Borderlands 2 on PS Vita: ‘Sony should make it happen’, says Pitchford

Wednesday, 12th September 2012 10:42 GMT By Dave Cook

Borderlands 2 could be coming to PS Vita, but only if the right developer is found, Gearbox Software’s Randy Pitchford has revealed. He’s apparently meeting with Sony on the matter soon.

In an interview with IGN, Pitchford explained his terms for the port, “If some other studio was capable and could be trusted by us, and by a publishing partner, and by Sony, and someone wanted to invest in making that happen? I think Sony should step up and make that happen.”

IGN also reports that Pitchford is keen on the idea of cloud saves between PS3 and PS Vita for Borderlands 2, and is allegedly meeting with Sony on the matter soon.

Would you like to see this happen? Let us know below.



  1. KrazyKraut

    As a PS3/PSV owner not, for PSV-only folks, yes.

    #1 2 years ago
  2. DrDamn

    Am I getting deja vu? Did he mention this previously? Actually meeting with Sony is definitely new info though.

    Not sure on full port as it’s not a game I’d play a lot handheld – but the quick and cheap option to support remote play would be good. Tried the recently patched God of War HD collection via remote play recently and it was very good.

    #2 2 years ago
  3. _LarZen_

    @1 Speak for yourself! I would get this on a PSV in a heartbeat.

    #3 2 years ago
  4. DrDamn

    Ah ha …

    Seems things have progressed a little with talks with Sony set-up.

    #4 2 years ago
  5. Hunam

    I think this would be a great move for the Japanese market too if they support local ad-hoc MP.

    #5 2 years ago
  6. zinc

    Uncharted Vita: NOT by Naughty Dog, Resistance Vita: NOT by Insomniac, Black-Ops Vita: NOT by Treyarch and now Borderlands to come to Vita, but NOT by GearBox?

    Well considering the others were a pile of shite, this does not bode well does it? Is that the future of the Vita? Fantastic titles ported over by B-team devs?

    #6 2 years ago
  7. DrDamn

    You are missing something fairy vital here – Randy is talking about a port of Borderlands 2 – not a Vita specific Borderlands title. Those other examples were not ports, but specific to the Vita.

    #7 2 years ago
  8. ManuOtaku

    #6 i agree, but what can you do when is your overall device strategy, i mean to have console games on a handheld, and the key issue is that the biggest console franchises,are not done by the original creators, i think sony should focus on more gravity rush,sound shapes, etc, or at least let this great developers work on vita only games, i mean gearbox, naughty dog, insomniac, etc developing games only found on vita, instead of giving this console franchises to other developers., if those developers cannot work on their created games, then dont port them to vita IMHO.

    #8 2 years ago
  9. zinc

    My point was, their still named franchises, but not handled by the origional devs. As a average punter I’m going to be attracted to the Title.

    After being burned by ‘inferior’ Vita versions of big named brands, I’d previously trusted, I think my trust would be somewhat shaken.

    #9 2 years ago
  10. DrDamn

    But the inferiority of the other titles is based on design rather than technical issues isn’t it? So another dev re-creating an existing good design to the level of supporting cloud saving between the two bodes a hell of a lot better than newly designed games in franchises done by another dev.

    #10 2 years ago

Comments are now closed on this article.