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Black Mesa Source: reviews appear, get the scores here

Monday, 17 September 2012 18:07 GMT By Dave Cook

Black Mesa Source is finally here, and after launching on Friday several sites have gone live with reviews. Is this Half-Life remake as relevant today as the original was back then? Find out below.

CVG – 8.5/10
Metro – 8/10
Teksyndicate – 10/10
Dealspwn – 9/10
NowGamer – 9/10

More scores as we get them. If you’ve seen a score and we don’t have it listed, let us know and we’ll add it. here.

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46 Comments

  1. HeavyD-Love

    Free mod right?

    #1 3 years ago
  2. DSB

    100% free. And every bit as good as you’d expect if it had been done by Valve themselves.

    So far the only complaint is the sound of the SMG.

    #2 3 years ago
  3. Talkar

    @1
    It is a mod.
    I didn’t like it, but then again i don’t like the Half-Life franchise xD
    I reckon that if you liked the first Half-Life, you’re also going to like this one, since it is that very same game, with a few additions here and there ;)

    #3 3 years ago
  4. YoungZer0

    @3: Oh my god, i’m not alone. Never liked Half-Life, at all.

    #4 3 years ago
  5. DSB

    I think we’re going to need some tar and feathers here.

    #5 3 years ago
  6. Kabby

    Me neither. Dull game play and strange characters.

    #6 3 years ago
  7. CyberMarco

    I find HL series quite interesting but I can’t understand why HL2 is considered to be a masterpiece. It’s a good game, with a catchy story and presentation and nothing, IMHO so superb! *flame suit on*

    #7 3 years ago
  8. DSB

    Personally the only true watershed I care to aknowledge in gaming is one that defines the pre Half-Life era, and the post Half-Life era.

    There was nothing like it before, and nothing has been the same since. It’s the blueprint for what every AAA game aspired, and aspires, to be. Not a movie, but something just as good.

    Whenever I run into something amazing in a game, like the opening to Bioshock, the term that me and my friends immediately reach for to describe it is “Half-Life”.

    @7 Nah, I agree. Half-Life 2 didn’t outdo Half-Life anywhere that really mattered. I think it was unfortunate to land in a pretty awkward time where everybody was busy doing physics puzzles and lousy gimmicks like that.

    It’s a good game, but it’s not gonna age well. I think Portal and Portal 2 took them back to that feel.

    #8 3 years ago
  9. YoungZer0

    “There was nothing like it before, and nothing has been the same since.”

    Yeah … not buying what you’re selling.

    btw. didn’t like Bioshock either.

    #9 3 years ago
  10. DSB

    So which game is it you feel that did anything like Half-Life before Half-Life, exactly?

    Unreal had to tell its cookie cutter story through text tablets. Quake just had you shooting at stuff because it looked awesome when you did.

    #10 2 years ago
  11. YoungZer0

    @10: I don’t rate videogames like that.

    I don’t care what it did back then, it has to deliver today, if it can’t do that, why should i bother?

    Deus Ex is a game that still delivers today. Half-Life does not.

    #11 2 years ago
  12. DSB

    @11 Well, you specifically disagreed with the sentence “There was nothing like it before, and nothing has been the same since”.

    I was thinking maybe you had something to substantiate that with.

    Deus Ex launched two years after Half-Life. And as Black Mesa clearly shows, it’s still great fun with a bit of extra polish and doodads.

    #12 2 years ago
  13. powerbuoy

    I recently bought a PC and (re)played HL2 as well as Ep1 & 2. Have to say I enjoyed every minute of it. The physics are still as good as most games today (in most cases even better). The openness is awesome (same goes for Crysis which I played for the first time only a week ago (had no idea that game was so good)) and the universe they’ve created is also really intriguing. I’m definitely getting this once it lands on Steam.

    #13 2 years ago
  14. YoungZer0

    @12: Yeah, i think i kind of misread your comment. I apologize.

    Anyway, i know Deus Ex launched later, i just think it’s achievements were far more important than Half-Life’s achievements.

    I never played Half-Life when it came out, during that time i was still playing on consoles, so i guess i missed all that. I think my first real memories of PC gaming was Blood 2, which came out one month before Half-Life and i enjoyed it a lot. Recently replayed it, still fun.

    Also bare in mind that the german version of Half-Life 1 was heavily censored, with robots instead of human enemies and people sitting on the floor instead of dying. It really messed up the gaming experience.

    #14 2 years ago
  15. DSB

    @14 No worries.

    I loved Blood 2 as well. I wish Monolith would go back to that whole series. I played the first one as well, and it really stood out among all the assembly line Doom clones of that time.

    I’ll just never forget playing Half-Life for the first time. The cinematic feel was something that no one else had done before.

    Deus Ex was kinda the culmination of all the Looking Glass games, from System Shock to Thief which were amazing as well, but they were all aiming to blend RPG and shooter, the genius was in letting you choose, where Half-Life was more of a straight action movie, and the genius was in the presentation.

    Half-Life didn’t singlehandedly build videogames, but I think it taught some much needed lessons about how you can present a game world, and guide a player through it.

    #15 2 years ago
  16. Talkar

    @5
    Not again :(

    #16 2 years ago
  17. Edo

    It’s really solid so far even though I am slightly disappointed with the crowbar swinging animation,it’s like I am poking things and not hitting them :).Also,crouch jumping is really annoying at first but grows on you..especially since I didn’t pay for the damn thing :D .

    #17 2 years ago
  18. DSB

    Yeah I agree. The crowbar feels kinda messed up, and crouch jumping has always been a pain. That one ladder in the elevator shaft… Ugh.

    Much of the level design is pretty old school too.

    “Can’t find your way around? Tough!”

    #18 2 years ago
  19. Edo

    Yep,it’s old school all right,the absence of constant hand holding feels weird at times :) .

    #19 2 years ago
  20. Yoshi

    Why are they acting like this is a game? XD Sure reviews are fine but still lolz

    #20 2 years ago
  21. absolutezero

    Its liberating.

    I take back my previous statement of loving you guys and replace it with severe disappointment.

    Shame on you. Apart from DSB and Edo, you guys are still cool.

    #21 2 years ago
  22. Edo

    @20 I don’t even …what!?@21 Thank you I guess.

    #22 2 years ago
  23. Maximum Payne

    I find it so refreshing because its perfectly pace it has so much different elements in gameplay.Most importantly at least some kind of thinking is required.
    I always loved in HL series how long it takes to introduce you to new weapons :)

    #23 2 years ago
  24. Calistarius

    Played right up until you reach the surface and the marines start showing up. Very impressive stuff so far! Theyve changed some things around so it feels kind of fresh but at the same time it somehow feels exactly the same. Agree with SMG:s sound being about the only complaint so far, along with the soldiers sounding a lot less scary. Man the SMG sound from the original HL is one of my favourite weapon sounds in a game ever.

    #24 2 years ago
  25. MadFlavour

    Been playing this since yesterday. It’s good, really good considering it’s free. Constant crouch jumping has severely hurt my left hand though. Who’s idea was crouch jumping anyway? Of all the thoughts I’ve had on how game’s could be made better, make jumping awkward and annoying was never one of the.

    #25 2 years ago
  26. Yoshi

    @22 Ohh come on XD You know what I mean :P This is a review of a mod, it just seems a little silly to be acting like it’s a full game release that’s what I’m saying.

    #26 2 years ago
  27. sleaker

    @8 – Watershedding:

    Starcraft (1998) – revolutionized Online multiplayer strategy games, along with providing a good campaign and a new UMS map style for making custom content, ultimately redefined what quality strategy was all about along with spearheading strategy games to be a ‘pro sport’

    As far as Half-Life.. it’s not half-life that was necessarily good by itself, but what people did with it that made it truly great: CS, DoD, NS & others.

    #27 2 years ago
  28. bpcgos

    Such a high score, and I’m sure their metacritic score will make the developer safe at their position until HL eps. 3 launched.
    >_<!

    #28 2 years ago
  29. DSB

    @27 I don’t know about that, sounds like something that could turn into a pretty long discussion.

    To me there’s a pretty straight line from Orcs and Humans to Starcraft. It didn’t come out of nowhere, and it relied pretty heavily on what came before it.

    It had a huge impact, but I don’t think you can really call it a paradigm shift, in terms of defining design. RTS as a genre hasn’t exactly been energized by it.

    #29 2 years ago
  30. Telepathic.Geometry

    @YoungZero: You don’t like Bioshock? OUT!!!

    #30 2 years ago
  31. roadkill

    @YoungZero You’re a f**king idiot! I don’t know what are you doing here if you don’t like playing games.

    #31 2 years ago
  32. Edo

    @26 Download it and play it…THEN we can talk.

    #32 2 years ago
  33. Yoshi

    @32 I have lol. Sure it’s awesome, sure it has the production style of an actual full game but it’s a mod, a mod based on recreating Half-Life in the source engine.

    Case & Point: http://wiki.blackmesasource.com/Black_Mesa:About_the_Mod
    Ohh what does that say “About the mod”? Ohh yes.. yes it does.

    #33 2 years ago
  34. Edo

    @33 I’m sorry these reviews caused you so much pain,my bad.

    #34 2 years ago
  35. Yoshi

    @34 Wow you really feel the need to take everything out of proportion don’t you? I feel sorry for you XD

    #35 2 years ago
  36. Calistarius

    @33 Yeah its a mod for the source engine. A mod that is a singleplayer game. That you play. That has original music, animations, textures, sounds, voice acting and so on. It took a lot of people years to make it all, and it could have turned out good or bad. Thats what the reviewers are reviewing. Its hardly like fully reviewing a skyrim crafting components mod.

    #36 2 years ago
  37. YoungZer0

    @31: I like playing games, you moron. I just don’t like playing these games. Overrated and pretentious is what they are. Kind of like a Coen Brothers movie.

    #37 2 years ago
  38. osric90

    @ALL Not loving Half-Life is like not loving Solaris in movies. Stupid people won’t get the privilege to.

    #38 2 years ago
  39. Custard Ganet

    Half life is pretentious? Its an FPS with dimension hopping aliens

    #39 2 years ago
  40. Erthazus

    YoungZer0, likes new DmC and Enslaved and other crap with crappy storyline.

    Whatever.

    #40 2 years ago
  41. YoungZer0

    @39: And yet people act like it’s the second coming of Jesus. They act like its story and characters are soooo deep.

    @40: Judging the story of a game that’s not even out yet. Keep it stupid, Erthazus.

    #41 2 years ago
  42. absolutezero

    No one acts like that.

    You yourself have acted like that in relation to Spec Ops though, I know that much.

    #42 2 years ago
  43. YoungZer0

    @42: So? Spec Ops actually had a good story and it’s shameful that so few people checked it out. That’s why i continue to mention the game whenever possible. It is the first, true anti-war game.

    And i don’t think i’m wrong. Just look at how aggressive some of the comments are, just because i dislike the game. And so many gaming websites especially praise the story of Half-Life 1/2.

    I think the ‘Half-Life in 60 seconds’ video pretty much sums it up:

    http://youtu.be/slRsexrhbG8

    #43 2 years ago
  44. absolutezero

    Pretty much all the “… in 60 seconds” sum up everything they’ve ever been made for.

    Thats no indication of anything.

    I also was’nt being entirely serious. No one praise the story of Half Life, what they are praising is the way its told. Now you might not like the story its telling, which is perfectly fine its pretty generic all said but nothing like Half Life had ever been attempted before and very very little after has come close to matching its sense of place, pace and sense of progression.

    #44 2 years ago
  45. YoungZer0

    @44: Nope, i’m pretty sure people are praising the story, but i guess it’s only right to assume that they mean the storytelling, not the actual story itself.

    But i really have to disagree on that.

    Now, i’m going to use the opening of Bioshock as an example, as it has a very similar way of storytelling (If not the same) to kind of make myself clear.

    You get into an elevator, you hear someone talk, stuff happens in front of you, you can choose to completely ignore it, staring at the floor if you want. But the fact remains that you really don’t have a choice but to sit there and wait until it’s done.

    Same thing when you first encountered the first big daddy. Just stand there and watch, until the game decided to let you go.

    It’s like an unskippable cutscene.

    The dialogs work the same way. You have a small space in which you can walk, but you’re still waiting for events to unfold.

    #45 2 years ago
  46. Erthazus

    spec Ops had good story…

    Lol. Cool story Bro. Nothing to comment here. You also need to add that gameplay there was innovative and refreshing.

    About Half_life story. Is it good or not? It’s perfect for the First Person Shooter. There are no FPS games with the story that is in Half-Life and it has nothing to do with super plot from literature geniuses. It’s about how Valve delivered it.

    HF is about generic lab scientist in the suit trying to get out of some bad situation but the way it is told with all secret stuff that you can find around and the way Valve introducing characters is just so awesome. Even Generic soldier feels so alive.

    Gordon Freeman does not say any word at all but when you are progressing you feel that he can say so much. When you are playing you understand him. It’s hard to explain, but that feeling is awesome.

    #46 2 years ago

Comments are now closed on this article.

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    Another cross-device multiplayer game for Windows 10 and Xbox One has been announced, and it’s Super Dungeon Bros – a “rock-themed, co-op dungeon brawler” from React Games. Super Dungeon Bros tasks four “bros” with raiding underground crypts built by the gods through an ever-changing layout. There, they will be up against “dangerous foes, deadly obstacles, […]

  • Pre-ordering State of Decay: Year-One Survival Edition in US nets an in-game knife

    Those who pre-order the State of Decay: Year-One Survival Edition will net a bonus, according to Undead Labs. Select retailers in the US will offer the following knives as in-game pre-order bonus content: GameStop -  The Avalonian :  A true work of art, taken off the body of a fantasy enthusiast whose excitement at having […]

  • Rollercoaster Tycoon World gameplay teaser video released

    Today, Atari has provided a look at gameplay for Rollercoaster Tycoon World. Set for release during the first part of this year, the game allows players to build their own rides and which can be shared with other players. It will also feature four-player co-op.

  • One Heist challenge in GTA Online pays out $10 million in cash

    GTA Online’s new Heists content was previewed by various outlets at GDC 2015 this week, and according to hands-on with the free upcoming content, there’s over 20 hours worth of things to do and quite a bit of money to gain. Oh, and a VTOL Hydra jet too. According to a really informative piece from […]

  • Activision Blizzard makes Fortune’s 100 Best Companies to Work For list

    For the first time, Activision Blizzard has been named to Fortune’s 100 Best Companies to Work For list for 2015. The survey conducted by Fortune found the company “ranked highly with its employees” which felt the atmosphere was friendly and place in which they could “be themselves.” “We have always considered Activision Blizzard to be […]

  • Evolve Hunt for Gold Weekend nets players special monster skin

    A Evolve community event is taking place this weekend, and participants will receive a special skin for Goliath, Kraken, and Wraith. Dubbed the Evolve Hunt for Gold Weekend, it’s the first in a series of upcoming online community challenges and events taking place over the coming months. Those who log-in starting today at 9pm PST […]

  • This video teases contents of Resident Evil: Revelations 2 – Episode 3

    A teaser video and images for Resident Evil: Revelations 2 – Episode 3 have been posted by Capcom. The assets can be considered potential spoilers, so just be aware of that before having a look. The game’s Season Pass costs $20, and the disc version releases March 17 in North America and on March 20 […]

  • GTA Online Heists teaser video is extremely short

    With Heists coming to GTA Online next week, Rockstar has released one of the shortest teaser videos we’ve seen in ages. Hopefully you didn’t blink. Heists, along with Daily Objectives and Adversary Mode, arrive next week on March 10. The PC version of Heists will arrive on April 14 when the PC version of the […]

  • The Division rumors claim Dark Zones support up to 100 players – video

    With the recent leak of older, pre-alpha footage of the The Division, rumors over the game’s contents have been swirling, and today we have a video for you discussing said rumors. Once of the rumors pertain to the game is that it contains 50-100 Player Dark Zones, which are PvP areas. Supposedly, these areas also […]

  • Here’s a look at MGS5: The Phantom Pain emblem creation, limited edition bionic arm

    A look at how to create your own emblems in Metal Gear Solid 5: The Phantom Pain was demonstrated in the latest Kojima Station broadcast, along with a look at the bionic arm replica included in the limited edition. A Venom Snake emblem will come with the limited edition version of the game, parts of […]

  • Elite: Dangerous coming to PS4 once Xbox One exclusivity period ends

    Elite: Dangerous was announced for Xbox One at GDC 2015 yesterday, and those disappointed over the lack of a PlayStation 4 announcement will be pleased to know it’s in the cards. According to Frontier boss David Braben the space-sim will head to PS4 at some point, once the console exclusivity deal with Microsoft has expired. […]

  • Here’s two new The Witcher 3: Wild Hunt screenshots to salivate over

    Two new screenshots from The Witcher 3: Wild Hunt have been released, and they are gorgeous as always. The screenshots follow the two released over the weekend. You can look at the new images in full HD glory over on Only Single Player. CD Projekt Red is at PAX East this weekend showing off the latest […]

  • Microsoft looking into streaming PC games to Xbox One

    With Windows 10, Xbox One users will soon be able to stream their games to PC. Microsoft is also looking into streaming PC games to Xbox One, according to news out of GDC. Speaking with Polygon at GDC 2015, Xbox program director Mike Ybarra said the company is also looking into the ability to stream […]

  • Free! Vindictus Lann Revamp codes worth €25

    We have 400 Lann Revamp codes worth €25 to giveaway for free to VG247 readers. All you need to do is enter your details in the box below and you’ll be given a code to redeem in game. The codes are for warrior character Lann and offer a 7 day unlimited Inner Armour pass, battle […]

  • US eShop update: Mario vs. Donkey Kong: Tipping Stars, OlliOlli, more

    Nintendo has updated the North American end of the eShop with Mario vs. Donkey Kong: Tipping Stars, OlliOlli and a demo version of Azure Striker GUNVOL. Your full update is below. eShop Mario vs. Donkey Kong: Tipping Stars – Wii U, 3DS – Cross Buy OlliOlli – Wii U, 3DS – Cross-Buy Proun+ – Proun+ […]

  • Rock Band 4 confirmed for Xbox One and PS4: supports old instruments and 2,168 songs

    Harmonix has lifted the lid on the long-rumoured Rock Band 4, stating it will support 2,168 previously released tracks and last-gen instruments on PS4 and Xbox One. The game will be out this year. Harmonix has yet to reveal specific features for the game, but it has been built with a completely new engine. As […]

  • First run of Rodea the Sky Soldier copies on Wii U come with Wii version

    The first print run of Rodea the Sky Soldier on Wii U will come with the Wii version packed in, NIS America has confirmed. The publisher confirmed today in a press release that anyone who buys the first run of the retail version of Rodea the Sky Soldier on Wii U will find the Wii […]

  • Unreal Tournament 4 lets modders sell cosmetic items to players

    Unreal Tournament 4 is a game built with the help of the modding community. So it’s only natural that it will feature a marketplace where all cosmetic items can be sold. Epic Games has confirmed that it will allow modders from the community to sell the cosmetics items they’ve created on the game’s marketplace. The […]

  • D4: Dark Dreams Don’t Die is coming to PC – rumour

    SWERY 65 has shown off D4: Dark Dreams Don’t Die running on PC at GDC this week, teasing that a possible port may be on the way. D4: Dark Dreams Don’t Die is SWERY 65′s latest project. An episodic detective affair, D4 came out on Xbox One last September and utilised Kinect as its main […]

  • Valve’s Lighthouse, VR controllers and more explained

    Valve’s less-talked about prototype VR controllers and its Lighthouse technology have been shown in more detail. When HTC announced Vive, the VR headset it’s working on with Valve, it mentioned “base stations” and ergonomic controllers. Now we know what they meant by that. The controllers are still in prototype phase, and will look better when […]

  • Listen to two professional Counter-Strike players explain why Dust2 is so popular

    Hear what makes iconic Counter-Strike map Dust2 one of the most popular maps in shooter history from two former eSports players. Sal “Volcano” Garozzo and Shawn “FMPONE” Snelling are both retired professional Counter-Strike players who are currently working as designers. At GDC this year, the pair hosted a panel titled “Community Level Design for Competitive […]

  • Core Morpheus hardware locked in, no plans for wireless version

    Sony has finalised the core hardware for its VR headset Project Morpheus, and does not currently plan on releasing a wireless version. SCE Worldwide Studios president Shuhei Yoshida spoke to Gamespot at GDC and confirmed that the core hardware of Morpheus is “pretty much done” but that “lots of tweaks and improvements” are still being […]

  • Watch the full Phil Spencer keynote from GDC 2015

    The full GDC 2015 keynote of Xbox boss Phil Spencer is now available to watch. In case you missed last nights’s Phil Spencer keynote at GDC 2015, the whole thing has been made available to watch on YouTube. The address is titled “The Future of Gaming Across the Microsoft Ecosytem,” and it’s where Spencer announced […]

  • Elite: Dangerous won’t be “dumbed down” for Xbox One

    The Xbox One version of Elite: Dangerous will in fact be the same as the PC one. Elite: Dangerous developer Frontier came out on stage last night at GDC to announce the game making its console debut on Xbox One. Some have feared that the port would not provide the same experience as the PC […]

  • Virtual reality: by gum, it’s really happening

    Virtual reality has exited the realm of peripheral gimmick and turned into something that just might go mainstream. VR has an uphill battle ahead of it. The tech is going to be expensive, and there are a number of problems that need to be solved before it could be considered an inclusive technology (motion sickness, […]

  • Middle-earth: Shadow of Mordor takes Game of the Year at GDC Awards 2015

    And the winner is: Middle-earth: Shadow of Mordor. Middle-earth: Shadow of Mordor beat out Alien: Isolation, Bayonetta 2, Destiny, and Hearthstone: Heroes of Warcraft to win Game of the Year at the Game Developer’s Choice Awards 2015. Elsewhere in the awards, Ustwo’s mobile hit Monument Valley was a stand-out favourite, with wins in the Innovation, […]

  • Alien: Isolation was prototyped in third-person – video

    Alien: Isolation is one of the most effectively scary triple-A games in years, but it didn’t start off a perfect creation of pure terror. Creative Assembly prototyped Alien: Isolation in third-person perspective before they nailed down the final approach. The developer revealed this during a GDC 2015 presentation, and it’s a good reminder that games […]

  • Madden 15 added to EA Vault

    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]