Mon, Sep 17, 2012 | 00:07 BST
Project Eternity announces stretch goals, upcoming digital only tiers
Project Eternity is fully funded, but Obsidian dares to dream big, adding a slew of stretch goals and promising more diverse rewards for backers.
In an update to the game’s Kickstarter page, Obsidian revealed a series of stretch goals on top of its $1.1 million base, which included three races, five classes, and five companions.
- $1.4 million: New Playable Race, Class, and Companion
Expands your options for character creation and adds a companion of the new class.
- $1.6 million: a Mac Version of Project Eternity and The Story Grows
We’ve listened and we’ll make a Mac version of the game at this tier. We’re also going to add a new major storyline along with new quests, locations, NPCs, and unique loot (special histories everyone?).
- $1.8 million: New Playable Race, Class, and Companion
The options grow for your main character and the roster of your motley crew expands with the addition of a new companion from the selected class.
- $2.0 million: Player House
Get your own house in the game that you can customize, store equipment in, and where your companions hang out, or, as the elves say, “chillax”.
- $2.2 million: a new Region, a new Faction and another new Companion! And, dare we say it… ? LINUX
Great news, everyone! For the Tarball Knights of Gzippia out there, we’ll be adding Linux support.
Also, the world of Project Eternity grows in a major way with the inclusion of a whole new faction and the territory it holds. This adds new NPCs, quests, magic items, and hours of gameplay. And yes, you got it, another companion.
- $2.4 million and beyond: Coming Soon
In addition to these announcements, Obsidian has already been diligent in collecting fan feedback and has promised to deliver a DRM free version of the game if possible, digital only tiers for those who want a fancy package without shipping costs, PayPal backing options and a new $5000 tier as the first one sold out almost immediately.
Project Eternity hit its Kickstarter goal of $1.1 million in just over one day. It currently sits at more than $1.3 million with over 34,000 backers. It’s an all new IP in the style of classic Infinity Engine games like Baldurs Gate, Icewind dale and Planescape: Torment; some of the team members from thosw games are part of Obsidian today.
Visit the project’s Kickstarter page for more information and to hear a thank you from Chris Avellone.