Sections

Witcher dev: ‘DLC a service that shouldn’t be priced’

Thursday, 9 August 2012 08:13 GMT By Dave Cook

Witcher 2 developer CD Projekt RED has stressed to VG247 that DLC should be viewed as a ‘post-sale service’ and therefore shouldn’t see any money changing hands.

CD Projekt RED’s Konrad Tomaszkiewicz explained why gamers shouldn’t be paying for post-release digital content, given their bite sized nature, “We’ve always believed in free DLCs. The thing is that we consider DLCs as a normal post sale service, which shouldn’t be priced. Back when retail games were dominant, we had expansion packs. These were really large chunks of content, which were worth their price.”

“If today’s DLCs offered the same amount of content,” Tomaszkiewicz continued, “they would be worth paying for, but in most cases players think they are overcharged for what they receive. That’s why we offer expansions to our game for free. This is also a way of saying “thank you” to the people who decided to buy our game instead of copying it from an unauthorised source.”

Stay tuned for our full CD Projekt RED interview soon.

Do you agree that DLC should be free if it offer limited value? Let us know below.

Latest

  • Halo 5: Guardians release date and new trailers released

    Halo 5 is coming in October. Are you ready? Halo 5: Guardians has been slapped with a release date of October 27. Microsoft and 343 Industries also released a new trailer to mark the news; check it out below. “The Master Chief. Spartan Locke. Who is the hunter and who is the hunted?” Microsoft said […]

  • Denial wins Call of Duty Championship 2015

    In a weekend where favourites crashed out and non-US teams took a beating, Denial stepped up to take the title and $400,000 prize Denial have beaten Revenge to win the Call of Duty Championship 2015, claiming a $400,000 prize. Taking place in downtown Los Angeles, 32 of the best teams in the world battled it […]

  • Call of Duty: Advanced Warfare Ascendance DLC- check out new maps and the grapple ability

    Advanced Warfare’s Ascendance DLC is looking pretty sweet in these two new videos. The Call of Duty Championships this weekend have given our very own Arekkz a chance to check out the new Ascendance DLC coming this month. Take a look at all four new maps as well as the cool new grapple ability (which […]

  • Advanced Warfare’s Exo Zombies gets a “mini boss” with Ascendance DLC

    Zombies mode gets an exo-kick up the ass with Advanced Warfare’s second DLC drop, Ascendance. When Call of Duty: Advanced Warfare’s Ascendance DLC drops this week, players will be going up against some tougher challenges in Exo Zombies mode. “It’s all zombies, all of the time,” says High Moon Studios Matt Tieger, head of the […]

  • GTA Online user videos show out of character Lester, important Police Business

    You know, Lester isn’t as soft as he lets on, at least in these two GTA Online videos he’s not. The first one below is from YouTube user 10Phoenix01 Gamer, showing Lester kick a guy’s ass. It’s apparently punishment for running over the player – at least that’s the way it appears. A second video […]

  • Guild Wars 2 devs explain how the Map Bonus system, precursor crafting work in Heart of Thorns

    ArenaNet has posted information on the Guild Wars 2 website explaining how crafting mastery, and crafting a legendary weapon, will work in the Heart of Thorns expansion. There’s also information on the new Map Bonuses system, which will make acquiring crafting materials a more “directed activity” and streamlined experience. The new system will also add […]

  • Fly around your creations in Cities: Skylines with the Flight Cimulator mod

    Cities: Skylines players can now fly over their creations thanks to the Flight Cimulator mod. Created by Ulysius and available through the Steam Workshop, the mod allows the user to simulate flight through simple controls. According to the mod notes, it is still a work in progress as Ulysius plans to add building collisions , […]

  • The Walking Dead, Better Call Saul arrive on PlayStation Vue

    Sony has announced the addition of AMC to its PlayStation Vue service, which soft launched in Chicago, New York City and Philadelphia earlier this month. Those who use the service can now get their Better Call Saul and The Walking Dead fix, and also watch the Sundance channel, WEtv and IFC. AMC and WEtv are […]

  • Play the first level of Super Mario 64 in your browser

    Thanks to Roystan Ross and the Unity engine, you can play the first level of Super Mario 64 in your browser. This little nugget came to my attention yesterday, and unfortunately it became lost on my worksheet. Better late than never, I suppose. Anyway, the level is free-to-play and if you don’t wish to play […]

  • Steam’s Discovery Update has helped increase revenue for smaller titles

    Valve has said its Discovery Queue has increased product page views across Steam by 30% since the company launched the Discovery Update. According to Valve, 75% of those views come from the Discovery Queue, and 16% of product views can be attributed to the Discovery Queue. Even Steam Tags clicks have increased. The system is […]

  • Halo: The Master Chief Collection April update includes “more ranked playlists”

    The next content update for Halo: The Master Chief Collection will “address a variety of issues across the game,” according to 343 Industries, including specific improvements to ranking. New quit and betrayal penalties are also in the works as the development team prepares to roll out ranks to additional playlists. According to 343, the latest […]

  • Get Spec Ops: The Line for free through 2K Games sale on Humble Store

    A 2K Games sale is going on this weekend on the Humble Store with up to 83% off on select titles. Games on sale include Evolve, Bioshock, Civilization and other franchises. Plus, Spec Ops: The Line can be yours for free with the purchase of any -2K title on sale. To see the full list […]

  • Dota 2 The International 2015 tickets are sold out

    Tickets to Dota 2 The International 2015 are now sold out, which shouldn’t surprise anyone. The tickets went on sale in two phases starting March 27. Phase one sold out in six minutes, and phase two sold out in four minutes. Each round of sales offered the same quantity of General Admission tickets priced at […]

  • Here’s what’s expected in Battlefield 4′s Weapon Crate DLC – video

    A new Battlefield 4 drop is on the horizon, and to give you an idea of what to expect, we have a video for you below featuring information on the Weapon Crate DLC. According to Battlefield expert Westie, players can expect five new weapons along with the return of the Gun Master game mode. The […]

  • Pillars of Eternity issues to be addressed in patch 1.03, expected next week

    Obsidian Entertainment plans to release a Pillars of Eternity patch next week to combat issues users have reported. Until the patch is released, the developers have posted workarounds for some of the most common issues. The issues reported span framerate drops, inability to launch the game unless in administrator mode, crashes on 32-bit machines, animal […]

  • Mortal Kombat X videos show Erron Black gameplay, Ermac fatalities, more

    Erron Black, the gunslinger which was outed for Mortal Kombat X in the achievements listing last week, was featured in the latest livestream from NetherRelam Studios yesterday evening. Along with gameplay, fatalities and variations for Black, the developer also provided a look at gameplay for: Ermac vs Mileena; Ermac’s brutality and fatality moves; Lui Kang […]

  • The Legend of Zelda Wii U: 2015 release not a “priority”, skipping E3

    The Legend of Zelda franchise producer Eiji Aonuma is featured in the latest video update on the status of The Legend of Zelda for Wii U, stating a 2015 release is no longer a “number one priority” for the team. While Aonuma never specifically says the game has been delayed into 2016, the announcement confirms […]

  • Destiny gameplay designer exits for Bethesda

    Destiny’s senior gameplay designer Josh Hamrick announced on Twitter overnight he would be leaving the company in a week’s time for Bethesda. Hamrick joined Bungie in 2009 after working two years at Midway Austin, where he created multiplayer maps, modified single-player levels, and other designer functions. He was in charge of fixing bug in code […]

  • What to expect from the Call of Duty Championship this weekend

    Just settling down to the Call of Duty Championship this weekend? Here’s a rundown of today’s matches and what else to expect over the next three days. The Call of Duty Championship is taking place in LA this weekend until Sunday, with 32 four-player teams battling it out for a prize pot of $1 million. […]

  • MLB 15 The Show video highlights improved graphics, updated grass patterns

    Sony has released a video for MLB 15 The Show which provides a look at graphical improvements made to the game. Along with the visual upgrade over MLB 14 The Show, the game contains new minor league stadiums, dynamic sun generated in real-time, and upgraded grass patterns which reflect each stadium’s unique look. MLB 15 […]

  • Valve to offer HTC Vive Developer Edition free to qualified developers

    Valve has said it will offer the HTC Vive Developer Edition for free to qualified developers in an effort to buoy projects before the tech launches commercially. Surgeon Simulator developer Bossa Studios and The Room studio Fireproof Games are just some of the developers which already have a free Vive in-hand. According to Valve’s Doug […]

  • DriveClub gameplay video features MotorStorm’s off-road buggies

    Some gameplay footage of MotorStorm’s off-road buggies in DriveClub has surfaced. Pictures of the buggies were shown on the Japanese PlayStation Blog earlier this month, which considering the game was developed by Evolution Studios – which developed MotorStorm – this isn’t too much of a surprise. The buggies were first spotted by Videogamer, which pulled […]

  • Mortal Kombat X live-action TV spot features the track Chop Suey

    The TV sport for Mortal Kombat X has been released, and not only does it contain a “spontaneous fight circle” taking over an entire city, but it features the System of a Down track Chop Suey. Mortal Kombat X will be released on PC, PlayStation 3, PS4, Xbox 360 and Xbox One April 14. The […]

  • Bloodborne Forbidden Woods progression bug caused by multiplayer summon

    A progression bug in Bloodborne is in the works, according to Sony and From Software. The issue occurs when players activate a multiplayer session in the Forbidden Woods using the Sinister Resonant Bell or Small Resonant Bell. It also appears the Lunarium Key won’t appear because of the multiplayer bug, and without the key you […]

  • Yo-Kai Watch game franchise has sold over 7 million copies

    The Yo-Kai Watch IP has sold over 7 million copies, according to developer Level-5. The figure included both physical and digital download sales. Yo-Kai Watch 3 will be unveiled during Level-5 Vision 2015 next month. The first title is in the works for the west but is still without a release window. Thanks, Gematsu.

  • Bloodborne trademark returned to Sony after accidentally losing it

    In case you were worried or anything, Sony has once again obtained the Bloodborne trademark. Earlier this week it was revealed that Sony mistakenly abandoned the Bloodborne trademark along with four others registered with US Patent and Trademark Office: Guns Up!, Kill Strain; How Games Were Made to Sound, and No Heroes Allows: No Puzzles […]

  • GTA 5 PC official trailer coming next week, 15 new screenshots released

    New PC screenshots of GTA 5 have been released along with word of a new trailer coming on Monday. The screens below are from the PC version and you can view them in 4K glory over on Rockstar Newswire. The PC version of GTA 5 releases on April 14.

  • PSN real-time server status page launching in Europe soon

    PlayStation users in Europe will soon have its own a PSN Service Status Indicator. It was released earlier this month in North America. The indicator makes it easier to check whether PlayStation services are down or running as planned. This includes account management, PlayStation Now, the store, social services, etc. Sony told Eurogamer the service […]

  • Exclusivity contract prevents Bioware from revealing Dragon Age: Inquisition DLC release on PS4

    Bioware is unable to discuss when the Jaws of Hakkon DLC for Dragon Age: Inquisition will arrive on platforms other than PC and Xbox One. According to various tweets from executive producer Mark Darrah, due to the exclusivity contract between EA and Microsoft, the studio is unable to announce a release date for PlayStation 3 […]

  • LEGO Batman 3 demo, Namco Museum, more added to North American eShop

    Nintendo has updated the North American end of the eShop with a demo for LEGO Batman 3, Namco Museum on Wii U Virtual Console, and various sales. Below is the full update. Nintendo eShop Dot Arcade – Wii U LEGO Ninjago – 3Ds LEGO Batman 3: Beyond Gotham Demo – Wii U Harvest Moon: The […]

53 Comments

  1. Talkar

    I love these guys.
    But yeah as they said, if there is significant content such as there were in expansion packs back in the day, it is okay to ask a price. But if it just is minor content, such as costumes (especially the ondisc ones!) then it should be free.

    #1 3 years ago
  2. Mineral4r7s

    Of course I agree.

    I will never understand why people pay for the DLC like it is available for Mass Effect 3 or any CoD game.

    It’s a ripoff and people pay for it, its gruesome and turns the whole gaming industry in something I don’t like just because the mindless baaing horde throws their money at them.

    Disgusting.

    So yeah I agree, content like Maps, Skins, Fighters ( I am looking at you capcom) and that sort of stuff should be free, imho.

    Good gameplay content on the otherside and I said GOOD can be sold and will be bought.

    My opinion.

    greetings
    my name

    Edit:
    @1 Lol! We thought the same thing….

    #2 3 years ago
  3. Takeshi

    The only DLC I really purchase is the extra single-player content like Arkham City’s Harley Quinn’s Revenge, Mass Effect 2′s Arrival and Shadowbroker.

    It’s great that they’re of that opinion, and maybe they really do feel that way instead of saying they feel like that because it’ll make people really appreciate them when comparing their games to other games. Or they probably do it because of that, but what does it matter if they come through on that front in the end? Investing in consumers is something a lot of publishers don’t care to do anymore as opposed to just cashing in.

    #3 3 years ago
  4. Mineral4r7s

    @3
    And thats the point where the “consumers” should turn into Customers.

    If the people (consumers) keep eating the shit that gets thrown on them why should they (the companys) stop throwing shit at them?

    If the people don’t realize this soon everything will be DLC, games will be sold in little parts and I guess thats the end of gaming. You can’t stop piracy and the pirates will always get the full game while the “paying consumer” gets punished for buying the first part of the game, having to buy the other parts.

    If that happens I really think its the end of the gaming industry and AAA+ games (which would not be that bad would it?), it would be the final straw.

    So I really hope people get clever overnight.

    #4 3 years ago
  5. roadkill

    @1 and 2 You guys are correct! With incredible shame I have to admit that I bought almost all of the Mass Effect 2 DLC. Yes, even the costumes.. :(( But I’m not going to do that anymore. I’m not going to buy any DLC for Mass Effect 3. This has to stop!

    #5 3 years ago
  6. Edo

    Aaaand that’s why this guys are awesome…and they also make great games ;) .

    #6 3 years ago
  7. Takeshi

    @3: The best thing I can hope for is that this opinion is something that CDPR can spread. Hard Reset had a substantial update for free, and Payday: The Heist too recently. Portal 2 too, although Valve have had that kind of attitude for a while. Then there’s little stuff that is free while some of it costs. I see this a lot on PSN. It doesn’t make me buy the other stuff. But it’s nice to see it regardless.

    Though personally don’t really care about anything but the single-player content to be annoyed by the fact that they cost. I don’t need them to feel that I’ve finished a game. Sure, would be awesome as hell if more games offered free content, but I’ve kind of learned how to ignore it, and focus on SP content.

    CDPR will definitely benefit from this attitude. I sadly don’t see the rest of the industry doing it until more publishers join in. I mean, the gaming industry is competitive like any so if enough games offer free content.

    #7 3 years ago
  8. charliebrandy

    I hate to break it to you guys, but DLC doesn’t just grow on trees… Everything needs to be created, developed, tested and marketed by a team of human beings. We all know that game devs crunch hours and hours of unpaid work as it is, let’s cut them some slack, they deserved to be paid for their work, just like the rest of us. (yes, even an avatar outfit takes time to be created)

    @5 You shouldn’t feel ‘incredible shame’ for buying Mass Effect DLC. Bioware are a prime example of a team that has tried to bend over backwards for it’s fans. They created ME3, something which took years of work and effort, just for it to be slated by their fans because the ending wasn’t what THEY wanted. It must have been so crushing for them to see something that they had slaved over just be chewed up and spat out…yet still they tried to make it right…for FREE. They release tonnes of free DLC all the time! I think it’s great that you bought avatar items, I did too! It’s my small way of showing support to a studio I admire.

    #8 3 years ago
  9. Talkar

    ^And they will get their payment if it is something worthy of money. A new costume is hardly worthy of money, especially if it is something that is already on the disc. And regarding the hours of unpaid work, that is normal in software development, doesn’t matter if it is games or applications, unpaid work is the norm. With your logic we should also pay for patches since they go through the same cycle of planning, coding, testing, certification, deployment.

    #9 3 years ago
  10. Mineral4r7s

    @8
    Showing support to a studio you like is a good thing, but that mostly only works with Indie Studios. Most of the money goes to the publisher as the studio is already paid for their job.

    Of course there are people working for that kind of DLC, but why even bother producing those stuff then? Look at CoD –> the map packs divide the player base in those that pay and in those that don’t, making the game worse as a whole for all. If they would be free everyone would have fun with them. And wow now listen closely!

    There was a time when Maps were made by the COMMUNITY. FOR FREE! I call blasphemie. They took away all the tools and possibilities only to sell the maps on their own. greedy bastards, and you really do pay for that and feel proud for being ripped off? There are better ways to get ripped off …

    and then what @9 said.

    greetings
    my name

    #10 3 years ago
  11. Demigod

    I have bought dlc before but only when the combined dlc cost less than the goty – or a goty wasn’t made as in mass effect 2. Id rather have 5-10+ hour expansion pack for sp than 30min to 2 hours of little dlc every four to six months. So if Im going to get dlc that is what I do I buy them at goty time when no more (normally) come out. MP or gun pack dlc have never made sense to me. Gun packs are either reskins or just easy mode enablers and multiplayer fun wears out fast for me, okay Im not that good but I really prefer a sp story than just running around shooting people for no reason.

    With the witcher 2 I dont have to wait which has been great.

    #11 3 years ago
  12. Erthazus

    @charliebrandy,
    “I hate to break it to you guys, but DLC doesn’t just grow on trees… Everything needs to be created, developed, tested and marketed by a team of human beings. We all know that game devs crunch hours and hours of unpaid work as it is, let’s cut them some slack, they deserved to be paid for their work, just like the rest of us. (yes, even an avatar outfit takes time to be created)”

    hipocricy at it’s best. For your information people that make amazing mods recieve no money.

    Map Packs or skins are 2-3 days at work at best by 2 people.

    #12 3 years ago
  13. Fin

    @12

    Exactly, the people who make mods don’t get paid. People who develop games professionally do (and should).

    #13 3 years ago
  14. DrDamn

    @12
    “Map Packs or skins are 2-3 days at work at best by 2 people.”

    That’s well up there with some of the most ridiculous crap you’ve ever come up with on this site. A good single map should take weeks of effort by a team of designers, artists and gameplay/quality testers.

    #14 3 years ago
  15. Gadzooks!

    #12

    Stupid comment made by a bullshitting idiot. You dont have the slightest clue about what is involved in ANY aspect of software development.

    #15 3 years ago
  16. charliebrandy

    @9 & 10 My previous post states that Bioware created extra endings to mass effect for free. This is because many fans disliked it. When there is something ‘wrong’ or ‘broken’ with a product, or if it needs an update/patch, then yes of course I think that should be free. What I meant was I am happy to pay for EXTRA content, such as the recent Skyrim DLC pack, which is hours of fun!

    Also just because something is the ‘norm’ doesn’t make it right…by that logic, working conditions will never improve for software developers, and people will continue to miss out on spending time with their families.

    As for COD, I’m not sure you picked the best example there, it is by far the biggest selling gaming franchise on xbox/ps3, and it has a very high retention rate, people love it. So they must be doing something right.

    @13 Well said!

    #16 3 years ago
  17. BULArmy

    15 bucks for some CoD maps – NO.
    Money for skins/weapons/costumes – NO.
    Money for GTA Episodes/RDR/DA:Awakening/other significant gameplay – YES

    This is how I feel about DLC.
    Actually the only DLC is reasonable to be priced and it is not bringing a whole much is new cars in racing games, because the fees to license the cars and then scanning them, tracking them on a track to capture how they behave and make them to look real(if included cockpit view, is a shitload of work and expensive.(I can tell you that first hand, because I worked some years ago on a now canned MMO Racing game.

    #17 3 years ago
  18. Mineral4r7s

    @16
    About people loving CoD. I don’t know from where you are but in germany we have a TV Channel called RTL.

    RTL is, imho, filled with garbage, I have no clue how to descripe but its stuff like super model casting, music casting shows and other “reality tv” stuff, people like those too, doesnt mean its good. Makes people stupid, people watch it because people want to be stupid because thinking hurts (for them I assume).

    Its the same with CoD.

    And now about the DLC issue:
    It looks like we approve here. You mentioned Dawnguard for Skyrim I agree thats DLC thats worth paying for as it is like a small expansion pack, I only disagree with the price. 10 bucks is reasonable 20 bucks is way too much.

    #18 3 years ago
  19. Custard Ganet

    ^ People play COD because thinking hurts them and they want to be stupid? as opposed to maybe they enjoy the gameplay so they you know,play the game? Its become so popular its just too beneath you hmmm,It’s not highbrow enough for yah? Can tell you are a reasoned and open minded thinker with such sensible and reasoned explanations for why people play COD…
    seriously some of the shit that gets posted in these comments.Is that an alt account for Erthazus or what.

    #19 3 years ago
  20. Dave Cook

    @18 Call of Duty is my all-time favourite online series, as unpopular as that opinion may be.

    Does that make me stupid as well?

    Just keen for answer really, anytime :)

    #20 3 years ago
  21. DSB

    @18 It’s kinda funny to accuse people of not thinking, and then proceed to make the most childish and hysterical assumptions in the whole debate, isn’t it?

    I think RTL are hiring!

    #21 3 years ago
  22. Dave Cook

    @21 nice.

    Yeah they are man, seem to making a big R&D effort into multiplayer, which could be very interesting.

    #22 3 years ago
  23. Mineral4r7s

    @20
    I don’t know you, so I can’t judge if you are stupid or not.
    But you obviously don’t feel offended like other people that answered.

    @21
    Funny, indeed.

    #23 3 years ago
  24. ManuOtaku

    I think i will go to the extreme here and i dare to say it, DLC shouldnt exist period, a game should be done completly at release date and leave it that way, map packs included, COD for instance, i dont hate the game, you see DLC on monthly basis, and is almost the same with battlefield 3, therefore instead of annualizations we have right now monthlyzations, which is an scary picture if you ask me, we have the same game every month, nice.

    #24 3 years ago
  25. DSB

    Good point Manu. In business, it’s getting pretty common to hear people talk about “the age of irresponsibility”.

    Since the late 70′s, people have gotten so caught up in chasing the nearest, quickest buck that they completely forget about securing their business, and ultimately that threatens the entire market.

    In terms of games, that means lower quality content at higher prices, which means people enjoy games less, which is ultimately not a good thing for the people making them.

    #25 3 years ago
  26. Mineral4r7s

    @25
    The last part you said is the thing I fear. I grew up with retail games, boxed games! Yeah boxes! Just another point in quality loss. I feel old now.

    With declining game quality gaming suffers overall.

    #26 3 years ago
  27. DSB

    @26 I’m with you some part of the way. Boxes were great when they were actually worth looking at, and looking inside.

    Back in the day, an overwhelming number of ordinary copies were basically “collector’s editions”.

    I remember getting Lemmings 2 and loving that little book that came with it. I kept that weird “Diary of a Mad Man” from Dreamweb, even though I don’t remember actually buying the game, and I’m never getting rid of my Little Big Adventure boxes.

    Personally I’m not sad that we’ve gone digital though. What used to be great packaging just became useless plastic with a google translated manual, that was really more bother than it was worth.

    The only boxes I’ve seen that I’ve actually liked in something like a decade are the Blizzard ones.

    #27 3 years ago
  28. Mineral4r7s

    @27
    ofc its bothersome delivering low quality content for the customer.

    The thing that bothers me with digital is that it costs the same or even more then a retail copy and that is totally unjustified if you ask me.

    Its just ctrl + c and ctrl + v for the same price, wtf? Thats just wrong.

    Still got my boxed master of magic version here. CD is broken, bought it again from gog.com. Awesome.

    Just another thing DLC can’t deliver. The satisfaction of a physical game copy in your hands.

    #28 3 years ago
  29. OrbitMonkey

    I have zero problem with paid for dlc, maybe because I have a sense of impulse control? Or maybe I just don’t get all bent out of shape about supposed missing content.

    Personally I’d like to see more critical opinion of the content, or more in-depth info on what a weapon pack might offer.

    I thoroughly enjoyed the dlc for Deadspace & figured the dlc for Deadspace 2 would be as fun, which was a mistake :-(

    #29 3 years ago
  30. DSB

    @29 For me it’s the fact that we used to get better content than that. When you bought an expansion you could actually be sure that a bit of time and care had gone into it.

    That’s definitely not the case anymore.

    #30 3 years ago
  31. Talkar

    ^Well we did get some pretty bad expansion packs too back in the day. Nostalgia can color the memory or whatever x)
    Just think of Half-Life: Blue Shift o.O

    #31 3 years ago
  32. Mineral4r7s

    @30
    The only good DLC I can remember was the missing link from Deus Ex 3, can’t think of any else right now.

    Best retail expansions… I know a few. D2:LoD, WC3:TFT, Sacred 1… and many more.

    Edit
    @31 oh yeah half life! I loved Opposing Force.

    #32 3 years ago
  33. Phoenixblight

    “For me it’s the fact that we used to get better content than that. ”

    Thats subjective and the fact that games cost are exponentially higher in cost for development means that devs and publisher have to find a way to make up the cost of the game and make a profit. Which I am sure CDProjekt found out with their second game and it selling similiar as the original did which I haven’t heard anything about the Xbox 360 version but I doubt it did well or there would have been a headline 360 version sells more than PC version or better than expected. I honestly didn’t feel the extended patch for WItcher 2 was really worth the extra download as it added little to nothing for the actual game. Then again I wasn’t a huge fan of Witcher 2 either.

    #33 3 years ago
  34. Mineral4r7s

    @33
    The exponentially higher costs for games are also based on subjective opinion. I personally don’t need or require fotorealistic graphics to enjoy a game. I still enjoy playing Gothic 1, Warcraft 2 or Starcraft 1. And right now I enjoy the game Hack, Slash, Loot.

    So you can claim that the content is the same just the gameplay got reduced for better graphics.

    Sounds logical to me.

    Might be the reason why I am in love with MineCraft.

    #34 3 years ago
  35. DrDamn

    @30
    Though on the flip side a hell of a lot more care and cost goes into modern game development but we still expect to pay the same for it.

    That’s really a big part of it. We used to be happy with a racer having 6 tracks and 10 vehicles. Now we want 20+ tracks, 200+ vehicles, better art, better design, more options, modes, online and we ain’t paying a penny more for it – oh no.

    Game content is a big thing. What is enough for most people? What is enough for the prices we pay?

    Some here would be happier with a game which cost £40 and came with 20 tracks and 100 vehicles + another 3 tracks as free dlc than another game which cost the same and came with 30 tracks, 200 vehicles and then charged for some dlc which they tried to save money on by shipping it on the disc.

    #35 3 years ago
  36. Phoenixblight

    @34

    You can believe what you want but when a game like BG would cost less than a million to develop would cost at least 15 million currently and that is with using similar graphics. Its because the man power, the complexity of developing, getting it known and pushing it out are higher in cost than they were in the previous generations. Its not just about graphic fidelity. BTW I didn’t say a damn thing about content so I am not sure why you are using that as an argument. I was just talking about paid DLC.

    #36 3 years ago
  37. Mineral4r7s

    @36
    So you claim nowadays its harder to make your game noticeable then back then? I don’t agree with that, its the opposite quite frankly.

    If I look at you statment about higher development costs I look at some of the games that released not so long ago and most of them were bugged, glitchy, nearly unplayable for many people. Lets take Rage for example.

    If you have so many developers why does that happen?

    Maybe because too many cooks spoil the broth?

    #37 3 years ago
  38. ManuOtaku

    Well i find funny that the games that had the most people working on them and had the biggest budgets, are the ones that were focus more on deliering a more cinematic feel than better gameplay or better AI, so i dont think is a problem of what gamers want, is more about what publishers and some developers make us believe(according to their overall strategy) what we might want,instead of what we do really believe want or need, although sometimes what we want and need are not the same, but you got my point, they are telling us what we want, we are not telling them what we do want.

    #38 3 years ago
  39. Mineral4r7s

    @38
    No we are telling them, they just can’t / don’t want to hear us. I will let you (all who read this) assume why I said can’t.

    What you said fits with the statement from this one developer that claimed we need photorealistic graphics to make new genres.

    And I would say what mostly influences the games made and the way they are made are the publishers. They are the evil guys. Mostly.

    #39 3 years ago
  40. Phoenixblight

    @37

    Rage had a small team less than 40 people that were working on it so your point is moot especially since that number is the same to older games like BG.

    You are grabbing at straws. Its obvious you don’t have experience in this but its quite easy to do the math even with under estimating. Wage for a developer for games like witcher range from 40k-80k than you have 50 people over a period of 2 years than you have to pay for engine costs or if you are doing it in house than it gets exponentially higher because that takes more time and programmers and programmers aren’t cheap. Then you have middleware like speedtree, scaleform to help with the pipleline. You also have to distribute it which can take 30-60% off the top not to mention you have to pay for marketing if you want your game known.

    #40 3 years ago
  41. OlderGamer

    Fully agree with the article. One of the only games where I can see DLC as a bonus was the Rock Band games. And of course same such games, like the dance games, etc.

    But if your going to give me enough content for me to want to pay for it, stick it in an expansion and I will pony up the cash.

    Just don’t with hold content. Don’t stick content on a disc and sell me a code to unlock it. Don’t treat DLC the way most publishers curently do.

    In truth, games down the road will prolly be about 10usd-20usd for the client and what amounts to an extended demo, while the bulk of the game will be sold in DLC incrementes. Basicly a modified freemium model.

    #41 3 years ago
  42. ManuOtaku

    #39 well i was talking more on the lines that with each passing gen, we see an increase in the mentality of a lot of developers at aiming a movies, for more a cinematic feel, we got this gen a lot of games which the main focus was this aspect, and i think next gen will be more so, it will be great to run a survey between gamers which is the factor that we wish will evolve the most on games, in my eyes having a more cinematic feel will not come in the top two, but maybe iam being a little bias, because i dont mind this that much on games, but a survey and doing an analysis of that data will be good.

    #42 3 years ago
  43. Mineral4r7s

    @40
    I admit I don’t know much of the costs that come with producing a game.

    But I know for a fact, because I played these games, that the games nowadays aren’t as good as old ones. The only games that I call memorable were the Witcher Series and Deus Ex 3. Deus Ex 3 the most. And Dead Space 1.

    The overall “yearly game output number” ( I just made that one up) increased so I can claim that the percentage of good games is lower then before. So somewhere something went wrong and money is being wasted on the wrong spots, or it is just me.

    And please tell me which game BG is. BG stands for?

    Edit:
    @42
    Yeah I get your point and I conform with your opinion.
    I just went to cinema last weekend to saw the newest Batman and it really was very emotional for me. An absolutely stunning movie. What I want to say with that is: our games steer in the cinema action movie direction but without the memorable moments. The last time I got really emotional over a game was Deus Ex 3. God damn thats a good game. Its been so long. I hope you understand what I am trying to say here.

    We get a nice surface but its hollow.

    #43 3 years ago
  44. Phoenixblight

    @41

    “In truth, games down the road will prolly be about 10usd-20usd for the client and what amounts to an extended demo, while the bulk of the game will be sold in DLC incrementes. Basicly a modified freemium model.”

    Or something to the effect of tell tales game where the games become more episodic. I remember going to GDC and a developer talking about games being more about gaming per minute than games by each unit sold. I wish that more studios would go with Tell Tale Games version doing things. It makes it more flexible and versatile to stay afloat and if walking dead is an example you don’t need fancy doo-dads to make a good game. Just the content.

    @43

    Balduar’s Gate.

    I am not talking about what gen of games is better. THats a preference thing. I had more PS2 games than I did for this gen but that is because in the PS2 era I had a lot more freedom and little to no responsibility.

    #44 3 years ago
  45. DSB

    @31 I don’t recall saying that they were all golden, but at least you could count on the fact that some actual effort had gone into them.

    As opposed to stripping and repackaging a small part of the original storyline, or a selection of weapons, and passing that off as something worth paying extra for.

    Too often, it’s just money for nothing.

    @33 Games are also proportionately shorter.

    The fact that publishers and developers don’t know how to run their projects, moderate their features, and work a spreadsheet isn’t my problem, and I’m not likely to pick up the bill for their incompetence.

    Generally that’s not a very good motivation to start hiking prices.

    @35 I guess it depends on how you define care, but yeah, some developers decide to spend a lot on graphics, where others might be more interested in the actual content.

    I think it’s a bit of a cop out that technology is more demanding, in terms of cost.

    Games are also decidedly shorter, and every bit as expensive as before. Ultimately it’s up to developers and publishers to handle their budgets. If the tech is too expensive, they need to find a way around that.

    #45 3 years ago
  46. Erthazus

    @DrDamn,
    ““Map Packs or skins are 2-3 days at work at best by 2 people.”

    That’s well up there with some of the most ridiculous crap you’ve ever come up with on this site. A good single map should take weeks of effort by a team of designers, artists and gameplay/quality testers.”

    You are a fucking moron. Testers always work in the development team but “creating” maps require 2-4 people at best by 2-4 days. AT BEST. There is nothing hard or creative and devs are already paid because maps are always included in the design document before the alpha stage. Supporting the game is the key and it was free before. The only reason why it is not free now because Publishers are greedy and that’s it.
    Concept of these maps created by designers long time ago in the Design document for your information and only testing is required which is the only thing that goes that long in the dev period. Just shut up for f sake you know shit.

    @Gadzooks, just shut up already. Go jerk off to your EksBawksThreesixty. If you have nothing to add just go lie with your fake WoW account to N4G or other 360fanboy.com site.

    #46 3 years ago
  47. Mineral4r7s

    @46
    hey there calm down.

    No reason to get worked up, dont bother with him.

    He wants you to flame at him, don’t do him that favor.

    #47 3 years ago
  48. Phoenixblight

    @45

    “As opposed to stripping and repackaging a small part of the original storyline, or a selection of weapons, and passing that off as something worth paying extra for.”

    Weapons are vanity items and offer little to nothing for the actual game much like Portal 2 with the in-game store for customization.

    I have yet to pay for DLC that was “stripped” or “repackaged” then again I don’t touch Capcom games since RE5. Publishers have to continue paying for the developers and there is a time between release that devs are sitting on their hands waiting for release as the game is going through certification or being tested. Publishers have found a way to monetize that and that is having them make DLC in hopes of gaining some revenue especially since DLC doesn’t going through the same avenues that the physical product does. Borderlands 2 is a great example of DLC I like. They will have a new class after release and they give it free for those that preorder.

    #48 3 years ago
  49. ManuOtaku

    #43 yes i understand your point, and i concur, we get half baked attempts on that, but even when they manage to do it with top quality cinematic feel, like lets use your example, like the batman movies, i hope they will focus on new forms of gameplay, and better AI too, because those are also important, therefore the focus should not only be on that, it needs to be an all fronts, in order to get great games.

    #49 3 years ago
  50. DrDamn

    @45
    “Games are also proportionately shorter.”

    That’s a very selective view of things. If you just look at CoD campaigns then yes they are quite short, but look at stuff like Demon’s/Dark Souls, GT/Forza, Disgaea, Uncharted compared to Tomb Raider, GTA, Just Cause, Multiplayer modes in general. A lot of modern games are huge in terms of content.

    @46
    Don’t even know where to begin. We are talking about cost. Therefore that includes design, development, testing, QA. None of it is free or already somehow accounted for.

    #50 3 years ago
  51. Mineral4r7s

    @50
    Don’t forget Skyrim in your list of huge games.

    #51 3 years ago
  52. Gadzooks!

    Erthazus, shut up you stupid child. You are talking utter shit.

    You have never worked in development, that is a fact. Yet you continually try to sound like you know something about the subject. You don’t know anything about development, not a thing, and so your posts just reek of bullshit.

    It’s very obvious, everyone can see it, your bluff is called time after time and you are made to look stupid. You get embarrassed at having been caught bullshitting and you sulk off without replying until the thread dies down.

    You have no credibility child. Stop posting on this forum. Go to another site where people who don’t know what the fuck they are talking about won’t be able to call you out on your lies and wild guesses.

    You don’t belong here, you friendless pretender.

    #52 3 years ago
  53. DSB

    @48 Well, I actually agree with most of that.

    Going back to my original point talking about “the age of irresponsibility”, DLC is the type of measure which may have a lot of genuine potential, but will often just end up as just another way of cutting corners for businesses who just don’t care about the product.

    THQ are by far the worst in that regard. I haven’t bought a single piece of DLC for any of their games. They launch a 50 euro game, and then slam it with another 50 euros worth of useless trinkets, which are never ever going to be worth that money.

    DLC can be a benefit to the medium as well as the bottom line, and Gearbox would also top my list of guys who know how to make it worth your while.

    Ultimately you have the exact same problem when it comes to F2P, which Dave touched on in the CDP:R interview. It so easily becomes just another way to nickle and dime people, instead of actually selling something of value, and making it worth peoples time and money.

    @50 Fair point, but Take Twos strategy of pouring a lot of time and money into their games also has a lot of people shaking their heads.

    They may end up with far better produced games, and they may end up selling a lot, but ultimately Activision is matching GTA pound for pound with games that take slightly less than two years to make.

    Which isn’t to say that Activision are right in doing that, but obviously it makes them darlings to anyone looking at the bottom line.

    Take Two are in a pretty bad state at the moment.

    I can’t speak for a lot of the games you mention, but GTA IV was considerably shorter than any that went before it, it’s not hard to add replayability to a racer (most racing games just make you run circuits backwards), and when it comes to games like Skyrim or Just Cause 2, the amount of content is obviously achieved through a number of shortcuts.

    It’s not like you feel that they actually spent a lot of time scripting those quests, or writing the characters for something like Just Cause or Skyrim, is it?

    That’s ultimately why I’ll never bitch about a game like Portal 2, being anywhere from 6-8 hours long, because what you’re getting is actually quality.

    #53 3 years ago

Comments are now closed on this article.

  • Lords of the Fallen developer offers Hideo Kojima a job

    Amid the current turmoil between Hideo Kojima and publisher Konami, one studio has offered the legendary designer a position. Lords of the Fallen developer Deck 13 took to Twitter to extend a job offer to Hideo Kojima. Dear Mr. @HIDEO_KOJIMA_EN In case you are currently searching, we have an open position as Head of Game […]

  • Destiny Xur update: should you buy MIDA Multi Tool?

    The question on every Destiny player’s lips today. And the answer, supplied by resident Destiny expert Paul Davies, is… Yes! We asked Paul whether or not he thought Xur’s Exotic weapon this week was worth the 23 Strange Coins. Here’s what he said: “It was already a great gun to own for PVP owing to […]

  • Final Fantasy 15 has an all-male cast to make it “more approachable”

    According to Final Fantasy 15 director Hajime Tabata, the main cast of the game is all-male because it makes the game “more approachable.” Final Fantasy 15 director Hajime Tabata spoke to Gamespot about the reason for his choice of making the core cast an all-male affair. “Speaking honestly, an all-male party feels almost more approachable […]

  • Hearthstone Blackrock Mountain is coming April 2

    Blizzard has given Hearthstone expansion Blackrock Mountain a solid release date. Hearthstone’s Blackrock Mountain adventure pack will be released April 2 in the Americas region, and April 3 in Europe, Korea, Taiwan, and China. Blackrock Depths is the first wing to be released, others will follow one week apart. Other than the 31 new cards, […]

  • Bloodborne: if you can’t load your save after installing firmware 2.50, this will help

    If you’re having issues loading your Bloodborne save after applying firmware update 2.50 to your PS4, this should help you out. Reddit user KBALLZZ encountered an issue after installing update 2.50 on his PlayStation 4. Bloodborne started reinstalling the day one patch again and when it was done he couldn’t continue his game or load […]

  • Use this code to get 10% off on PSN purchases

    Sony is offering a 10% discount coupon to anyone looking to buy games on PlayStation Store this weekend. Sony’s latest discount coupon code is here. You’ll receive 10% off your cart total when buying from the PSN Store. The offer is not valid on purchases made on PS Vita, PlayStation TV, PSP, or in-game stores. […]

  • Dark Souls 2: Scholar of the First Sin upgrade path announced, system specs revealed

    Dark Souls 2: Scholar of the First Sin will offer returning customers a chance to upgrade at a discounted price. Those who already own Dark Souls 2 on Steam and are interested in picking up the Scholar of the First Sin edition will be happy to know that publisher Bandai Namco is offering them an […]

  • Bloodborne: this is what happens when you have 40 Insight

    Insight is one of the currencies in Bloodborne, but it’s also a mechanic that affects the gameplay. There are MASSIVE SPOILERS below, so turn back now or one of Bloodborne’s gameplay mechanics will be SPOILED for you. Just like Blood Echoes in Bloodborne, Insight is used to purchase certain items from vendors in the game. […]

  • Phase two of Xbox One April update brings voice messages, dedicated servers for party chat, more

    The second phase of the April update for Xbox One is now open to members of the Preview programme and and it looks like there are even more features in store. Phase one of Xbox One’s April firmware update started a few days ago with improvements to party chat and achievements notifications. Today, phase two […]

  • GTA 5′s graphical “downgrade” is a bug, will be fixed in upcoming patch

    As of patch 1.8 for GTA 5 on PlayStation 4 and Xbox One, a few graphical issues have cropped up leading some to believe there has been a stealth downgrade to the game’s overall graphics. Over the past couple of days, Reddit went nuts over a video showing what appears to be a downgrade to […]

  • Destiny: Xur location and inventory for March 27, 28 – MIDA Multi-Tool edition

    Xur: Agent of the Nine has arrived at The Tower in Destiny to rid you of your Strange Coins. Xur: Agent of the Nine has once again made it to Destiny’s Tower to sell you Exotic weapons and gear in exchange for Strange Coins and Motes of Light. For this weekend, Xur can be found […]

  • Destiny vault space upgrade will have enough room for every Exotic

    Destiny is finally getting the vault space upgrade players have been begging for almost since launch week. Destiny players can currently use vault space to store 20 pieces of amour, 20 weapons and 20 general item stacks. In the latest Bungle Weekly Update, the developer revealed that as of patch 1.1.2, due before House of […]

  • Half-Life 2: Update mod applies some sparkle to the original title

    Half-Life 2: Update will be available tomorrow, and thanks to the modding community, those who own the vanilla version of the game can apply a visual update to the 2004 title. The comparison video shows you the differences between the original version, and the version with Half-Life 2: Update applied. Here’s what the mod includes: […]

  • Neverwinter MMO can now be pre-downloaded on Xbox One

    You can now pre-download the free-to-play Neverwinter MMO on Xbox One. The game launches on March 31, but you will still need an Xbox Live Gold account to play it. Based on the Dungeons & Dragons franchise, the game can be downloaded from the Xbox Store.

  • Destiny of Spirits will go offline starting next month

    Sony will be ending service for Destiny of Spirits starting next month, Sony has announced. The free-to-play Destiny of Spirits was released in late March 2014 on Vita, and tasked players with collecting supernatural forces appropriate to their geographical location, and then trading them with others online. Gravity Rush spirits were added to the game […]

  • MotoGP 15 is out this spring on PC, last and current-gen consoles

    MotoGP 15 will be released in June on PC, PlayStation 3, PS4, Xbox 360 and Xbox One, Milestone has announced. Bike, rider and team customization are part of the latest release in the franchise, along with time-trials and enhanced career options. The game features over 20 bike models divided into three classes: MotoGP, Moto 2 […]

  • Cities: Skylines players should check out Nakatomi Plaza and Wayne Enterprises

    Nakatomi Plaza and Wayne Enterprises can now be yours in Cities: Skylines. Die Hard fans will be familiar with Nakatomi Plaza. Those who have never watched the first film and live in Los Angeles know it by its real-life name, FOX Plaza. It was created by Enos Shenk and is available through Steamworks. Those who […]

  • Call of Duty franchise has sold 175M copies, players have thrown 300B grenades

    With the Call of Duty Championship kicking off tomorrow, Activision has sent over a series infographic full of interesting figures such as the number of copies sold over 10 years and how many grenades players have tossed. According to the stats below, the Call of Duty franchise has sold 175 million copies across all platforms […]

  • Save up to 75% on select SEGA games on Steam this weekend

    SEGA has put many of its games on sale through Steam this weekend and the firm has also announced Eastside Hockey Manager is now available through Early Access. The sale runs through March 30. The entire Total War, Company of Heroes and Dawn of War back catalogs are discounted 75% and all associated DLC is […]

  • Batman: Arkham Knight PC confirmed as digital download-only in UK

    Batman: Arkham Knight will indeed be a download-only title on PC in the UK, Warner Bros. has confirmed to VG247. Batman: Arkham Knight will be available as both a physical and digital release for PS4, Xbox One and PC in North America and Europe. Again, in the UK, the PC version will be “available as […]

  • Rainbow Six Siege release date set for October per GameStop Italy – report

    GameStop Italy may have let the release date for Rainbow Six Siege slip if a recent listing is accurate. According to the listing, the game will release on October 16. While this could be a placeholder date, October 16 is a Friday in the UK, the usual day new releases land at retail. The release […]

  • Watch the $1 million Call of Duty Championship right here

    The The Call of Duty Championship takes place this weekend, and you can watch all the action as it unfolds right here. The event takes place in Los Angeles tomorrow March 27 and runs through March 29, and the livestreams are below. 32 teams from five continents and 11 countries will be competing in Call […]

  • Battlefield Hardline: Battlefest kicks off this weekend with Double XP

    A new season of Battlefest kicks off this weekend, and starting today, you will earn Double XP in Battlefield Hardline. Battlefest for Hardline is similar to the event held for Battlefield 4 last year. For the entire month of April and into May, in-game events and competitions will be held by the developers and player […]

  • Don’t forget: the GTA 5 PC pre-order bonus cutoff is March 31

    Just a friendly reminder to those planning on purchasing GTA 5 for PC: you have until March 31 to pre-order if you want all the bonuses on offer. Those who pre-order will be handed $1 million in-game cash plus a bonus $300,000. It is split between GTA 5 and GTA Online: $500,000 for Grand Theft […]

  • Games with Gold offers doubled for April – six games instead of three

    Microsoft’s April Games with Gold collection is being doubled. For the month Xbox Live Gold members will receive six instead of three games free. Here’s what’s on offer: Pool Nation FX: Available all month on Xbox One Child of Light: Available all month on Xbox One Gears of War: Judgment: Available from April 1-15 on […]

  • Pokemon players can grab a code for Shiny Charizard at GAME in April

    Pokemon Omega Ruby and Alpha Sapphire players along with Pokemon X and Y owners can grab a free, rare Shiny Charizard from April 3 at one of GAME’s 320 stores in the UK. The redeemable codes for the character will be made available upon request and no purchase is necessary. Those who pop into one […]

  • F1 2015 will arrive on PC, PS4 and Xbox One in June, includes Mexico circuit

    Codemasters has announced its F1 franchise will make its series debut on PlayStation 4 and Xbox One this June with the release of F1 2015. The game was developed using a new engine and contains improved handling and physics for all vehicles and parts attached. This includes: engine, transmission, aerodynamics, fuel tank, force feedback, suspension […]

  • Mortal Kombat X video confirms Liu Kang as playable character

    Liu Kang has been confirmed as a playable character in Mortal Kombat X in the latest video. You’ll also notice Bo’ Rai Cho in there as well. In the Shaolin trailer above you also get a look at Kung Lao and Kung Jin who is new to the series. Apparently, Raiden’s past champions of the […]

  • Short teaser for Star Wars: Battlefront shows the Battle of Hoth

    A short teaser for Star Wars: Battlefront has been posted by EA on Twitter. Well, that speeder isn't going anywhere. Can someone give us a lift to @SW_Celebration http://t.co/srEVrAA0zl #SWCA https://t.co/4W4LG8myke — EAStarWars (@EAStarWars) March 25, 2015 The teaser shows vehicles which we could be using in the game, but it mainly shows the snowy landscape […]

  • Pillars of Eternity releases today – get all the review scores here

    Pillars of Eternity, which still stands as the second most-funded video game on Kickstarter, finally releases today. It’s also getting some rather positive reviews scores, which we’ve rounded up for you. The isometric, party-based RPG from Obsidian Entertainment was one of the first video game projects to take to Kickstarter, and hit its $1.1 million […]

  • Take an in-depth look at Evolve’s Behemoth monster and four new hunters

    Evolve’s fourth monster, the Behemoth, as well as the four new hunters are shown off in new gameplay video. Evolve’s latest gameplay trailer gives everyone a good look at each of the four new hunters and the massive Behemoth monster. The hunters can be bought either separately or though the hunting pass, while the monster […]

  • PS4 firmware update 2.50 causing issues with Killzone: Shadow Fall

    The suspend/resume feature in PlayStation 4′s 2.50 firmware update is causing some issues with Killzone: Shadow Fall. Killzone: Shadow Fall developer Guerrilla has said that the game is experiencing some issues in some instance where the suspend/resume feature is used. The timing of when players put the game in suspend mode does have an effect, […]

  • Bungie on Destiny matchmaking: “We believe there’s no substitute for a pre-made team”

    Crazy though this may seem, it’s possible that Destiny shipped according to plan. History points to community as a crucial component, far from the contingency that many now suspect. Paul Davies spoke to Bungie for clarity. “The community always engineers the best solutions for bringing players together. While Matchmaking is a great resource for introducing […]

  • Bloodborne works with suspend/resume, but only offline

    PlayStation 4′s newly-added suspend/resume feature works with Bloodborne as you’d expect, but only while offline. PlayStation 4 received the long-awaited suspend/resume feature today as part of firmware 2.50, and people are starting to test it out with various games. Bloodborne does work with the feature, but only if you play offline. Playing online is arguably […]

  • This is what Crossy Road looks like in first-person

    Crossy Road is fun and addictive. But in first-person, it’s mostly frightening. YouTube user Andy Front Films likes Crossy Road so much he decided to show off what it would look like in first-person. If crossing roads quickly and watching around for cars and trains, all of this as the camera chases you felt intense […]

  • Take a small behind-the-scenes peek at Mass Effect 4

    BioWare cinematic director Ken Thain has given us a very slim look behind the scenes at some motion capture work from the upcoming Mass Effect game. The upcoming Mass Effect game, whether it ends up being called Mass Effect 4 or not, will most definitely incorporate some form of motion capture work. How do we […]

  • Borderlands: The Handsome Collection – 8GB day one patch on PS4, 16GB on Xbox One

    Day one patches for Borderlands: The Handsome Collection are pretty hefty. Both the PlayStation 4 and Xbox One versions of Borderlands: The Handsome Collection require players to download lots of gigabytes to make the experience as smooth as possible. The PlayStation 4 version has an 8.31GB day one patch. The Xbox One version however has […]

  • Get a PlayStation 4 with Bloodborne and The Last of Us for $435

    If you’ve been waiting for the perfect game to get to buy a PlayStation 4, there’s no better time than the present. Amazon is offering a good PlayStation 4 bundle at the moment. For $434.99, you get a PlayStation 4 console, The Last of Us, and Bloodborne. The Last of Us is of course the […]

  • Upcoming Battlefield Hardline patch to nerf the K10, buff battle rifles

    Battlefield Hardline’s first patch will focus on weapon balance and a few changes have been proposed. Battlefield Hardline lead multiplayer designer Thaddeus Sasser posted a few of the balance changes that the team is considering for the next patch. K10: reduce bullet damage to 33 Saiga and PTR: reduce recoil to bring more in line […]

  • Call of Duty: Black Ops 3 and a new Resident Evil game coming this year, according to research firm

    According to digital games analyst SuperData, a new Resident Evil game is due this fall and that this year’s Call of Duty is Black Ops 3. In its latest report on digital console games, research and analytics firm SuperData revealed that a new Resident Evil is coming this fall. “We anticipate this month’s downturn to […]

  • Bloodborne: you can add gestures to your messages

    As players get deeper into Bloodborne, they keep uncovering so many of its little new additions, including this one. Bloodborne, like all of the Souls games before it, allows players to leave messages for other players. These messages could be used to point players towards impending doom, treasure, or just be sarcastic and witty. What […]

  • PlayStation 4 firmware update 2.50 is now live

    PlayStation 4 firmware update version 2.50 has started rolling out. Reports are coming in saying that Yukimura, PlayStation 4′s firmware 2.50 has been made available to download. The update is clocking in at just 245mb, so get downloading. 2.50 brings with it many new additions, including the suspend/resume feature, backup and restore, accessibility options and […]

  • Harley Quinn DLC for Batman: Arkham Knight is a prequel

    Batman: Arkham Knight’s Harley Quinn pre-order DLC is set before the events of the main game, according to Amazon’s description. Today we learned a few details about the pre-order DLC for Batman: Arkham Knight, namely the Harley Quinn one. According to the description on Amazon, the DLC takes place in the lead-up to the events […]

  • Bloodborne Vicar Amelia summon mystery solved

    Bloodborne players unable to summon near Vicar Amelia: here’s your solution. Bloodborne’s secrets are unfolding by the hour as clever players piece together From Software’s cunning design. Yesterday we reported problems summoning in the Cathedral Ward, before the Vicar Amelia boss fight. It turns out this isn’t a bug – or if it is, it’s […]

  • Steven Spielberg will direct film adaption of Ready Player One

    Steven Spielberg will direct the film adaption of the sci-fi, virtual world, video game themed novel Ready Player One by Ernest Cline. Warner Bros. bought the rights to the film in June 2010 and hired screenwriter Zak Penn to rewrite the previous draft written by Eric Eason, according to Deadline. The book takes place in […]

  • Bloodborne players with PS4 headsets shouldn’t forget about the custom audio

    Here’s a friendly reminder for Bloodborne players with PS4 headsets: be sure to download the Headset Companion App from the PlayStation store if you haven’t already. As previously reported, the game supports a custom Bloodborne audio mode which can be uploaded. It contains custom audio created by developers specifically tuned to enhance the audio. This […]

  • EA explains why FIFA Ultimate Team transfer prices are now platform specific

    EA has posted a blog entry explaining its FIFA Ultimate Team transfer market price ranges which now include platform-specific pricing in order to best the coin sellers. EA said it has implemented the changes to FUT over the last several weeks because it should be “fair and fun for every player,” ultimately coming to the […]

  • Game of Thrones: Episode 3 – The Sword in the Darkness now available

    In case you forgot, Game of Thrones: Episode 3 – The Sword in the Darkness was released today. It is available on Mac, PC, PlayStation 3, PS4, Xbox 360 and Xbox One. The third episode releases on iOS devices and Android tomorrow, March 26. The Sword in the Darkness finds Asher Forrester heading to Mereen […]

  • Bloodborne players are already documenting their crazy antics

    Bloodborne has been available for almost two days now in North America, and already players are posting interesting clips and character customization choices for the game. Below are interesting takes on creating a character and videos of a frustrating death and another full of blood coming from a very painful place – monster or not. […]

  • FIFA Ultimate Team celebrates sixth year in existence with giveaways

    FIFA Ultimate Team is celebrating its sixth year in existence with special events running from today until March 29. According to EA, every FUT fan will be handed one free pack every day, and those who play at least one match in the FUT Birthday Cup will have a chance to win rare “tradable In-Forms” […]

  • Halo Online is a F2P PC game in development exclusively for Russia – video

    Halo Online is a free-to-play game which will launch this spring in Russia, and is in development with Saber Interactive. According the reveal event attended by IGN Russia, the game was designed to run well on lower-end PCs and runs on a modified Halo 3 engine. The game is set on a secret UNSC space […]

  • SteamWorld Dig Xbox One release expected in late May

    SteamWorld Dig is coming to Xbox One, developer Image & Form has announced. A firm release date hasn’t been announced, but the studio expects the title to arrive on the system in late May. “We’re preparing quite an elaborate Easter egg for the Xbox One version – a gaming thing that we really wanted to […]

  • SMITE celebrating first anniversary with a sale on skins, Ultimate God Pack

    Hi-Rez Studios is celebrating the first anniversary of SMITE with a sale. From today through Friday, March 27, the Ultimate God Pack, which includes all current and future Gods, will run you $19.99. Alll individual pre-launch skins are 50% off, and all Gem Packs will award bonus gems. In addition, from March 27-29, all SMITE […]

  • Borderlands 2 has sold around 12 million copies, says Gearbox

    Speaking with Microsoft’s Major Nelson in his podcast, Gearbox Software boss Randy Pitchford stated Borderlands 2 has sold somewhere around the 12 million mark. As of August 2014, it was announced by Take-Two in its financial report the 2012 game had sold-in 10 million units. Pitchford noted in the podcast he learned of the figures […]

  • Broken Age releasing on PS4 and Vita same day as Act 2 on PC

    Double Fine Productions has announced it will release Broken Age on the PlayStation Store next month. Act 2 will also be released on PC. The full Broken Age adventure will release on PlayStation 4 and Vita on April 28 in North America and April 29 in Europe. It features cross-buy and cross-save. Broken Age Act […]

  • Star Citizen earned another $1 million within two weeks – total hits $76 million

    Star Citizen continues its funding streak with backers pumping another $1 million into the game’s development in the last two weeks. The total earned for the space sim has now reached $76 million ($76,015,532 to be exact) with 851,395 backers contributing to the staggering figure. Star Citizen’s latest update was version 1.1 which included two […]

  • Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline top Media Create charts

    Final Fantasy Type-0 HD, Resident Evil Revelations 2 and Battlefield: Hardline were the big ticket debuts during the March 16-2 period in Japan, with each game claiming the top three slots on the Media Create charts, respectively. Final Fantasy Type-0 HD moved 92,094 on PlayStation 4, while Resident Evil Revelations 2 moved 73,373 units on […]

  • You can now learn English or Spanish on Xbox One with the Rosetta App

    Want to learn English or Spanish? Rosetta Stone has an App for that on Xbox One. According to the language teaching firm, Rosetta Stone’s Discover Languages, the new application teaches English and Spanish by way of immersive simulation. Users will virtually travel to learn vocabulary and grammar “necessary for real-world interactions.” Here’s how it works: […]

  • PayDay 2 and PayDay: The Heist have sold over 9 million units combined

    The PayDay franchise is a lucrative IP for Starbreeze and Overkill, as both games combined have sold over 9 million copies as of November 2014. The company has also sold over 8 million paid DLC packages since PayDay 2 was released in 2013 (via NeoGAF). In its Q2 half year report issued in February, net […]

  • Nintendo wants to “surprise” customers with NX, not expand upon existing hardware

    Nintendo president Satoru Iwata has firm wants to “surprise” players with its new NX system. Speaking in an interview with Nikkei, translated by Kotaku, Iwata wouldn’t go into details on the new system, but stated expanding on a current gaming system would be “dull.” “In the past few years, the idea of what [encompasses] a […]