‘Metal Gear Rising skipping PS Vita due to lack of power’ – Kojima Productions

Tuesday, 21 August 2012 11:09 GMT By Dave Cook

Metal Gear Rising: Revengeance isn’t being considered for a PS Vita launch, according to Kojima Productions creative producer Yuji Korekado. The reason? – It can’t handle the game’s free cut blade mode.

Speaking with Eurogamer at gamescom last week, Korekado explained, “As of now we aren’t considering a Vita version. The reason is one of the main appeals of Metal Gear Rising is this option of the free cut.”

“That requires a lot of hardware power, which is only possible with the power of a PlayStation 3 or Xbox 360. So as of now, we haven’t contemplated bringing it to handheld consoles,” he added.

Free cut is powerful however, allowing players to slash through almost anything but buildings at will, which does require a great deal of hardware grunt, so Korekado’s comments make sense.

VG247 also interviewed Korekado about Metal Gear Rising: Revengeance at gamescom, and learned more about why Platinum Games was brought on board.

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