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Metal Gear Solid: Ground Zeroes gameplay detailed in podcast

Friday, 31 August 2012 14:02 GMT By Dave Cook

Metal Gear Solid: Ground Zeroes was unveiled at a 25th anniversary event in Japan yesterday. Although the press weren’t allowed to capture footage or go into too much detail about what they saw, a new podcast has done just that.

The podcast – created by 8-4 Play – can be heard here.

The Metal Gear Solid: Ground Zeros chatter begins at 07:40, but here’s a rundown of what the 8-4 Play team talk about.

The demo begins at night and it’s raining. The lighting effects look incredible and all of the camera angles are very tight, close up and fixated on characters and texture effects. It shows a group of men pulling up to a military bases called Camp Omega. The fences and walls are plastered with Spanish writing.

There are Doberman dogs barking at the fence, the compound is heavily guarded by soldiers. The group are let in and appear to be led by a man wearing a trench coat and hat – which looks like a cowboy, almost militaristic hat. His face isn’t really shown much at all.

The group approaches a kid in a cage as men are being hogtied and have bags forced over their heads by soldiers. The compound has many cages within it, and inside is a blonde boy of about ten years old wearing torn clothes that almost look like medical fatigues.

The boy has a vacant look and is wearing earphones connected to a headphone jack that has been surgically implanted in his chest. He seems like he’s being mentally conditioned, which is similar to Raiden’s back story. He was mentally conditioned at a young age by Solidus Snake to be a child soldier.

The man in the hat talks to the boy, saying, ‘The girl told us everything. We gave her a good ending.’ He then gives the boy a treat, as promised – which is a Walkman cassette player – implying the time period of the game as late 70s / early 80s.

He then says to the boy, ‘now you’re a real soldier’ and adds, ‘say hello to the boss’. All signs are definitely hinting that this boy is a young Raiden and that the ‘Boss’ in this instance is Solidus.

The men then get into jeeps and leave, driving up to an airfield, where a helicopter is preparing to take off. You then see the man;s burned face which is scarred and devoid of hair. The jury is still out on his identity.

He then brings out a black light and swipes it over a ‘XOF’ logo on the side of the helicopter, which causes it to disappear. Once in the helicopter the man’s soldiers tear FOXHOUND patches with the text ‘XOF’ off their uniforms and he gathers them up before tossing them overboard. They flutter in the wind and fall by the feet of Big Boss, who is hunched up against the rocky face of a mountain.

The camera then pans up across Snake before revealing a massive military base that stretches as far as the eye can see. He is wearing an MSF patch.

Gameplay

Live gameplay then begins as Snake checks a prototype device on his arm. Similar to the Dead Space HUDs, the device projects a map of the area in front of Snake that highlights him as a red triangle, and also shows patrolling guards.

The player then makes Snake crouch and crawl along the ground, dodging dynamic spotlights. As he crawls, rats burrow from the ground and trigger his motion radar, turning it red.

Snake then enters first-person binocular view and spies a spotlight tower guard. He then aims in third-person and takes him out with a tranquiliser gun. Spotting a nearby Jeep, Snake hops in and goes for a ride up a road.

Suddenly an APC emerges and starts driving down the same road towards him, causing him to reverse and hide in some tall grass. Outnumbered, Snake pops a yellow flare and tossed it to the ground.

A few seconds later a helicopter flies in for extraction, causing the smoke and scenery to billow and shake in real-time. Helicopters can be shot down if you call them in to an area that is too busy with enemies, Kojima says. Snake gets in, strokes his beard nervously and the demo ends.

For our All Access rundown of every single Metal Gear Solid: Ground Zeroes fact, rumour, screen and trailer from now until release. Hit the link here.

Thanks GAF.

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14 Comments

  1. GhostFox8

    It is almost impossible that Solidus will appear in the game. Solidus is, like Solid and Liquid Snake, a clone of Big Boss and thus he is either not born yet or still a minor – depending on the year in which Ground Zeroes takes place.

    #1 3 years ago
  2. HeavyD-Love

    Does anyone know what systems this is coming out for yet besides PC? I think the fact that they’re not announcing it for PS3/X360 indicates it’s going to be next gen. That would be pretty smart to launch with a brand new MGS title in the cannon.

    #2 3 years ago
  3. Dave Cook

    @2 not yet, but reports suggest this is running on a high-spec PC, meaning it will be coming out on next-gen consoles.

    Kojima openly stated at this event that he’s working on a FOX Engine game for current and next-gen formats. His other game is a new Zone of the Enders, so it’s either of those.

    #3 3 years ago
  4. Dave Cook

    @1 Not necessarily, George Sears /Solidus was born in 1972. MGS: Ground Zeroes appears to take place in the 1980s and beyond, possibly leading up to the time Big Boss turns rogue in 1995 (when the original Metal Gear takes place)

    I wouldn’t rule out some silly ‘he was born an adult’ story twist or some guff like that.

    Check this out :)

    http://metalgear.wikia.com/wiki/Solidus_Snake

    #4 3 years ago
  5. Dragon246

    @4,
    Exactly. I think PW provides a very good start for MSF part of MGS lore. The entire Big Boss story is somewhat more interesting to me than solid snake one.
    But is it really in 80s? I heard 70s somewhere. I am hoping to sink 100s of hours into it, so longer the timeline it covers, the better.
    Also Solidus had the strongest accelerated aging out of all 3, so even 70s is possible in setting.

    #5 3 years ago
  6. Dave Cook

    @5 1979 onwards. The villain in the trailer hands the young boy – who I suspect is a young Raiden being mentally conditioned – a Walkman cassette player. They weren’t first made until 1979.

    #6 3 years ago
  7. Dave Cook

    @5 also, can you imagine replaying the opening of the MSX original Metal Gear as a young Solid Snake with today’s visuals? Like, actually controlling him infiltrating Outer Heaven. What a way to close the loop on the series :D

    #7 3 years ago
  8. Dragon246

    @7,
    Completely agree. MG should also receive the HD treatment it deserves.
    MGS1 too.

    #8 3 years ago
  9. GhostFox8

    I know of course that Solidus was aging faster than the other two but – come on… aging so fast that he can be Big Boss’ nemesis in Ground Zeroes? I don’t know about that… although that story with Jack/Raiden would be interesting…

    #9 3 years ago
  10. GwynbleiddiuM

    Considering that the Les Enfants Terribles took place in early 70s and this is happening in late 70s or early 80s and Solidus’ accelerated aging and growth was different than Solid and Liquid Snake as the patriots needed a U.S. President in image of Big Boss so he might be there.

    I doubt that would be Raiden in there. Raiden, he was part of Solidus’ child soldier army in late 80s and he fought in the Liberian civil war. So I doubt that he is in this, unless the exact time frame in which MGS5 will happen is not just in the late 70s and it’ll get to Africa somehow during the 1989.

    EDIT: Actually it could be Raiden since he was doing this ever since he was six.

    #10 3 years ago
  11. Dave Cook

    @9 I didnt say he’d be the villain :) the burned face guy is the villain. I think Solidis will be in there at some point. I believe the story will spam the whole of the 80s leading up to the Outer Heaven uprising.

    #11 3 years ago
  12. ReMasteredMedia

    @6 Did you not play Peace Walker? That was set in 1974 and they showed a Walkman, stating it was recently made. Kaz stated “I knew they were making something like that in Japan, didn’t know you guys were too”. Real histroy doesn’t stop Kojima :)

    #12 3 years ago
  13. otness_e

    @12, I think Peace Walker implied that the Walkman in question was actually a prototype to the actual Walkman that Sony gave to Cecile as part of a testing run (Listen to the Walkman briefing tape to see what I mean).

    #13 3 years ago
  14. Dragon246

    @13,
    I think it was a prototype, but as far as I remember it had a model no. too.

    #14 3 years ago

Comments are now closed on this article.

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    Twitch has updated its appeals process concerning videos that have been flagged by the audio ID system. Towards the end of last year, Twitch introduced a new audio recognition system that scans archived streams and automatically mutes the audio whenever copyright music is identified. The system has been in-use ever since and Twitch has today […]

  • The Witcher 3: Wild Hunt has a day one patch, but it’s not a major one

    The Witcher 3: Wild Hunt will indeed have a day one patch, to make the first-time experience as smooth as possible. Like many modern games, The Witcher 3: Wild Hunt will have its day one patch. According to the developer however, it wasn’t born out of necessity. Miles Tost, level designer at developer CD Projekt […]

  • CoD: Advanced Warfare owners get free pistol today

    Advanced Warfare developer Sledgehammer Games is adding a new pistol to the game, free to all players. The M1 Irons is a new pistol that comes to Advanced Warfare starting today. The weapon is offered as a thank you gift from the developer. Sledgehammer says the Irons is good at range and packs a punch. […]

  • Fall down the Skullgirls Big Band music video rabbit hole with me

    Skullgirls is a pretty amazing fighting game, but did you know it’s also a passable music creation suite? Earlier today I was idly perusing an episode of PlayStation Underground showing off Skullgirls 2nd Encore, a re-release of the indie fighter packing in loads of new features and coming to PS4 – with full cross-play! – […]

  • The many uses of Wolfenstein: The Old Blood’s pipe weapon

    Wolfenstein: The Old Blood adds a sick new weapon to BJ’s arsenal: a pipe. In Wolfenstein: The Old Blood, a pipe is not just a pipe. Not only can you bash nazis with it, you can use it to climb walls, reach hatches, and even break through some walls. Plus? You can dual wield it. […]

  • Mortal Kombat X teaser gives first look at Predator

    Mortal Kombat X’s next celebrity guest was teased during the latest Kast. Today’s Mortal Kombat X Kast was mostly about all about Jason, but also included a very brief nod to Predator. You can watch the full livestream to see the tease in situ if you’re really keen, but IGN shared this convenient edit: There’s […]

  • Rock Band 4 has count-ins, drum fills and vocal harmonies

    Rock Band 4 will more closely emulate the feeling of being a real musician with some neat personalisation touches. For Rock Band 4, Harmonix elected to double down on player ownership of their experience rather than technical precision. To this end, it has implemented a number of cool new features. I am wildly envious of […]

  • Yaiba: Ninja Gaiden Z, Lost Planet 3 developer shuttered

    Spark Unlimited has gone down with all hands. The Yaiba: Ninja Gaiden Z and Lost Planet 3 developer has been shuttered and all staff laid off. Chief technical officer John Butrovich confirmed the news in a statement issued to IGN. “Spark Unlimited is closing as a video game developer. The ongoing opportunities for smaller mobile […]

  • PS Now subscription available on PlayStation 3 this month, Vita coming soon

    PlayStation Now’s all you can eat service has finally been dated for PS3. Subscriptions to PS Now, Sony’s cloud-based gaming service, will be available on PS3 from May 12 in the US. The all you can eat package will also be made available on select Bravia TVs and Sony Blu-ray players on the same date. […]

  • GTA 5 is even better with a gravity gun

    GTA 5 modders have made a dream come true, adding a gravity gun to your arsenal of mayhem-causing weaponry. GTA 5 isn’t ready for this. It looks like a heck of a lot of fun, but the poor old Los Santos po po can’t deal with the resulting carnage at all. If Rockstar were ever […]

  • “Mod makers should be able to make money from their creations,” says DOOM creator

    DOOM co-creator John Romero has weighed in on the paid mods debate. Paid mods are a hot issue right now. For years, Valve has been enabling content creators to make money from their work on Counter-strike: Global offensive, Dota 2 and Team Fortress 2, but when it partnered with Bethesda to offer the same for […]

  • Watch WRC driver Kevin Abbring smash through a DIRT Rally challenge

    WRC driver Kevin Abbring has been participating in Dirt Rally’s daily events – and kicking ass. Dirt Rally seems to have ticked one of the most difficult to attain boxes of racing development – creating something professional drivers like to play, and which rewards their years of experience. Codemasters published the video below showing Hyundai […]

  • Mortal Kombat X patch to bring PC version up to console standard

    Mortal Kombat X PC will be fixed tomorrow, NetherRealm has promised. The PC version of Mortal Kombat X has come under fire for poor performance, including stuttering frame rate and bugs as plenty. About 45 minutes into a recent Twitch stream, NetherRealm boss Ed Boon said an update will drop tomorrow to address many of […]

  • Destiny House of Wolves: all new Crucible maps detailed

    Destiny’s House of Wolves DLC will add four new maps to the Crucible, the game’s competitive multiplayer mode. Let’s take a look at all of them. Alex brings you new footage showing all of the four maps that will drop with House of Wolves. He goes over the layout, landmarks, gameplay styles, and other important […]

  • Custom Xbox One Star Wars controllers look very tempting

    Microsoft is celebrating May 4 by showing off concept designs for Star Wars-themed Xbox One controllers. May 4 is of course Star Wars Day and the controller concepts you’re about to see are just that, concepts. Or at least that’s what they said they are. There are four designs and they don’t look very practical. […]

  • Project Cars launch trailer is an anthology of race cars, set to the beats of Deadmau5

    Project Cars comes out this week and there’s just enough time for one last trailer. Project Cars, Slightly Mad Studios’ ambitious racer that has been in development for ages, is finally coming out this week. The racer received plenty of changes throughout its development based on community feedback and the final product will be in […]

  • Star Wars Battlefront dev reveals planet Sullust

    Sullust, a planet that has not been previously shown, will be featured in one of Star Wars Battlefront’s maps. Star Wars Battlefront developer DICE revealed today that planet Sullust will be one of the game’s locations. The planet was mentioned in the films and other Star Wars works, but was only shown today. DICE posted […]

  • Destiny House of Wolves: Tower vendor changes

    House of Wolves will change the inventory of some of Destiny’s vendors and add new roles to others. Here’s everything that has been announced so far. You know that House of Wolves will bring a new social space to the game in the form of The Reef. But did you also know that the good […]

  • Nintendo apologises for Amiibo shortages, will reissue some out-of-stock figures

    Nintendo released a statement today to apologise for fan’s frustrations in finding some Amiibo figures and promised to handle distribution better going forward. Nintendo has been criticised recently for its lack of communication when it comes to new Amiibo figures. Something which has lead fans to not know if certain figures are limited to some […]

  • Halo: MCC “a black eye for us,” Halo 5 won’t suffer the same fate, says franchise director

    The development of Halo: The Master Chief Collection was of an “outrageous complexity,” which was one of the reasons it suffered a horrible launch. None of that will happen with Halo 5: Guardians, according to Frank O’Connor. Frank O’Connor, Halo franchise development director opened up to Xbox Achievements about the difficult task of developing The […]

  • Destiny House of Wolves: weapon Reforging explained

    When House of Wolves drops in a couple of weeks, you’ll be able to change the stats of some in-game weapons. This process is called ‘Reforging’. Alex goes over all the details Bungie revealed about the new Reforging system. This covers the materials you need, the weapons that can be reforged and much more. Make […]

  • GTA 5 PC: control the in-game phone with your iPhone using this mod

    GTA 5′s latest mod lets you control the in-game phone with your real-life iPhone. Reddit user Planetleak wanted to see if he would succeed in getting his iPhone to control the phone in GTA 5. He did it and has a video to prove it. It’s not a mod per-se, but it emulates mouse and […]

  • SoulCalibur dev wants to know fans’ favourite characters for “something huge”

    SoulCalibur developers are probably working on a new game, because they’re asking fans to vote on their favourite characters. Project Soul, the longtime developer of the SoulCalibur series is soliciting feedback on fans’ favourite characters. The developer said as much in a post on its Facebook page. “Calling all SoulCalibur Fans! Project Soul would like […]

  • Jason Voorhees doesn’t look out of place in new Mortal Kombat X trailer

    Jason Voorhees comes to Mortal Kombat X starting tomorrow and it’s time to celebrate his arrival. Jason Voorhees, the first DLC character for Mortal Kombat X has been given the trailer treatment. Jason is part of the game’s Kombat Pack, owners of which can start using him tomorrow, May 5. Being an iconic horror character, […]

  • Dragon Age: Inquisition – Dragonslayer DLC announced, free to all this week

    Dragon Age: Inquisition is getting a multiplayer expansion this week. BioWare has announced that all owners of Dragon Age: Inquisition will receive a new multiplayer expansion, for free. The expansion is called Dragonslayer and it’s centred around fighting dragons, hence the name. Three new playable characters will join the roster as you explore an all-new […]

  • Sonder is still happening, and this is the best news of the week

    Sonder is a really interesting-looking new indie adventure, which I am quite excited to remember exists. We first heard about Sonder in late 2013, when its debut trailer introduced us to a Kamai Media’s ambitious vision. In the intervening months Kamai has been hard at work on its space station management sim slash non-linear narrative […]

  • Twitter axes playable Internet Archive embeds

    The dream has died: Twitter has disabled Internet Archive game embeds. Remember how for a few days you could tweet a link to an a game on the Internet Archive and it was playable direct from that tweet? Well, Twitter has cancelled that. All those tweets now just show links. GamesIndustry suspects it has something […]

  • Lords of the Fallen, Divinity: Original Sin developers will reveal new games at E3 2015

    Lords of the Fallen developer Deck13 and Divinity: Original Sin developer Larian Studios have new projects in the works which will be revealed at E3 2015. Publisher Focus Home Interactive is behind both new games. In a French press release [PDF] spotted by RPG Codex, Focus said it will show off the two unrevealed titles […]

  • Rare game announce expected at E3 2015

    Rare’s new game will be shown off at E3 2015, apparently. Rare hasn’t announced a reveal, and neither has Microsoft, but it looks like the news has slipped out anyway. IGN cites a tweet from Rare creative director Simon Woodroffe in which he says that a new project from Rare designer Gregg Mayles will be […]

  • Batgirl expansion included in $40 Batman: Arkham Knight season pass

    Here’s what you get in the $40 Batman: Arkham Knight season pass. Batman: Arkham Knight’s season pass was announced last week, but apart from the news that it would cost a whopping $40/£33, we didn’t get many details of what it would include. Thankfully, Warner Bros. has since acknowledged the clamour this caused, as players […]