Tue, Aug 21, 2012 | 10:08 BST
Sony’s Yoshida on Gaikai purchase: “We believe in the future”
Sony’s acquisition of Gaikai is no mere flash in the pan strategy. It’s the future, President of Sony’s Worldwide Studios Shuhei Yoshida tells VG247.

Gaikai’s premise of a cloud-based gaming platform that runs in-browser, and on tech located at the other end is far-reaching, but it makes perfect sense to Sony. The Japanese company acquired Gaikai in July to the tune of $380 million, highlighting Sony’s interest in the cloud.
Speaking with VG247 at gamescom last week, Yoshida stressed Sony’s enthusiasm for the deal, “In terms of actual plans for PlayStation with Gaikai, we’ve started to work with very talented people at Gaikai.”
“We’re very excited to be able to work with a forerunner of creating cloud gaming in the infrastructure,” Yoshida added, “We believe in the future. When the internet becomes much more robust and faster in more parts of the world, cloud gaming can provide lots of great services to allow people to have instantaneous access to a variety of content on a variety of devices.”
“With that premise, we will work with Gaikai to what makes more sense in terms of content for our target devices, to bring cloud gaming services into the PlayStation eco-system. We’ll be able to talk more about our plans in the future,” Yoshida concluded.
Following Sony’s acquisition of Gaikai, CEO David Perry explained that the move would “open a lot of doors that weren’t there before” and please developers that predominantly publish games on PC but that also enjoy consoles, hinting that Gaikai on PS3 may have a more-open framework for studios.
You can check out our full interview with Shuhei Yoshida later today.


7 comments
#1
KAP
21/08/12, 10:13 am
Don’t you just love Yoshida, thinking of my future like he does.
Bless him.
#2
stealth
21/08/12, 11:17 am
“We believe in the future. When the internet becomes much more robust and faster in more parts of the world, cloud gaming can provide lots of great services to allow people to have instantaneous access to a variety of content on a variety of devices.””
HAHAHAHA nobody even wants it and gives a crap
its why onlive failed
#3
Christopher Jack
21/08/12, 11:48 am
@2, & it’s why YouTube failed… Oh wait.
If streaming music & video can work, so can streaming video games. Perhaps not right now but it could end up huge in the future. Especially with online only games, why spend several hours downloading when you can play it instantaneously? Of course it’s not that fast right now but it’ll improve.
#4
DrDamn
21/08/12, 12:02 pm
@2
The quote just shows how grounded and realistic they are being with this purchase.
#5
ps3fanboy
21/08/12, 2:38 pm
if gaming becomes cloud based i will quit gaming… it is that simple. because i like to have my things i have bought in my hands… i dont pay for air.
#6
Christopher Jack
21/08/12, 2:48 pm
@6, Don’t think of it as netflix, think it as steam without the downloads being essential. So long as there’s always the option to download, I don’t care about a cloud based future- so long as they can actually get anything up in Australia. We don’t have OnLive, Gaikai or even Netflix servers…
#7
Gadzooks!
21/08/12, 3:19 pm
Cloud gaming is a fad which will soon be relegated to the failed ideas history book.
It’s flawed in far too many ways, the most significant being the complete inability to game without a stable, speedy internet connection.
Not going to be a relevant gaming technology. Not now, not in the future.