Sections

Guild Wars 2: a noob’s journey – part two

Monday, 3 September 2012 13:49 GMT By Dave Cook

Guild Wars 2 has been out for a week now, and in that time VG247′s MMO novice Dave Cook has embarked on a quest to further his understanding of the gene. This week he tries to be more sociable, with varying results.

I’m new to MMOs, but I’ve always understood why people enjoyed them. Part of the appeal is in collaboration, conversing with others and carving out your status online. I understand that, but once upon a time I used to view the social aspects of games like World of Warcraft and Guild Wars as a dangerous time sink.

As I mentioned in part one of my Guild Wars 2 journal, I use games as a way to unwind, and the thought of having to meet friends online at specific times to tackle quests felt too much like a job to me.

Back in my uni days I used to share a flat with three major MMO players. They had an absolute blast on World of Warcraft, but despite their best efforts to get me to try it, I couldn’t be convinced.

Which was stupid of course because my mindset back then was basically this: ‘Silly MMO players with their social interaction, time commitment and need to be places at specific times to do things. Oh hey, I’ve just put 120 hours into Final Fantasy XII alone in my room over a few months instead of studying, that’s awesome.’

Yep, stupid isn’t it? I actively avoided the MMO genre back then but today in Guild Wars 2, I’m making a conscious effort to open my mind and really get involved in the game. It’s working too – I’m having fun and really get into the spirit of it.

My story continues here.

Saturday 1st September: Charr warrior, Levels 8-15

Last week I got to grips with the world of Tyria, and created my Charr warrior Fastrez – my user name is fastrez.5140 on the Gunnar’s Hold server if you want to say hi. I levelled up a lot, explored much of the Charr homelands and basically had a lot of fun.

But I was still dodging the social aspects of the game for fear of entering into some kind of unwritten contract that says I have to be readily available to a guild as specific times. So over the past week I’ve thrown out my fears and tried to be as social as possible.

Note the size of my sword in the above screen grab. One of the things I’ve noticed this week is that you don’t have to grind all the way to Guild Wars 2′s level cap to get gear that looks awesome. Even low level weapons look impressive, and I guess that’s a smart move on ArenaNet’s part to make the ‘little’ guys feel special too.

In fact, the game does go to lengths to make everyone feel special, even socially-reclusive players like me. As I’m now venturing into areas of the Charr homelands that are swarming with tougher enemies, I’ve found I’m rezzing downed players more often, and vice versa.

Guild Wars 2 makes players work together, even when they’re not actively in a group or guild, and that is an uplifting thing to be a part of. Without saying a word to each other, players can come together to tackle events or bring down tough enemies. Everyone gets XP and loot, everyone has fun.

It’s appealing sure, but it’s missing the point of the social power of MMO games. Sometimes you can get more out of a game like this by opening chat window and actually talking with people.

Like this:

That’s me down and defeated while some random player kindly brings me back to life. All I did was say thanks, they said thanks back and then we went off into an ogre cave for a while and slaughtered a pack of higher level enemies. That’s a new experience to me.

I mean, I play Call of Duty online more than any other multiplayer game because I love it – as unpopular as that may make me among some circles – and sure, if you work as a team properly in that game you can utterly demolish the enemy team, but even that level of interaction feels faceless compared to MMOs.

In Guild Wars 2 it’s a level of interaction that is – although this may sound trite – simply heart warming. Well, aside from the time one guy openly stated that people using the chat window in any language other than English should be outlawed. He was just a f**king moron.

So I used the chat window a lot to speak with people, said thanks for help, answered questions new players had regarding the game’s mechanics and more. I said often in last week’s post that Guild Wars 2 makes you feel useful and yes, that sentiment has only gotten stronger this week.

But still I was guild-less:

Gutted. However I received two guild invites as I booted up Guild Wars 2 on Saturday – one from a guild formed by UK game journalists and another created by one of my close friends. I joined both and was surprised to see that guilds aren’t just a grouping mechanic, they’re a whole new level of gameplay.

You have to remember that I’m coming into the MMO genre cold so this may not be news to you, but in a Guild you all contribute to the cause, be it saving up funds, collectively earning bonuses or upgrades and fast travelling to member locations, unlocking parts of Tyria that would otherwise take weeks to explore on foot.

I partied up with my friend’s guild first and he fast travelled to meet me in the Charr homelands. Suddenly he had all of this new potential, all of these fresh new quests to tackle, and even though I had already done them all, I accompanied him on a few of them and levelled up a lot in the process.

But I was happy to do it as we were both helping each other and growing our characters as we went. We then ventured East – further than I had ever done before. There we battled our way into the haunted depths of Ascalon City, discovered hidden vistas for XP, and even took the time to dance on a cliff edge before stupidly falling to our deaths. Oops.

So what overarching truth have I learned about Guild Wars 2 and MMOs this week? Well, I now prefer adventuring with a second person as it’s fun. You can share in a laugh, support each other and generally get more done. I’ve removed all stigma from getting stuck in and collaborating online.

But that said, if the notion of meeting up online to do stuff at specific times ever does get too much for me, it’s comforting to know that I can tackle the whole game solo if I wish. Truthfully however, I think those days are gone:

Here’s to teamwork.

Come back next Monday for part three of Dave’s Guild Wars 2 journal, in which he fast travels all over Tyria to see new parts of the world.

Latest

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]

  • Watch the Evolve Chappie Challenge tomorrow on Twitch

    Sony Pictures Entertainment, 2K and Turtle Rock Studios have announced a tournament being hosted by ESL, which will see Evolve players take on newest movie robot, Chappie. The ESL has teamed up with Twitch for the live 4 on 1 competitive event, and you can watch as it all unfolds tomorrow, March 1 at 3pm […]

  • If you’re attending PAX East, stop and have a look at Necropolis

    We haven’t heard much on Harebrained Schemes’ latest since it was announced in November, but today, the team has seen fit to release some interesting gifs of its a new project, Necropolis. Necropolis is a third-person action rogue-like with procedurally generated which can be “re-rolled mid-playthrough” and is headed to Linux, Mac and PC sometime […]

  • Dragon’s Dogma Online really is lovely, as these screenshots prove

    More Dragon’s Dogma Online screenshots have been released, and this batch is just as lovely as the last gallery we posted. Since this game will likely never leave Japan, the images are a bit of a salt rub for fans of the IP, but hopefully another entry in the series will be released at some […]

  • Action-RPG Death’s Gambit has a classic-Castlevania feel to it

    How would you like to become an agent of Death and rid the world of immortals? Then Death’s Gambit may just be the game for you. Announced by LA-based studio White Rabbit, the action-RPG with platforming elements tasks players with fighting gigantic enemies on an alien, medieval planet. Players will also encounter formidable beasts, knights, […]

  • Modder adds offline co-op into Resident Evil: Revelations 2

    PC users lamenting the lack of local, offline co-op in Resident Evil: Revelations 2 will be pleased to know a modder has remedied the omission. The mod, created by FluffyQuack, adds offline co-op mode to Episode 1 but the only caveat is players will need to use gamepads instead of mouse and keyboard (via Gamespot). […]

  • Number of Steam accounts with Dota 2 installed hits over 42 million

    Dota 2 has seen its installation rate jump 85% year-over-year, resulting in the MOBA now having close to 43 million installations worldwide. The figures were published via a report from video game research and consulting firm EEDAR, which studied Steam accounts daily to better understand the service’s player behavior and title performance. According to statistics […]

  • Nintendo issuing Eon Ticket codes for Pokemon Omega Ruby and Alpha Sapphire

    Nintendo is handing out an Eon Ticket to Pokemon Omega Ruby and Alpha Sapphire owners which will allow them to visit the Southern Island. Once a player arrives, depending on which version of the game they own, Pokemon Latios and Latias are able to be caught. The Eon Ticket was originally issued via StreetPass, but […]

  • Here’s a couple The Witcher 3: Wild Hunt screenshots to brighten your day

    Two images for The Witcher 3: Wild Hunt have surfaced on the game’s Facebook page. Grabbed by Gamekyo, the images show Gerlat and Vesemir chatting with a fellow, and the other shows Geralt riding up to some ruins where some people have been hanged. CD Projekt Red will make an appearance at PAX East next […]

  • Hyrule Warriors Boss Pack DLC contains unlockable character – potential spoilers

    While you already know the next DLC for Hyrule Warriors will allow you to play as the gigantic beast Ganon, there’s a rather humorous unlockable character contained in it as well. Potential spoilers follow below. When the DLC arrived in Japan February 26, YouTuber moccos-tan IsedelicaAs posted a video of the unlockable character, which is […]

  • Star Trek Online players gather on Vulcan to pay respects to Leonard Nimoy

    Star Trek Online players paid tribute to Leonard Nimoy yesterday by gathering around a fountain on Vulcan, the home planet of Spock in the Star Trek series. According to a post by barnacle999 on reddit, when he logged into the MMO “there were around 20 full instances and several partial,” culminating in around 1000 players […]

  • Dark Souls 2: Scholar of the First Sin gameplay video shows invasion of The Forlorn

    A new Dark Souls 2: Scholar of the First Sin gameplay video has been released, and provides the viewer with a look at the NPC invader system. Watch below as The Forlorn hunts down the player through the game with “with deadly skill and tenacity.” He even teams up with other enemies, making your fight […]

  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment. The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

34 Comments

  1. DSB

    Yup, it definitely does inclusion better than any MMO out there.

    Part of me is dreading how casual it is though. I used to be one of those WoW guys who had to be certain places at certain times, and that was essentially what got me hooked on MMORPGs in the first place.

    Banding up with 50 other guys, brainstorming strategies and taking down bosses as a coordinated 25-man unit. It was massively rewarding.

    I don’t see Guild Wars 2 as really having that. Once you max out you’re just going to be a bunch of guys talking crap and grinding, like you do in most other MMOs, but without being able to progress as a team.

    #1 3 years ago
  2. Puggy

    I think one of the problems is, that you do not have to brainstorm strategies to get down a boss. If you show up for a raid, or however you want to call it, most people expect you to already know the Layout of the dungeon, the boss and the loot by heart. Read up, watch youtube videos and so on.

    So there is little actual exploring to do and everyone just goes there to get the next piece of equipment.

    I do like the automatically working together aspect of the game though. That, as well as the absence of quests and quest chains. So you do not have to wait for someone to get up to your phase of the quest or they have to wait for you. You band together and do something, no matter what, both of you will get rewarded adequately for the time invested.

    #2 3 years ago
  3. Giskard

    @2 That usually happens when an MMO is slightly older, as is the case with WoW now. Back before Naxx, you pretty much went with your gut, mostly. At least my guild did. Now, everyone’s expected to know everything before the content is even out on the servers.

    Guild Wars 2, however, is still fairly fresh, and me and my friends are having a blast trying out the dungeons and mechanics, sometimes failing miserably on easy things.

    #3 3 years ago
  4. DSB

    @2 Right, I think it just comes down to the amount of work involved.

    For people who feel that raiding was way too much effort, Guild Wars 2 is going to be unmatched. In WoW they were pretty much forced to come up with their own fun, when everybody else did raiding.

    And I pretty much agree that the level grind was just “hard labor”. It did give people a basic understanding of their class, but it wasn’t until they started hitting the dungeons that they were actually learning.

    Still, it’s a purpose that I’m gonna miss. I read somewhere that Guild Wars 2′s endgame will be focused around world bosses, which essentially puts it on the level with Everquest.

    @3 Yeah, that differs from guild to guild. Our approach to strategy was a mix of military style briefings and science :P

    I know a lot of others just winged it, but we were all about preparation.

    #4 3 years ago
  5. OlderGamer

    I have to say the game has been growing on me. Just a few things to work out like the overflow stuff. But it still releativly new.

    #5 3 years ago
  6. Takeshi

    Great articles, Dave. Just read both of them.

    I too was like you and I haven’t quite been deep in a MMO yet.

    Probbaly due to the frowning upon the genre as stupid as it is. Now I just don’t care, though video games are a lot more socially acceptable now than they were 5-10 years ago.

    I did play a bit of TERA before giving up on it simply because it has a subscription. Otherwise I’d probably be playing it, and the fact that GW2 only has a pay-once-to-play is the only reason I am interested in playing it. Time? Sure. I am already playing a lot of video games. But money? No way. I’m still a student. Also, like to unhock myself from time to time regarding video games, and I don’t want that feeling of having to do something because I want to get my money’s worth.

    I’m also not keen on talking to people online. In RL I’m also not the most social person, but I LOVE helping people. The feeling you get when you help someone recover in a video game is completely awesome. I can’t what beating a boss with a couple of other players will do to me. GW2 is definitely the game for me to try the MMO genre. I’ll probably play with my friends mostly, but it could be fun to see what being in a guild is like. I’m watching an anime called Sword Art Online which is also the reason why I am now interested in MMOs more than ever. MMO fans should check it out.

    Too bad I got no money whatsoever to buy GW2 with. Only in 2-3 weeks… =(

    #6 3 years ago
  7. GrimRita

    The Q Dave is – are you going to dive in to PvP and WvW?

    @6 The great thing I have found with GW2 is that you dont feel like you’re grinding just to level. So many things yield XP – especially craft(oh some HUGE numbers here, especially if you add a crafting bonus). So being late to the party, you wont be missing out.

    I have spent hours and hours in WvW, in long pissing Qs to get in, tired of the Trading Post saga – its been up and down more than a pair of Pat Butchers knickers in a ‘love’ triangle.

    Yet I simply am loving the game – spent close to £90 on gems(most to get storage and weapons for WvW) but once the TP starts to work, money will be easy to come buy, especially as you can exchange in game money for gems(just look at the exchange rate – managed to exchange 10silver for 38 gems!! WHOOPIEEEEEEEEE

    #7 3 years ago
  8. Dave Cook

    @6 many thanks, glad you enjoyed them and that I’m not alone :)

    @7 not yet, but I will soon, and will probably write about it :D

    #8 3 years ago
  9. GrimRita

    @8 – ‘write about it’? Thats SOOOOO 80s. Get Bandicam or something and give us a little video as well ;)

    #9 3 years ago
  10. Dave Cook

    @9 :P I’m buying Fraps soon, so maybe I can do that

    #10 3 years ago
  11. DSB

    @7 I don’t know, I mean I’m pretty aware that I’m grinding 90% of the time. Most of the events and quests are basically “Kill 10 rats” or “Babysit the NPC”.

    More importantly though, they manage to attract everyone so you’re doing it with a bunch of other people. So it goes from “I’m doing menial labor” to “We’re doing menial labor” which is just a lot more fun :P

    That’s really the core strength of the game in my opinion. It takes those very common elements, and then it sets them up the way it should’ve been done all along.

    All it’s missing is an option to automatically hop into parties with people doing the same quests in the same zones. That would really nail it.

    But right now the login server is down… Great game, but not a stellar launch.

    #11 3 years ago
  12. TheWulf

    The problem with raiding is that it was never brainstorming or strategy, it was just doing what a bunch of addons told you whenever they told you to. I had a friend who was in one of the big goon guilds, and he let me in on pretty much all of it. I know some people like to talk big to make all their wasted time in WoW sound important, but really, it all came down to waiting for something to pop up on your screen, and then reacting.

    You were essentially playing the UI, rather than the game. It was like playing with a spreadsheet, occasionally values would change, so you would change other values to compensate. If you knew what value to change in order to react to X value changing, there was absolutely zero room for failure. It was just exceedingly dull, it was entirely scripted, and everyone was just following their assigned duties.

    As I understood it, raiding was the most monotonous experience ever, and when said friend came down from it, he said that it was just something he did to be around people, to have some kind of social interaction. Because even if he was just sitting there, pressing a button once in a while, he was sitting there with a large group of people, even if what they were doing was much the same.

    And guess what? Said person was my roomie. I had a hell of a lot of trouble getting him to kick that addiction, because it was making him unhealthy. He was spending most of his week grinding for pots, which was necessary for every raid, putting in four days or more of solid, non-stop grinding a week was absolutely necessary for the high-end raiding he was doing. And the raids were long slogs, too.

    In GW2, you don’t have to do that. Is that a good thing? I think so. A lot of the game in GW2 is reactive because it’s more about keeping on your toes rather than letting an addon tell you when you should push your aggro button, or push your heal button. There’s no aggro or dedicated healers there, it tosses that out the window. And really, there’s no grind there, either, unless you choose to grind.

    But someone coming out of WoW would choose to grind, and that’s what I think #1 is doing. I’m just having fun and exploring, personally, that’s how most of my time is being spent. I’m doing it with other people, as well. I’m seeking out vistas, troves, and meta-events, I have a group of people whom I do this with. If they’re on, we team up. We don’t need to set aside four days a week for solid grinding. We just play.

    That’s the difference between GW2 and WoW. In WoW you have to do those days and days of solid grinding, then you get into a raid which is just ‘push button when addon says.’ I don’t think that’s playing. In GW2 you get in there and you just play.

    #12 3 years ago
  13. DSB

    And thus TheWulf launches himself into a detailed criticism of another thing he’s never actually played himself.

    Clever trousers ;)

    I’d be inclined to think that anyone who thinks that Guild Wars 2 isn’t entirely scripted hasn’t played that either. It’s the exact same building blocks, merely applied better.

    #13 3 years ago
  14. TheWulf

    @11

    Yes, but what you’re leaving out is the variety. I know you like your intellectual dishonesty, but I’d love for there to be one article where you don’t mislead people. The idea was never that it wouldn’t feel like you were doing things, of course you’re doing things. You do things in every game, you do similar things in Darksiders II and Fall of Cybertron, but what makes it different is the feel of it.

    For starters, you have the living environments and storylines. There’s stuff always going on and NPCs chatting, I absolutely love it when a dynamic event rolls by because that’s never like ‘kill 10 centaurs who’re standing around in a field’ a la WoW (you can thank Colin Johansen for that one), but rather something more involved.

    Let me give you an example of a dynamic event: At one point, I’m in a camp which is invaded by ghosts. I help them fight off the ghosts, which involves remaining in a perimeter and ensuring the ghosts don’t delve too deeply within that perimeter. Once the invasion has been forced off, a number of charr there decide they want to mount a counter-attack.

    So you’re lead off a band of charr into the ruins of an old abbey, you clear the place out with the guards, who’re very capable (there’s no baby-sitting there as they could handle themselves, in some cases better than the players could, who were dropping like flies). At the end of the abbey we’re ambushed by a boss.

    That feels more like a single-player game because of the dialogue, and the NPCs. The fact of the matter is is that they would have run off and invaded that place even if the players hadn’t joined in. The world goes on around you and you sort of get swept up in it a lot. And no, it doesn’t feel like grinding at all. If it does, then you’re so cynical that you’re hollow and all single-player games have to feel that way, too.

    But let’s be more charitable and look at renown hearts. Even there it doesn’t feel like typical MMORPG grinding because of the variety involved. Instead of just killing stuff, you can:

    - Collect items.
    - Set traps.
    - Repair things.
    - Destroy structures.
    - Resurrect guards.

    All of which counts to the renown heart of the area. Every renown heart has multiple ways of doing things. And in some cases you’re given special items with which to do renown hearts, special weapons which replace all your abilities.

    There’s so much variety on offer, and there’s so much life to the world, that if this really feels just like old MMORPG grinding to you, then you must be the most bitter, cynical old bastard I’ve ever known. And that’s coming from me.

    #14 3 years ago
  15. TheWulf

    @14

    “And thus TheWulf launches himself into a detailed criticism of another thing he’s never actually played himself.”

    I didn’t say that I hadn’t. That’s just you making an assumption. (And you know what assumptions do, right?) I just used that as an example of high-end raiding, which I actually watched even if I hadn’t played. And I have done some of the 15-man stuff.

    I know more than enough to make an informed opinion.

    But my oh my, look at you getting panicky at me having an opinion again. It does seem to absolutely terrify you that I do. As I said in another thread, I think I give you trouble sleeping at night. :P

    #15 3 years ago
  16. DSB

    I don’t know. I write five short paragraphs on your darling (which I’m actually playing) and you respond with a novel assuming all kinds of things about my personality.

    Sure, I’m the desperate one :P

    I think the only thing you give people trouble with, is enjoying Guild Wars 2. There’s really nothing like fanboys to discourage people from actually trying something.

    Lastly I think it’s kinda weird how you managed to play a 15-man raid in WoW, considering that those don’t exist.

    #16 3 years ago
  17. Kabby

    What is there to do at level 80?

    #17 3 years ago
  18. DSB

    The short answer is not a lot. PvP and dungeons I gather.

    The whole idea is that the game would be one long endgame, so you’re constantly getting tossed into events, and Everquest-style world bosses while you’re levelling.

    None of it is really as demanding as a conventional endgame MMO, but then that was never the idea. The idea is to get people playing together, without a bunch of demands, like Dave and Takeshi touch on, and it does an impressive job of that.

    #18 3 years ago
  19. Giskard

    @18 PvP, WvWvW, Crafting. Dungeons to some extent, but really the real end game gear is getting all the sweet looking social stuff :p

    #19 3 years ago
  20. Kabby

    So essentially nothing of note aside from realm v realm pvp?

    Seems like the ideal game for people who only play dps characters in the more traditional MMO’s.

    #20 3 years ago
  21. Tiffania

    Really fun article!
    I played Guild Wars 1 for like 4 years so I’m used to MMO’s, and still, Guild Wars 2 made me confused at some points.

    And you’re right, the social aspect is a huge part of the game.
    I did the Ascolanian Catacombs last night with 2 friends on teamspeak and to two random players. Only thing they did was saying how great they were and how bad we did. It had a huge impact because everyone got mad and scolded each other.

    #21 3 years ago
  22. KC

    @21 Well, and I’m beating a dead fish here, but really every class is dps in GW2 in one way or another. No pure healers or tanks, just some traited 2ndary healer/support toons that can’t do it very long anyway. But yeah, no gear-grind if that’s what your asking. Although personally I’d rather craft buttons all day than do that. XD

    @22 I did the same dungeon last night for the first time with a pug group and it was obvious(to me anyway) I was the weakest link. Fortunately my group was keen to not abruptly ridicule, to throw me some pointers, and let me learn as we went. Sorry for your experience, sucks when that happens. FYI, GW1 was no mmo…sorry but it bugs me when I see that. Multiplayer? Yes. Online? Yes. Massive? No…the whole game(minus towns) was instanced. That said, great game on its own merits with high replayability.

    #22 3 years ago
  23. DSB

    The idea that players of X game subscribe to Y values really only makes sense to the fanboys who want that to be true.

    They do it with consoles, they do it with shooters, and they do it with MMOs.

    Considering that I’ve played something like five different MMOs over the last 12 years, I imagine I’d fuck up that equasion quite nicely at any rate :P

    The guys in Guild Wars 2 are the same guys you find everywhere else. My experience is that the bigger the group gets, the bigger your chance of a revive or an assist becomes. It’s really no different than any other MMO.

    Sometimes you run into a helpful person, and sometimes you run into a fuckwad.

    #23 3 years ago
  24. viralshag

    I imagine the majority of GW2 players are WoW, TOR and other MMO players. I imagine most MMO players will buy a lot of the decent looking ones that come out.

    GW2 is certainly enjoyable but it does feel quite grindy still. Sure, there is variety and I like exploring as much as I like questing but every heart is pretty much kill this, collect that, click on this thing – with regards to the hearts I’m pretty much going through the motions in the hope one of the events starts.

    #24 3 years ago
  25. Kabby

    Show us some screenies of your toons, guys :)

    #25 3 years ago
  26. viralshag

    Because I’m sad and bored waiting for this event to start I gave in to your request:

    Here is me chilling like a boss: http://tinyurl.com/d63yjfx

    Here is me doing the robot: http://tinyurl.com/cdk64s6

    Here is me with a special dance move: http://tinyurl.com/d62r9o8

    #26 3 years ago
  27. DSB

    I’ll bite :P

    The jpegs pretty much screwed up the quality, but here’s the charr, charring stuff:

    http://tinyurl.com/bqdpfdz

    And here’s the asura, being a thief:

    http://tinyurl.com/93as7xw

    And here’s what they both aspire to be:

    http://tinyurl.com/d6922m3

    #27 3 years ago
  28. viralshag

    Hahaha. Great.

    #28 3 years ago
  29. absolutezero

    Beloved Merciless Gladiator!

    I was talking to my mate on vent at the time when I tamed my pet here, I allowed him to name it.

    http://steamcommunity.com/sharedfiles/filedetails/?id=94011379&insideModal=1&showComments=0

    Also add me on Steam if you so wish.

    #29 3 years ago
  30. DSB

    Oh, that’s not Merciless Gladiator, it’s Deathmantle :P Full, I might add.

    #30 3 years ago
  31. absolutezero

    Its the shoulders and the mask I guess.

    Oh wait this is WoW its the same model. Although it is lacking the giant pink swords that clipped through the ground I was carrying about at the time.

    #31 3 years ago
  32. Kabby

    A lot of heavy gamers seem to be going Asura. Any particular reason?

    #32 3 years ago
  33. Phoenixblight

    Reason why I picked an asura is because of the aesthetics and the steam punk theme totally sold me.

    #33 3 years ago
  34. viralshag

    It could be their size in PvP or WvW, it’s kinda easy to sneak and flank the opponent being smaller. Much easier than a norn anyway.

    Also it might be because, in my opinion at least, jumping puzzles are far easier with them than any other race. I find it much easier to see what I’m doing.

    I would be surprised if it was story related as I don’t think theirs is a strong one in comparison to the norn or the charr.

    Edit: or because people think they look cool, of course. Bit stupid of me to leave that one out… :p

    #34 3 years ago

Comments are now closed on this article.

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: lowdown on Inferno Crucible, Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.

  • We Happy Few debut hits you upside the face with a frying pan

    Contrast developer Compulsion Games has revealed its next project – the delightfully creepy-looking We Happy Few. We Happy Few is set in “a drug-fuelled, retrofuturistic city in an alternative 1960s England” where “a plucky bunch of moderately terrible people trying to escape from a lifetime of cheerful denial”. Players are tasked with blending in with […]

  • Slender: The Arrival creeping onto PS4, Xbox One in March

    Slender: The Arrival sold like hotcakes on PC and last-gen consoles, so why not terrify yourself on PS4 and Xbox One, too? Slender: The Arrival will release on PS4 on March 24 and on Xbox One on March 25, developer Blue Isle Studios has announced, for $10. No word on that Wii U version, though. […]

  • GOG weekend sale celebrates German debut

    DRM-free games vendor GOG is celebrating its German-language launch with a tasty sale. The sale offers discounts over 25 “German favourites”. Highlights inclue 97% off Deponia, and less steep but still tasty savings on Memoria and Blackguards 1 and 2. The sale will run through March 3, and you do not have to be, speak, […]

  • Humble Weekly Bundle goes back to Japan

    The latest Humble Weekly Bundle is called Made in Japan, and I’m sure you can guess the theme. Pay what you want for Cherry Tree High Complete Pack (PC; Steam or DRM free), Fairy Bloom Freesia (PC; Steam or DRM free) and Influent + Language Pack (Linux, Mac, PC; Steam or DRM free). Pay more […]

  • Capcom “looking into” solutions to Resident Evil: Revelations PC co-op issue

    Resident Evil: Revelations 2 fans should sit tight for a bit, as Capcom is working on some sort of solution to the co-op issue. Resident Evil: Revelations 2 doesn’t have local co-op on PC and fans are pretty mad about that, as it was advertised ahead of release as a key feature. Although Capcom has […]

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]