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Wing Commander creator reveals new game Cloud Imperium, sign ups begin

Monday, 10th September 2012 17:13 GMT By Dave Cook

Wing Commander creator Chris Roberts – who also created Privateer and Freelancer – has returned to gaming after an almost ten year hiatus with a new game called Cloud Imperium.

Following a mysterious countdown clock over at the game’s site, a message penned by Roberts has appeared outlining his desire to return to gaming and to reveal that his new project will get officially announced on October 10th at 10am EST.

If you want to see Roberts’ message for yourself, head to his teaser site The password is ’42′. You can sign up for the site and earn a golden ticket that will get you some sort of goodies on the 10th of October reveal day.

Roberts’ message reads:

Welcome!

If you’ve made it here, you probably know who I am. Maybe you have heard of Wing Commander and its sequels, or perhaps Strike Commander, Privateer or Freelancer.

If not, you’re still welcome!

I grew up making video games. I sold my first game at the age of 13 and created Wing Commander when I was 21. But 10 years ago, at the height of my career I took a break. Not because I stopped loving or playing games but because I had become frustrated with the limits of the technology at the time to realize my vision.

I decided to pursue my desire to create detailed worlds and tell sophisticated stories in film. I always said the moment I became interested in making games again was when I was going to come back.

With the power of today’s computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of. A world that would be more satisfying and richer than any film I could work on.

With films you tell stories but with games you create worlds.

If you’ve played my games, you’ll know that’s what I love to do.

I’m here to tell you that I have been working on something for just under a year, something that embraces everything that my past games stood for but takes it to the next level.

I hope you’ll be as excited by it as I am.

My new endeavor is still in its early stages but I invite you to take the journey with me. If you register below you’ll become an insider that will not only give you early access to the game’s website and forums, but you will also get the opportunity for rewards and privileges that no one else will get. It’s my way of showing how important your early involvement and support is.

The full announcement will be at 10am Eastern Standard Time (UTC -5) on the 10th day of the 10th month of this year.

My name is Chris Roberts.

And if you would indulge me I would like to create a world for you.

The important part is “I finally feel I have the tools to build the connected experience that I always dreamed of.” Freelancer had multiplayer, but it was a temperamental, limited thing, clearly aiming at something far higher, but not nearly capable of reaching it. Now the infrastructure is in place, and the power is there, for Roberts to pursue something far more ambitious.

I’m just glad there’s going to be something happening with the space simulation genre again. After the brilliant swan song of Freespace 2, I was worried it might have died off forever. Welcome back, Mr Roberts.

We’ll know more once the game is officially unveiled on October 10th. Stay tuned.

Thanks PCGamesN.

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5 Comments

  1. Omelette

    Nice. Something similar to Freelancer, but better? Looking forward to it.

    #1 2 years ago
  2. fearmonkey

    I’m very happy and excited to see this. I have been missing Chris’s style of games, and I cant wait to play this. I loved the Wing commander games, and freelancer, its been a travesty that there hasn’t been very many games in this style over the past 5 to 10 years.

    #2 2 years ago
  3. roadkill

    Sounds good! Can’t wait to hear and to see more of this.

    #3 2 years ago
  4. Sylrissa

    Welcome back Chris, your style has been sorely missed.

    #4 2 years ago
  5. Old MacDonald

    Would be nice with a new space opera like Wing Commander. Can’t say I care much about a “connected” experience, though.

    #5 2 years ago

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