Final Fantasy 25th Anniversary: thanks for the memories

Tuesday, 4 September 2012 08:56 GMT By Dave Cook

Final Fantasy officially turns 25 in December, but celebrations have already begun. VG247′s Dave Cook looks at why a series that started as a gamble needs to start taking risks again.

To say that Square’s competitors don’t owe at least a little of their DNA to Final Fantasy’s is to overlook how fundamental it was in popularising the genre.

Final Fantasy is 25. Square-Enix celebrated the series’s landmark by announcing a string of new memorabilia, as well as a new Final Fantasy 13 spin-off, Lightning Returns: Final Fantasy. The game will continue the pink-haired protagonist’s journey.

The announcement of a new Final Fantasy title used to send RPG fans worldwide into a frenzy, but now – even though they still score and sell relatively well – that old spark, that frenzied excitement seems to have dampened over time. What changed?

Let’s go back to the year 1998: hot from the success of Final Fantasy 7, JRPG giant Squaresoft has just announced the eighth game in the series to thunderous fanfare.

There were no qualms about the character’s gravity-defying haircuts, odd outfits or anything like that. We were largely already sold on the idea thanks to the runaway success of the previous game.

Show a picture of Final Fantasy 13-2′s dreadfully named Noel Kreiss to a member of the public today and they’d likely spit on it and go back to playing Skyrim. Times have changed and RPGs have changed. The industry as a whole has changed.

But Final Fantasy for the best part hasn’t changed much. At base level it’s the same as it ever was, with comfortingly familiar staples like Gil, Mogs, Chocobos, and amnesia by the truckload. But that’s fine, everyone has their own tastes, after all.

Like Final Fantasy 13 or not, keeping the current story arc alive with spin-offs makes perfect sense. New IP is a gamble today, and Square-Enix obviously needs a lot of time and money to make Final Fantasy 15, and presumably recoup money pumped in to re-tooling Final Fantasy 14.

Franchising a cross section of a franchise is simply good strategy from the developer, as mechanical as that sounds. Some of us may not like the direction, but it’s surely a means to an end.

Desperate gamble

What many may not know, or may have even forgotten as of late, is that this entire series was allegedly founded on a gamble – a last-ditch effort to save a company dangerously close to bankruptcy.

This anecdote has been diluted over the years, but back in 1987, Square’s NES output didn’t really ignite the kind of sales it wanted in Japan. So under the direction of Hironobu Sakaguchi, the studio’s key staff started working on one last game.

If the game didn’t sell, Sakaguhi said he’d retire from the industry and make it his last project, hence the name ‘Final Fantasy’. You already know how the rest of the story turns out.

Somewhere along the line, that same Square spark has been lost, and although each new entry to the series still meets a particularly high quality, some of them simply don’t resonate well.

After Final Fantasy was a hit in the east, Sakaguhi and his team started honing the turn-based format it had popularised, and all the way through Final Fantasy 2-5, the game worlds got bigger and the narratives grew epic.

The real turning point was arguably Final Fantasy 4, in which dark knight Cecil is betrayed, prompting him to embark on an epic pilgrimage to become a Paladin and defeat the corrupt commander Golbez.

Square knocked it out of the park with the story and just started running laps around the baseball field for years afterwards. The games couldn’t be stopped, and it wouldn’t take long for them to raise the bar even higher.

Considered the epitome of the series by many retro fans, Final Fantasy 6 is a truly essential RPG game. It embodies everything that is good and accomplished in the series, and if you haven’t played it yet you owe it to yourself to do so.

Part of the appeal comes from Square taking many risks with the game’s narrative that few studios would have dared to at the time. It was a game that was fuelled by human interaction, and little tales from the world’s civilians that were significant even though the planet was crumbling around them.

Players saw an entire city’s population killed by a spiked water supply just to murder one man within its walls. As the population wretched and died violently, maniacal villain Kefka just sat back and laughed. It was unsettling, even then.

Final Fantasy 7. You may have heard of it.

There is also a touching scene in which the battle-hardened Celes bared her soul on an opera stage, in what is one of the series’s best musical numbers. Ultimately though, this is one of those rare games in which the villain actually won.

How many games actually see the heroes lose? Not many, and your team’s failure leads to almost all of the world’s population being wiped out in a cataclysmic event. You survive of course and see the world dying in front of you. It’s harrowing stuff.


Final Fantasy 6 isn’t just a good game: it’s genre-defining. But again, that definition has long-changed for many people, and part of the reason is that the west has now caught up in the RPG genre and carved out its own, darker slice of the market.

But talk to anyone about RPG games in the late 90s and you’d be hard pressed to find someone who didn’t name drop Final Fantasy 7 for good or ill. Like the sixth instalment, this is also an incredibly important game.

Not only did it underline PSone’s dominance over the console industry, it also gave rise to a trend of CGI cutscenes, fully orchestrated soundtracks of course, ‘that’ death. It may not have aged so well on reflection, but to deny its contribution to the industry is to do Square-Enix a great disservice.

In fact, the PSone Final Fantasy games are all impeccable, even if Final Fantasy 8′s battle system is essentially an 80-hour maths test. Square’s sheer effort across all three titles was astonishing.

The developer even took another big risk by going back to the twee characters and high fantasy setting of its earliest games in Final Fantasy 9. The game is also home to some of the series’s most human and touching moments, especially black mage Vivi’s constant fear of death.

Then came Square’s 2001 PS2 debut, Final Fantasy X. Fundamentally, it’s a brilliant game that raised the bar as far as visuals were concerned, but the appeal of its cast is often called into question.

The game also delivered a funnelled approach to progression when compared to earlier games. There were new barriers in place where there were very few before.

Overall Final Fantasy X told a touching tale that satisfied millions of fans, so you can imagine the surprise that greeted the developer’s decision to take the series into MMO territory.

Square’s MMO efforts with Final Fantasy haven’t been exactly fluid, but the studio definitely sees life in its departure from single-player games. You could even see traces of this mindset in Final Fantasy 12′s sprawling world and Gambit system.

Final Fantasy 12′s move away from the classic template left some players feeling cold, although it was still a huge achievement that came late in the PS2′s lifespan and had the technical clout to back the system up. However, this was the beginning of a great divide among fans.

Look at the great western RPGs of our day: you have the Fallout franchise; the sprawling scope of the Elder Scrolls saga; Diablo’s infectious gameplay, and many more, including scores of accomplished F2P RPGs flooding the market right now.

Our tastes are changing and people have found new and equally as exciting RPG experiences to keep them satisfied. Some offer things Final Fantasy doesn’t, while others do things the series used to do, reminding us all of just how much it’s changed.

Next generation

Final Fantasy is now one RPG now swimming in a very crowded pool. For many, the series died with Final Fantasy 13. The biggest issue at review stage was that the game drives players down a tight corridor that was essentially a 30-hour tutorial before the world opens up.

You can only put up with so much of the same thing for so long, and perhaps Square-Enix has stuck too rigidly to its own values across the series. As we grow, we do tend to seek out new experiences, and that changing landscape is something the developer needs to try to crack.

Once it did open up, it took on new life, but its understandable why some players simply couldn’t put it with it for that long. Was this an attempt to teach newcomers how to play the game, or just a misguided design choice? Either way a rift had been torn in the player base.

Plus, Hope is just a pain from beginning to end.

Compare the scope of something like Skyrim to Final Fantasy 13 and there’s no contest in terms of size and the freedom to simply wander and explore. Final Fantasy games used to have a world map area, but even that has dissolved away, replaced by things like the Historia Crux – which is a terrible name by the way, Square.

You can only put up with so much of the same thing for so long, and perhaps Square-Enix has stuck too rigidly to its own values across the series. As we grow, we do tend to seek out new experiences, and that changing landscape is something the developer needs to try to crack.

That old Square spark could be coming back however. The studio’s Luminous tech demo at E3 took place in a very western world, complete with men brandishing assault rifles in what looked like a Middle Eastern favela.

If this is a taster of what Final Fantasy 15 will hold, the jury’s out on whether or not this darker direction will entice western gamers – especially those who are put off by the series’s staples.

Could the contents of the Luminous demo be a conscious effort to bring people back, or is it a tech demo with no future? Either way, many gamers attribute a lot of fond memories to Square-Enix and to Final Fantasy in particular.

The RPG genre may have expanded and grown a lot over the past 25 years, but to say that Square’s competitors don’t owe at least a little of their DNA to Final Fantasy’s is to overlook how fundamental it was in popularising the genre.

For richer or poorer. Thanks for the memories, Final Fantasy.


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  1. Deacon

    nicely done Dave :)

    #1 3 years ago
  2. Dave Cook

    @1 Thanks man, I’m a huge fan, it’s by far my most favourite series but even I’m starting to get a little weary of it al. They need to shake it up with FF15 I think.

    Drop Mogs with baby voices, drop the campness of some of its male characters, and just focus on telling a gritty, world-consuming story again. I’d love to see the series go totally dark without resorting to emo characters, like FF 13 Versus’ Noctis. He already looks like I’ll despise him.

    But, open mind and all that. Excited to see what he future holds.

    #2 3 years ago
  3. Eregol

    Nice article Dave.
    I have to admit, I enjoyed FFXIII and XIII-2, but I am growing cold to Squeenix’s insistence on keeping with the semi real/anime styling.
    I’d love for them to go back to the chibi style of FFIX.
    The last JRPG I actually loved was DQVIII, and I’d love FF to return to a similar style. Getting fed up of laser blasters and steampunk. I want medieval fantasy again.

    #3 3 years ago
  4. Alex Donaldson

    Great article, Dave. Couldn’t agree more.

    Hiroyuki Ito – Director of FF6, FF9 and FF12 – may well be at the helm for FF15, as we haven’t heard from him since FF12 and he’s definitely still at Square. He has the potential to deliver something truly different.

    #4 3 years ago
  5. Dave Cook

    @4 I loved 12 and I got a lot of crap from mates about it. It was just so big and ambitious, plus I really enjoyed the Gambit system. I really hope FF15 stays thematically similar to the Luminous engine tech demo. Dark and sinister.

    @2 Yeah man I liked both FF13 games too, but I came away feeling a bit weary. Hope they change it in FF15 :D

    #5 3 years ago
  6. Alex Donaldson

    @5 Shameless self promotion – but with you seeming to love Luminous, you should read my chat with them from E3:

    The thing these guys have that a lot of Square – like the FFXIII team – don’t have is simple: They haven’t been working on FF their entire careers.

    Three of the core Luminous Team are ex-SEGA – they worked on the Hedgehog Engine that powered the brilliant-looking Sonic Unleashed – and then moved to Square. Because they haven’t burned themselves out on millions of FF games, they have fresher ideas. That’s my theory, anyway.

    Lovely blokes. I hope they get a chance to work on a game, but they were quite clear to me that they are only a tech team – though individual members are ALSO working on different games – the tech director for that demo is the tech director on FF14 2.0, for instance.

    As far as Ito/Gambits goes – the reason I’m excited for an Ito-helmed FF is because he’s responsible for a lot of FF’s greatest stuff. ATB, Materia, Triple Triad, Gambits. FF9′s my favourite, as well, and that’s his work.

    #6 3 years ago
  7. kupocake

    @2 Got to say, it’s precisely that “grit” that has been Final Fantasy’s undoing. If you get rid of the quirky elements (or equally, just cram Moogles and Chocobos into random places for the sake of a little series tokenism), you’re just left with yet another half-sensical, oh-so-serious anime story about a bunch of kids (sometimes in the bodies of adults) vacationing and saving the world.

    Never trust Square-Enix/Squaresoft to understand “grit”. They think “grit” is a synonym for “angst” or “glumness”, for teenage boys running out of the room saying “I’m not having anyone talk about me in the past tense!” or for pink-haired protagonists looking glumly at the impending apocalypse before slashing at something for a bit.

    #7 3 years ago
  8. Dave Cook

    @7 awesome post. The first para is spot on, and I especially liked the ‘bunch of kids in adult bodies going on holiday’ line.

    It’s true that ‘grit’ gets mistaken for hormonal teen angst, but I would like to see them do a genuinely dark game that gets it right.

    Am I perhaps wishing for too much here? :P

    #8 3 years ago
  9. deathm00n

    Here comes a opinion from someone wich the first RPG ever was Final Fantasy VIII

    I’ve always liked how the characters of Final Fantasy looked like, Seifer was the coolest guy at the time I’ve begin playing, the history of VIII I didn’t really understand at the time because I’m brazillian and I didn’t talked english at the time, begun learning with this game. Then FF IX launched and I didn’t liked it, the design of the character are too childish for me. X I didn’t played, X-2 was great in my opinion, XII was very good but the change in the system “Enter a battle, fight it, return to the world” really let me down, and XIII is the second in the series for me(VIII still #1).

    You might ask me why, but the problem is: I don’t care what they do with how the world is designed, if it’s linear or not, what is good in FF is gameplay, history and design. I don’t like the FF who are more anime style, I like the ones where people are more like real world people but with things that ditinguish them from reality. In XIII you have this with Snow(looks a lot like Seifer by the way), you will never find someone who looks like him walking in the street, but you know he could be real.

    For the history part: a theme that is recurrent in most of them is: if you don’t fight, the world will be destroyed. This make everything that happens feel almost epic. This is present in XIII, but not in XII for instance.

    Everything I’m saying is getting me out of the point that is: I don’t think they need change things, they should stick to the formula: cool guy who looks like an awesome real person, world is going to be destroyed, world is a twist of themes. What they need to change is the world, the setting play a major role in all FF. In XIII we had a problem, the setting was great, 2 worlds, one futuristic, the other one with old technology, but in the end Pulse was only a empty world. VI was a good mix, technology is in contrast with medieval themes.

    The setting show in the tech demo was awesome to me, a wasteland with bandits and guns contrasting with magic. They made a error with XIII, there was no contrast in it, the linear part I don’t mind, because it had a great history, they couldn’t have done it with open world mechanics.

    #9 3 years ago
  10. HighWindXIX

    I’m gonna play Devil’s advocate and say they need to get back to basics. You can argue that the Final Fantasy games change too much between main titles. As far as pure gameplay mechanics, X, XII, and XIII have wildly different battle systems and totally different takes on exploration (or lack thereof). On the other hand, while there are numerous improvements, Skyrim is really the same game as Oblivion and substitute magic for guns and it plays the same as Fallout 3 and New Vegas.

    If Square really wants to get back on top, going back to basics and releasing something with a Retro vibe Ala FFIX might get them more love and praise than going off the deep end and trying to be Western which we all know they can’t pull off…

    #10 3 years ago
  11. Lounds

    Good article dave.

    FFIX was my favourite it was the first FF I played and I think to all fans out there, I think the first one game you play in any series will be your favourite.

    FFIX was epic, it was a dark story and I loved Zidane as a lead character, I wanted to be like him so bad lol. I remember playing it as a kid and wanting an Airship.

    Scenes that will stay with me is when Vivi is see all the model black mages with no souls fall out the airship as they’re being chased by the Black Waltze 3rd. Also I remember The horror on Princess Garner’s face when her mother Queen Brahne attacks Lindblum.

    Brilliant game start to finish, and I love it’s concept on a creator of planets and races.

    #11 3 years ago

Comments are now closed on this article.

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    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]

  • Velocity 2X making its way onto Linux, Mac, PC and Xbox One

    Velocity 2X will be released on Linux, Mac, PC and Xbox One Futurlab has announced. The developer is in charge of the port, which will be published by Sierra. According to Futurlab, the deal with Sierra came about when self-publishing proved to be difficult due to spending “more time doing PR and marketing on Velocity […]

  • Hotline Miami 2: Wrong Number finally has a release date

    A release date for Hotline Miami 2: Wrong Number has been announced, finally. The game will arrive on Linux, Mac, PC, PlayStation 3, PS4 and Vita March 10. It is now available for pre-order on GOG, Humble and Steam for 10% off for $13.49/£10.99. There’s also a Digital Special Edition available which includes tracks from […]

  • Warhammer 40,000: Dark Nexus Arena is a twin stick shooter MOBA for PC

    Warhammer 40,000: Dark Nexus Arena has been announced as a twin stick shooter MOBA blend from Whitebox Interactive. Set for a 2016 release on PC, the game’s beta will be on show at PAX East next month. An Early Access release is slated for Q2 2015 and you can already purchase early access for a […]

  • More information, videos for cancelled Legacy of Kain: Dead Sun surface

    A trailer for the cancelled Legacy of Kain: Dead Sun title from Climax which was reportedly set for an E3 2012 reveal, has surfaced. Along with the above video is another which is described as a pre-boss battle cutscene. It’s below. According to a source of NeoGAF’s Mama Robotnik, the game was being developed under […]

  • Three additional games added to Square Enix Humble Bundle

    Kane & Lynch Collection, Lara Croft and the Guardian of Light and Startopia have been added to the Square Enix Humble Bundle. All three are made available when paying the average price of $7.69. Those who have already purchased the bundle will automatically be granted the titles. All three are available for PC only. The […]

  • Forza Horizon 2 gets Fast & Furious with standalone expansion

    A Fast & Furious tie-in and standalone expansion to Forza Horizon 2 will arrive for Xbox consoles next month. Titled Forza Horizon 2 Presents Fast & Furious, the downloadable title does not require the base game to play. “We’ve been talking with the folks at Turn 10 for a number of years and have always […]

  • The Evil Within: The Assignment has a release date, new trailer

    The Evil Within: The Assignment will be released on March 10 in North America and March 11 in Europe, it was announced today. Along with an exact release date was a trailer detailing more information about the first set of DLC. The Assignment is the first of two DLCs centering on Detective Castellanos’ mysterious partner, […]

  • Steam and GOG cross-platform multiplayer added to AvP Classic 2000

    Steam and GOG have announced Aliens vs Predator Classic 2000 owners will be able play multiplayer with each other across both platforms. With the recent online multiplayer update for for AVP Classic 2000, Rebellion CEO Jason Kingsley has made good on his promise from June to offer cross-platform play between the Steam and GOG platforms. […]

  • OlliOlli 2: Welcome to Olliwood arrives on PS4, Vita next week

    Roll7 has announced it will release OlliOlli 2: Welcome to Olliwood next week. The developer announced the dates on Twitter this morning alongside the launch trailer. You will be able to download the game for PlayStation 4 and Vita March 3 in North America and March 4 in Europe.

  • Week 7: Play GTA Online with VG247 tonight at 8pm UK time!

    Heists got a date! Come play GTA Online with us to celebrate. We’re playing GTA Online on PS4 tonight with whoever else fancies it. That means you. This week’s playlist is Happy for Heists, because we kind of are. The six jobs involved will last about 45 minutes. Anyone can turn up. Here’s how. We’ll […]

  • Batman: Arkham Knight – first look into the story

    Batman: Arkham Knight has a new trailer available that gives us a peek into Scarecrow’s plan to unite all villains against Batman. The trailer below has a different tone to the ones showing Arkham Knight. Instead, we get a look at Scarecrow’s team of super-villains including new footage of Poison Ivy and Harley Quinn. There […]

  • Vita knocks New 3DS LL out of top slot on Media Create charts

    Thanks to four new titles, one of which was God Eater 2: Rage Burst, PlayStation Vita has knocked New 3DS LL out of the top slot on the Media Create charts in Japan. The handheld, which came in thrid place last week, moved 35,203 units for the February 16-22 period, compared to 10,901 units the […]

  • Dragon Quest Heroes coming west in 2015, PS4 only

    Dragon Quest Heroes will be making its way to west this year. Square Enix has announced that it’s bringing Dragon Quest Heroes to the west this year. The press release mentioned only PAL territories (Europe & Australia). Though it’s unlikely it will miss the US. The game will release on PlayStation 4, both digitally and […]

  • Destiny: how to make sure Crota stays down for longer

    If you’re familiar with the final encounter of the Crota’s End raid, then you know every second Crota is immobilised counts. Arekkz Gaming has a handy tip for anyone who’s played Crota’s End or anyone attempting it. The trick is simple to execute and will ensure Crota stays on his knees for longer, making for […]

  • NBA Live 15 added to EA Access just four months after release

    EA has added NBA Live 15 to the list of games available instantly to anyone with an EA Access subscription. NBA Live 15 has been added to EA Access’ Vault, EA has announced. As of today, anyone with an EA Access subscription on Xbox One can play it alongside other available games. NBA Live 15 […]

  • Deal: get Advanced Warfare Limited Edition Xbox One bundle + extra game for £299

    UK retailer GAME is offering a good deal on the Advanced Warfare Limited Edition 1TB Xbox One bundle and is throwing in an extra game. The retailer has reduced the price of the bundle to £299, which is the usual price for the standalone console. The bundle is of course Advanced Warfare-themed. The console and […]