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Darksiders 2 reviews begin: the VG247 verdict

Tuesday, 14 August 2012 17:43 GMT By Dave Cook

Darksiders 2 is out this week in the States, kicking off the pre-holiday rush of game releases. Has THQ got a winner on its hands? Dave Cook rides with Death to find out.

With a smaller release slate focused on quality, as well as a reshuffled pack of talent, publisher THQ has its sights set on resurgence, and in Darksiders 2, it most certainly has a winner on its hands. Cast from the same mould as the Zelda series and showing similarities to Legacy of Kain: Soul Reaver, Vigil’s follow-up is a solid start to the pre-Christmas release calendar.

Set around the same time as the original Darksiders, Earth is ravaged by a premature apocalypse and one of the four horsemen War is being blamed for the mix-up. His brother Death refuses to believe that War is to blame, and sets off in search for the tree of life to clear his name.

It doesn’t take long for parallels with Zelda – specifically Ocarina of Time – to appear, as Death navigates his way through the starting dungeon. It’s cramped, it’s dark and Death’s move set is restricted to a few light and heavy swipes. It’s nothing to ring home about, but that’s the point.

Before long you’ll be walking out on to the grassy expanse of the game’s sprawling mythical world and that cramped starting area now feels insignificant. It’s like taking your first steps into Hyrule field essentially, and the impact here is similar. It’s a sight to behold, thanks in large part to Vigil’s abstract art style and the vibrancy at hand.

So off Death rides on the back of his trusty steed Despair in search of more dungeons to tame, and there are many – some central to the plot, others are tucked away, hiding new gear and items needed to complete side quests. There is much to discover and you may quickly realise that Darksiders 2 is no mere weekend distraction, it’s a real time sink.

Town hubs are where Death will be given most of his quests, and they are also places for players to learn new skills, stock up on supplies and potions, as well as buying new armour or weapons. But for the best part, you will be wading into packs of beasts and mythical constructs, tearing them apart with Death’s fearsome arsenal.

Combat is mapped out across light and heavy attacks. Death always unleashes light attacks with his scythes, working slashes, launchers, air juggles and ground pounds into the mix. It’s a simple system that works well, bolstered by heavy attacks from Death’s secondary weapons, which are mostly massive and include maces, axes and more.

Locking on to enemies during battle works well, backed up by a dependable camera system. However, when locked on to a particular foe, the viewpoint focuses perhaps a little too much, marring your peripheral vision and leaving you open to cheap back or side attacks.

You can use Death’s dodge manoeuvre to keep moving out of your enemy’s range, but on the hardest difficulty setting, cheap deaths due to zoomed lock-on can frustrate, especially when some checkpoints plonk you at the start of an unskippable cut scene before trying the battle again.

Elsewhere, Vigil’s dungeon design is smart, working in a variety of puzzles that see Death rolling circular weights around to activate pressure pads, throwing explosive around and shooting them with his brother Strife’s revolver, and reanimating stone golems and using them to clear rubble and create walkways over pits with their grappling hook.

In typical genre fashion, these dungeons follow set themes. You have an industrial molten lava plant, a lush forest temple and – like Ocarina of Time – a puzzle-riddled water temple. It’s not as pad-smashingly frustrating as Nintendo’s water temple however. Thankfully.

Defeated enemies drop currency, as well as new weapons and armour – sometimes coming with elemental properties such as fire which burns over time, and other attributes. You will also unlock Wrath powers, which see Death summoning ghouls to fight alongside him, unleashing flocks of crows and other moves, including a rather helpful shield skill – which is useful when fighting in the game;s many enclosed arena battles.

Darksiders 2 is a big win for THQ despite a few minor niggles. It may have combat to match God of War, but not the awe-inspiring spectacle. It has the same world and dungeon structure as the Zelda series, but not its heart.

What Darksiders 2 does do however, is deliver a sombre take on the genre, while working in a number of RPG elements to lend a degree of strategy to its hack n’ slash combat mechanics, as well as giving you no shortage of quests to complete and trinkets to unearth.

Vigil is clearly an imaginative bunch too. The studio has created a compelling world that could sustain many more adventures, as well as a solid story to drive progression. Darksiders 2 may not do many things that are new, but as a cohesive whole, the sum of its separate parts gel wonderfully into a complete package worthy of your time.

The pre-Christmas slate has officially begun, and it has most certainly started strong. Darksiders 2 is out now in the US, and launches 21 August across Europe.

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26 Comments

  1. ejams

    Good job with the review, I (and I’m sure others) would enjoy more of these :D I wasn’t originally planning on getting this but now I just might have to take a look.

    #1 2 years ago
  2. Ireland Michael

    So this is basically a review without a score. =P

    #2 2 years ago
  3. Rudderless

    A review without a score is still a review.

    #3 2 years ago
  4. ejams

    @2 – If he scored it, this would become IGN all over again and nobody wants that

    #4 2 years ago
  5. DrDamn

    A review without a score is fantastic, bravo Dave. \o/

    #5 2 years ago
  6. DSB

    Still pretty cautious with this one. A lot of reviews seem to be going with derivative.

    But yeah, good call staying off Metacritic.

    #6 2 years ago
  7. Kabby

    Would you say the combat is on the same level as the original game? I found the combat in DS1 fun and meaty at first but it soon became simplistic and repetitive.

    #7 2 years ago
  8. Gadzooks!

    Agreed, more scoreless reviews please! Nice work.

    #8 2 years ago
  9. Mireilles Fury.

    A review without a arbitrary number/score is the best kind of review, and more places should adopt it.

    So bravo to VG24/7 and Dave for it!

    #9 2 years ago
  10. Kabby

    Rumblings on t’webs are pointing to this being a bare bones port on PC.

    #10 2 years ago
  11. ManuOtaku

    While i do agree the review without score is a good thing, i believe that reviews need at the end of the review as a last part some sort of clasification like recomended, skipable, for rent only, buy it or a seal of approval for the worth getting games , and/or a list of the good things and the bad things.

    #11 2 years ago
  12. OrbitMonkey

    Tl:dr… Where’s the fucking score!!?

    #12 2 years ago
  13. Mireilles Fury.

    But this way you read the whole review, rather then just skimming to the end for the result, and have the information available to make your own decision on whether the product is worth your money or not.

    #13 2 years ago
  14. DSB

    I can’t say I prefer this kind of review though. I see a lot of features and “things that are in the game”, but little about how Dave feels when he plays it.

    I’m definitely more for the personal style of reviewing, not that that’s any real criticism of this one.

    #14 2 years ago
  15. OlderGamer

    Thumbs up for a scoreless review from me too.

    #15 2 years ago
  16. Ireland Michael

    I like the idea, but it isn’t a particular great review.

    The writing is fine and splendid, but there is far, far too much exposition on basic gameplay designs and not enough about what is actually good or bad about the title. It feels more like reading an instruction manual.

    Just some constructive criticism.

    #16 2 years ago
  17. Fin

    Good job not having a score!

    #17 2 years ago
  18. Dave Cook

    Thanks for all the feedback guys, really unexpected as we didn’t set out to create a review with this one. It was meant to be a factual blog that laid out all the game facts and features clearly – hence the lack of my own personal feelings on it.

    But seriously wow at the reaction this has caused. It’s definitely a case for me to do review in future. I’ll have to speak with Pat about how we approach reviews properly but it’s something we will have a chat about.

    Please keep the suggestions coming, they are all helpful!

    Dave :D

    #18 2 years ago
  19. Ireland Michael

    @18 In that case, a “facts and information” kind of article would be a great idea for a regular future segment.

    You could give me an idea about what kind of content, controls and features people can expect to see in whatever upcoming games you’ve managed to get your hands on, without veering too much into the whole “review” territory.

    Full blown reviews in VG247 would be… odd.

    #19 2 years ago
  20. Strange Sultan

    impressive review! i like how you didn’t include review scores. scores sometime affect people’s decisions (damn IMDB). anyway, Darksiders II is a must-have for any actions rpg fan. but im still confused on what system i should get the game. PS3, xbox or PC ????!!!

    #20 2 years ago
  21. Ireland Michael

    @18 P.S. I expect 10% in royalties on all future content created using this idea.

    #21 2 years ago
  22. Edo

    Score or GTFO…nah just kiddin’ Dave :D .

    #22 2 years ago
  23. DSB

    I think Metacritic is due for a boycott. The system isn’t fair to either reviewers, games or publishers, so that should really be a big fat nono.

    Anything beyond that is gonna be subjective. The important thing to me is clean cut critique, and the personal touch.

    I think it’s awkward when reviewers list a bunch of flaws, and then proceed to excuse them in the very same sentence. Either something is worth mentioning or it isn’t, but don’t mention something, and then say it’s irrelevant.

    I also feel like the connection gets cut, when reviewers try to tell me what I might think of a game, guessing at how it will be recieved by most of the gaming public, rather than telling me what they thought of it themselves.

    A personal opinion is always going to be worth more than a qualified guess, and as a writer, it gives people the chance to know you, and follow your train of thought. It’s not like you’re ever going to please 10,000 readers, the best you can do is be honest with them.

    #23 2 years ago
  24. Sublimeone

    No disrespect – But how can you review this GAME, and link the similarities to just Zelda & God of War and IGNORE the major similarities to Prince of Persia (2008) wall running, jumping …. oh yeah.. not to forget the “CORRUPTION” Story line – at the beginning of the game like that of POP. Come on seriously Virgil. I know nothing is new under the sun, but jeez. Show some creativity.

    #24 2 years ago
  25. Phoenixblight

    @24

    Its Vigil not the character from DMC. ALso the corruption part of the game is the very beginning its not throughout the entire game.

    I enjoy the game immensely and its far better than all of the Prince of Persia series put together.

    #25 2 years ago
  26. Sublimeone

    @ Phoenixblight

    You could have forgiven me – for the mistake-inclusion of the *r. I did mention that it was only the beginning. I have played it, I know the corruption story phases out. My issue was once I started playing, I was like – I have played this game before (light bulb!!!) – I have loved Prince of Persia since the first and even have all the titles on PC/Console. I just felt it was rather too familiar from the get go.

    Don’t get me wrong it is a good game, in my view only a slight step above its predecessor – some things done better here and there, while some other things not so much. .

    Examples
    - The story here, unimpressive. I mean in Darksiders 1, I’m pretty sure I’m not the only one who liked the side characters – The Watcher Aside (Even with the limited cast). Here, I dont feel the need to root for any body at all, including Death himself.

    In short for me: +ve(s) < -ve(s)

    #26 2 years ago

Comments are now closed on this article.

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    Getting to know a bawdy hero; Geralt of Rivia’s third outing is accessible, untamed, and dripping with story. Warning: some spoilers are inevitable. “The Witcher 3 is horror and violence. It’s charming, witty and cheeky. Like Geralt, it knows what it wants and it’s going to grab it with both hands.” The Witcher 3: Wild […]

  • Borderlands: The Pre-Sequel gets Lady Hammerlock DLC tomorrow

    The Lady Hammerlock DLC for Borderlands: The Pre-Sequel will be released on PS3 and Xbox 360 tomorrow, January 27. The new playable character comes with three skill trees and the action skill Cold As Ice. If you haven’t bought the season pass for Borderlands: The Pre-Sequel you can download the DLC for $9.99, you lucky […]

  • A limited edition 20th Anniversary PS4 just sold for $128,000

    Sony has just auctioned one of its limited edition 20th Anniversary PS4 consoles for over $128,000. The model had the serial number 00001, according to the Wall Street Journal. “We appreciate all who participated in the auction and are surprised at the highest bid price, which was higher than our expectations,” said a rep for […]

  • Here’s Killer Instinct’s new Omen and Golem fighters in action

    Microsoft has revealed Killer Instinct Season 2′s fighter Omen in a new trailer. Stick around for the end of the video and you’ll also get a peek at another new fighter, Golem. Omen is a bonus character and as such isn’t available as part of the main season roster. He’s available for free to Ultra […]

  • Digital copies of Far Cry 4 are being deleted from Uplay

    Ubisoft appears to be deleting copies of Far Cry 4 bought through digital third-party retailers. According to the Ubisoft support forums, copies of the game acquired via G2Play and G2A are being removed from Uplay. Users had not been given any warning by publisher Ubisoft that the game will be removed, although it is now […]

  • Gearbox wants “badass” talent for the next Borderlands

    Borderlands 3 may not have been announced at PAX this weekend, but studio boss Randy Pitchford is currently recruiting for the next game in the series. We are recruiting for next Borderlands. This is the big one. Industry badass? E-mail me: heyrandy@gearboxsoftware.com pic.twitter.com/ZG9dLytX1B — Randy Pitchford (@DuvalMagic) January 26, 2015 A recruitment push would suggest […]

  • Destiny: less grind, fairer economy in House of Wolves DLC

    Destiny developer Bungie has said it aims to lessen the grind in House of Wolves, and it won’t repeat mistakes it made with rewards in The Dark Below. Gear rewards will be fairer, according to lead designer Luke Smith in a Neogaf thread. For example, buying from a vendor should not invalidate gear rewarded for […]

  • Halo: The Master Chief Disaster

    Over two months since release and Xbox One’s big Christmas game is still a turkey, says Rich Stanton. “The game has now been available for two-and-a-half months, including the blockbuster Christmas season, and by any reasonable standard it doesn’t work.” Halo: The Master Chief Collection launched worldwide on November 11, 2014. Intended as something of […]

  • Homeworld Remastered Collection dated, first gameplay footage released

    Homeworld Remastered Collection has a release date, and as promised, the gameplay footage of Gearbox Software’s remake has been released along with the news that Homeworld Shipbreaker development continues. The video was shown during the Inside Gearbox Software panel earlier this morning at PAX South. Last year, Gearbox had said hoped to release the title […]

  • Clock Tower spiritual successor Night Cry has landed on Kickstarter

    The Kickstarter for Clock Tower spiritual successor, Project Scissors, recently announced as Night Cry, has launched. A teaser directed by The Grudge director Takashi Shimizu was released for the game earlier this month, and the full short film can be viewed below. Shimizu is also creative director on the project and Silent Hill creative and environment […]

  • Toukiden Kiwami mission trailer released, pre-order bonuses detailed

    Pre-order bonuses for Toukiden Kiwami have been announced for PlayStation 4 and Vita. Here’s the pre-order bonus list for each participating retailer: North America GameStop – Armor inspired by new slayers Reki and Soma’s costumes and classic armor from Toukiden‘s six original NPC slayers. Amazon – 2 exclusive pieces of armor: a set of Tenko […]

  • More Final Fantasy Type-0 HD, Final Fantasy 15 info doled out by Tabata

    Final Fantasy Type-0 HD director Hajime Tabata took part in a Reddit AMA yesterday, and answered a variety of questions pertaining to the game and Final Fantasy 15. According to Tabata, the first playthrough of the game will last around 40 hours, but “the real fun” starts from the second playthrough which contains new events. […]

  • This video gives you an idea of what Borderlands Online is like

    A video for Borderlands Online, the China-exclusive title from 2K, Shanda Games and Gearbox, has been released. Posted on MMO Culture, the video was released to announce the “technical test” which started today. Borderlands Online is an instance-based online shooter, and will probably never reach western shores. Still, you can have a look anyway.

  • Guild Wars 2: Heart of Thorns is the MMO’s first expansion

    The first expansion for Guild Wars 2, Heart of Thorns, was announced today during PAX South, and ArenNet has posted a few content details for it on the official webiste. Heart of Thorns contains a reimagined progression with the new Mastery system, which provides new training opportunities for characters beyond level 80. Players will be […]

  • Turn-based action platformer Ronin has been polished up, nets a publisher

    Tomasz Waclawek has polished up his freeware title Ronin and will be releasing it through publisher Devolver Digital later this year. The turn-based action platformer stars a vengeful ninja who is determined to kill important memebers of a powerful corporation. Weapons at your disposal include razor wire and a katana, or you avoid combat by […]

  • Footage of cancelled Justice League brawler surfaces

    Footage of the cancelled Double Helix-developed Justice League brawler has surfaced online. The game was supposed to be a tie-in title for the also cancelled Justice League film directed by George Miller, according to leaked images and information from 2012. Jon Gwyn, the game’s artist and now Rockstar San Diego staffer, said at the time […]

  • Free Icona Vulcano DLC for DriveClub releases next week

    Sony has posted a video of the Icona Vulcano, which will be released as DLC next week for DriveClub. The video was posted on Facebook and we’ve embedded the video below courtesy of GamesHQMeida. It was announced earlier this week the Icona Vulcano would be released on the PS Store as a free download.

  • The Bard’s Tale 4 announced by inXile Entertainment at PAX South

    The Bard’s Tale 4 was announced today by inXile Entertainment CEO Brian Fargo during a panel at PAX South. inXile hinted around back in December that a sequel was in the works. Granted, The Bard’s Tale wasn’t mentioned. Still, everyone figured this was the game when Wasteland 2 project lead Chris Keenan stated the team […]

  • Here’s another Majora’s Mask 3DS vs N64 comparison video

    Last week, YouTube user Master0fHyrule uploaded a Majora’s Mask 3DS vs N64 comparison video, and we’ve embedded it for you below. The video shows 4.5 minutes of footage which appears before hitting the start button and the first meeting between Link and the Skull Kid. Another comparison video was released by another user back in […]

  • The Game Awards 2015 already in the planning stages

    The Game Awards 2015 are already in the planning stages, according to Geoff Keighley. The inaugural show took place on December 6, 2014. Keighley announced the 2015 show during his Storytime with Geoff Keighley panel at PAX South this weekend and through Twitter. He said more details will be announced in the spring. You can […]

  • Fahrenheit: Indigo Prophecy Remastered listed for January release

    It looks like Quantic Dream’s Indigo Prophecy is returning in remastered form next week, if an Amazon listing is any indication. According to the listing posted on NeoGAF, the uncut version of the game contains Steam DRM and will release January 29 at 12pm PST/3pm EST for a Linux, Mac and PC download. Titled Fahrenheit: […]

  • Indie Flash Sale kicks off on North American PS Store

    The North American end of the PlayStation Store is hosting a Flash Sale a beefy list of indie games and some films. The sales includes titles such as Resogun, Shadow Warrior, The Unfinished Swan, FEZ, Costume Quest 2, Joe Danger, Brothers: a Tale of Two Sons, and more for up to 80% off. The full […]

  • The Witcher 3 Twitch stream to show 15 minutes of new gameplay footage

    New The Witcher 3: Wild Hunt gameplay footage will be shown Monday, January 26 on GOG.com’s Twitch channel. Along with the footage, the developers will be answering questions from the community as well as providing commentary on the gameplay being shown. Live questions posted via Twitter chat will be answered by senior gameplay designer Damien […]

  • Borderlands 3 information teased for tomorrow’s Gearbox PAX South panel

    During PAX South this weekend, Gearbox Software is hosting a panel titled Inside Gearbox Software which will provide “the latest news and updates on Borderlands and upcoming Gearbox titles.” Yesterday during Gearbox’s panel called Question and Answer Time, CEO Rady Pitchford was asked “when or if” fans can expect Borderlands 3. “I’ll tell you what,” […]

  • Best Buy cancels multiple pre-order units of Limited Edition Majora’s Mask New 3DS XL

    Multiple sources reported overnight Best Buy has cancelled some pre-orders for the Limited Edition Majora’s Mask New 3DS XL. As of press time, it appears to only affect those who pre-ordered more than one system. Only one system was allotted per order, so the cancellation notices were sent out to comply with the restriction. Those […]

  • Rob Huebel is your KillCameraman in this CoD: Advanced Warfare video

    A live-action video for Call of Duty: Advanced Warfare – Havoc has been released by Activision. Subtitled: Randall Higgins: KillCameraman gives you a look at the action from a different perspective. In the video, Higgins is played by comedic actor and writer Rob Huebel (Children’s Hospital, Parks and Rec, The Mindy Project). The first DLC […]

  • Xbox App features included with Windows 10 January build outlined

    The January build of the Windows 10 Technical Preview includes a basic version of the Xbox App announced earlier this week. With the initial preview release, the team at Microsoft wanted to only include the basics such as high resolution monitor support along with keyboard and mouse input. Additional functionality will be released with each […]

  • Standalone version of DayZ has sold 3 million units

    The standalone version of DayZ sold 3 million units, Bohemia Interactive has announced. Release Just over a year ago on Steam Early Access, the milestone was hit yesterday. The standalone version was created by Dean Hall as a Arma 2 modification which has been updated 24 times since its initial release. In 2014, the development […]

  • The Witcher 3: Wild Hunt video shows gameplay clips, global hands-on events

    CD Projekt has released a video for The Witcher 3: Wild Hunt, giving a glimpse of gameplay and noting that hands-on impressions of the game will be bombarding the Internet next week. We’ll have extensive coverage of The Witcher 3 on Monday Jan 26 at 3pm GMT. The Witcher 3: Wild Hunt is coming to […]

  • Microsoft looking into possible HoloLens support for PC, Xbox One

    Microsoft’s HoloLens may be a dedicated device, but the company is obviously looking into how it could be used with PC and Xbox One. Speaking with Polygon, Xbox boss Phil Spencer said should the stand-alone product become a success, “specific scenarios” on how it could be used with Xbox One are already being brainstormed. “We […]

  • Final Fantasy Type-0 HD video compares PSP graphics to PS4, Xbox One

    A video for Final Fantasy Type-0 comparing the upcoming console version of the game to the original PSP version has been released by Square Enix. While comparing PSP graphics to those of PlayStation 4 and Xbox One seems rather unfair, it’s worth a watch anyway. Final Fantasy Type-0 HD releases March 17 in North America […]

  • Payday 2′s The Bomb Heists and Dragan Character Pack released

    In case you forgot, The Bomb Heists and Dragan Character content packs for Payday 2 were released yesterday. The new heist pack is available for $6.99/€6.99/£4.99 and the Dragan character will run you $4.99/€4.99/£3.99 through Steam and other digital distribution sites. Here’s the details: The Bomb Heists A new contact, called the Butcher, brought to […]

  • Rockstar offers tips on scaling GTA Online creations to support 30 players

    Rockstar has posted a tutorial of sorts on how to edit your GTA Online’s creations to support up to 30 players. According to the developer, when selecting Load Creation, users will be able to access any previously published Jobs and edit them in any way they wish. Users can also increase the Maximum Players races […]

  • Video for Life is Strange shows you how to rewind time

    If you could rewind time, would you change the events of your day or leave things be? In Life is Strange, you will make this choice. In the developer diary below, Dontnot Entertainment touches upon the main character’s ability to rewind time. How Max’s ability works and originated is also discussed. The first episode of […]

  • Take a look at one of the historical battles in Total War: Attila

    The Creative Assembly has revealed historical battles for Total War: Attila and shown off one of them. In the latest episode of Rally Point, developer Creative Assembly takes a look at one of the nine historical battles that will be included in Total War: Attila when it launches next month. But before you see the […]

  • ARMA 3 video lists 33 of its features, teases upcoming expansion

    ARMA 3 is an impressive military simulator, but that’s not the only thing impressive about it. In fact, this video lists 33 of the game’s most notable features. ARMA 3′s latest video gives you a tour of many of its strengths. It goes over the number of vehicles, weapons and playable area. But that’s not […]

  • No Man’s Sky dev explains what you actually do in the game

    No Man’s Sky is simultaneously the most intriguing mystery and the most scary. Developer Hello Games is asked some questions and gives some solid answers. Eurogamer asked Hello Games’ Sean Murray a number of questions that are on everyone’s mind when they think about No Man’s Sky. The biggest one being, what do you actually […]

  • Dying Light physical release set for February 27, Be The Zombie mode goes free

    The release date for the physical version of Dying Light has been confirmed for Europe, along with the release dates for all regions. Dying Light developer Techland has confirmed that the PC version of the game will release digitally, worldwide, on January 27. The physical version and the digital PS4 and Xbox One versions will […]

  • Guild Wars 2 is $10 this weekend

    ArenaNet is offering Guild Wars 2 for $10 this weekend only, and hosting a double XP event during the same period. The regular and Digital Deluxe editions of Guild Wars 2 are both offered at 75% off this weekend. The regular edition can be yours for just $10 while the Deluxe is $15. The offer […]

  • Cyberpunk 2077 development still going, but the focus is on The Witcher 3, says dev

    If you’re dying to hear anything about CD Projekt Red’s Cyberpunk 2077, you’ll be waiting a while still. The focus is on The Witcher 3 right now. Ever since Cyberpunk 2077′s announcement all the way back in 2012 developer CD Projekt Red has been really quiet about the sci-fi RPG. We’ve not seen any gameplay […]

  • Digital pet Animin gamecards get May release

    With AR being all the go, it might be worth checking out virtual pet Animin for iOS and Android. Game-cards for Animin, the virtual pet for iOS and Android, are set to appear at UK retail this May, the developers have announced. Animin sits on your touch device and does cute stuff. The little dude […]

  • You won’t need a new GPU for DirectX 12, except for some features

    Microsoft has clarified that while you’ll need a new GPU to get the full potential of DirectX 12, existing hardware will support it just fine. Microsoft’s Mike Ybarra said in a press meeting following the Windows 10 event that you will need a new graphics card to get “the full benefits” of DirectX 12. “There […]

  • Assassin’s Creed Victory: fans speculate over characters and locations

    Ubisoft has not yet started talking about Assassin’s Creed: Victory, so some eager fans are speculating about everything they can just from those leaked screens. A very popular thread right now on the Ubisoft forums attempts to gather fans’ specualtion about characters, events and story of Assassin’s Creed: Victory. What followed was quite a lot […]

  • This is what co-op looks like in Dying Light

    Dying Light’s cop-op mode has been given a short demo by developer Techland. Dying Light supports drop-in/ drop-out co-op for up to four players. The entire campaign is playable in co-op, and there are special co-op challenges. Watch as four members of developer Techland take on the game’s zombie apocalypse. Dying Light is out January […]