Guild Wars 2 has sold more than two million units

Thursday, 13 September 2012 14:03 GMT By Stephany Nunneley

Guild Wars 2 has sold more than two million units, NCsoft has announced.

Despite halting first-party sales and restocking retail stores temporarily, Guild Wars 2 surpassed the two million sales milestone shortly after turning sales back on.

Peak concurrency regularly exceeds 400,000 players, said the firm.

“Reactions from around the world justified the time and care we put into developing Guild Wars 2 and making it into the game it is today”, said Mike O’Brien, president and co-founder of ArenaNet.

“And this is only the beginning. We’re continually fine-tuning the game to deliver the polished experience that our players expect, and we’re already working on new adventures and experiences to introduce into this truly dynamic online world.”

Guild Wars 2 launched just over two weeks ago.


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  1. GwynbleiddiuM

    So, it only sold 2 millions and that was a wise choice to hold off the digital sales since the release day? On top of that people went berserk on Blizzard for Diablo 3 – which at least sold 3 times more than this – for having launch issues. Good to know…

    #1 3 years ago
  2. DSB

    Yeah, that raises a bunch of questions.

    - How can it only be 2 million? Everybody’s playing it!

    - How can you sell less copies than you produced, and still not have enough servers?

    It does put the launch issues in perspective though. They’re pretty much toe to toe with SWTOR when it comes to the numbers, but it seems EA were just better equipped.

    Can we please put the myth of ArenaNet the infallible to bed now? I’m guessing the answer is still no… I’m sure there’s another wonderous explanation for this.

    #2 3 years ago
  3. absolutezero

    Oh Im sorry I guess I missed the memo stating Diablo 3 was an MMO.

    Thats why people were pissed because it was entirely avoidable from the get go.

    This is an MMO launch its a little bit trickier, its gone pretty smooth to be honest, from my experience AN has been pretty speedy with the fixes and they seem to be coming at a constant rate. Theres still some pretty major issues with the party system being broken thanks to players within parties being thrown into the main server and the overflow. Thats a huge pain in the tits when trying to get into a dungeon.

    #3 3 years ago
  4. blackdreamhunk

    guild wars 2 is going to sell more than 2 million I would say aleast 5 million or 7 million.

    #4 3 years ago
  5. GrimRita

    @2 to be fair, SWTOR only shifted 1 mllion units, suffered long Qs and just added extra servers, which only made matters worse when the player base left in huge numbers.

    Since GW2 launch, its suffered hardly any down time for updates(around 2 minutes max for client reboot) against SWTOR major fuck ups on patch days, with 1/2 day+ down time for updates every week(sometimes twice).

    The great news is that everything is ticking along nicely – APART from the huge Qs for WvW. They really need to address this asap. 3 hours last night I was waiting and gave up.

    Arena still have a lot to do but I guess if you dont have a subscription fee as income and only going from boxed sales, they need to get that revenue flowing(IAPs)so they can invest in extra capacity.

    #5 3 years ago
  6. Talkar

    To be even more fair. SWTOR sold well over 2 million units, didn’t suffer long Q’s, they were what? 30 minutes? Maybe 60 at peak? They frequently updated the game, and didn’t stop selling it.

    #6 3 years ago
  7. roadkill

    @1 Actually that was a wise choice. It shows again that Anet cares about customer experience. Blizzard does not.

    edit: @6 So a 30 minute queue is short? No! Newsflash! There should be no queues!

    #7 3 years ago
  8. viralshag

    @7, How does Blizzard not care about it’s customers? It’s hardly like they sold the game, had some troubles and said “too bad guys, we can’t be bothered to fix it.”

    This whole regular attack on Blizzard is so ridiculous and done by the same people over and over. They care and treat their customers just the same as any other. Sell the game, fix it when it’s broken, allow people to continue playing it.

    That’s what Blizzard did, that’s what EA did and that’s what Anet did when GW2 went down for half a day on the first day.

    #8 3 years ago
  9. Talkar

    It is extremely short compared to the queues WoW had when it launched. I didn’t get in for i think 3 or 4 days!

    It is popular to hate on Blizzard right now, and disregard all the good things they are doing ;)

    #9 3 years ago
  10. DSB

    @5 Right, and I’m not saying that it was a terrible start, just that the messianic perception of ArenaNet should be well and truly busted at this point.

    They’re performing as well as you could possibly expect, no argument, but I do run into things here and there where I’m thinking “So this is where a monetized beta test bites you in the ass”.

    My b on the SWTOR numbers, I was thinking about how EA said that they had 700k users, but that was 700k users total, not concurrent. Brainfart.

    #10 3 years ago
  11. absolutezero

    Oh look my opinions and feeling towards the direction a major developer with an amazing history is taking has been pigeon-holed the fuck away to be ignored!

    Thanks guys! Next you’ll be getting upset about people mocking Bioware.

    #11 3 years ago
  12. DSB

    @11 For what it’s worth, I think you’re spot on.

    No one’s responsible for Blizzard being top of the hater ladder, but Blizzard themselves. Diablo III was failure by design, no matter how huge a commercial succes it may have been. Simple as.

    But then it ultimately also boggles the mind why Blizzard is always being brought up with regards to Guild Wars 2. Their failures don’t make ArenaNets any less, ditto their succeses.

    #12 3 years ago
  13. viralshag

    @12, I’m not saying people can’t be disappointed with Blizzard and as you said, they have themselves to blame for why they get flack. But that was due to a business decision. Not because they “don’t care about their customers.”

    And that’s what I have a problem with. How can you justify Anet care more than Blizzard or EA? All the games had launch issues, all the games had those issues resolved, everyone could go on to play the games.

    #13 3 years ago
  14. GwynbleiddiuM

    @3 D3 also runs on servers, an always online experience, and compared to most MMOs Guild Wasr 2 is not that much ‘massively”. Server structure is important for any online game be it massive or not, it handles hundreds of thousands simultaneous authentication requests.

    @4 no doubt, but we’re talking about the important first two weeks since launch.

    @12 true that. All I’m saying is people react differently if Blizzard screws things up than someone like ArenaNet. :P

    #14 3 years ago
  15. absolutezero

    Define not that much “massively” because in GW2 im constantly surrounded by other people. Lots and lots of other people.

    In Diablo 3 I am surrounded by no one. So that constant connection was well worth the trouble it caused everyone. Then theres the lack of avoidence of patches which change the core of the single player game in order to create a more favourable market for the Real Money Auction House. Increasing Armour Repair costs, lessening Gold drops, lessening the effect of Magic Find, lessening the drop rate of crafting materials etc.

    Thanks Bliz you totally have my back, now about how huge the changes are meant to be in the three different full price versions of Starcraft 2.

    #15 3 years ago
  16. DSB

    @13 Well, discussing whether they care or not is pretty pointless.

    Both ArenaNet and Blizzard have no fucking clue who any of their players are, they don’t care what any individual has to say, they both count their customers in the hundreds of thousands, they both listen to responses through either focus groups, internal testers or google alerts.

    It’s extremely naive to ever doubt that. I really don’t see the point. We play games because we enjoy them, we don’t play them because we need a pseudo-mother or pseudo-father watching over us, who cares.

    Fanboys can masturbate thinking about it, but then they obviously need that on some level.

    #16 3 years ago
  17. ManuOtaku

    A Guild Wards 2 thread without the Wulf comment of any kind, man iam worried now for his health being.

    #17 3 years ago
  18. Talkar

    Just look up any HotS stream and you’ll see them already.

    #18 3 years ago
  19. absolutezero

    Its like a whole new game.


    #19 3 years ago
  20. Phoenixblight


    Full price?

    THe expansions will be less than Starcraft 2:WoL. Hyperbole much? Closed beta for MP has just started and we have little to no info about the single player component. But hey if you want to whine about games not released just because its Blizzard that’s your business.

    #20 3 years ago
  21. absolutezero

    Indeed it is.

    Would you kindly.

    #21 3 years ago
  22. TheWulf


    I see some conflicting messages above. But how can they not care about their customers if they suspend sales (thus hurting themselves) in order to fix the launch issues? Most of which were minor, anyway, and the biggest ones were created by putting a security system in to protect people from their own stupidity (clicking phishing emails and such).

    Really, the bullshit is strong with this thread. So, a couple of days of bad logins is equal to the weeks upon weeks of being completely unable to login that WoW and Diablo III had? And I don’t recall anyone ever saying that SW:TOR had a bad launch. In fact, it had a pretty good one. The most common complaint levelled at that game was that it was fairly dull because it was a straight-up WoW clone (which Bioware themselves admitted to, publically).

    The launch of SW:TOR was pretty impressive, and I’d say that Guild Wars 2 has actually been on par with it, and way better than most MMORPG launches. I only encountered a couple of times since the 25th where I couldn’t login. And I discovered that one of those days was due to the DNS servers I was using (which I’ve now rectified by using OpenDNS instead of Google’s own).

    (And unlike some people who magically have knowledge of everyone else in the world, I can only talk about my own experiences. I’m not so much of a fan of bullshit, myself. I leave that to certain other bullshitmongers.)

    Really, the bullshit is strong with this thread.

    #22 3 years ago
  23. ManuOtaku

    Now iam relief :), he is ok.

    #23 3 years ago
  24. TheWulf


    You mean… having a life that doesn’t revolve around haunting news threads? Imagine that.


    Yes. Unlike you guys, I apparently have more to do with my time. :P

    #24 3 years ago
  25. absolutezero

    Speaking of bullshit.

    #25 3 years ago
  26. viralshag

    Weeks and weeks of being unable to log in to D3?

    #26 3 years ago
  27. Talkar

    It is basically yeah. The all three stages of a game has completely changed, some more than others of course. The early game is the one that sees the least of change. Protoss is now more capable of defending against early aggression without having to rely on static defenses. But that is about it. Now the mid game and the late game has changed significantly! Zerg can now completely demolish a bioball due to the vipers blinding cloud ability. Colossi are now useless against zerg since the viper can pull it into a swarm of roaches or zerglings and completely obliterate it! Further more, the swarm host is capable of constantly pressuring a expansion, while remaining invisible due to it being burrowed, you can also use it to support your main army with free firepower that gives really good DPS! Then of course there are also the existing units which has been changed quite a lot. For example the Hydralisk can now be upgraded to speedlisks. This opens up for waaay more possibilties than you might think. First off, the obvious one is that it is now more viable to go for mass hydras since they have an already crazy high DPS, and now they are able to move so fast that you don’t give your opponent that much time to reinforce, and your own reinforcements can arrive much much sooner. You can also utilize them as a harrassment unit, to quickly get into an undefended base, kill every worker there in a matter of seconds and then leave.
    I haven’t even finished talking about the Zerg army, and i’ve not even begun talking about the other two races, or how the maps have changed.
    So tell me, how is HotS the same as WoL?

    #27 3 years ago
  28. absolutezero

    So what from all of that could not just have been a patch?

    Im sure there are pretty substantial differences to the multiplayer sides of things but from everything that I have seen and heard I still fail to see the reasoning behind why the inital games was split into three.

    The follow ups have’nt really arrived within a short space of time like an episodic game and the single player portion of the Terran campaign was not all that long and unique.

    It was however a stupid jokey comment in origin that was taken completely out of context and overblown. Hyperbole indeed!

    #28 3 years ago
  29. viralshag

    I remember when expansions were considered the norm…

    #29 3 years ago
  30. Phoenixblight

    “Im sure there are pretty substantial differences to the multiplayer sides of things but from everything that I have seen and heard I still fail to see the reasoning behind why the inital games was split into three.”

    Multiple story campaigns. All the expansions will be 40$ and have as much content as the original release compared to 60$ for the original.

    #30 3 years ago
  31. DSB

    ArenaNet suspending sales was a good call, and it obviously took a lot of guts. But it’s delusional to think that it was because they wanted everybody to be snug as a bug in a rug.

    The reality is that if they had to do that, then it’s pretty obvious that the game would’ve crashed if they didn’t. At the very least, you’re talking about some major lag, more problems logging in, all of which would result in an intolerable situation every time it had to be brought down for a patch. That’s exactly the situation you had with Diablo III.

    A business still exists to make money. Sometimes it’s better to forego short term gains in order to secure the long term. It was a smart and a right decision, they cut their toes to save their feet, but it was ultimately for the good of the product, and the business.

    I’m guessing they’re already burning through servers due to the load, with the way things are going. My server is having some pretty nasty lag, even outside of peak hours.

    @26 TheWulf never actually plays the games he critisizes. He also did a 15 man raid in WoW. Those don’t exist, but TheWulf did it!

    #31 3 years ago
  32. viralshag

    @31, no no no, that just won’t do. That makes far too much sense. More fanatical rambling next time. Don’t come back until you sort that shit out.

    #32 3 years ago
  33. Talkar

    They couldn’t just be in a patch, because if you made such huge changes in patches then the players would have to adapt to new builds and strategies, which takes days, weeks, and if you’re really thorough, or slow months. It would seriously hinder the Esports scene too, which is basically what SC2 exists for.

    #33 3 years ago
  34. TheWulf

    Just going to leave this here.

    And that’s with the game only having been out for two weeks.

    #34 3 years ago
  35. ManuOtaku

    #24 The wulf i was really concern, i know you like that game, and defend it every time you can, is like me or OG do not defend nintendo on a thread, something must had happened to us, thats all, i know you got a life, but really i was really concern, nice to know you are ok.

    #35 3 years ago
  36. absolutezero


    #36 3 years ago
  37. viralshag

    “I’ve been playing this game since headstart and haven’t noticed any down time.”

    He must of missed that Saturday when it was down for half the day… Lies, misinformation and all that jazz.

    #37 3 years ago
  38. DSB

    There is very little downtime, that’s true. But I haven’t really seen any criticism of that anywhere, since the first day.

    The AH was down for something like 14 days, guilds were broken for a few days, and people are still dealing with overflow. It’s all about those nuances you lose when you up and decide that a developer is somehow your God.

    Based on my own personal experience, yesterday Blacktide was lagging out for a good time before finally going down. It went back up quickly enough, without the lag, so I have no complaints.

    Overall it’s been very good, but arguably short of perfection.

    #38 3 years ago
  39. magnumfinger

    With all the exploit going around, this game will fall before we hit the holidays…

    Then, people will start to yearn for another MMO — probably that’s where Bethesda and Blizzard will pop up and say ‘hi’ again.

    #39 3 years ago

Comments are now closed on this article.

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    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]

  • Advanced Warfare: new patch adds new weapon, Master Prestige ranks, more

    Call of Duty: Advanced Warfare has received a new patch that gives season pass holders early access to a new weapon and everyone else a myriad of fixes and additions. The patch went live today on Xbox 360 and Xbox One, without any official notes. CharlieIntel reports that among the new additions is the new […]

  • Destiny’s end game and raids explained

    Destiny’s end game can be a bit obtuse to those not used to MMO games. Fear not, we’ve got a few quick tips on how to crack it. Arekkz Gaming has a video for new players of Destiny or those who are looking to brush up on their knowledge of the game. Today’s theme is […]

  • Capcom adds local co-op to Resident Evil: Revelations 2 on PC

    Following fan outrage over lack of local co-op support for the PC version of Resident Evil: Revelations 2, Capcom has now added it. Resident Evil: Revelations 2 now officially supports split-screen local co-op in both campaign and raid mode. The update is currently in beta on Steam, but anyone can opt-in to try it. Capcom […]

  • New Destiny glitch spawns infinite Thralls on Earth

    Destiny’s latest glitch spawns infinite Thralls to help fuel your bounty hunting and loot lust. The glitch is simple to replicate. You’ll need to start The Dark Within mission on Earth, on any difficulty. Then follow the steps in the video below (Via DualShockers) to get to an area out of the map. You’ll then […]

  • Battlefield 4 Winter Patch is here with new game mode, netcode improvements and more

    DICE has released the Winter Patch for Battlefield 4. The patch brings an eSports focus with new game mode Squad Obliteration and plenty more. Battlefield 4 Winter Patch is now live on all platforms. It’s just over 400MB on PC and 1.34GB on consoles. The patch adds new game mode Squad Obliteration and more customisation […]