Black Ops 2 interview: Treyarch shuffles multiplayer deck

Tuesday, 21 August 2012 15:36 GMT By Dave Cook

Black Ops 2 multiplayer throws out the rulebook by scrapping the series’s biggest features. VG247′s Dave Cook speaks with Treyarch’s Jay Puryear to find out if the studio’s gambling wisely.

“We looked at a lot of the assumptions that gamers had about Call of Duty multiplayer. So, the assumption here was that we’ve always done a slot-based class system. We’ve always had a primary and a secondary weapon. Why?”

There will always be gamers eager to slam the efforts of Treyarch from their online soapbox until their typing fingers have worn down to bloody stumps. That will never change, and yes, to the eye Call of Duty: Black Ops 2 does look like just another Call of Duty game.

But to actually sit down and play the game for a few hours is to understand that while Black Ops 2 may look like another yearly entry with little new to offer, it actually feels like a leap forward for the series. You still don’t believe us do you?

VG247 caught up with Treyarch’s director of brand development to find to get inside the studio’s mindset, and learn why it has scrapped at least two of Call of Duty’s grandest innovations in favour of something completely different – Something, better.

VG247: Your first major change in Black Ops 2 is in your overhauled create-a-class system. Can you tell us why you decided to take a risk with something so vital to the series DNA?

Jay Puryear: Well this year we decided to say, ‘Hey, let’s change it up on you’, and that’s where our new create-a-class comes from. It started with the name ‘Pick Ten’ internally because now we say, ‘Here’s 100 pieces of kit in the game. Have whatever ten you want.’

I think our fans are really going to enjoy the freshness that brings and all the different combinations you can do.

We caught a glimpse of how Pick Ten started at Treyarch during your multiplayer reveal. Can you tell us a little more about how it evolved into its final state?

We looked at a lot of the assumptions that gamers had about Call of Duty multiplayer. So, the assumption here was that we’ve always done a slot-based class system. We’ve always had a primary and a secondary weapon. Why?

Well that in itself is a big gamble, especially when you’re changing something that so many players feel familiar with.

Well we were just like ‘why?’ We really started questioning the systems that were always there – what worked, what didn’t work, why didn’t it work, why was it bad? We looked at it and thought, ‘Just because we keep on doing it this way doesn’t mean it’s right.’

So then we started to think about what we could really do better. We began looking at different systems and started making prototype alternatives as board games. David Vonderhaar even made a ‘Pick Ten’ board game.

I mean, here we are working with interactive entertainment and all this tech. We made a board game. I think it was really a combination of just looking at create-a-class from a pure functionality standpoint.

Why are we forcing players to stick to our rules? How can we empower them to make their own rules? We have the Wildcards to let people bend those rules slightly, and those are for people who say, ‘You know, if I could just have two slots for my first perks instead of only one… Oh what I could do.’ [Laughs]

Now, of course, they absolutely can do that.

Right, so now if people say, ‘I’m willing to give up a piece of my kit to try something new’, now they can or maybe I might want three attachments and I can give up a something like extended mags or reflex sight for a suppressor instead.

There are combinations that allow players to have a unique load-out and give them a chance to define what kind of player they are. We saw someone in our multiplayer reveal trailer walking around with a knife as their primary – if you want to do that, we’re empowering you to make it happen.

We’re seeing new emerging gameplay styles and new mechanics thanks to things like the redesigned riot shield. You can take all those things and start to look at customisation that fits with your play style. It sounds like you enjoyed playing it yourself.

Yeah definitely. The new create-a-class really does let you play to your strengths, but one thing both myself and our readers were confused about was what happens to your unlocks once you Prestige. Will they reset again, or will you eventually unlock all 100 items.

The team’s still working on that, and how many exact pieces of kit you will be presented with at certain levels.

Well it was said that each time you a player levels up they get an unlock token and will be presented with seven new pieces of kit. That they have to spend their token on just one of them. Can you ever have all 100 items at once?

Black Ops 2 multiplayer. This is what it looks like.

They’re still working on what you can unlock, at what levels, and what what that looks like. You’re right in that at each level – there are 55 levels and 100 pieces of content – you get one unlock, so you’re going to be short of something.

We’re going to be talking about Prestige, levelling and what that’s going to look like later. We’ll have more information on it in coming weeks.

A lot of your returning unlocks have been tweaked, such as the Ghost perk, which only reveals enemies if they’re standing still. How have you slightly tweaked other returning perks?

Well I think when listening to the guys and talking to the team, we started to look at gun performance, attachments and the way that they enhance your class – rather than just relying on perks to boost your character.

Like you said – Ghost – now works on a sliding scale. So if you’re not moving-to-running, where does that slider need to be for the perk to have the most effect? When you start to look at all the different pieces we’re providing, it just adds detail that we had been missing.

In fact, detail’s not the right word. These sliding scale perks and items allows us to ensure nothing is overpowered, and instead Perks slightly enhance what you have now rather than making you too powerful.

This is going to sound like a weird question, but yesterday we played XCOM multiplayer. That game has a similar system to your new create-a-class mode, in that you have a point allowance to build an army. Firaxis told us that their team found no one army combination that is more powerful than the rest. How do you ensure that in Black Ops 2 multiplayer?

I think that’s the beauty of our ‘Pick Ten’ system, and in not having Perks that affect your character’s attributes across the board. By being able to pick attachments and tweak them for your guns with Perks gives us that balance we’ve been looking for.

It’s also about presentation. Before there would be no way to know an opponent has added a laser sight to increase their fire, but we fix that by adding the attachment to the character model, showing the laser in the environment.

It’s really hard when you show someone screens of a Call of Duty game, its difficult – because they share visual similarities – to get across how different each new game can feel. Black Ops 2 does feel more weighted than before. Why did you decide to slow things down a bit?

I think when you start to look at pacing and map development, both thing feed in together. So your point – in some cases – we focus more on those gun engagement areas. But there’s a lot more that contributes to pacing, such as attachments and killstreaks – now Score Streaks.

We have to ask ourselves questions like, ‘Is this enough attachments versus amount of Score Streaks?’ We don’t you to feel like there’s too much activity going on, as it becomes a burden, and what we want is for players at all levels to feel like they can be successful – not just jumping into a match and finding tons of things in the sky.

If that happens then you run around in a panic, you’re not sure where to go, or you’re getting shot and you don’t know where the other team is attacking from. So we really consciously looked at how all of those pieces played together to make sure you’re getting a fair experience.

Call of Duty is a fast-paced game, but at least here you will be able to breath, and to know what is going on, instead of being thrown straight into the grinder.

On the subject of Score Streaks, what is the sliding scale in terms of – kills contribute to your score, but objective goals seem to add more – does this point to an increased focus on objectives in multiplayer?

The team is still working on that, but you saw the presentation earlier that focused on Capture the Flag as an example?


When capturing the flag you get 200 points, a flag carry kill gets you more points and then returning the flag gets you even more. So really it’s based on what you are doing to help your team score points.

Such as calling in a UAV. Once it’s up anyone killed by your team while it’s active gets you assist points. When you get a Guardian suppression, you’re getting points for that. So again it’s that balance between what you’re doing to help your team win, versus straight kills.

I don’t know exactly what that balance is been – as in ‘your UAV assist will get you 10 or 15 points, while your suppression will get you 100′ – but it’s really about reward. If you play well and you capture a couple of flags, you should be rewarded with a base line of points.

But where does that slider fit when it comes to certain Score Streaks and so on? But supporting your team helps boost that meter, and so during team deathmatch mode you’re now getting lots of points for calling in a UAV, putting up a sentry gun, placing your Guardian at choke points.

It’s not so much one particular thing you do to earn Score Streak rewards, and it’s more about all of the things you do collectively. It’s not just one individual getting rewards for scoring kills.

This can actually make lone wolf players more like team players then can’t it? There won’t be that one guy running around on his own doing little to contribute, as his Score Streaks benefit the team and he can be rewarded for that participation.

I think the other thing is that…well, yes, but let’s take a game of Domination as an example. Say everyone is running around and I can’t get to B because I’m either not good enough, it’s too well defended or whatever.

“We really consciously looked at how all of those pieces played together to make sure you’re getting a fair experience. Call of Duty is a fast-paced game, but at least here you will be able to breath, and to know what is going on, instead of being thrown straight into the grinder.”

I could say, ‘I’m happy with A’, or ‘I’m happy with C’, but yet I’m still contributing to the team as I’m getting flag defender rewards, and earning more Score Streak. Soon I have my UAV and that goes up, I score tons of assists and then pretty quickly I have my care package.

So you don’t necessarily have to be a slayer – the type of player who runs around getting 25-30 kills a match – but to contribute just as much by playing your own part is a great experience for players.

The player feels like he’s contributed to the win, and what a great feeling for him to sit back and say, you know what? I’m helping.’ That’s a great way for – regardless of the level you’re playing at – to get positive feedback and enjoyment out of the game. What’s better than that?

One thing that does feel good is earning two Score Streak rewards at once.

Yeah and it’s not that tricky to combo two rewards by chaining your objective points or kills with your lower Score Streak rewards. Suddenly a player might be like, Oh my god, I’ve never had two of these at once before. This is awesome.’

I think that’s the kind of thing players are really going to enjoy based on their skill level and hat they want out of the game. It’ll feel good, but before you know it, here comes the drone swarm. [Laughs]

Yeah the Drone Swarm is rather brutal [Laughs]. Well, you have Score Streaks and new create-a-class in this game – two fundamental changes. Did you have to really pitch these to Activision?

Well on the pitching part, when we saw create-a-class working, you kind of look at it and think ‘ah-haaaa.’ I think you start to see the power of what that can do, and the big thing for us was to actually make sure we got that system right.

David Vanderhaar and his team worked on it for some time to make sure it worked properly, that it made sense, were able to say why it made sense, and how that conversation exists. You know, pitching it like, ‘Here’s what we’re going to do.’

It made sense so we tried it, and I think we were very fortunate that when everyone sees the new format they go ‘perfect!’

And the paper board game must have helped?

Oh yeah. There were many iterations, the board game and other things that didn’t quite take up. But you know, these are guys who love playing Call of Duty so we’d been able to get them to work on this board game. At first it felt a little odd to them, but it worked.

Let’s finish by talking about eSports. Why has Activision – only now – attempted to crack this audience? How long-term do you see this becoming and would you ever considering a travelling tournament or expo like DotA 2 and other games that are big on the pro circuit?

I think for us it’s been about us looking at fans and the eSports space itself. Those guys love playing Call of Duty, they just love it. Even in the first Black Ops we did some things to support that and I think Black Ops 2 is the next evolution of that.

Looking at that environment, we created League Play and CoDCasting. By introducing those eSports tools to our fans, it enables them to take advantage of the skill-based matchmaking we will be doing. You could even start a small tournament with your friends and say ‘hey, whoever wins…they’re buying dinner.’

The minute we start to bring in League Play, and that it’s about the competition and not just fun – it brings such an adrenaline rush where you’re playing smart. You’re checking corners more, talking to your team more, and it just brings a whole new layer of competitive play to Call of Duty that I think a lot of our fans are going to love.

But it’s not just for top echelon player. You’re going to play League Play and qualify for one of the divisions, and you’ll be playing with people within your skill level. Because there’s nothing worse than going into a match and being destroyed by a team of professionals or who all have voice chat.

Call of Duty: Black Ops 2 is out 13 November on PC, PS3 and Xbox 360


  • Visual upgrade for Wasteland 2, improved modding tools in the works

    A visual upgrade and improved mod tools are in the works for Wasteland 2, according to a blog post from inXile Entertainment The upgrades will come about as the game’s codebase is migrated from Unity 4.5 to Unity 5. “A major benefit of moving to Unity 5 is that 5 will include many of the […]

  • Battlefield Hardline brings “Hollywood crime drama” to single-player campaign

    In the fifth developer diary for Battlefield Hardline, the team discusses how it’s bringing “Hollywood crime drama” to the shooter’s single-player campaign. The video was released a couple of days ago, so apologies are in order if this has been posted already, but I promise I searched the site and never found it. Visceral Games […]

  • Masquerada: Songs and Shadows is a pause for tactics isometric RPG coming in 2016

    Masquerada: Songs and Shadows is a 2.5D isometric RPG, built in the vein of Baldur’s Gate and Dragon Age in the works at Withing Hour Studios. The game allows the player to pause combat to plan party tactics. “Set in the Venetian-inspired fantasy city of Ombre where rare masks are the key to casting magic, […]

  • Underworld Ascendant surpasses Kickstarter goal

    Underworld Ascendant which was launched on Kickstarter earlier this month, has met its  $600,000 funding goal. With six days left 10,786 backers pledged $610,541 In light of being funded, the team has also switched up the stretch goals as bit, as you can see in the image below. The studio, OtherSide Entertainment, is fronted by Paul Neurath, […]

  • Latest Evolve patch fixes progress and save game data loss on Xbox One

    A patch for Evolve has been released on Xbox One which fixes lost progress and save game data users had reported. The patch also fixes an issue with shadows and flashlight, makes incremental improvements to matchmaking, invites, and rejoining, and there were progressions balance changes. “The issue with lost progress and saved games was mostly […]

  • Online servers for Ridge Racer Unbounded shut down in Europe

    Online functionality for Ridge Racer Unbounded is no longer available, Namco Bandai Europe has announced. Solo mode and the track editor are still playable, minus the sharing options. Ridge Racer Unbounded was released on PC, PlayStation 3 and Xbox 360 in March 2013. Thanks, MCV.

  • OlliOlli will be a cross-buy title on 3DS and Wii U

    Curve Digital has announced OlliOlli will be a cross-buy title when it releases on 3DS and Wii U. The Roll7 title will be the first third-party title to offer the functionality on the systems. OllliOlli will be released on the eShop March 5 The game launches on Nintendo’s eShop on March 5th, followed by Xbox […]

  • Darkbeast electrifies latest Bloodborne video

    The latest Bloodborne video shows off another monster in the game. This one is Darkbeast and he’s full of electricity. The video is the last of IGN’s month-long coverage of the title.

  • Future Assassin’s Creed games will have greater focus on modern timeline

    Ubisoft plans to focus more on modern timelines in future Assassin’s Creed games, the company suggested during its latest community livestream. During the Twitch stream, one of the lead writers for the Assassin’s Creed series, Darby McDevitt, said the modern timeline for Brotherhood’s town of Monteriggioni could inspire future development. “That only came about because […]

  • Fruit Ninja Kinect 2 is coming to Xbox One next month

    Halfbrick has announced Fruit Ninja Kinect 2 for Xbox One will release next month. The mobile title made its way onto Xbox 360 garnering 1 million downloads as of March 2012. It has a new multiplayer mode for up to four players with Battle and Party modes along with a new progression system. An announcement […]

  • New GTA 5 PC screens – shit the bed!

    Rockstar has pumped out 15 new screens for the PC version of Grand Theft Auto 5. Don’t touch them, because they’re electric. And if you touch them, you’ll get shocked. The PC version of GTA 5 has been delayed until April 14, which both sucks and blows. BUT! There’s a new trailer coming between now […]

  • Sony Japan accidentally erases 20th Anniversary PS4 contest entries

    Sony Japan has accidentally erased all information obtained from PlayStation owners who entered to win a 20th Anniversary PlayStation 4. Those who purchased PlayStation 3, PS4, Vita or Vita TV between December 4 – January 15 were handed a calendar with a code which entered them into the contest. Somehow, all data collected from the […]

  • Hearthstone datamine suggests Blackrock Mountain expansion on the way

    Hearthstone’s next update may be based on World of Warcraft’s Molten Core raid, if datamined information posted on Hearthpwn is spot-on. According to files mined from the latest patch, three new cosmetic card backs are on the way, one of which is called Molten Core. The data suggests that pre-ordering the Blackrock Mountain expansion will […]

  • Using Battlefield Hardline single-player gadgets increases your metagame rewards

    Gadgets contained in Battlefield Hardline’s campaign mode have been detailed, and each provides the player with various ways in which to solve crimes. According to design director Scott Warner, one way to “diffuse” a conflict when confronted with criminal activity is to flash your badge and ordering the criminal to freeze. Putting your gun on […]

  • Mortal Kombat X video is all about story mode, new characters

    After promising a new Mortal Kombat X reveal “soon”, NetherRealm Studios has made good on said promise by releasing the story trailer. The video shows parts of the story mode featuring Mileena, which takes place 25 years after the events of 2011′s Mortal Kombat. Outworld has become a larger threat and new fighters joining the […]

  • Destiny’s shotgun and pulse rifle buffs mean it’s time to rethink your load-out

    Destiny’s most-ignored weapons got major boosts this week. It’s time to start thinking about how to work them into your set-up. Even if you’re used to using scout rifles and sniper rifles as a general loud-out (neither class was touched by 1.1.1), the buffs to pulse rifles and shotguns should make you rethink your contextual […]

  • Battlefield Bad Company 2: five years later, what did it do so right?

    It’s been five years since the release of Battlefield Bad Company 2. What did the much-loved entry in the franchise do for the Battlefield series? Westie’s played Battlefield Bad Company 2 for over 1,260 hours on PS3 and PC. That’s dedication. In his latest video he discusses the stand out moments from a FPS classic, […]

  • War is hell in this Zombie Army Trilogy gameplay trailer

    Here’s five minutes of headshots, shambling zombies and an undead Hitler from Rebellion’s upcoming Zombie Army Trilogy. The Sniper Elite spin-off arrives on PS4, PC and Xbox One March 6 and includes three games (obviously) and a new Horde mode.

  • Titan Souls releases on PS4, Vita, PC on April 14

    Ace indie giant-slayer Titan Souls will be released on PS4, Vita and PC on April 14. Publisher Devolver confirmed the date to Eurogamer. Those of us in Europe will have to wait until a day later for release. Titan Souls is a tough-as-nails indie game where you have one life to slay a giant enemy. […]

  • Destiny weekly update: the lowdown on Inferno Crucible and Vault Transfer improvements

    Destiny’s weekly update has made some pretty significant changes – let Arekkz Gaming take you through them. Bungie has revealed the first release date for the new Inferno Crucible mode, and made it a lot easier to access your vault. You should subscribe to Arekkz Gaming. It will improve your life.

  • Destiny: Xur location and inventory Feb 27, 28

    It’s Xursday again – what treats does he have for you this week? He’s in the North Tower, to the right of the Stranger’s room. Let’s take a look at the latest weapons and gear from your favourite Destiny trader. No Backup Plans [Titan Gauntlets] – 13SC ATS/8 Arachnid [Hunter Helmet] – 13SC Heart of […]

  • Battlefield Hardline will be stable on PC at launch, Visceral assures

    PC format is “by far the best gaming platform around,” says Hardline producer. “We’re doing what we can to take advantage of people’s different system with the graphics, framerate, controls, etc. We’re not just porting it over.” Battlefield Hardline developer Visceral is reassuring players that there will not be a repeat of the disastrous Battlefield […]

  • Win Pneuma: Breath of Life for Xbox One

    We have 10 download codes for new indie puzzler Pneuma: Breath of Life for Xbox One to give away. The be in with a chance of winning a code, just enter your details below and we’ll pull the winners from the hat on Monday March 2nd, after 2pm GMT. Pneuma: Breath of Life is a […]

  • Life is Strange Episode 2 delayed

    Life is Strange Episode 2 won’t make its expected release date. The first Life is Strange episode released on January 30, and we had expected the second to follow on March 13. Square Enix has since confirmed to Destructoid that the next chapter won’t make its release date. There’s been no word of the new […]

  • Mortal Kombat X: which character will be revealed tomorrow?

    Mortal Kombat X director Ed Boon is teasing a new character reveal. During today’s Mortal Kombat X livestream, NetherRealm said that a new character would be revealed “very soon”. Boon followed up with this teasing tweet suggesting the reveal will occur tomorrow: Very soon? As in tomorrow? :/ — Ed Boon (@noobde) February 26, 2015 […]

  • Halo played by Twitch is an exercise in great patience

    TwitchPlaysHalo is ridiculous. Halo: Combat Evolved is the latest game to be sucked into the “TwitchPlays” phenomenon, and the results are somewhat painful to spectate. If you’re not familiar with the setup, which debuted with TwitchPlaysPokemon, the game accepts commands from the channels’ chat stream. Although it doesn’t have the strategic RPG elements of Pokemon, […]

  • Gold Amiibo sold out, selling at five times RRP on auction sites

    Gold Mario Amiibo are expected to sell for pretty astounding profits on eBay and other auction sites. The Walmart-exclusive Gold Mario Amiibo is already completely sold out. Plenty of people managed to snaffle them to resell, though. There are now dozens of listings on eBay and other auction sites. One of the average asking prices […]

  • Canadian new game prices jump to $75

    Canadian gamers are in for an unpleasant price hike. As spotted by HardcoreGamer, the local Canadian branches of Amazon and EB Games have raised the prices of upcoming games to CAD$75. The CAD$5 increasing comes within a year of prices hitting the CAD$70 point. CAD$75 (£38/€53) currently exchanges for $60, the standard US pricing. The […]

  • New Xenoblade Chronicles X footage shows weather, day-night cycle

    The latest Xenoblade Chronicles X footage shows off a gloriously beautiful world. Xenoblade Chronicles X is Monolith Soft’s first solo Wii U game, and the developer is clearly enjoying being able to build a big open world with all the features we’ve come to expect. Missed the whole Xenoblade thing? Chronicles X is a sort […]

  • Dead Rising: Watchtower teaser talks up the benefits of Zombrex

    Live-action Dead Rising movie Watchtower is almost upon us. Dead Rising: Watchtower will release on Crackle on March 27, and via other digital distributors thereafter. Enjoy the short teaser below, courtesy of IGN.


  1. Ansob

    They do talk the talk, and BlOps was probably the best-balanced CoD game… but I worry they won’t walk the walk. Pick 10 sounds like a balance nightmare and BlOps still had some pretty glaring issues they never patched . :(

    #1 3 years ago
  2. Ireland Michael

    “But to actually sit down and play the game for a few hours is to understand that while Black Ops 2 may look like another yearly entry with little new to offer, it actually feels like a leap forward for the series.”

    You can change the toppings around all you want, but if the bread is stale, the sandwich is still going to taste like crap.

    #2 3 years ago
  3. deathm00n

    @2 Wise words! Couldn’t put it in a better way

    #3 3 years ago
  4. Dave Cook

    @2 But it’s not stale, or crap. I’m trying to say that no matter how much I try to convince you, that you won’t believe that it’s changed a lot until you actually play it.

    That’s not your fault, as the game looks similar, but you have just proved my point there bud :/

    Speaking honestly, it’s a good effort. I think fans will really enjoy it.

    #4 3 years ago


    Learn to play first, n00b-cheese.

    #5 3 years ago
  6. Ireland Michael

    @4 “But it’s not stale, or crap.”

    That is of course entirely subjective to opinion.

    “you won’t believe that it’s changed a lot until you actually play it.”

    Only a few ingredients have changed. It’s still the same bread holding it all together though.

    “I think fans will really enjoy it.”

    No doubt.

    #6 3 years ago

    Change! Yes, that’s what we want!


    We want to change a winning formula that we don’t like into a losing formula that we do like, because we’re experts at losing.

    Lose, lose, lose. Can’t aim, can’t shoot straight, can’t even throw a grenade far enough away from ourselves…

    #7 3 years ago
  8. Dave Cook

    @6 Agreed, it’s subjective if it’s good or not. But I’m saying it feels different. It really does, and that’s the hard thing to try and convey through pictures or words.

    There’s also clear effort here to try and change the formula. Whether or not that rubs off on the players is of course, another thing entirely.

    What do you think they really need to do in order to capture those who have become disillusioned by the series? Once again, I’m keen to learn what everyone thinks, not trying to argue or dismiss your opinion :)

    #8 3 years ago
  9. Ireland Michael

    @8 Update the engine and actual gameplay.

    #9 3 years ago

    There’s no logic to his opinion Dave, since it’s based on an inferiority complex.

    I’m interested to laugh hysterically see what sort of changes these CoD haters would suggest though.

    Excellent question.

    Edit: Point perfectly proven above.

    #10 3 years ago
  11. Dave Cook

    @9 the engine has been updated and the gameplay feels different man. I’ll leave it at that as I respect that some people cannot be swayed, and that’s fine by me.

    @10 Everyone’s opinion is valid to a degree, and in the end we write our content for you guys, so I’m constantly learning as I go. Always wille be too as gamers can surprise you :)

    #11 3 years ago
  12. DrDamn

    With bread you’ve eaten a million times you can still make a great sandwich with the right filling.

    #12 3 years ago
  13. Gadzooks!

    I like the sound of the changes. I like my loadouts •just so• and I like that more actions draw the team together and discourage lone-wolfing.

    I’ve been out of CoD MP for a few years (CoD4 was my last). For no reason other than I played it to death and needed a break. I may well jump back in on the back of this article.

    Subtle changes often make all the difference.

    #13 3 years ago
  14. viralshag

    @G1GA, What platform you getting it for?

    I can’t wait for it. I’ve been having a lot more fun with MW3 for the 360 than I did for the PS3, which is a little strange.

    I would love to pick up all the DLC but damn it’s expensive.

    #14 3 years ago
  15. ManuOtaku

    More freedom in the loadouts is a plus in my eyes, sometimes i found that some weapons really need three or more attachments to work properly for me but i cannot do it, i think i will try it and see if i can be better with this type of freedom, i hope so, now i stand with a 0.68 k/D ratio

    #15 3 years ago
  16. Dave Cook

    @12 you’ve made me hungry for sandwiches now :P

    #16 3 years ago
  17. viralshag

    @Manu, 0.68… You suck you noob! :P

    Only kidding. Mine’s around 0.93 at the moment but that’s more likely to go down rather than up. ;)

    #17 3 years ago
  18. Dave Cook


    1.28 – Yes, I’m sad :P

    #18 3 years ago


    Sure, everyone”s opinion is theirs to have, but asking certain people about CoD is akin to asking a far-right, neo-nazi to give you some balanced and reasonable input with his opinion on immigration policies.

    That being said, I repeat that your question was an excellent one. How should CoD be changed to make it better…?

    If we get any further than ‘change the gameplay!’ or ‘make it new!’, I’ll be surprised.


    Gotta be 360, day 1, this time. I really did try PSN (>50 hours), but it wasn’t for me.

    Have to say that from what I’ve seen from the Gamescom MP events, it’s looking like a lot of work has gone into it.

    #19 3 years ago

    Dave, what’s your GT?

    #20 3 years ago
  21. Dave Cook

    fastrez, add me up.

    #21 3 years ago
  22. DSB

    To get me back in the fold they’d have to go back to the rigidly competitive style of MW2, and stick with dialing up the action, instead of making concessions on pretty much everything they’ve done so far.

    They need to be bigger and bolder every time, without compromising the fundamentals, and it feels to me like they went in the opposite direction with MW3.

    They took a formula that had worked swimmingly, and then they reversed it based on all the whiners.

    I mean if it’s foolish to argue with people who never liked CoD anyway, then arguably it’s total madness to design your games according to those guys.

    Of course that has little bearing on Treyarch, they’ve always done their own thing. I like that they tried to make the story a bit more personal with Black Ops, but the design was just all over the place.

    I did enjoy WaW, so I wouldn’t mind if they went back to that formula with bigger maps and more accurate weapons.

    #22 3 years ago
  23. M. K.

    The only possible “deal-breaker” about Blops 2 is the “new” streaksystem. It didn’t work out in MW3 so I’m a bit worried that it’s also going to annoy me.

    Anyway it looks too good to cancel my hardened edition :P

    #23 3 years ago

Comments are now closed on this article.

  • The games industry is disruption, says Assassin’s Creed producer

    Former Assassin’s Creed producer Jade Raymond has characterised the games industry as one long series of upsets. The games industry changes all the time, and that’s one of its best qualities, Raymond said. The ex-Ubisoft leader told Polygon that the reason seh got into games in the first place was because it “is this undefined […]

  • GTA 5 made $31 million in digital revenue in January

    GTA 5 is the highest-grossing title at the moment in terms of digital revenue, and the PSN is absolutely minting it. Digital games industry analyst Superdata has extended its scope to include console games, which means we suddenly have access to a whole bunch of data we’ve only been able to guess at, or extrapolate […]

  • Destiny: Inferno playlists debut next week

    Destiny PvP will shake things up next week with a new way to slaughter your mates in the Crucible. Destiny is already a skilled PvP game, but the new Inferno playlists will turn things up a notch with a focus on “basic gunplay”. The first of these, Inferno Control, kicks off on March 3 and […]

  • First-person camera coming to Guild Wars 2 next month

    ArenNet has announced its adding nonrestrictive first-person view to Guild Wars 2. Here’s what top expect come March 10: First-person Camera: Zooming in all the way will allow players to experience a first-person view. First-person mode is available while standing in place, walking, running, jumping, playing PvP and just about anything else. There aren’t any […]

  • Shadowrun Online signs on with Nordic

    Shadowrun Online has been given a nice little boost thanks to a distribution deal with Nordic Games. Shadowrun Online is a new team tactical RPG from Cliffhanger Productions. Although it’s already available through Steam Early Access, Nordic has agreed to distribute the finished version, which is due on Linux, Mac and PC in the second […]

  • Final Fantasy 15 is 60% finished, game world ten times the size of demo

    Final Fantasy 15 is 60% finished, according to director Hajime Tabata. Speaking with IGN, Tabata said development will kick into high gear once the Episode Duscae demo is released. “It’s about 60% now. People may look at that and say ‘well, you’ve only done five more percent!’ [since 55% in September] but it’s actually a […]

  • Destiny: you don’t need to visit the tower to access your vault

    Destiny players, you asked for it and Bungie has delivered it: you can now swap items in and out of the vault using the companion app. “Destiny needs more vault space” you cry – and yes, this is true. But while we all struggle with the limitations imposed on us by Bungie, we face all […]

  • Mortal Kombat X will contain over 100 Brutalities

    During the Mortal Kombat X stream today, NetherRealm Studios revealed Brutalities are back for the game, and stated there will be over 100 to pull off. You won’t gain any extra experience for being overly cruel with your painful moves, but you will at least get to laugh at some and “cringe” at others, according […]

  • Numenera: Strand is a film based on the game up on Kickstarter

    Numenera, the 2012 Kickstarter success and foundation for Torment: Tides of Numenera, could become a film if the Kickstarter for the movie is successful. With five days left, Monte Cook Games and Swedish film company Valdes/Eriksdotter needs £22,542 to reach its goal. Titled Numenera: Strand, it tells the tale of a drifter who “roams a […]

  • Gran Turismo 6 update adds MINI Clubman Vision, more

    A Mini Cooper has invaded Gran Turismo 6 via a new update. The Mid-Field Raceway track has also been added, and its a new and improved version of the original track from previous Gran Turismos. The new B-Spec Mode feature has also been added which allows the AI driver to race on your behalf. Additional […]

  • Nintendo is bringing New 3DS Xl and some playable titles to PAX East

    Nintendo is bringing New 3DS Xl and Splatoon with it to PAX East next month. The E3 2014 build of the game lets eight players transform into squids in a race for “splattered-paint dominance.” Code Name: S.T.E.A.M. will also be playable and featured in stage presentations at the Nintendo booth. Upcoming or newly released Nintendo […]

  • Battlefield Hardline Premium information seems to have slipped out early

    Battlefield Hardline Premium perks have apparently leaked a bit early, according to a post on Reddit. Over on the Hardline subreddit is an image which was take at a GameStop location, noting two week early access to content additional Battlepacks and more. Here’s the rundown: Four expansions Two weeks early access 12 additional Battlepacks Exclusive […]

  • Final Fantasy: Record Keeper arrives in the US this spring

    Final Fantasy: Record Keeper will be released in the US on iOS and Android this spring, DeNA and Square Enix today. The mobile titles allows players to “relive favorite moments” across all Final Fantasy installments and build a team of classic characters from across the entire franchise. If you sign up for email updates, you […]

  • Battlefield Hardline now available for pre-order, pre-download on Xbox One

    Battlefield Hardline is now available for pre-order and pre-download on Xbox One. You can pre-order it now from the Xbox Store and once you have paid for it, you can start your pre-download. Battlefield Hardline releases on March 17, and will be made available to pre-downloaders come 12.01am EDT. Check pricing and availability for your […]

  • Dying Light interactive video allows you switch between day and night

    A new video for Dying Light has been released, which allows you to hit the Z key to change between day and night. Titles Life and Death in the Quarantine Zone, the interactive story video showcases how the game changes between day and night. Daytime and nighttime are shown side-by-side but the z key allows […]

  • Havoc DLC for Call of Duty: Advanced Warfare out on PS3, PS4; PC delayed

    The Havoc DLC for Call of Duty: Advanced Warfare is now available for PlayStation 3 and PS4. Havoc contains the four multiplayer maps Core, Drift, Sideshow, and Urban along with the AE4 directed energy assault rifle, its custom variant, and the Exo Zombies cooperative mode. You can purchase the DLC separately or pick up the […]

  • Here’s a teaser for Resident Evil Revelations 2: Episode 2

    A teaser video for the second episode of Resident Evil Revelations 2 is available, so if you’ve yet to play the first episode, you may want to skip this. Resident Evil Revelations 2′s first episode is out now. Thanks, GamesHQMedia.

  • North American eShop update is full of Donkey Kong games

    Nintendo has updated the North American end of the eShop with Titan Attacks, Donkey Kong Land, Donkey Kong Country and more. eShop on 3DS Ironfall Invasion Titan Attacks! Donkey Kong Land – Virtual Console Donkey Kong Land 2 – Virtual Console Donkey Kong Land 3 – Virtual Console Luv Me Buddies Wonderland Around the World […]

  • Venture into the Valley of the Yetis next week in Far Cry 4

    The next batch of Far Cry 4 DLC, Valley of the Yetis, releases in March and Ajay Ghale will be tasked with surviving violent cultists and the mythical Yeti. Apparently the cult is looking for a secret hidden in the valley, and Ajay has discovered their motives. The DLC features co-op with a friend taking […]

  • The Butcher’s AK/CAR Mod Pack out for Payday 2, has dino masks

    The 19th DLC pack for Payday 2 title The Butcher’s AK/CAR Mod Pack is available on Steam from today. The pack will run you $4.99/€4.99 and features: 11 new weapon modifications for the AK rifles in the game 11 new weapon modifications for the CAR rifles in the game Four new masks together with their […]

  • Battle Chasers slated for PC, consoles; comic picks up where 2001 storyline left off

    Darksiders creator Joe Madureira and Vigil co-founder Ryan Stefanelli have confirmed a Battle Chasers game and a new comic are in the works at their new studio Airship Syndicate. Speaking to Polygon, Madureira and Stefanelli wouldn’t provide details on the the game, but did divulge it will be an adventure RPG with player-controlled Battle Chasers […]

  • Shovel Knight, Hotline Miami 2 discounted for Sony’s annual Spring Fever Sale

    Sony is hosting its annual Spring Fever Sale which runs for eight weeks and features a new title each week. The sale starts next week on March 3 with the launch of Helldivers. Here’s just a few items included in the sale: HELLDIVERS (PS4/PS3/PS Vita) March 3 Hotline Miami 2: Wrong Number (PS4/PS3/PS Vita) March […]

  • The gold Super Mario amiibo is a Walmart exclusive

    The Super Mario Gold amiibo which surfaced via a CPSIA certificate earlier this month will be a Walmart-exclusive, Nintendo has announced. The gold-colored Mario amiibo will be released the same day as the Mario Party 10 game for Wii U and will run you $12,96 at 3,000 participating Walmart stores in the US. Along with […]

  • Here’s an overview trailer for Final Fantasy Type-0 HD

    As new gameplay overview trailer for Final Fantasy Type-0 HD, culled from the Active Time Report, stream has been sent over by Square Enix. The video provides a look at the history and environments of the Kingdom of Orience; the 14 memebers of Class Zero; the battle system with customizable magic spells; and the ability […]

  • Final Fantasy 15 video gives you a look at the game’s wildlife

    A new video shown by Final Fantasy 15 director Hajime Tabata during the latest Active Time Report, contains a look at the game’s wildlife and ecology. You can watch the full stream two hour stream through here, or a smaller clip courtesy of GamesHQMedia below.

  • Lionhead ventures into the free-to-play space with Fable Legends

    Fable Legends will be free-to-play when it launches on PC and Xbox One. According to Lionhead, the one versus four cross-platform title borrows from MOBA games such as Dota 2 and League of Legends as it will contain free, rotating heroes which will be added to a roster for a two week period. Once the […]

  • Win! 5 pairs of tickets to the Call of Duty European Championships

    We have five pairs of tickets to giveaway for the Call of Duty European Championships, taking place in London this weekend. The event takes place this Saturday February 28 and Sunday March 1 at the Royal Opera House in Covent Garden. Winners can watch teams will go head to head for a $10,000 prize pot […]

  • Republique Remastered has released on Mac and PC

    Republique Remastered, which was announced earlier this month, is now available for Mac and PC. The game is 20% off through Steam, GOG and the Humble Store for $19.99 until March 4. Thereafter, it will run you $24.99. The Remastered edition contains all five episodes of the game, with 1-3 available now and the remaining […]

  • LA Cops coming to Xbox One in March

    Isometric shooter LA Cops is coming to Xbox One on March 13. Already on Steam Early Access, the game looks like it’s been heavily inspired by Hotline Miami. Walk into a room, open fire, leave bloody puddles in your wake. It’s being published by Team 17. Check out the video below for some 70s cop […]

  • We have $500 of Steam Wallet funds to giveaway!

    We’re giving away 10 Steam Wallet prizes worth $50 each to VG247 readers, courtesy of Bundle Stars. All you need to do to be in with a chance of winning $50 Steam credit is to enter your details below. Join the Bundle Stars Steam group for entry in the sweepstake, and gain extra entries for […]

  • Lapsed Final Fantasy 14 players tempted back with 10 day freebie

    Square is offering lapsed FF 14: A Realm Reborn players a chance to come back to the game for 10 days worth of free adventuring. Provided you’ve already bought and registered an account you’ll be able to play free of charge from Feb 27 to March 9. Square wants you to sample the new content […]

  • Advanced Warfare: Sledgehammer looking at “opportunities” to recreate classic Call of Duty maps

    Sledgehammer Games has told VG247 it’s looking at opportunities to recreate classic Call of Duty maps in Advanced Warfare. According to co-founder Michael Condrey, players of the latest Havoc DLC are asking how Exo abilities and verticality can be added to classic franchise maps. “We’re taking a look at some opportunities to really highlight the […]

  • GTA Online reader playlist week 7: and the winner is…

    Stuff was shot. But only one player emerged victorious. GTA Online player e031271 won last night’s VG247 reader playlist, beating myself, Matt and regulars solidorwot and Revolting. Congratulations, Mr e031271. A deserved victory. We play a GTA Online playlist in an open session every Wednesday on PS4, because it’s both funny and fun. Anyone’s welcome […]

  • Leaked screens reveal The Reef as Destiny’s new “social space”

    A handful of leaked Destiny screens seem to confirm that The Reef location will be the new social space in Destiny. The new addition is likely to be revealed as part of the upcoming House of Wolves expansion. Reddit user Megamanexe4 dropped the screens on the site earlier this morning, along with grabs that reveal […]

  • Darksiders creator teases Battle Chasers game

    Joe Madureira, creator of Darksiders, has released art that strongly suggests a Battle Chasers game is in the works. Battle Chasers was a comic book from the late 1990s that suffered notorious production problems between issues and was never finished. Madureira formed Airship Syndicate after the collapse of THQ, where he co-created Darksiders. His latest […]

  • Infamous video nasty Axe recreated in GTA 5

    The trailer for notorious horror movie Axe has been recreated in GTA 5. The shot for shot remake is the work of gigerbrick who has previously recreated exploitation flicks like Machete and Hostel using Lego. The original Axe movie was banned in 1984 in the UK but passed with cuts in the late 1990s. Movie […]

  • Payday 2 for PS4 and Xbox One includes “a year’s worth of paid DLC” for free

    Payday 2: Crimewave Edition will include a year’s worth of paid DLC from the PC version of the game for free. The new-gen version of the game will be available June 2015, and includes almost all of the paid and free DLC released so far for Overkill’s popular first-person shooter. That DLC includes The Big […]

  • Yes, Mortal Kombat X will require Xbox Live Gold or PS Plus

    Mortal Kombat X won’t bypass Microsoft and Sony’s premium online play requirements. Reports that Mortal Kombat X wouldn’t require PS Plus or Xbox Live Gold started circling earlier this week thanks to a communications error. Answering fan questions on Twitter, producer Shaun Himmerick accidentally gave the impression that premium console subs would not be required […]

  • This is what Destiny players most want next

    Destiny patch 1.1.1 has resolved or at least addressed a number of complaints voiced by the community, but there are plenty more. des Destiny community manage David “Deej” Dague has put out a call for Guardians to share their concerns – or rather, what they think the community is most concerned about. “Set aside your […]

  • Google AI can play games now, so we’re probably all going to die

    Google has brought us one step closer to our inevitable slaughter or enslavement by machine overlords. Google has developed an AI that can learn to play video games and devise brand new strategies. Let me just rephrase that: Google has created an AI that can teach itself new skills, including how to play video games. […]

  • First footage of Renowned Explorers: International Society surfaces

    Renowned Explorers: International Society is a turn-based strategy game from the team behind Reus, and it looks great. Renowned Explorers was announced almost a full year ago, but has been pretty quiet since then. Developer Abbey games has now announced that the game has hit alpha, and will be open to select testers soon. You […]

  • Cities: Skylines developer commits to mod support

    Cities: Skylines will fully support the modding community. Hailing from famously mod-friendly publisher Paradox, Cities: Skylines is a no-brainer for mod support – especially as a lack of mod support is one of the things SimCity was so heavily criticised for when it firts launched. In the developer diary below, Paradox’s Jakob Munthe is joined […]

  • Nosgoth update adds Vanguard, many fixes

    Nosgoth, the free-to-play multiplayer brawler set in the Legacy of Kain universe, has been given a significant makeover. The major feature of the latest Nosogth game update is a new playable human character called the Vanguard. “Equipped with mighty throwing axes and a shield, the Vanguard can take more punishment than any human class that […]

  • Xbox Live Gold 12 month sub $40 on Microsoft store

    Microsoft is offering $20 off 12 month Xbox Live Gold subscriptions at the moment. An Xbox Live Gold 12 month subscription will normally set you back $60, but a Microsoft Store promotion has it on offer for $40. The offer is restricted to the US store. Although you can opt to grab your sub as […]

  • Tomb Raider movie script to be penned by TMNT writer

    Tomb Raider will be Evan Daugherty’s second reboot of an established universe. The Tomb Raider movie reboot has signed on a writer and a distributor. Deadline reports Teenage Mutant Ninja Turtles, Divergent, Snow White And The Huntsman and G.I. Joe 3 writer Daugherty will write the film. Additionally, Warner Bros. has signed on to distribute, […]

  • Shelter 2 pre-orders open, launch trailer debuts early

    Shelter 2 is a game in which you are a mother lynx and must protect a den of kittens. Yes, it’s delightful. Shelter 2 is coming to Mac and PC on March 9. Pre-orders are now available on Steam at 10% off or on with a free skin and soundtrack, or 20% off if […]

  • That Batman: Arkham Knight trailer is full of codes

    Batman: Arkham Knight’s trailer is like a Transformer – there’s more than meets the eye. The new Batman: Arkham Knight trailer contains a number of codes. Eagle-eyed users have spotted four so far, and work on cracking their meaning is progressing. According to an /r/games thread rounding up results so far, the codes pertain to […]

  • Assassin’s Creed haystacks won’t save you from a fall

    Assassin’s Creed fans, don’t try this at home. Assassin’s Creed characters can survive falls of almost any distance as long as they aim for the haystacks scattered handily throughout the environment. As you probably deduced from your familiarity with common sense, this isn’t a real thing: falling from heights kills you, the same way a […]

  • Why are people buying PS4 and not Xbox One?

    PS4 is outselling Xbox One – but why? A new report may have the answer. Last month, the PS4 outsold the Xbox One in the US again, returning it to the top of the charts after just two months away. Why? What has caused this reversal in fortunes in Microsoft’s home territory? According to a […]

  • Toejam and Earl are back with a new Kickstarter

    The early 90′s are alive and well in a new bid to bring back Toejam and Earl. Toejam and Earl released for Mega Drive (Genesis, Americans) in 1991, and the eponymous characters went on to count among Sega’s best-known characters. They appeared in a platformer, a light gun shooter and finally a 2002 Xbox game […]

  • New Wander trailer shows off Azertash form

    Wander is a collaborative, non-combat MMO in which you can take on a number of unique forms. Wander players begin as an ambulant tree called an Oren and can progress through several different bodies as they explore the environment, learning its secrets. One of these, which we’d not seen before this trailer, is the amphibious […]

  • SOMA approaching beta phase on PC and PS4

    SOMA, the new horror game from the Amnesia: The Dark Descent crew, is getting close to playable. Frictional Games has apologised for its recent silence over the project, but said it’s focused on reaching beta. Sorry all for the silence! We're closing in on Beta and everyone's working hard to get there. Once that's done, […]

  • Square Enix does not condone Final Fantasy: Mystic Quest HD Remaster

    Square Enix has said it’s not involved with a fan remake of Final Fantasy spin-off Mystic Quest. 1992 SNES game Final Fantasy: Mystic Quest is being remade by Dark Design as Mystic Quest HD Remaster. The developer is even taking pre-orders for the project. Unfortunately, it looks like it is in no position to be […]

  • New Hunger teaser released by LittleBigPlanet Vita co-developers

    LittleBigPlanet Vita co-developers Tarsier Studios have released a teaser trailer for Hunger, which was announced in May 2014 at the Nordic Game Conference. The game has been rumored to be the firm’s unannounced Sony project since 2010. Platforms are still to be announced, but the studio became a first-party SCE developer a few years back, […]

  • Here’s two Mario Party 10 overview videos, one featuring amiibo

    Overview videos for Mario Party 10 and the amiibo which work with the title have been released by Nintendo Japan. Obviously each one is in Japanese, but you get the gist all the same. Mario Party 10 releases on Wii U March 20 in North America and Europe. Thanks, AGB.

  • Clan Raids announced for Call of Duty: Advanced Warfare Companion App

    Activision has announced a new Clan Raids mode will be made available through the Call of Duty: Advanced Warfare Companion App. According to the CoD community blog, raids are time-based challenges where success earns you a spot on the Clan Raids leaderboards and new Clan Raid-exclusive in-game gear like the Equilibrium set. Clan members will […]

  • Play Battlefield Hardline starting March 12 through EA Access

    Xbox One users with an EA Access subscription will be able to play 10 hours worth of Battlefield Hardline starting March 12. EA Access members will are being granted access to the game five days before the street date, with full multiplayer and all saves transferring over into the main game. It was announced yesterday […]

  • This video summarizes the contents of Destiny patch 1.1.1

    With Destiny patch 1.1.1 now available, here’s a video summary of what to expect. In the video above, Arekkz Gaming gives you a rundown of the important bits in the update. Subscribe to Arekkz Gaming for more Destiny tips and trick through the link.

  • Destiny 1.1.1 patch notes out, update is live

    Destiny’s 1.1.1 patch arrives today, so if you have been kicked from activities, it means you will need to download the patch now that it’s live. We will be pushing the 1.1.1 patch for Destiny shortly. Players will be kicked from activities and required to download the patch. — Bungie Help (@BungieHelp) February 25, 2015 […]

  • Payday 2 packs based on Hotline Miami 2: Wrong Number coming

    Starbreeze has announced another collaboration with Dennaton Games which will see masks based on Hotline Miami 2: Wrong Number appear in Payday 2. The collaboration consists of two free updates when you acquire Hotline Miami 2 or its deluxe version on Steam from February 25. The two updates, called Hotline Miami Mask Pack and Jacket […]