Black Ops 2 for Wii U, will have multiplayer against AI bots

Thursday, 13 September 2012 14:55 GMT By Stephany Nunneley

Call of Duty: Black Ops 2 has been confirmed for Wii U.

Activision’s Eric Hirshberg took the stage during Nintendo’s NYC conference today to announce the title.

Hirshberg said Black Ops 2 looked great on Wii U and runs at 60fps online. Players can join up and play against AI bots.

Players can change their load out, look at the map, or call in a streak from the tablet’s second screen. Support for Pro Controller, WiiMote and Nunchuck will be supported.

In co-op one player can play on TV screen and another on GamePad to avoid split-screen mode.

“The integrated second screen of the GamePad creates new possibilities for how games can be played, and further reflects the innovation Nintendo has poured into the Wii U,” said Eric Hirshberg, Activision Publishing’s CEO. “We’re excited for our fans to experience the biggest franchises, like Call of Duty: Black Ops II, Skylanders Giants and Transformers Prime, in new ways made possible on Wii U.”

Zombies will back “better than ever” said Hirshberg – more on that will be announced later.

Here’s the full feature list for Black Ops 2 on Wii U:

  • HD Experience: The title features the most advanced textures, lighting and shadowing systems in series history, all of which are on full display on Wii U.
  • Second-Screen Gameplay: Utilizing Wii U’s second-screen experience with the Wii U GamePad, Call of Duty: Black Ops II players can join the action in a full Call of Duty experience from the second-screen. Plus, with the state of the art Wii Touchscreen, gamers can view multiplayer maps, call in score streaks and choose loadouts.
  • Expanded Functionality: Players have the option of using Wii U’s split-screen functionality to use both the GamePad and the Wii U Pro controller. Wii U also supports up to four controllers, including the Nintendo Wii Remote and Nunchuck.
  • Controller Choices: Use the GamePad touch screen to customize controls in real-time, or switch at any time to: Wii Remote, Classic Controller Pro, Game Pad, WiiU Pro Controller.

Multiplayer details:

  • All-New Create-A-Class: Create-a-class has been re-imagined, introducing players to a new “pick-10” allocation system, allowing an unprecedented number of combinations of create-a-class content. Players no longer have to take content from each category; instead, trade items from one category for extra items in another – any combination of 10 items makes almost anything possible.
  • New Score Streaks: Score Streaks reward players for helping their team win the game: capturing flags, defending your teammate with an assault shield, getting kills and assists are all examples of actions that help your team win and thus give you score. Each action has a different value and can influence the theater of operations.
  • eSports on Wii U via League Play: Competition is fun at any level, which is why Treyarch has introduced League Play, offering skill-based matchmaking and seasonal ladders. Play a small number of matches to get your skill rating, and from there, you’ll be placed into a division with players of similar skill. Keep winning and you’ll move up in rank – steady progress will move you up the ladder and into upper divisions. Skill-based matchmaking ensures that you are challenged but not out-gunned. League play is for everyone. Additionally, CODcasting is part of the mix, allowing fans to commentate their favorite games.
  • Upgraded Weapons, Attachments and Equipment: Near-future warfare means upgrades in technology that soldiers will use in the field. Additionally, weapon perks are now built into the attachments.
  • More Multiplayer: Call of Duty: Black Ops II on Wii U includes Challenges, Core & Party Game Modes, Custom Games, Combat Training, Theater Enhancements, Emblem Editor and Prestiging.

Other titles announced by Activision were Skylanders Giants, 007 Legends, WipeOut 3, and Transformers Prime.

Joystiq confirmed the Black Ops 2 news earlier before the conference started.

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