Metal Gear Solid: Ground Zeroes gameplay detailed in podcast

Friday, 31st August 2012 14:02 GMT By Dave Cook

Metal Gear Solid: Ground Zeroes was unveiled at a 25th anniversary event in Japan yesterday. Although the press weren’t allowed to capture footage or go into too much detail about what they saw, a new podcast has done just that.

The podcast – created by 8-4 Play – can be heard here.

The Metal Gear Solid: Ground Zeros chatter begins at 07:40, but here’s a rundown of what the 8-4 Play team talk about.

The demo begins at night and it’s raining. The lighting effects look incredible and all of the camera angles are very tight, close up and fixated on characters and texture effects. It shows a group of men pulling up to a military bases called Camp Omega. The fences and walls are plastered with Spanish writing.

There are Doberman dogs barking at the fence, the compound is heavily guarded by soldiers. The group are let in and appear to be led by a man wearing a trench coat and hat – which looks like a cowboy, almost militaristic hat. His face isn’t really shown much at all.

The group approaches a kid in a cage as men are being hogtied and have bags forced over their heads by soldiers. The compound has many cages within it, and inside is a blonde boy of about ten years old wearing torn clothes that almost look like medical fatigues.

The boy has a vacant look and is wearing earphones connected to a headphone jack that has been surgically implanted in his chest. He seems like he’s being mentally conditioned, which is similar to Raiden’s back story. He was mentally conditioned at a young age by Solidus Snake to be a child soldier.

The man in the hat talks to the boy, saying, ‘The girl told us everything. We gave her a good ending.’ He then gives the boy a treat, as promised – which is a Walkman cassette player – implying the time period of the game as late 70s / early 80s.

He then says to the boy, ‘now you’re a real soldier’ and adds, ‘say hello to the boss’. All signs are definitely hinting that this boy is a young Raiden and that the ‘Boss’ in this instance is Solidus.

The men then get into jeeps and leave, driving up to an airfield, where a helicopter is preparing to take off. You then see the man;s burned face which is scarred and devoid of hair. The jury is still out on his identity.

He then brings out a black light and swipes it over a ‘XOF’ logo on the side of the helicopter, which causes it to disappear. Once in the helicopter the man’s soldiers tear FOXHOUND patches with the text ‘XOF’ off their uniforms and he gathers them up before tossing them overboard. They flutter in the wind and fall by the feet of Big Boss, who is hunched up against the rocky face of a mountain.

The camera then pans up across Snake before revealing a massive military base that stretches as far as the eye can see. He is wearing an MSF patch.


Live gameplay then begins as Snake checks a prototype device on his arm. Similar to the Dead Space HUDs, the device projects a map of the area in front of Snake that highlights him as a red triangle, and also shows patrolling guards.

The player then makes Snake crouch and crawl along the ground, dodging dynamic spotlights. As he crawls, rats burrow from the ground and trigger his motion radar, turning it red.

Snake then enters first-person binocular view and spies a spotlight tower guard. He then aims in third-person and takes him out with a tranquiliser gun. Spotting a nearby Jeep, Snake hops in and goes for a ride up a road.

Suddenly an APC emerges and starts driving down the same road towards him, causing him to reverse and hide in some tall grass. Outnumbered, Snake pops a yellow flare and tossed it to the ground.

A few seconds later a helicopter flies in for extraction, causing the smoke and scenery to billow and shake in real-time. Helicopters can be shot down if you call them in to an area that is too busy with enemies, Kojima says. Snake gets in, strokes his beard nervously and the demo ends.

For our All Access rundown of every single Metal Gear Solid: Ground Zeroes fact, rumour, screen and trailer from now until release. Hit the link here.

Thanks GAF.



  1. GhostFox8

    It is almost impossible that Solidus will appear in the game. Solidus is, like Solid and Liquid Snake, a clone of Big Boss and thus he is either not born yet or still a minor – depending on the year in which Ground Zeroes takes place.

    #1 2 years ago
  2. HeavyD-Love

    Does anyone know what systems this is coming out for yet besides PC? I think the fact that they’re not announcing it for PS3/X360 indicates it’s going to be next gen. That would be pretty smart to launch with a brand new MGS title in the cannon.

    #2 2 years ago
  3. Dave Cook

    @2 not yet, but reports suggest this is running on a high-spec PC, meaning it will be coming out on next-gen consoles.

    Kojima openly stated at this event that he’s working on a FOX Engine game for current and next-gen formats. His other game is a new Zone of the Enders, so it’s either of those.

    #3 2 years ago
  4. Dave Cook

    @1 Not necessarily, George Sears /Solidus was born in 1972. MGS: Ground Zeroes appears to take place in the 1980s and beyond, possibly leading up to the time Big Boss turns rogue in 1995 (when the original Metal Gear takes place)

    I wouldn’t rule out some silly ‘he was born an adult’ story twist or some guff like that.

    Check this out :)

    #4 2 years ago
  5. Dragon246

    Exactly. I think PW provides a very good start for MSF part of MGS lore. The entire Big Boss story is somewhat more interesting to me than solid snake one.
    But is it really in 80s? I heard 70s somewhere. I am hoping to sink 100s of hours into it, so longer the timeline it covers, the better.
    Also Solidus had the strongest accelerated aging out of all 3, so even 70s is possible in setting.

    #5 2 years ago
  6. Dave Cook

    @5 1979 onwards. The villain in the trailer hands the young boy – who I suspect is a young Raiden being mentally conditioned – a Walkman cassette player. They weren’t first made until 1979.

    #6 2 years ago
  7. Dave Cook

    @5 also, can you imagine replaying the opening of the MSX original Metal Gear as a young Solid Snake with today’s visuals? Like, actually controlling him infiltrating Outer Heaven. What a way to close the loop on the series :D

    #7 2 years ago
  8. Dragon246

    Completely agree. MG should also receive the HD treatment it deserves.
    MGS1 too.

    #8 2 years ago
  9. GhostFox8

    I know of course that Solidus was aging faster than the other two but – come on… aging so fast that he can be Big Boss’ nemesis in Ground Zeroes? I don’t know about that… although that story with Jack/Raiden would be interesting…

    #9 2 years ago
  10. GwynbleiddiuM

    Considering that the Les Enfants Terribles took place in early 70s and this is happening in late 70s or early 80s and Solidus’ accelerated aging and growth was different than Solid and Liquid Snake as the patriots needed a U.S. President in image of Big Boss so he might be there.

    I doubt that would be Raiden in there. Raiden, he was part of Solidus’ child soldier army in late 80s and he fought in the Liberian civil war. So I doubt that he is in this, unless the exact time frame in which MGS5 will happen is not just in the late 70s and it’ll get to Africa somehow during the 1989.

    EDIT: Actually it could be Raiden since he was doing this ever since he was six.

    #10 2 years ago
  11. Dave Cook

    @9 I didnt say he’d be the villain :) the burned face guy is the villain. I think Solidis will be in there at some point. I believe the story will spam the whole of the 80s leading up to the Outer Heaven uprising.

    #11 2 years ago
  12. ReMasteredMedia

    @6 Did you not play Peace Walker? That was set in 1974 and they showed a Walkman, stating it was recently made. Kaz stated “I knew they were making something like that in Japan, didn’t know you guys were too”. Real histroy doesn’t stop Kojima :)

    #12 2 years ago
  13. otness_e

    @12, I think Peace Walker implied that the Walkman in question was actually a prototype to the actual Walkman that Sony gave to Cecile as part of a testing run (Listen to the Walkman briefing tape to see what I mean).

    #13 2 years ago
  14. Dragon246

    I think it was a prototype, but as far as I remember it had a model no. too.

    #14 2 years ago

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