Sections

Kinect for Windows runtime and SDK update will be available in October

Tuesday, 4th September 2012 21:16 GMT By Stephany Nunneley

Kinect for Windows will be made available in China on October 8, Microsoft has announced, and it will be available in the following six additional markets this fall: Chile, Colombia, the Czech Republic, Greece, Hungary, and Poland.

An update to the Kinect for Windows runtime and SDK will also be made available in October. The release contains new features which provide “additional power” to Kinect for Windows developers and business customers.

Here’s a list of highlights coming with the update:

  • Enable businesses to do more with Kinect for Windows.
  • Support for Windows 8 desktop applications, Microsoft .NET 4.5, and Microsoft Visual Studio 2012.

    Our October update will include support for Windows 8 desktop applications, Microsoft .NET 4.5, and Microsoft Visual Studio 2012.

  • We are committed to opening up even more opportunities for the creation of new end user experiences. We’ll be adding features such as expanded sensor data access—including color camera settings and extended depth data—to continue to inspire innovative uses of the Kinect for Windows technology in new and different places.
  • Improve developer efficiency.
  • We continue to invest in making our platform easier and more powerful for developers. That’s why we’ll be releasing more tools and samples in October, such as a new sample that demonstrates a “best in class” UI based on the Kinect for Windows Human Interface Guidelines.
  • Extend our Windows tools and operating system support.

More features will be announced when the update is released on October 8.

By the end of the year, Kinect for Windows will be available in 38 markets.

Via Major Nelson.

Latest

7 Comments

  1. Talkar

    Kinect for Windows is really great! Not for gaming, but for real world applications. The development house, or whatever it is called in english, i’m an intern at is developing a virtual dressing room, and it look awesome. You can have a look here:
    http://www.youtube.com/watch?v=Ja4O0kD3-oU

    It is in danish, but you can just mute the sound, i think you’ll get the idea from the video itself :P

    #1 2 years ago
  2. Ireland Michael

    @1 Nice idea, but it’ll never look that good in practice.

    #2 2 years ago
  3. Talkar

    ^You know that how?
    Surely that is just speculation on your part, based on the Xbox kinect.
    The Windows and the Xbox kinect are two entirely different systems.

    #3 2 years ago
  4. Ireland Michael

    @3 You mean *other* than the horrible resolution of the camera in the Kinect for Windows Sensor?

    #4 2 years ago
  5. Talkar

    ^Ah you meant the camera resolution?
    No that is still quite bad, but things such as the delay you experience on the xbox kinect is not really an issue we’ve experienced on the Windows Kinect :P

    EDIT: But regarding the resolution, there are solutions to that problem, i’m not sure if i can tell what the guys working on it came up with (signed NDA -.- hate those things) but it can be dealt with!

    #5 2 years ago
  6. Ireland Michael

    @5 It’s a great idea, and if he can pull it off with that level of precision and clarity, I will be genuinely impressed. But my experience of the Kinect tells me it’s simply not possible.

    You know, I wouldn’t be surprised if a lot of this ends up being a testbed for the standard Kinect units in Microsoft’s next console. I think the Kinect is great in theory, but it definitely launched without the depth of capabilities it so brazenly promised.

    I look forward to seeing what they do though.

    #6 2 years ago
  7. monkeygourmet

    “You know, I wouldn’t be surprised if a lot of this ends up being a testbed for the standard Kinect units in Microsoft’s next console”

    This…

    It was ‘free’ research letting people go crazy with Kinect on PC. I bet half the stuff we see with Kinect 2 on 720 are features MS has seen from PC developments with the original Kinect.

    #7 2 years ago

Comments are now closed on this article.