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Insomniac has “theories” as to why Resistance wasn’t Sony’s Halo, says Price

Tuesday, 11 September 2012 20:27 GMT By Stephany Nunneley

Resistance was big, but never a big as Halo, and Insomniac CEO Ted Price has his theories as to why the shooter never became a juggernaut for Sony the way Halo did for Microsoft.

Speaking with Kotaku, Price said one of the team’s theories is due to the changes made to the series with Resistance 2 development.

“We have theories internally about why Resistance wasn’t a Halo,” he said. “One is that we changed the game a lot in Resistance 2, and we surprised players in a way that perhaps wasn’t what was expected. And that may have not been a good thing. By changing up some of the core mechanics and— we got a lot of strong feedback when we did that.

“On Resistance 3, we went back to some of our more traditional core mechanics that players did love, and then built a story that was more personal. That in our opinion was the way to move the franchise forward in a way that was unique for first-person shooters.

“We’re really proud of Resistance 3. The team felt very personally connected to Resistance 3.”

Price also said the reason Insomniac didn’t develop Resistance for Vita, was due to the studio not having “the bandwidth to move onto the Vita.” Therefore, Sony handed off development duties for Resistance: Burning Skies to Nihilistic.

“We were really happy that Nihilistic went ahead and created their own vision of Resistance, and we feel very close to the franchise cause we created it, but it’s always interesting to see what other people do with it,” said Price.

“I thought that what they did with the game made a lot of sense, in terms of the decisions that they came to with their core mechanics. So I felt like it stayed true to the universe… [but] frankly, I was spending a lot more time playing our own games.”

Insomniac’s next release is Ratchet & Clank: Q-Force, also known as Ratchet & Clank: Full Frontal Assault in the US. The firm is also working on FUSE – the game formerly known as Overstrike.

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28 Comments

  1. Malmer

    Resistance 3 was nothing but completely fantastic. I loved that game. And the weapons were great – for once you really felt that all of them were useful.

    The long installtime and huge day one patch was bad though. Except for that. Loved it.

    Oh, man I just got the urge to replay it. Thanks VG247!

    #1 3 years ago
  2. TMRNetShark

    Because there wasn’t the words “Halo” on the box…

    Halo became a “brand” name game and that’s why it’s so successful. The same thing with Call of Duty and Madden NFL.

    PS3 never had a must have game like Halo… Uncharted might be close… but no cigar.

    #2 3 years ago
  3. diego-rbb-93

    Come´on Price! Nihilistic is an horrible studio and their Resistance was a really poor game. They doesnt give a fuck about bringing Vita to a real high graphical/gameplay level despite having a lot of resources from the original Resistance games on PS3.

    And what is worst, they are just copying/recicling resources with COD BO Declassified in a extremely poor way.

    It isnt necessary to say anything about them, but if you do, dont try to state that their game was awesome and a really good vision for Resistance on a handeld. Retribution in PSP was more decent and satisfatory.

    #3 3 years ago
  4. Ge0force

    #1 I agree, Resistance 3 was one of the best shooters I played this generation.

    #4 3 years ago
  5. ps3fanboy

    releasing resistance fall of man, a bland fps shooter that the mp was a lack luster of big portions and nothing special..

    releasing resistance 2, follow it up with another bland fps shooter that still is a lack luster.

    releasing a day one broken resistance 3 online mp and a co-op without no match making, that just felt like a rush job… then release a survival mode with no matchmaking and extra game mode called invasion as dlc, no one bought it because you serious fecked up!

    then releasing a resistance trilogy with non of the dlc included. no trophy support for resistance fall of man, and no hd remake of resistance retribution.(look what care the kz trilogy is getting!)

    here is my theory… you guys dont care for the game or you guys just cant do it properly, because everything feels so half way done, when compare to halo… so no wonder resistance wasnt a halo killer.

    #5 3 years ago
  6. zinc

    The short and brutal answer would be that Halo was great from the start, Resistance was mediocre up until the 3rd.

    And by then it was way too late.

    #6 3 years ago
  7. Takeshi

    Well, I do get this urge to play Resistance 3 once in a while. My friend bought R2 for me and it wasn’t very engaging. I still haven’t completed it yet. The graphics are pretty bland and the mechanics weren’t very fluid and almost seems incomplete in some places. At least not compared to Killzone 3. It really pales compared to that shooter.

    #7 3 years ago
  8. ant72

    Halo inspired a whole community of play and creativity. Resistance, although good, did not.

    #8 3 years ago
  9. strikkebil

    resistance 3 was just incredible. had alot of fun playing both sp and mp. resistance 2 had alot of things going for it but was underwelming. sad we wont see another resistance game from insomniac.

    #9 3 years ago
  10. LuLshuck

    R2 had a fantastic multiplayer but R3s was just awful, the graphics were bad and the level designs were even worse, campaign for the third game was alot better though

    #10 3 years ago
  11. Clupula

    It’s all down to the hype and marketing. No game will ever get the response Halo does unless it is hyped up to the high heavens the way that franchise is. The Halo games are not awful, but nowhere near deserving of the amount of praise they get, BUT Microsoft are masters at making people think they are the second coming.

    Even something like Vampire Rain would be just as successful with the same amount of marketing dollars behind it. Sony do not put even a 10th of the marketing dollars that Microsoft do towards their franchises, which is why there will not be a “Sony Halo.”

    #11 3 years ago
  12. matrix01

    At #2; What the fuck are you talking about ‘PS3 never had a must have game like Halo’, you mentioned Uncharted when it’s actually Gran Turismo and God of War that are Sony’s biggest franchises and they can shift over 5 million units in a short amount of time with no bundling with ease. Uncharted is really popular now too, as is LittleBigPlanet and Metal Gear Solid 4. PS3 has much more must have games than the Xbox 360.

    Aside from Halo what other big properties does Microsoft own? The only reason Halo sells so well is because Microsoft is great at advertising it and it’s the only franchise they make a HUGE effort in marketing and also because the Xbox 360 has so few exclusives that owners just have Halo buy. Do you really think Sony couldn’t make God of War, LittleBigPlanet, Uncharted etc 10 million + sellers if they put in enough marketing effort for those games? They could with ease, beside God of War III is looking to pass 6.5 million sales lifetime which is more than double the next best selling franchise in the genre and Gran Turismo is also the king of its genre, Sony has more genre defining games than Microsoft.

    #12 3 years ago
  13. Gheritt White

    Comparing God of War to Halo is apples and oranges. The main reason both sell so well is ‘cos they’re both so fucking good, innit.

    #13 3 years ago
  14. Clupula

    There are plenty of games that were great that were massive flops.

    Usually comes down to the amount of marketing behind them.

    #14 3 years ago
  15. hitnrun

    Huh? That’s like asking why Crash Bandicoot never became Sony’s Mario.

    Leave aside the fanboy dick-waving of pretending to like the games you’re told to like on your chosen console (while being less impressed with the other console’s games) for a minute. Halo had enormous quantities of two kinds of support: artificial and organic. Artificial, in that it was the chosen masthead of Microsoft’s quajillion dollar marketing warship for the Xbox brand back in the day. Organic, in that people who played it legitimately loved the hell out of it and converted their friends.

    Resistance had neither of those attributes. It was a good series that Sony designated as its Halo in its grand marketing chess match with MS that had nothing to do with the games themselves. PS3 owners who bought it liked it, but for the most part they don’t (or didn’t) make up a large chunk of the FPS-as-a-lifestyle market.

    #15 3 years ago
  16. TD_Monstrous69

    What has held this franchise back is a lack of consistency between new entries in the series. Drastic changes were made before gamers could ever really get a sense of familiarity for the Resistance franchise. What I believe should be done is this is an IP that should be left alone for a few years, and rebooted in the next generation. This series always had potential to be something greater than what it is (and still does), it’s just a matter of getting the right team together to make it work.

    #16 3 years ago
  17. polygem

    @3: what? insomniac is a great dev studio – one of the best. some of the most fun, most creative weapon design in the videogame business! the resistance games are great games and it´s a shame that sony fans didn´t buy them! but they are not even close to how good halo is as a whole package.

    that said…it´s hard to beat halo in the fps department. there is no better fps around, esp. if you take the mp. it is just the very best of the best. the gameplay is perfect. it is extremeley well balanced. very challenging too, almost tactical, yet still it is fast paced shooter. insane amount of online modes, forge…and a very well crafted storyline, a whole story universe.

    that said, @11: there is a reason why halo is loved by so many (see above). to say it´s just a brand is bs. it has a very good reason. you are obviously just a ps drone again while calling others fanboy soon…will ya?

    #17 3 years ago
  18. Dragon246

    It all comes down to the infamous shitty sony marketing I guess.

    #18 3 years ago
  19. Gadzooks!

    It’s nothing to do with marketing. Resistance simply wasn’t very good.

    1 was okay, had potential. 2 was just plain awful, and destroyed the series beyond repair, turning most people off the franchise for good.

    Pretty simple really.

    #19 3 years ago
  20. Dave Cook

    @18 ‘It all comes down to the infamous shitty sony marketing I guess.’

    You mean Sony, the company who has produced some of the most memorable game marketing since it first hit the scene in 94?

    You sure you’ve got the right Sony?

    (PS. I’m not a fan boy, but I am a fan of the truth)

    #20 3 years ago
  21. Dragon246

    @20
    See their marketing for exclusives since ps3 launch. The last great thing they did was kevin butler. MS spends 3-4 times what halo costs to make in marketing, give me an example of sony doing that.

    #21 3 years ago
  22. Kuwabara

    Their marketing for the game wasn’t that great, even still, it would be hard for it to sell in the millions, seeing how there are plenty of ps3 exclusives coming out of different genres, which would obviously limit the sales. Its not like waiting 2 or 3 years for a halo or gears. Imagine Sony went microsofts route. Resistance would have sold more at the expense of less exclusives. Also The the fan base of ps3 is skewed/diverse, thanks to the european and japanese numbers, who are into more genres, and not shooter centric like the majority of the americans which accounts for the majority of xbox 360 sales. The reason why modern warfare sold so well on ps3 was due to marketing and word of mouth. Evrybody knows someone who has the game. If they want to make a game sell like halo, throw away all the other exclusives for the year and market the shit out of it. But as a sony fan, im glad they are doing what’s best.

    #22 3 years ago
  23. DrDamn

    None of the Resistance games were ever the complete package unfortunately. They all had strengths and if you could pick and chose elements from each of the games to produce one then you’d have something fantastic.

    #23 3 years ago
  24. Dragon246

    @22
    Couldn’t have said it better.

    #24 3 years ago
  25. Erthazus

    It’s all about marketing. Halo when launched was just a crappy FPS game with one difference: It was the first very well supported FPS with multiplayer on console and with huge marketing campaign because Microsoft always like to shine it’s products. That thing worked for them.

    At that time I remember I played from CS/Half-Life mp to Unreal on the PC. I had a lot of choices. Console users had not a lot of choice anyway.

    Resistance on the other hand suffered from a crappy PS3 launch price with craptastic marketing campaign and ads. Being at the same time not a very good shooter compared to alternative from the PC or Xbox 360.

    Xbox 360 had Halo 2-3 at that time which was popular already and Gears Of War 1 which was okay. So who will want to buy a PS3 with 500 or 600 USD price tag with one ok game and with marketing campaign with crying babies… Lol.

    #25 3 years ago
  26. TheBlackHole

    Halo was the better game, and the Xbox controller suits FPSs much better, which is why it’s become the ‘console of choice’ for FPSs (on the whole).

    #26 3 years ago
  27. Da Man

    Erzadeluded,

    Halo was just better than any of those Resistances, Killzones or anything which copied it, that’s a fact of life. Any Halo is miles ahead of any of those, in every way aside from graphics. Halo on Xbox had just as good campaign as Half Life and just as good multiplayer as Ut. Resistance had none. Halo 3 redefined fps on consoles by adding The Forge. Resistance did none.. crap, few game have a Theatre even.

    Unreal Tournament was shit. It was just a crappy fps game with one difference: it was the first one with that many playlists. That and teh Clify B marketing.

    Half Life was shit. It was just a crappy fps game with one difference: it was the first one with a campaign like that. That and teh Valve marketing.

    See how idiotic you are?

    You keep telling yourself how playing a computer toy on a PC automatically makes it better.

    Свинья совковая.

    #27 3 years ago
  28. viralshag

    @26, Agreed.

    I would also agree with Erth and say the high price and slow uptake of the PS3 was a little at fault too. Halo found a huge following on the Xbox by being one of the best games on the system. Halo 2 for the 360 was like the next Gran Turismo for the PS3.

    #28 3 years ago

Comments are now closed on this article.

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    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]

  • Final Fantasy 15 video shows highlights from the Episdoe Duscae demo

    Square Enix has released a Final Fantasy 15 video which shows highlights from the Episode Duscae demo included with launch editions of Final Fantasy Type-0 HD. FFT0 has shipped over one million copies worldwide, and a player feedback survey is available for the Duscae demo until May 19. Final Fantasy Type-0 HD is available on PlayStation […]

  • Bloodborne has sold over 155,000 digital units since release – SuperData

    PlayStation 4 exclusive Bloodborne has sold over 155,000 digital units since it was released on March 24, according to SuperData’s latest report. The figure produced by SuperData is worldwide and comes on the heels of the one million units sold announcement earlier this week. “After the release of the beautiful but terribly short game The […]

  • Nintendo US eShop update: Mega May returns, Super Smash Bros. update, Mii Fighter costumes

    Nintendo has updated the North American end of the eShop with a Super Smash Bros. update and the StreetPass Mii Plaza games Battleground Z and Ultimate Angler. The update is rather detailed, and a bit larger than normal, and you may wish to pay special attention to the activities listed. Here’s the full update: StreetPass […]

  • Here’s your first look at Sony boss Shuhei Yoshida in Super Time Force Ultra

    Sony Worldwide boss Shuhei Yoshida is a playable character in Super Time Force Ultra, and today, Capy Games has provided a couple images of the man himself in the game. Yoshida was announced as a playable character in the game during Sony’s PlayStation Experience event back in December 2014. The PS4 and Vita version will […]

  • The wait is almost over – The Witcher 3: Wild Hunt has gone gold

    CD Projekt RED has announced the news we’ve all been waiting to hear: The Witcher 3 has gone gold. This means Geralt’s latest, and possibly last, adventure has been sent to the factory to be pressed into lovely gaming discs. “We worked so damn hard over the past three years to bring you this game,” […]

  • Everybody’s Gone to the Rapture is a “couple weeks out from beta,” new trailer

    Everybody’s Gone to the Rapture is just a “couple of weeks out from beta,” according to development studio The Chinese Room, and a release date will be announced “shortly.” To give you an idea of how development has been coming along since it was announced at gamescom 2013, the team has released a new trailer […]

  • GTA 5 on PC looks incredible, but I can’t recommend it to console players

    As much as Matt Martin loves GTA 5, he can’t recommend upgrading from console to PC just for a slick editing suite and even prettier graphics. “This is the third time in as many years that I’ve bought GTA 5.” I have a Grand Theft Auto 5 obsession, as I’m sure you know if you’ve […]

  • The Forest engine updated to Unity 5, major graphical and gameplay improvements made

    The Forest’s latest patch added substantial improvements to the game. The Forest version 0.16 is now live on Steam with plenty of new additions. The game has been ported over to Unity engine version 5. The plant and skin shaders have been replaced or rewritten. Many other visual tweaks have been made, such as model […]

  • Star Wars: Battlefront banner leaks from Star Wars Convention

    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]