Skip to main content
If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Capcom: We didn't want Devil May Cry to "fizzle out" before reboot

Capcom producer Motohide Eshiro says a new direction has been taken on the upcoming DmC because the company didn't want the franchise to "fizzle out".

"As far as the timing is concerned, a big part of the motivation is not waiting for the series to fizzle out, but to do it while the series is still doing really well," Eshiro told Siliconera at a recent preview event.

"We've done Devil May Cry 1-4 and they keep getting better with each iteration, but rather than waiting for things to go badly and then trying to give it a rebirth we thought it would be an interesting challenge to try to do something new with it while it's still quite viable."

"As a company, we want to challenge ourselves rather than wait until the series is not viable," he added later. "Let's do it now and see what happens while it's still quite big."

Sign in and unlock a world of features

Get access to commenting, homepage personalisation, newsletters, and more!

In this article

Devil May Cry

PS2, PSP, Nintendo Switch

Related topics
About the Author
Nick Akerman avatar

Nick Akerman

Contributor

Comments