawlers isn’t advised. It also has bullet delay, which is odd for a shotgun.

The Suppressor is your standard assault rifle and it comes with a ferocious rate of fire that tears through Promethean shields, but again, that bullet say makes hitting Watchers difficult unless you get close. So you’ll ideally want to get them at range.

Speaking of which the Light Rifle is Halo 4′s new sniper rifle and it’s a beast. It has less bullet delay that other weapons but it’s a slow shot per round, so picking targets well is advised.

On top of that, you also have the same load-out of Covenant weapons thrown into the mix because at the start of the campaign, the Covenant show up and start waging war on the Prometheans. So, here’s what you really wanted to know – the story.

The Eye of Light

We’ve saved the campaign story details until now, because it really is vital to stress how different the new weapons and enemies feel, even if most of the gameplay mechanics remain unchanged. Hopefully any fears you had about 343 rail-roading the franchise – from a gameplay perspective at least – have been put to rest.

So then, Chief awakens four years after the events of Halo 3, on board the UNSC Forward Unto Dawn, a hulking space cruiser that is drifting listlessly in the darkest regions of space. Thanks to a mysterious scanner that begins sweeping the ship, Cortana activates and gets Chief back in the game.

You then guide Chief to an elevator shaft that you climb up in first-person, shimmying left and right to dodge debris. It’s sort of like Mirror’s Edge but without the red glowy things. Anyway, once you get to the ship’s bridge the Covenant appear, you whip out your assault rifle and start wasting them. Luckily they don’t speak English in this game, so Grunts aren’t laughably shit any more.

With the Covenant dispatched you see what was causing the red scanning light earlier. It’s the Forerunner world – a massive metallic planet that serves as Halo 4′s main environment. It’s absolutely massive, and it starts to open up, sucking you in with a powerful gravity well.

As the light pierces through the ship, you turn tail and sprint back the way you came as the ship crumples and disintegrates around you. Chief’s dash to the escape pods is cut short as an explosion knocks him out into space and into the planet’s vacuum.

The game’s title then flies up on the screen along with some thunderous and impressive music. It’s one hell of an opening stage, and it shows that 343 isn’t messing around. But what’s on the other side of that glowing light?

Suck it, Cybertron

Our campaign hands-on then skips to Halo 4′s third mission, which takes place in a rocky, metallic environment that smacks of High Moon’s depiction of Cybertron in its Transformer titles. It’s darker than the typical Halo environments you’re used to, and packs a real sense of menace.

Cortana patches a radio message to Chief from the UNSC Infinity, a friendly cruiser fast approaching the Forerunner planet. It’s homing in on the Forward Unto Dawn’s last known location, and if Chief doesn’t hurry, the ship and its crew will be sucked into the world as well.

So the race is on to disable the planet’s gravity well, and to do that you’ll have to blast your way to two beam generators and shut them down. The Prometheans start emerging slowly and in small waves.

First the Crawlers come, then a few Knights, and before you know it, you’re running round huge open areas taking on about 20-30 enemies at once. This leaves you free to approach the beam generators as you see fit, similar to large areas in previous Halo titles.

As we said before, the Prometheans pose a real challenge and their tactics may take some getting used to, but it all comes with practice. Then the Covenant arrive and start battling Promethean forces, causing all hell to break loose.

Wading through a skirmish between both sides is utterly chaotic, as you skirt in and out of about 30 enemies battling each other at once, picking off straddlers or anyone in your way. In the end you’ll have to clear the area to pass, but if you’re smart you can avoid detection and get them to mostly kill each other off first.

We fight our way through many of these encounters before reaching the end of the stage. We won’t spoil what happens at the end because trust us, you don’t want to know yet. All we can say is that the plot has us intrigued, and Cortana’s glitching in particular has us wanting to know more. So what comes after Campaign? Multiplayer of course.

Us Against The World

We’ll keep this section brief because if you know Halo well, you already know how Halo 4′s multiplayer handles. At its core the gameplay remains unchanged, but you’re given a new set of tools, modes, vehicles and maps to enjoy. First off, we played a Spartan Ops mission.

If you aren’t familiar with Spartan Ops, it’s a 10-week season of co-op missions that tell their own story. In fact 343′s Frank O’Connor told us before our session that the studio likens this season to watching Breaking Bad or Lost. It’s full of cliffhangers and plot twists to keep you hooked.

We didn’t see much, but we tried ‘Land Grab’ – a vehicular skirmish in a rocky plain, and ‘Sniper Alley’ – a mad canyon environment littered with overwhelming Covenant forces. They’re big areas full of enemies, weapons and vehicles, so they’re ideal for a laugh in co-op.

Spartan Ops aside, we played a game of Team Slayer on a map we can’t officially reveal yet, but it was fun and best of all it felt at home in the Halo series, so again, if you like the franchise, you have a lot to look forward to come November 6th.

Stay tuned for our full Halo 4 interview with 343 Industries’ Frank O’ Connor soon. You won’t want to miss it.

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15 Comments

  1. ManuOtaku

    Oh man it sounds promising, it might turn the best halo since combat evolved, and iam geeked all inside with anticipation, really you dont have an idea how halo impact me the way it did back in the day, i hope it can do it one more time once again.
    p.s in the singleplayer aspect

    #1 3 years ago
  2. Dave Cook

    @1 Yeah I’m honestly not a Halo fan, but this could be the game I play with great interest. Not that it’ll convert me to like the old ones, but this new trilogy could be something special.

    #2 3 years ago
  3. ManuOtaku

    #2 I understand Dave, i didnt like that much the other halos myself on the singleplayer front, they didnt had the same spark(not pun intended), but i will say halo was my first sci- fi FPS, and loving sci-fi as i do, it really stroke a core in me, with great gameplay, interesting mistery story, and never seen before AI on consoles, for me was the complete experince back in the day, because i didnt do PC gaming, but i understand this is not the same case for everybody, especially PC players that they might had experience this type of games before, so it wasnt anything new, for me was a sort of revelation for this type of game.
    p.s also i do ponder why they choose the promethean name for the new enemies, it might hint something for the new story, like the creators perhpaps?, or it might be something random?, but interesting thing.

    #3 3 years ago
  4. G1GAHURTZ

    First time I’ve ever been hyped for Halo.

    #4 3 years ago
  5. OrbitMonkey

    The Covenant no longer speak English? So no more “Run away!” from the Grunts? Disappointed :-(

    #5 3 years ago
  6. G1GAHURTZ

    Just pretend you speak their language…

    #6 3 years ago
  7. Dave Cook

    @5 & 6 yeah the Grunts were some of the least threatening enemies I’ve ever faced in a shooter. They’re more tolerable now.

    #7 3 years ago
  8. YoungZer0

    Looks like the best thing that could happen to Halo was Bungie’s departure. Never liked Halo much, really disliked the art-direction, especially Master Chief. This looks much better.

    #8 3 years ago
  9. Len

    Just finished playing through Anniversary last night and it really still is, after a decade, a magnificent piece of video game pie. Just so so enjoyable and there were even parts I’d forgotten. Definitely my fav of the series so far.

    343 have said they want to try and take it back to the feeling of the original and it sounds like they may well have done that. Really looking fwd to this (sp)…

    p.s. I thoroughly recommend a rerun of CE if you have the time.

    #9 3 years ago
  10. CPC_RedDawn

    I have to say I am not impressed at all. Halo is just as stale as any military based shooter is now. Few new guns, same boring game play as the last four games.

    Sorry the only thing Halo 4 has going for it us the franchises excellent musical score.

    Borderlands 2 seems to a much much better shooter. Inventive art style, masses of unique guns, 4 player coop, massive game world, excellent music, good story, different leveling options, great voice acting and a witty funny script.

    Need I say more?

    #10 3 years ago
  11. Dave Cook

    @10 have you played it?

    I can’t stand Halo at all and what I played today has me intrigued for the first time since the franchise began.

    #11 3 years ago
  12. desadoc

    As long as they don’t add anything like an armor lock ability, I’m interested. That skill in Reach had NOTHING to do with the way halo combat is supposed to work and feel (and was plainly bad design too) imho…

    #12 3 years ago
  13. OrbitMonkey

    @10, Seems … a 5 letter word signifying ignorance .

    #13 3 years ago
  14. Christopher Jack

    @12, I really abused it in doubles til it was removed. I think they should have replaced it with bubble shied rather than keeping it as a separate ability. Armour lock is truly a cunt of an ability in enclosed spaces. Everybody should be able to sprint, that shoulda never had its own ability imo.

    #14 3 years ago
  15. Dave Cook

    I did try two armour abilities yesterday that I didn’t mention in my piece. The first was a promethean bars light shield – essentially a riot shield that you can project whenever you want, but it wears down after a few hits. Also, the Spartan using it can’t shoot at the same time.

    The second was an invisibility cloak the only works when you’re crouching still and not moving or firing. Both were very well balanced so they weren’t overpowered.

    #15 3 years ago

Comments are now closed on this article.

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    Star Wars Battlefront players who can’t or won’t play with others can always team up with and against AI. Star Wars Battlefront will support AI bots for those who want to play alone, DICE has confirmed. According to design director Niklas Fegraeus, bots will be available both on and offline. We have a feature called […]

  • Free Helldivers update coming soon

    Helldivers developer Arrowhead Games has begun teasing a free update. The Helldivers teaser below is called “Turning up the Heat”, which seems to be the name of the update. It doesn’t tell us very much otherwise, but I’m sure fans can figure out some of the details from watching the gameplay. The update is “coming […]

  • Borderlands creator farewells Gearbox

    Borderlands creator Matt Armstrong has announced his departure from developer Gearbox Software. Borderlands was Armstrong’s baby; he created the franchise and wrote the first game. the franchise has gone on to great success, but nevertheless Armstrong is moving on. He announced his departure from Gearbox on Twitter, sounding quite cheerful about it. Things changed. No longer […]

  • Sony Pictures has been working to secure the Smash Bros. rights – report

    Super Smash Bros. might be a Nintendo flagship, but it’s Sony’s movie business that wants to bring it to the big screen. A Super Smash Bros. movie is referenced several times in documents published by Wikileaks following the huge Sony Pictures leak. ArsTechnica dug out these interesting snippets, discovering that Sony made a “full court […]

  • Life is Strange Episode 3 coming next month

    Life is Strange Episode 3 will arrive as expected next month. Life is Strange developer Dontnod confirmed on Twitter that the third episode is on track for a May release. It's great to hear so many of you are excited for Episode 3 which will be released in May! (official date TBA) pic.twitter.com/jIp7upU2u9 — Life […]

  • Star Ocean 5: Integrity and Faithlessness – details on story and setting emerge

    Information pertaining to the story and setting in Star Ocean 5: Integrity and Faithlessness has been detailed by Famitsu. According to what Siliconera reports, several centuries after leaving Earth, humans have created the “Galactic Federation” in order to maintain unified order and peace after years and years of war. But all is not peaceful, as […]

  • This homebrew app turns your 3DS into a remote desktop – shown running World of Warcraft

    Modders are busy working on a Nintendo 3DS homebrew app which turns the system into a remote desktop. A post on the gbatemp forum (thanks, Eurogamer) shows the app in action running World of Warcraft on a 3DS – although not perfectly. At present, the app has a rather low frame-rate, but development is still […]

  • Release dates for three Hyperdimension Neptunia games announced

    Hyperdimension Neptunia fans will be pleased to know three games in the franchise have release dates for Steam and Vita. Hyperdimension Neptunia U: Action Unleashed, which was announced for western audiences last year, will arrive on PS Vita will be released digitally and and at retail in North America on May 19 and in Europe […]

  • Mass Effect 4 survey contains info on crafting, exploration, a Horde Mode more – RUMOR

    Remember when a Dragon Age: Inquisition survey popped up and outed possible content for the title? It’s happened again and this time it’s for the next Mass Effect game. Note: take the information contained herein with a grain of salt. Surveys, if this one is legit, are usually sent out to test ideas and aren’t […]

  • GTA 5 PC: modders poking around the files find Army Cavalcade, Feroci and SuperGT textures

    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]