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Diablo 3 developer entry notes changes to defensive bonuses and monster damage

Diablo 3 update 1.0.5 has been given another sneak peek by Blizzard, and this time, the blog post focuses on defensive bonuses and monster damage.

Changes to a few defensive skills for each class and "nerfs to skills like wizard Energy Armor and barbarian War Cry - Impunity." Incoming damage in Inferno will be reduced, and other reduction changes include: "the effectiveness of select defensive skills," and "monster damage by more than the mitigation lost by these skills."

Basically, players will take less damage than before because "by simultaneously nerfing defensive skills and reducing incoming damage, players who choose to continue using these defensive skills will take less damage overall, and players who choose to forego these mandatory skills will find themselves more survivable than what you would currently experience on live."

There's more to it though, and we honestly think Blizzard explains it better than we ever could, so just head on through the link to read it for yourself.

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Stephany Nunneley-Jackson

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Stephany is VG247’s News Editor, with 22 years experience (with 15 of them at VG247). With a brain that lacks adhesive ducks, the ill-tempered, chaotic neutral fembot does her best to bring you the most interesting gaming news. She is also unofficially the site’s Lord of the Rings/Elder Scrolls Editor.

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