Mon, Aug 06, 2012 | 15:07 BST
PlayStation All-Stars: Battle Royale ‘just a rip-off’ – Kamiya
Bayonetta and Viewtiful Joe creator Hideki Kamiya has slammed PlayStation All-Stars: Battle Royale on Twitter, claiming it is a “rip-off” of Smash Bros. and that he simply doesn’t like the look of it.
Kamiya expressed his distaste for Sony’s game over on Twitter, starting with this tweet:
Kamiya then started responding to angry gamers unhappy with his view:
Thanks GAF.





88 comments
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#1
your postman
06/08/12, 9:25 am
https://twitter.com/PG_kamiya/status/232360901691469824
kamiya mad is scary. awaiting official backtracking in a few days.
#2
Karooo
06/08/12, 9:45 am
@1 You are talking about Kamiya. No backtracking.
Btw image is stretched, Dave.
#3
Dragon246
06/08/12, 10:58 am
Idea is definitely from ssb, but graphically miles ahead of it and combat system is completely different.
#4
GwynbleiddiuM
06/08/12, 11:11 am
If we’re to talk about rip-offs, every game ever created is a rip-off of something.
By that logic Bayonetta, Viewtifull Joe and Devil May Cry are rips-off of games like Streets of Rage, Golden Axe, Double Dragon, Battletoads, etc..
#5
itsucks
06/08/12, 11:15 am
@Dragonlady246: Ha ha ha ha ha ha ha you’re full of shit!
The only thing that POS could have going for it, were the graphics but they are clearly WORSE.
A Wii game.
lololololololol.
The backgrounds look riped-off from a ps2 or something, too bad it competes with one if not the best looking Wii game out there.
#6
absolutezero
06/08/12, 11:53 am
To be fair the Sony Smash Bros is nearing Zynga levels of rip-off. Its a straight lift from what Sakurai created with Sony characters shat on top of it.
Theres no but but but its morally bankrupt to copy something to such a degree, even if the fans want it, even if they change up the win conditions. Kamiya is right, I don’t really see where the drama is here.
#7
DrDamn
06/08/12, 12:32 pm
@6 Agree mostly. It’s very much a clone of SSBM. Not sure about under the bonnet. However IP is a key part of the game – so doing something similar with IP Nintendo would never use is a mitigating factor. Never enjoyed SSBM myself – thought it was terrible, but enough people liked it for me to recognise it must have something going for it.
#8
lexph3re
06/08/12, 12:37 pm
Honestly, I’m glad Bayonetta/Joe isn’t in the game. I hate both of those characters their shitty to me. And calling it a rip off because it’s a party brawler? That’s not justified at all, I was watching a couple of matches of SSBB again and then watched All Stars Completely different style of fighting.
Only a non-fighting enthusiast would look at it and think it’s a rip off. That’s like saying because Fatal Fury was 1-on-1 fighting it was a direct clone of Street fighter. When Characters differ and gameplay mechanics do to that doesn’t make it a rip-off.
He’s just giving more fuel to the ignorance train.
#9
absolutezero
06/08/12, 12:52 pm
Its not like comparing one game in a specific genre to another in the same genre. Smash Bros has a specific style and its been lifted whole sale for Sony Smash.
Theres no denying it what so ever. I also fail to see how disliking two characters from games that Kamiya created because you find them “shitty” has to do with anything.
It gets even closer in towards both games having interactive stages where things in the background can influence matches and Final fucking Smashes.
#10
Joe Musashi
06/08/12, 12:55 pm
From what I’ve read, those who have played both SSB and PABR have reported that there are fundamental differences to the way the game is played/won.
Has Kamiya played it? (I haven’t).
Superficially SSB and PABR look extremely similar. But then, superficially, so do Bayonetta and Devil May Cry.
JM
#11
daytripper
06/08/12, 1:03 pm
Game looks underwhelming to me but would give a demo a try to see what the gameplay is like
#12
lexph3re
06/08/12, 1:15 pm
@9 If you read my statement accurately you would see it had to do with the factor that on his twitter feed he said his characters wouldn’t be in PASBR because he thinks it’s a rip-off. And, my first sentence is in regards to the topic and towards his statement as a personal opinion. It really isn’t hard to digest.
Also, your point is? It takes normal moves,super moves, and Super special moves to kill characters in BB, KoF, SSF, and SC5 does that mean they are all blatant rip offs of one another? Get real, How many party fighters exist outside of SSB’s? None you say? So why the hell does it matter that someone is contributing to a much desired and respect style of genre?
You can sit there all day and tell yourself over and over that PASBR is a blatant rip-off but you would be lying to yourself. On the forums and in the beta people have been talking about how it feels and plays so much differently the Smash and they haven’t even touched all the characters.
Stop crying over the game being similar to smash. It will have it’s audience and it will also put nintendo on their toes to deliver even more stellar games in the genre for the future. It’s a great thing this game came into existence
#13
Ireland Michael
06/08/12, 1:31 pm
@4 There is a big difference between generous inspiration and blatant ripoff.
Mortal Kombat was a “ripoff” of Street Fighter only in so far as it was a fighting game with flashy special moves. That is where the similarities ends. PlayStation All-Stars just so happens to be an arena based multiplayer fighting fighting game with a large collection of the company’s flagship characters all fighting against each other? Because, you know, that isn’t at all like Smash Bros. at all.
And that’s before you even start including elements like stage interactions and the totally-not-Final-Smashes powered-up attacks. It’s obviously not going to be identical, but the “inspiration” is depressingly apparently.
Unfortunately, just from watching the videos alone, it’s pretty clear the game completely lacks any of the charm, depth and visual design that makes Smash Bros. such a good game, despite the more powerful hardware. It may have a higher resolution and crisper detail, but the art design is all over the place and its an utterly creative mess.
PlayStation All-Stars (and depressingly, LittleBigPlanet Karting as well) are such blatant ripoffs of other Nintendo titles that it’s depressing, and you would have to be blind to argue otherwise.
As someone that actually has a lot of respect for the consistent quality of most of Sony’s regular first-party output, I seriously hope this doesn’t end up becoming a recurring trend.
#14
DrDamn
06/08/12, 1:47 pm
@13
I think LBP Karting is a different kettle of fish to this. Karting as a genre is well established with a lot of titles doing similar things from many different developers. LBP Karting has a number of distinguishing features in comparison to MK – creation, look and feel, control, art style.
#15
lexph3re
06/08/12, 1:48 pm
@13 i just don’t agree. In PASBR you have three variant specials/ways to kill someone. And the fact that you can control usage with the character and no special extreme to activate it like an orb still makes it a very different game.
Just seeing their level 3 specials doesn’t justify calling it complete rip off. Thats just cosmetically viewing it and turns to be shallow. Also, this is a prime time for both Sony and Ms to steal Nintendos thunder and fan base before Wii U launches. Its clearly a win win for Sony their fans and nintendo fans.
Let the game breath and wait till you play the beta/demo and stop looking for shallow condemnations
#16
polygem
06/08/12, 2:01 pm
it´s a rip off. to say anything else is just laughable. it will probably play slightly different, sure, but the whole idea, level design, main concept is a 1 to 1 rip off. just like kinect and move is a wiimote rip off. these are desperate attempts to capture that nintendo magic from sony and ms. yet, they never came close. this brawler does not look like the golden key to open that door.
#17
OrbitMonkey
06/08/12, 2:09 pm
The question should be, why has it taken Sony so long to churn one out?
#18
Ireland Michael
06/08/12, 2:10 pm
@14 Yes, Karting is an established genre. The difference is that ModNation Racers felt entirely like it’s own game, with its own unique mechanics and its own interesting ideas, whilst LittleBigPlanet plays like a uninspired ripoff of Mario Kart’s gameplay with track customisation.
And LittleBigPlanet, the masterful creative vision that it is, should never feel uninspired. It’s an insult to the name.
@15 “Its clearly a win win for Sony their fans and nintendo fans.”
I’m a Sony fan. I’m a Nintendo fan. (I’m an everything fan). And I see no “win” in this. I see money and time being wasted on an uninspired title with uninspired gameplay, when far better games could (and can) be made.
“Let the game breath and wait till you play the beta/demo and stop looking for shallow condemnations!”
It’s hard not to give “shallow” condemnation to something that it is already depressingly shallow.
#19
DrDamn
06/08/12, 2:10 pm
@16
And with one post a thread teetering on the edge will now descend into chaos. Playing not just the wii-mote card but the “Nintendo magic” one too. Train wreck incoming…
#20
ManuOtaku
06/08/12, 2:11 pm
This is interesting, sony supporters stating is not a rip-off, nintendo supporters stating it is a rip off, i wonder what the microsoft supporters will have to say, in order to turn the balance?
In my Eyes this game tooks heavely from nintendo, the thing that matters the most to me are, it will be good?, it will establish its own image and genre?, if they can triumph on both it will be a good thing that they borrow from nintendo, if not they should be call for that, plain and simple, i hope this game wont become the next modnations,as for good as it was it didnt handle the two questions stated above in a successfull way, in my eyes.
#21
DrDamn
06/08/12, 2:14 pm
@18
“LittleBigPlanet plays like a uninspired rip of Mario Kart’s exact gameplay”
Disagree – plays differently, controls differently. There are some big areas of commonality like weapons and a battle mode, but everything else is distinct. From levels incorporating LBP mechanics like grapples and mini-game levels to the execution of weaponry and power slides.
#22
Ireland Michael
06/08/12, 2:14 pm
@20 I’m a supporter of Sony, Microsoft, Nintendo and Valve. So I’m not sure how that logic works exactly.
@21 The power slides are unique? Are you kidding me? Mario Kart was power-sliding before sackboy was even a twinkle in some young developer’s eye.
The biggest problem with LBPK is that it’s simply boring.
#23
Erthazus
06/08/12, 2:19 pm
I remember there was a similar fighting game from CAPCOM, but the difference was that it used third dimensional maps and Sony could copy that one and would recieved a better feedback in the end especially when their system can do a 720p image with good looking visuals for a fighting game.
PASBR looks like a huge Rip Off especially when you are copying a game from another console manufacturer, but at the same time Nintendo fanboys are hypocrits aswell. When Nintendo copies Xbox 360 controller for the Wii U it’s a norm, but when Sony copies a fighting game, Sony is teh idiotz!1 and copycats!11
#24
DrDamn
06/08/12, 2:20 pm
@22
execution of power slides is very different to MK.
#25
DrDamn
06/08/12, 2:22 pm
@23
The WiiU controller looking very similar to the 360 is Nintendo magic, don’t you see?
#26
Ireland Michael
06/08/12, 2:24 pm
@24 I am aware of this. The point is that they’re not original. That’s why it’s a *cheap* knock-off and not a rich one.
The mechanic itself feels incredibly tacked on and lazy, and nowhere near as satisfying as what we got in ModNation Racers, which is a simply a blatantly better game.
#27
G1GAHURTZ
06/08/12, 2:24 pm
I’m not a Sony supporter, and I actually agree with O’Connor.
There’s a difference between ripping off gameplay and ripping off a general concept.
Clearly, here, they general concept has been ripped off, but that doesn’t mean that the same can be said for gameplay mechanics.
#28
OlderGamer
06/08/12, 2:28 pm
“it´s a rip off. to say anything else is just laughable.”
Spot on PG.
The funniest part to me are the gamers that won’t touch Nintendo games because they too kiddie and yet want to play this game. Or LBP Kart. A couple of minor tweaks and they are whole new games? Sorry I just don’t buy that.
Also as seems to be the norm, you need a disclaimer to post on this site, so here is mine. Games have been stealing concepts from pretty much day one. That is why we have generes, basicly games so similer they can easily be indentified by their comonalities. It also doesn’t mean that a rip off is atuomaticly going to be bad. Sometimes a copy cat game can improve on the genere. But, no way you can look me in the eye, keep a straight face, and tell me that Sony didn’t look to recreate the experiences found in SSMB and Mario Kart.
#29
DrDamn
06/08/12, 2:32 pm
@26
Yeah they shouldn’t have had Karts in it either – rip off merchants. Sheesh.
MNR failed horribly with it’s load times. Killed the game completely for me. Loved the create mode – which transfers nicely to LBPK, but for the type of game it is the load times needed to be much snappier.
#30
Ireland Michael
06/08/12, 2:32 pm
@27 Even the gameplay has a high degree of ripping off. That’s my problem. The little sprinkle toppings on the ice-cream might be slightly different, but it’s still the exact same flavour at the end of the day.
You can pastiche something and still make a superior product. The problem is that neither of these games are. I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.
@26 “Yeah they shouldn’t have had Karts in it either – rip off merchants. Sheesh.”
You know full well that’s arguing semantics. I answered this very point in @18.
“MNR failed horribly with it’s load times. Killed the game completely for me.”
Yeah, the loading times were bloody horrible, and its easily the games biggest flaw, but the core driving, the actual meat of the game, is far superior to what we have in the LBPK demo.
#31
Pytox
06/08/12, 2:36 pm
Borderlands is a Call of duty rip off trololol
#32
OlderGamer
06/08/12, 2:37 pm
“I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.”
When people ask what people mean by Nintendo Magic, this. They have a life that most other games, even direct clones, don’t.
#33
DrDamn
06/08/12, 2:43 pm
@30
You said there should be differences, as part of my response I said execution of power slides were different, you went off on one about MK having power slides from ages ago. That misses the point. It’s a Karting game, it will have Karts and Power Slides – that’s a given. Complaining it has power slides at all given it’s any sort of arcade racer is ridiculous.
I really liked the way power slides are done in LBPK. Good level of control to them. They are not at all like MK in terms of execution or control.
#34
Ireland Michael
06/08/12, 2:49 pm
@33 “They are not at all like MK in terms of execution or control.”
You mean the fact that MK’s actually require some degree of high skill and focus to execute well, whereas LBPK’s don’t?
#35
lexph3re
06/08/12, 2:49 pm
No Nintendo magic is based off the Nostalgia that people hold to this day from their childhood of playing nintendo games. Honestly, only nintendo fanboys say things like “Nintendo Magic” as where Sony fans say crap like “Beyond”. That whole nintendo magic is just crap at the end of the day. I have had every nintendo console to date and there is no “magic” only plays on the nostalgia that old people have developed.
In terms of Smash brothers they lost the “Magic” at brawl. That is something the most hardcore of players of melee has said and why EVERYONE in the community contribute to Project M which is brawl with Melee mechanics. So, to see PASBR come in take where the “Magic” disappated and to give it a different since of life is great. I have been talking to people in the beta that are Smash devotees and said first had that this game just feels different.
And, that’s all that matters is how it feels. Not how it looks, people are shallow as hell in gaming now. It’s grown severely depressing to talk to the older group of gamers because you all sound like grouchy old men. Hell, that ish has rubbed off on me and I find myself condemning experiences before I play them and have to catch myself.
Man you guys don’t even realize you are the type of people killing gaming.
#36
OlderGamer
06/08/12, 2:51 pm
“It’s a Karting game, it will have Karts and Power Slides – that’s a given. ”
Interesting to note, real Carts don’t power slide. On Dirt surface sure, but on dirt tracks Stock Cars, Modifieds, and Sprints are damn near side ways through a corner. But in real life black top carts don’t slide.
As far as video games, Mario Kart SNES had a signiture power slide mechanic. Black top or not. And that has been a steple of the Kart genre ever scince. In truth of most racing games. in real life(drifting or Dirt aside) if your on blacktop(road) and sliding, your doing something very wrong.
#37
Clupula
06/08/12, 2:52 pm
As someone who does see this as a rip-off, I have to ask what type of sad manchild would actually use the phrase “Nintendo magic?” Jesus Christ. I can picture you as nothing more than an overweight middle-aged man who lives in his mom’s basement, wearing a stained Tingle outfit, while jerking off to pictures of Princess Peach. Christ.
Nintendo magic?!? Really?
#38
DrDamn
06/08/12, 2:55 pm
@34
Nah, in that I preferred them.
#39
Clupula
06/08/12, 2:56 pm
But, back to the subject at hand, I see it as a rip-off only because, well, Smash Brothers is in a subgenre of fighting games that I don’t recall anyone else making a game in. Yeah, Power Stone was another party fighter, but the mechanics were way different, due to the 3D gameplay.
Personally, I’m disappointed that a company as innovative as Sony usually are went this route. Not because I don’t think it’ll capture the “Nintendo magic” (Hahahahahahahahahahaha), but because Smash Brothers is a crappy, casual party game and I would have rather they made a real fighting game with these characters. This is a subgenre that only has one other game franchise in it, a franchise that is only as accepted as it is because Nintendo fanboys would eat a mile of Miyamoto’s shit just to see where it came from.
I almost feel like they went the easy way by copying such a mediocre title.
#40
bitsnark
06/08/12, 2:56 pm
Well first off, I completely disagree with people who believe that just because a game happens to be a subsequent entry in a sub-genre (in this case the arena-style battler than SSB popularised), that it is somehow rendered immediately irrelevant on the grounds that its very existence is a copy of the very first game which effectively kickstarted (no pun intended) that style of gameplay in the first place.
*AND BREATHE*
It seems to me that people are having trouble separating the genre at its lowest level (e.g. A simple racer), from the sub-genres that supercede it (e.g. Kart racers, Battle racers, Futuristic hover racers etc.).
Just because a game happens to follow one of these ‘branches’ that shouldn’t automatically make it a ‘rip-off’ or a ‘copy’, UNLESS and this is a key point here, the game itself bears an overwhelming number of similarities to the game which founded that particular sub-genre in the first place.
I mean, people don’t go around saying that Call of Duty, Battlefield or Halo are sodding Doom or Wolfenstein clones do they?
From my point of view then, it seems like to me that Sony have been taking far too many leaves from Gameloft’s book; fashioning a ‘me-too’ effort from a group of straggler mascots that not only lack the collective gravitas of their Ninty inspirations, but seemingly lack the gameplay nuance and charm as well.
Its whole existence is basically superfluous on the account of being totally and utterly creatively bankrupt.
#41
Clupula
06/08/12, 2:58 pm
There is zero “collective gravitas” from Nintendo characters. That’s a ridiculous statement that could only come from a Nintendo fanboy.
#42
Clupula
06/08/12, 3:00 pm
“I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.”
Translation: Miyamoto didn’t shit it out, so I know I won’t like it.
#43
Ireland Michael
06/08/12, 3:01 pm
@35 “No Nintendo magic is based off the Nostalgia that people hold to this day from their childhood of playing nintendo games.”
No, it isn’t. It’s based off a consistent talent for creative, expressive visuals and animation that Nintendo has always had a knack for, and is still there in spades… on the rare occasions nowadays when they actually bother to make proper games, anyway.
Half the “magic” behind any good game is how it feels.
I do agree that it lost a bit of that in Brawl, but it was still a bloody great game, and its still ridiculously fun to play.
PSASBR looks sterile. Dull. Boring.
@42 So I guess that’s why my favourite games of the last decade are all Sony exclusive releases then, huh?
I even stated in very first post that I was surprised that a company as consistently original and creative with their games as Sony would take this route.
Translation: Your assumption is full of shit.
#44
OlderGamer
06/08/12, 3:01 pm
Sorry Lex, I just don’t see how I(I assume your aiming that at me) am responsible for killing gaming. Or people “like me”. Perhaps the reason your becoming more jaded is that you too are getting older.
I think there are lots of factors to consider. Like in todays world the game community is so much smaller. On PSx you bought your game at the store, brought it home and played it. There weren’t any places to go to talk shope about the game. There wasn’t anything wrong with enjoying what you enjoyed. You never had to defend your choice or why you liked it. You also didn’t have seemingly loads of people telling you that Battle Arena Toushinden(sp?) could stand up to Tekken. Or that Tekken was a blaintent rip off of Vitura fighter. You could just buy BAT and that was that.
Works differently today is all. And don’t feel that people on a site like this are represenitive of the whole gaming populice. We aren’t. tho some of us would like to think we are.
And again, if your turned off to games you haven’t yet played, maybe your just tired of seeing the same old shit all of the time. Most of us are. That isn’t the fault of gamers really, but the industry that thinks we will buy whatever they put out.
#45
bitsnark
06/08/12, 3:02 pm
@41
Not a Nintendo fanboy, sorry to disappoint you.
What’s ridiculous is the sheer amount of ignorance that comment shows.
#46
DrDamn
06/08/12, 3:03 pm
@36
Sliding round corners rather than braking goes back a lot further than MK though. It was an integral part of stuff like Sprint 2 for example (1976).
#47
Clupula
06/08/12, 3:04 pm
@45 – Uh, no. Any actual adult who does not suck at the teat of Miyamoto would never claim that Nintendo characters have anything resembling gravitas. Maybe if we were talking about Eternal Darkness characters then I could see your point, but you’re talking about little red/blue plumbers.
#48
OlderGamer
06/08/12, 3:06 pm
Clupla, I am married, raised two kids, have my own home and obviously see games a tad differently then you do.
#49
OlderGamer
06/08/12, 3:07 pm
@Doc, Good point.
#50
lexph3re
06/08/12, 3:08 pm
http://youtu.be/08jdkugS1Qs this is a blatant rip-off of smash and “nintendo Magic”.
http://youtu.be/KHr6hHVjhfs if you can’t see how PTE is a rip off of SSBB
http://youtu.be/j882shG6mzs in here you can see how the combos and pacing of PASBR is vastly different than brawl and PTE.
The blatant rip-off thing is just by the party aspect. The 1-on-1 and free for all of PASBR is much more enclosed and combo focused. Even the physics are different with no percentage build up.
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