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Hitman: Absolution multiplayer contracts can be ported to other platforms

Tuesday, 21st August 2012 10:17 GMT By Brenna Hillier

Hitman: Absolution’s multiplayer isn’t cross-platform, but with a little ingenuity you can manually bring content from one system to another.

Designer Torben Ellert told Joystiq that for various reasons the developer was not able to implement cross-platform multiplayer between the PC, PlayStation 3 and Xbox 360 versions of Hitman: Absolution.

That said, Ellert expects the fan community to quickly figure out how to import a contract designed by another player from one system to another. Contract ID numbers begin with a code designating platform, while the rest explain the specific conditions of that piece of content, so once players figure out the rules, they’ll be able to replicate any contract.

“The trick is you have to do it yourself. You have to be able to pull it off yourself,” Ellert said.

The multiplayer mode in question allows players to construct assassination missions and invite other players to tackle them. Director Chris Elversham walked us through Hitman: Absolution’s Contracts mode at gamescom.

Hitman: Absolution arrives on HD platforms in November.

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2 Comments

  1. IO_Nick

    Actually, that’s completely wrong.

    Contract codes makes it easier for people to share contracts with friends through social media or similar. Rather than searching for a contract made by a friend or someone else, you can share the ‘contract code’ and you can enter that in the game in order to get access to that contract. The numbers show you the platform but changing the numbers will NOT all you to play a PS3 contract on Xbox360 or the other way around.

    Also, that last quote is grabbed out of context. Torben Ellert is referencing the fact that you have to be able to pull off a contract yourself in order to share it – hence the ‘play to create’ idea.

    Nick
    Community Manager at IO Interactive

    #1 2 years ago
  2. Talkar

    ^But what if you take the contract (which i’m assuming is saved in a file) open it up and look at the code inside. It will obviously be encrypted, but wouldn’t it be possible to change said code so that the contract would work on other systems, and in the end possibly create an editor that does this for the user? I’ve no idea how said contracts are made since the game isn’t out yet, but that is just what i am thinking :P

    #2 2 years ago

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