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Guild Wars 2 expansion & ‘consistent free content updates’ teased

Monday, 17 September 2012 15:29 GMT By Dave Cook

Guild Wars 2 will receive a strong of consistent new content absolutely free of charge, ArenaNet’s game director Colin Johanson has confirmed. He also made mention of the game’s first full expansion.

Johanson discussed the issue of additional Guild Wars 2 content over on the game’s official forums.

“No need to buy them,” Johanson stated, “Gw2 will feature consistent free content updates and in-game events going forward. Our goal is to make it so you get more from Gw2 for free than you get from a game you pay a subscription for.”

Johanson added, “On top of a large amount of free bonus content, we will be expanding on offerings in the Black Lion Trading Company going forward, as well as be doing large-scale expansion content down the road.”

“We’ll cover a lot of the details on the kind of support and plans we have in place over the next month or so on the Gw2 blog and with our press partners. We do appreciate that you’d like to buy lots of new content, but we’d prefer to give a lot of it to you for free, cause that’s what we think a responsible MMO company does.”

Thanks PCGamesN.

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24 Comments

  1. viralshag

    Nice.

    To be honest though the only free content I would really like now is some more bank space.

    #1 2 years ago
  2. DSB

    @1 Dude, I was thinking the exact same thing.

    I’d be satisfied if they’d just allow for individual banks for each character, but it’s obvious that they really want to push you to buy some gems.

    I’m pretty sure that plays a huge role in the exploration/Chest rewards too. You get so many useless unique items that take up space, and you have nowhere to store them.

    I’m forced to delete them for the sake of crafting.

    #2 2 years ago
  3. Hcw87

    The gems required for extra bank space is like 1-2g or something, and that’s an obscenely small amount. Use the Gold>Gem converter on the Trading Post.

    #3 2 years ago
  4. GrimRita

    #3 is right. If you play the market well, you can end up getting a few gems for your cash. Best rate I have seen is 40 gems for 10s, lowest 28 gems for 10s. I always use 10s as a guide so I can quickly see if its worth changing.

    I purchased £100 worth of gems to get bank tabs and extra storage but now I dont think I will need to buy anything, apart from armour skins and boosts.

    Either way, I dont mind paying for content or expansions but I really want them to nail the Trading Post. Its so stupid that items cost MORE to make then they do to sell. However, I have also managed to buy a certain popular crafting material for cheap and then sell it for around 60c profit each.

    #4 2 years ago
  5. viralshag

    It’s not really that small an amount. The AH doesn’t make you that much money as everything is just undercut to near vendor level prices. Skill books cost you about 3 gold in total. Travelling by waypoint costs about a silver each time. Gathering tools at a decent level sets you back about 12 silver for a full set of each. And quests don’t offer that much.

    In game money goes out much faster than it comes in. In my experience anyway. As with a lot of this game, in order to make enough to buy what I consider the basic necessities, requires a lot more of my time than it’s worth.

    #5 2 years ago
  6. GrimRita

    You just need to play the markets viral. I was a chef and making a few coins on mostly mats, since anything the Chef did make, wasnt worth selling on the TP because, as you pointed out – there’s just no money in it.

    So – Recently, I looked at both Gold and Silver ores/ignots then checked to see how much things like Gold/Silver bands, settings, hooks etc are selling for on the TP.

    I then place an order for either Ore or ingots, depending on which is best priced(remember it takes 2 ore to craft 1 ingot) and then making(in this case Gold/Silver settings), yielding me an over night profit of 3G.

    Sure, it takes time to look into these things but when you have a market as bad as the one in GW2 currently, you need to think like a Banker! LOL

    #6 2 years ago
  7. DSB

    I have the same experience as viralshag. Spending a gold on gems is more than half of my gold, and that also needs to be set aside for a bunch of other money sinks, like upgrading your profession. I fail to see how that’s an obscenely small amount.

    There’s really no reason why they couldn’t make character-specific banks, but that’s the sort of thing you run into in a game based on micro-transactions.

    You could play the mats market, I guess I’ll have to, but honestly, it should be possible to make a profit on the weapons you pick up. You’re essentially just trying to fix the fact that the ingame economy is anemic by design.

    #7 2 years ago
  8. roadkill

    Typical of Anet, giving stuff for free unlike other companies who ask money for it. This is how it should be done. I mean, how f**ked up in the head do you have to be to actually pay money for those things!?

    #8 2 years ago
  9. Hcw87

    I earn around 1g per day just by casually playing the game at lvl 80. I usually vendor every green/yellow/white drop that i get, since the actual mats you get from salvaging them are worth less than what you get by vendoring. Ofcourse, i check every item first to see if it’s worth a fair bit on the TP. Getting 100% on the zones at maximum level also earns you alot of cash.

    #9 2 years ago
  10. GrimRita

    DSB – until the economy some how gets ‘fixed’, you just have to play the markets. Its time consuming but its probably THE quickest way to make cash quickly.

    To be honest I am stunned at how somethings work out. One crafting mat is selling on the TP for around 1s.20c-1s.50c but I place an order @65-75c depending on how high those prices are. I then RESELL that same item for the prices of 1s20/1s50!

    And, what makes matters worse, it actually costs me LESS, then making this item myself doing it this way! lol.

    So you can see the return I can achieve when buying in bulk, but we warned, ONLY purchase small amounts at first – say 10-30 in quantity of anything, until you’ve found the right item. You want to make money, not lose it! Oh, and DO take into account the TP fee in your maths :)

    #10 2 years ago
  11. viralshag

    @6, You’re probably right. I’ve never been one to play the whole MMO market thing. Honestly, I’ve never really been that good at it which is why I tend not to bother.

    #11 2 years ago
  12. DSB

    Time to get out the notepad and spreadsheet :P

    #12 2 years ago
  13. viralshag

    Haha, tell me about it. When a game turns too much into a job is where I feel like something has gone wrong.

    I’ll just open up a new tab on my finances spreadsheet specifically for GW2. I’ll work out how many orders of copper, platinum and mithril I need when I’m sorting out my utility payments. ;)

    #13 2 years ago
  14. jd2012

    As for bank space. GW2 already gives far more free than any other game does. You can also craft your own player bags to get more space, and it costs you nothing but crafting them… creating larger bags.

    The crafting items you collect/find also have their own FREE storage section… that holds MANY different items. A rough estimate is over 320 slots for different unlimited crafting items. NO other game does that for free.

    #14 2 years ago
  15. DSB

    @14 MMOs have been allowing you to craft bags for over a decade now.

    Nobody’s critisizing collections, it’s a great feature, but they don’t cover the materials you craft yourself, which is where the problem starts.

    If you have two characters with four different trade skills, then you’re going to run out of space very quickly.

    And it doesn’t have to happen. Most other MMOs have been providing character-specific banks for over a decade, which would completely solve the problem.

    That, or allowing you to purchase slots with regular currency – Another thing that most other MMOs have been letting you do since times immemorial.

    Of course it would mean fewer gems sold for ArenaNet, and that’s obviously the reasoning for doing it that way.

    #15 2 years ago
  16. GrimRita

    I think the entire problem started (with storage) once TP didnt work for a week. Its created a huge surplus of stuff, created the problems with pricing and lack of storage!

    Im sure it will all balance itself soon enough.

    #16 2 years ago
  17. viralshag

    What I would like to see is like what they have in the sPvP zone, a wardrobe sort of thing where I can store crafted items or gear.

    @14, DSB is right. The set it up that way so suckers like Grim would spend an extra £100 on storage space…

    Only messing mate :p

    #17 2 years ago
  18. Hybridpsycho

    How about they fix all the fucking broken skill points and dynamic events first?

    Honestly, don’t wanna flame but it’s terrible. Truly a turn-off to try and do anything when everything outside WvW/Dungeons is broken.

    #18 2 years ago
  19. DSB

    There are a lot of issues keeping the NPCs in the right spot apparently. Once an NPC disappears into the ground or a wall you’re screwed.

    #19 2 years ago
  20. GrimRita

    I havent found anything broken. Ive heard that a couple of things arent working but hey, its a massive game. But yes, no excuses!

    @17 :-p

    #20 2 years ago
  21. DSB

    It’s just random stuff. It’s almost always the events where you have to escort NPCs. Sometimes they fall through the ground, others they get stuck in a wall or a structure.

    They don’t seem to recover automatically, and I don’t know if ArenaNet have a GM system so they can reset them manually or what.

    #21 2 years ago
  22. jacobvandy

    The elegantly simple solution to not needing extra storage space for the stuff you craft is… Don’t craft intermediate materials that you don’t need. ZOMG HEAD ASPLODE!

    Seriously, I don’t know why you would do that. It’s pretty easy to figure out exactly what you need to make whatever item you’re trying to create. Don’t waste your mats churning out dowels or insignias or whatever else for the meagre XP they grant you, discover a variety of recipes instead. Anything you have leftover can just be sold on the TP.

    And god help you if you try to level up Chef on anything but a mule character equipped with really large bags.

    #22 2 years ago
  23. DSB

    @22 I suppose you could choose to disregard the fundamental design of the crafting system, not give a crap about efficiency, and simply give away any excess mats on the TP, but personally I’d rather not grind or buy more mats, or spend more time on it than I have to. Getting as far as you can with as little as you can is the gratifying bit of the average MMO crafting system.

    Sometimes you’ll make more mats than you can immediately use by getting all the skillpoints you can. You don’t “have” to, but the fact that you don’t “have” to do something has to be the first cop-out ever concieved to defend bad or lacking design.

    The fact remains that in pretty much every other MMO you can think of, it wouldn’t be a problem.

    #23 2 years ago
  24. TheWulf

    The game gives you massive amounts of space for all crafting materials, gems, mini figures, and more. What are those complaining doing with their banks that requires so much space that can’t go into the collections?

    I just think it’s trolling to bang on about banks not being per-character and then not mentioning that most of the things go into this massive super-bank which is categorised for your browsing pleasure (collections). I have 10 characters, currently, and I haven’t even come close to filling up the collections part of my bank.

    Is it just scraping the barrel to desperately try to find some little thing to snipe at? If so, it is indeed coming over as sounding a bit desperate. Oh, indeed, this evil ArenaNet is trying to get us to buy bank space when A.) they give us liberal amounts of bank space via collections, and B.) we can exchange in game money for gems.

    Yep, that sounds so evil, and so typical of those evil microtransaction models.

    Sigh.

    Try harder.

    #24 2 years ago

Comments are now closed on this article.

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    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]