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PlayStation All-Stars: Battle Royale ‘just a rip-off’ – Kamiya

Monday, 6 August 2012 09:18 GMT By Dave Cook

Bayonetta and Viewtiful Joe creator Hideki Kamiya has slammed PlayStation All-Stars: Battle Royale on Twitter, claiming it is a “rip-off” of Smash Bros. and that he simply doesn’t like the look of it.

Kamiya expressed his distaste for Sony’s game over on Twitter, starting with this tweet:

Kamiya then started responding to angry gamers unhappy with his view:

Thanks GAF.

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88 Comments

  1. your postman

    https://twitter.com/PG_kamiya/status/232360901691469824
    kamiya mad is scary. awaiting official backtracking in a few days.

    #1 3 years ago
  2. Karooo

    @1 You are talking about Kamiya. No backtracking.

    Btw image is stretched, Dave.

    #2 3 years ago
  3. Dragon246

    Idea is definitely from ssb, but graphically miles ahead of it and combat system is completely different.

    #3 3 years ago
  4. GwynbleiddiuM

    If we’re to talk about rip-offs, every game ever created is a rip-off of something.

    By that logic Bayonetta, Viewtifull Joe and Devil May Cry are rips-off of games like Streets of Rage, Golden Axe, Double Dragon, Battletoads, etc..

    #4 3 years ago
  5. itsucks

    @Dragonlady246: Ha ha ha ha ha ha ha you’re full of shit!

    The only thing that POS could have going for it, were the graphics but they are clearly WORSE.

    A Wii game.

    lololololololol.

    The backgrounds look riped-off from a ps2 or something, too bad it competes with one if not the best looking Wii game out there.

    #5 3 years ago
  6. absolutezero

    To be fair the Sony Smash Bros is nearing Zynga levels of rip-off. Its a straight lift from what Sakurai created with Sony characters shat on top of it.

    Theres no but but but its morally bankrupt to copy something to such a degree, even if the fans want it, even if they change up the win conditions. Kamiya is right, I don’t really see where the drama is here.

    #6 3 years ago
  7. DrDamn

    @6 Agree mostly. It’s very much a clone of SSBM. Not sure about under the bonnet. However IP is a key part of the game – so doing something similar with IP Nintendo would never use is a mitigating factor. Never enjoyed SSBM myself – thought it was terrible, but enough people liked it for me to recognise it must have something going for it.

    #7 3 years ago
  8. lexph3re

    Honestly, I’m glad Bayonetta/Joe isn’t in the game. I hate both of those characters their shitty to me. And calling it a rip off because it’s a party brawler? That’s not justified at all, I was watching a couple of matches of SSBB again and then watched All Stars Completely different style of fighting.

    Only a non-fighting enthusiast would look at it and think it’s a rip off. That’s like saying because Fatal Fury was 1-on-1 fighting it was a direct clone of Street fighter. When Characters differ and gameplay mechanics do to that doesn’t make it a rip-off.

    He’s just giving more fuel to the ignorance train.

    #8 3 years ago
  9. absolutezero

    Its not like comparing one game in a specific genre to another in the same genre. Smash Bros has a specific style and its been lifted whole sale for Sony Smash.

    Theres no denying it what so ever. I also fail to see how disliking two characters from games that Kamiya created because you find them “shitty” has to do with anything.

    It gets even closer in towards both games having interactive stages where things in the background can influence matches and Final fucking Smashes.

    #9 3 years ago
  10. Joe Musashi

    From what I’ve read, those who have played both SSB and PABR have reported that there are fundamental differences to the way the game is played/won.

    Has Kamiya played it? (I haven’t).

    Superficially SSB and PABR look extremely similar. But then, superficially, so do Bayonetta and Devil May Cry.

    JM

    #10 3 years ago
  11. daytripper

    Game looks underwhelming to me but would give a demo a try to see what the gameplay is like

    #11 3 years ago
  12. lexph3re

    @9 If you read my statement accurately you would see it had to do with the factor that on his twitter feed he said his characters wouldn’t be in PASBR because he thinks it’s a rip-off. And, my first sentence is in regards to the topic and towards his statement as a personal opinion. It really isn’t hard to digest.

    Also, your point is? It takes normal moves,super moves, and Super special moves to kill characters in BB, KoF, SSF, and SC5 does that mean they are all blatant rip offs of one another? Get real, How many party fighters exist outside of SSB’s? None you say? So why the hell does it matter that someone is contributing to a much desired and respect style of genre?

    You can sit there all day and tell yourself over and over that PASBR is a blatant rip-off but you would be lying to yourself. On the forums and in the beta people have been talking about how it feels and plays so much differently the Smash and they haven’t even touched all the characters.

    Stop crying over the game being similar to smash. It will have it’s audience and it will also put nintendo on their toes to deliver even more stellar games in the genre for the future. It’s a great thing this game came into existence

    #12 3 years ago
  13. Ireland Michael

    @4 There is a big difference between generous inspiration and blatant ripoff.

    Mortal Kombat was a “ripoff” of Street Fighter only in so far as it was a fighting game with flashy special moves. That is where the similarities ends. PlayStation All-Stars just so happens to be an arena based multiplayer fighting fighting game with a large collection of the company’s flagship characters all fighting against each other? Because, you know, that isn’t at all like Smash Bros. at all.

    And that’s before you even start including elements like stage interactions and the totally-not-Final-Smashes powered-up attacks. It’s obviously not going to be identical, but the “inspiration” is depressingly apparently.

    Unfortunately, just from watching the videos alone, it’s pretty clear the game completely lacks any of the charm, depth and visual design that makes Smash Bros. such a good game, despite the more powerful hardware. It may have a higher resolution and crisper detail, but the art design is all over the place and its an utterly creative mess.

    PlayStation All-Stars (and depressingly, LittleBigPlanet Karting as well) are such blatant ripoffs of other Nintendo titles that it’s depressing, and you would have to be blind to argue otherwise.

    As someone that actually has a lot of respect for the consistent quality of most of Sony’s regular first-party output, I seriously hope this doesn’t end up becoming a recurring trend.

    #13 3 years ago
  14. DrDamn

    @13
    I think LBP Karting is a different kettle of fish to this. Karting as a genre is well established with a lot of titles doing similar things from many different developers. LBP Karting has a number of distinguishing features in comparison to MK – creation, look and feel, control, art style.

    #14 3 years ago
  15. lexph3re

    @13 i just don’t agree. In PASBR you have three variant specials/ways to kill someone. And the fact that you can control usage with the character and no special extreme to activate it like an orb still makes it a very different game.

    Just seeing their level 3 specials doesn’t justify calling it complete rip off. Thats just cosmetically viewing it and turns to be shallow. Also, this is a prime time for both Sony and Ms to steal Nintendos thunder and fan base before Wii U launches. Its clearly a win win for Sony their fans and nintendo fans.

    Let the game breath and wait till you play the beta/demo and stop looking for shallow condemnations

    #15 3 years ago
  16. polygem

    it´s a rip off. to say anything else is just laughable. it will probably play slightly different, sure, but the whole idea, level design, main concept is a 1 to 1 rip off. just like kinect and move is a wiimote rip off. these are desperate attempts to capture that nintendo magic from sony and ms. yet, they never came close. this brawler does not look like the golden key to open that door.

    #16 3 years ago
  17. OrbitMonkey

    The question should be, why has it taken Sony so long to churn one out?

    #17 3 years ago
  18. Ireland Michael

    @14 Yes, Karting is an established genre. The difference is that ModNation Racers felt entirely like it’s own game, with its own unique mechanics and its own interesting ideas, whilst LittleBigPlanet plays like a uninspired ripoff of Mario Kart’s gameplay with track customisation.

    And LittleBigPlanet, the masterful creative vision that it is, should never feel uninspired. It’s an insult to the name.

    @15 “Its clearly a win win for Sony their fans and nintendo fans.”

    I’m a Sony fan. I’m a Nintendo fan. (I’m an everything fan). And I see no “win” in this. I see money and time being wasted on an uninspired title with uninspired gameplay, when far better games could (and can) be made.

    “Let the game breath and wait till you play the beta/demo and stop looking for shallow condemnations!”

    It’s hard not to give “shallow” condemnation to something that it is already depressingly shallow.

    #18 3 years ago
  19. DrDamn

    @16
    And with one post a thread teetering on the edge will now descend into chaos. Playing not just the wii-mote card but the “Nintendo magic” one too. Train wreck incoming…

    #19 3 years ago
  20. ManuOtaku

    This is interesting, sony supporters stating is not a rip-off, nintendo supporters stating it is a rip off, i wonder what the microsoft supporters will have to say, in order to turn the balance?

    In my Eyes this game tooks heavely from nintendo, the thing that matters the most to me are, it will be good?, it will establish its own image and genre?, if they can triumph on both it will be a good thing that they borrow from nintendo, if not they should be call for that, plain and simple, i hope this game wont become the next modnations,as for good as it was it didnt handle the two questions stated above in a successfull way, in my eyes.

    #20 3 years ago
  21. DrDamn

    @18
    “LittleBigPlanet plays like a uninspired rip of Mario Kart’s exact gameplay”

    Disagree – plays differently, controls differently. There are some big areas of commonality like weapons and a battle mode, but everything else is distinct. From levels incorporating LBP mechanics like grapples and mini-game levels to the execution of weaponry and power slides.

    #21 3 years ago
  22. Ireland Michael

    @20 I’m a supporter of Sony, Microsoft, Nintendo and Valve. So I’m not sure how that logic works exactly.

    @21 The power slides are unique? Are you kidding me? Mario Kart was power-sliding before sackboy was even a twinkle in some young developer’s eye.

    The biggest problem with LBPK is that it’s simply boring.

    #22 3 years ago
  23. Erthazus

    I remember there was a similar fighting game from CAPCOM, but the difference was that it used third dimensional maps and Sony could copy that one and would recieved a better feedback in the end especially when their system can do a 720p image with good looking visuals for a fighting game.

    PASBR looks like a huge Rip Off especially when you are copying a game from another console manufacturer, but at the same time Nintendo fanboys are hypocrits aswell. When Nintendo copies Xbox 360 controller for the Wii U it’s a norm, but when Sony copies a fighting game, Sony is teh idiotz!1 and copycats!11

    #23 3 years ago
  24. DrDamn

    @22
    execution of power slides is very different to MK.

    #24 3 years ago
  25. DrDamn

    @23
    The WiiU controller looking very similar to the 360 is Nintendo magic, don’t you see?

    #25 3 years ago
  26. Ireland Michael

    @24 I am aware of this. The point is that they’re not original. That’s why it’s a *cheap* knock-off and not a rich one.

    The mechanic itself feels incredibly tacked on and lazy, and nowhere near as satisfying as what we got in ModNation Racers, which is a simply a blatantly better game.

    #26 3 years ago
  27. G1GAHURTZ

    I’m not a Sony supporter, and I actually agree with O’Connor.

    There’s a difference between ripping off gameplay and ripping off a general concept.

    Clearly, here, they general concept has been ripped off, but that doesn’t mean that the same can be said for gameplay mechanics.

    #27 3 years ago
  28. OlderGamer

    “it´s a rip off. to say anything else is just laughable.”

    Spot on PG.

    The funniest part to me are the gamers that won’t touch Nintendo games because they too kiddie and yet want to play this game. Or LBP Kart. A couple of minor tweaks and they are whole new games? Sorry I just don’t buy that.

    Also as seems to be the norm, you need a disclaimer to post on this site, so here is mine. Games have been stealing concepts from pretty much day one. That is why we have generes, basicly games so similer they can easily be indentified by their comonalities. It also doesn’t mean that a rip off is atuomaticly going to be bad. Sometimes a copy cat game can improve on the genere. But, no way you can look me in the eye, keep a straight face, and tell me that Sony didn’t look to recreate the experiences found in SSMB and Mario Kart.

    #28 3 years ago
  29. DrDamn

    @26
    Yeah they shouldn’t have had Karts in it either – rip off merchants. Sheesh.

    MNR failed horribly with it’s load times. Killed the game completely for me. Loved the create mode – which transfers nicely to LBPK, but for the type of game it is the load times needed to be much snappier.

    #29 3 years ago
  30. Ireland Michael

    @27 Even the gameplay has a high degree of ripping off. That’s my problem. The little sprinkle toppings on the ice-cream might be slightly different, but it’s still the exact same flavour at the end of the day.

    You can pastiche something and still make a superior product. The problem is that neither of these games are. I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.

    @26 “Yeah they shouldn’t have had Karts in it either – rip off merchants. Sheesh.”

    You know full well that’s arguing semantics. I answered this very point in @18.

    “MNR failed horribly with it’s load times. Killed the game completely for me.”

    Yeah, the loading times were bloody horrible, and its easily the games biggest flaw, but the core driving, the actual meat of the game, is far superior to what we have in the LBPK demo.

    #30 3 years ago
  31. Pytox

    Borderlands is a Call of duty rip off trololol :P

    #31 3 years ago
  32. OlderGamer

    “I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.”

    When people ask what people mean by Nintendo Magic, this. They have a life that most other games, even direct clones, don’t.

    #32 3 years ago
  33. DrDamn

    @30
    You said there should be differences, as part of my response I said execution of power slides were different, you went off on one about MK having power slides from ages ago. That misses the point. It’s a Karting game, it will have Karts and Power Slides – that’s a given. Complaining it has power slides at all given it’s any sort of arcade racer is ridiculous.

    I really liked the way power slides are done in LBPK. Good level of control to them. They are not at all like MK in terms of execution or control.

    #33 3 years ago
  34. Ireland Michael

    @33 “They are not at all like MK in terms of execution or control.”

    You mean the fact that MK’s actually require some degree of high skill and focus to execute well, whereas LBPK’s don’t?

    #34 3 years ago
  35. lexph3re

    No Nintendo magic is based off the Nostalgia that people hold to this day from their childhood of playing nintendo games. Honestly, only nintendo fanboys say things like “Nintendo Magic” as where Sony fans say crap like “Beyond”. That whole nintendo magic is just crap at the end of the day. I have had every nintendo console to date and there is no “magic” only plays on the nostalgia that old people have developed.

    In terms of Smash brothers they lost the “Magic” at brawl. That is something the most hardcore of players of melee has said and why EVERYONE in the community contribute to Project M which is brawl with Melee mechanics. So, to see PASBR come in take where the “Magic” disappated and to give it a different since of life is great. I have been talking to people in the beta that are Smash devotees and said first had that this game just feels different.

    And, that’s all that matters is how it feels. Not how it looks, people are shallow as hell in gaming now. It’s grown severely depressing to talk to the older group of gamers because you all sound like grouchy old men. Hell, that ish has rubbed off on me and I find myself condemning experiences before I play them and have to catch myself.

    Man you guys don’t even realize you are the type of people killing gaming.

    #35 3 years ago
  36. OlderGamer

    “It’s a Karting game, it will have Karts and Power Slides – that’s a given. ”

    Interesting to note, real Carts don’t power slide. On Dirt surface sure, but on dirt tracks Stock Cars, Modifieds, and Sprints are damn near side ways through a corner. But in real life black top carts don’t slide.

    As far as video games, Mario Kart SNES had a signiture power slide mechanic. Black top or not. And that has been a steple of the Kart genre ever scince. In truth of most racing games. in real life(drifting or Dirt aside) if your on blacktop(road) and sliding, your doing something very wrong.

    #36 3 years ago
  37. Clupula

    As someone who does see this as a rip-off, I have to ask what type of sad manchild would actually use the phrase “Nintendo magic?” Jesus Christ. I can picture you as nothing more than an overweight middle-aged man who lives in his mom’s basement, wearing a stained Tingle outfit, while jerking off to pictures of Princess Peach. Christ.

    Nintendo magic?!? Really?

    #37 3 years ago
  38. DrDamn

    @34
    Nah, in that I preferred them.

    #38 3 years ago
  39. Clupula

    But, back to the subject at hand, I see it as a rip-off only because, well, Smash Brothers is in a subgenre of fighting games that I don’t recall anyone else making a game in. Yeah, Power Stone was another party fighter, but the mechanics were way different, due to the 3D gameplay.

    Personally, I’m disappointed that a company as innovative as Sony usually are went this route. Not because I don’t think it’ll capture the “Nintendo magic” (Hahahahahahahahahahaha), but because Smash Brothers is a crappy, casual party game and I would have rather they made a real fighting game with these characters. This is a subgenre that only has one other game franchise in it, a franchise that is only as accepted as it is because Nintendo fanboys would eat a mile of Miyamoto’s shit just to see where it came from.

    I almost feel like they went the easy way by copying such a mediocre title.

    #39 3 years ago
  40. bitsnark

    Well first off, I completely disagree with people who believe that just because a game happens to be a subsequent entry in a sub-genre (in this case the arena-style battler than SSB popularised), that it is somehow rendered immediately irrelevant on the grounds that its very existence is a copy of the very first game which effectively kickstarted (no pun intended) that style of gameplay in the first place.

    *AND BREATHE*

    It seems to me that people are having trouble separating the genre at its lowest level (e.g. A simple racer), from the sub-genres that supercede it (e.g. Kart racers, Battle racers, Futuristic hover racers etc.).

    Just because a game happens to follow one of these ‘branches’ that shouldn’t automatically make it a ‘rip-off’ or a ‘copy’, UNLESS and this is a key point here, the game itself bears an overwhelming number of similarities to the game which founded that particular sub-genre in the first place.

    I mean, people don’t go around saying that Call of Duty, Battlefield or Halo are sodding Doom or Wolfenstein clones do they?

    From my point of view then, it seems like to me that Sony have been taking far too many leaves from Gameloft’s book; fashioning a ‘me-too’ effort from a group of straggler mascots that not only lack the collective gravitas of their Ninty inspirations, but seemingly lack the gameplay nuance and charm as well.

    Its whole existence is basically superfluous on the account of being totally and utterly creatively bankrupt.

    #40 3 years ago
  41. Clupula

    There is zero “collective gravitas” from Nintendo characters. That’s a ridiculous statement that could only come from a Nintendo fanboy.

    #41 3 years ago
  42. Clupula

    “I’ve already played LBPK, but I don’t even need to play PSASB to see how lifeless the gameplay is. It’s bland.”

    Translation: Miyamoto didn’t shit it out, so I know I won’t like it.

    #42 3 years ago
  43. Ireland Michael

    @35 “No Nintendo magic is based off the Nostalgia that people hold to this day from their childhood of playing nintendo games.”

    No, it isn’t. It’s based off a consistent talent for creative, expressive visuals and animation that Nintendo has always had a knack for, and is still there in spades… on the rare occasions nowadays when they actually bother to make proper games, anyway.

    Half the “magic” behind any good game is how it feels.

    I do agree that it lost a bit of that in Brawl, but it was still a bloody great game, and its still ridiculously fun to play.

    PSASBR looks sterile. Dull. Boring.

    @42 So I guess that’s why my favourite games of the last decade are all Sony exclusive releases then, huh?

    I even stated in very first post that I was surprised that a company as consistently original and creative with their games as Sony would take this route.

    Translation: Your assumption is full of shit.

    #43 3 years ago
  44. OlderGamer

    Sorry Lex, I just don’t see how I(I assume your aiming that at me) am responsible for killing gaming. Or people “like me”. Perhaps the reason your becoming more jaded is that you too are getting older.

    I think there are lots of factors to consider. Like in todays world the game community is so much smaller. On PSx you bought your game at the store, brought it home and played it. There weren’t any places to go to talk shope about the game. There wasn’t anything wrong with enjoying what you enjoyed. You never had to defend your choice or why you liked it. You also didn’t have seemingly loads of people telling you that Battle Arena Toushinden(sp?) could stand up to Tekken. Or that Tekken was a blaintent rip off of Vitura fighter. You could just buy BAT and that was that.

    Works differently today is all. And don’t feel that people on a site like this are represenitive of the whole gaming populice. We aren’t. tho some of us would like to think we are.

    And again, if your turned off to games you haven’t yet played, maybe your just tired of seeing the same old shit all of the time. Most of us are. That isn’t the fault of gamers really, but the industry that thinks we will buy whatever they put out.

    #44 3 years ago
  45. bitsnark

    @41

    Not a Nintendo fanboy, sorry to disappoint you.

    What’s ridiculous is the sheer amount of ignorance that comment shows.

    #45 3 years ago
  46. DrDamn

    @36
    Sliding round corners rather than braking goes back a lot further than MK though. It was an integral part of stuff like Sprint 2 for example (1976).

    #46 3 years ago
  47. Clupula

    @45 – Uh, no. Any actual adult who does not suck at the teat of Miyamoto would never claim that Nintendo characters have anything resembling gravitas. Maybe if we were talking about Eternal Darkness characters then I could see your point, but you’re talking about little red/blue plumbers.

    #47 3 years ago
  48. OlderGamer

    Clupla, I am married, raised two kids, have my own home and obviously see games a tad differently then you do.

    #48 3 years ago
  49. OlderGamer

    @Doc, Good point.

    #49 3 years ago
  50. lexph3re

    http://youtu.be/08jdkugS1Qs this is a blatant rip-off of smash and “nintendo Magic”.

    http://youtu.be/KHr6hHVjhfs if you can’t see how PTE is a rip off of SSBB

    http://youtu.be/j882shG6mzs in here you can see how the combos and pacing of PASBR is vastly different than brawl and PTE.

    The blatant rip-off thing is just by the party aspect. The 1-on-1 and free for all of PASBR is much more enclosed and combo focused. Even the physics are different with no percentage build up.

    #50 3 years ago
  51. bitsnark

    @47

    I personally believe that they do have gravitas.

    Gravitas, unless you didn’t know, can also mean ‘important’ and I believe that Nintendo’s cast in the Smash Bros titles are more of an important and crucial ensemble instead of the hastily thrown together misfits seen in PSABR.

    They’re consistent because of the worlds that Nintendo has crafted for them, whereas in PSABR, you could get Kratos hammering away on Parappa the Rappa for example. See my point yet?

    I’m amazed though, that you didn’t realise that gravitas has a variety of meanings.

    Oh well. Back to personal insults for you then I guess to try and get your point across.

    #51 3 years ago
  52. OlderGamer

    “but you’re talking about little red/blue plumbers.”

    And a clown face pycho with flaming hair is so much more … what mature? Adult? Cool? Gravitas?

    #52 3 years ago
  53. DrDamn

    @51
    As a collective the Nintendo set of characters have great pulling power – and hence importance. I’m not sure how the Sony characters are inspired by them though?

    You said …
    “a group of straggler mascots that not only lack the collective gravitas of their Ninty inspirations”

    #53 3 years ago
  54. lexph3re

    I’m not sick of gaming. I’m sick of the community, every forum site it’s the same crap from the “devotee’s” of gaming. It’s getting tiring to read and I keep hoping that my peers will one day stop these dumbass comparisons on cosmetic design. Especially with the older crowd that are fully aware of this since they’ve been playing just as long if not longer then I have. The story never changes with these sites. And, if it weren’t for me staying up to date on my hobby I wouldn’t see it. But, it get’s to a point where the record is beyond broken.

    #54 3 years ago
  55. bitsnark

    @53

    I suppose that goes back to what I was saying, in #51 when I referred to them coming from a series of similarly themed worlds, whereas the characters in PSABR, appear to just be a motley crew of first and third party mascots thrown in together.

    I don’t think I would mean that Sony was inspired by them, rather than because their line-up of characters in PSABR doesn’t have the thematical consistency of the Smash Bros games, (See the Kratos/Parappa comparison) that it makes them seem a lot more thrown together with little thought behind them.

    But really, in regards to the OT, the consistency of the character roster is a minor point.

    #55 3 years ago
  56. Ireland Michael

    Wow, it took 42 posts for me to be accused of being a format fanboy. Surprised it took that long, actually.

    Again, I’ll ask.

    @42 “Translation: Miyamoto didn’t shit it out, so I know I won’t like it.”

    So I guess that’s why my favourite games of the last decade are all Sony exclusive titles then, huh?

    @52 Don’t forget the generic looking male in casual clothes. And the… other generic looking male in casual clothes. I think there’s another generic looking male in casual clothes they’ve yet to be announce as well.

    Half of PSASBR’s problem is that many of the icons that actually helped establish the PlayStation name aren’t even in here, and what we’re left with is an aesthetically scattered hodge-pod of has-beens and also-rans. Many are characters you would barely even associate with Sony (mind you, Snake and Sonic in SSBB are just as guilty of this), and the lack of Crash Bandicoot is frankly depressing.

    @54 “It’s getting tiring to read and I keep hoping that my peers will one day stop these dumbass comparisons on cosmetic design.”

    You’re frankly deluding yourself if you think this boils down to nothing more than purely cosmetic similarities.

    #56 3 years ago
  57. lexph3re

    A heavenly kingdom… Mushroom pipe kingdom…. a post civil landscape….. a futuristic world with aliens…. all connect? The only thing that connects is the sprites of the game in smash because they are all from vastly different worlds with the exception of a FEW that are connected.

    Then again there really isn’t a diverse array of games these characters are spread out from to come together where a large array of the cast hail from the same game.

    Chalk that up to another difference in PASBR then in Smash less Pallet swaps

    #57 3 years ago
  58. TMRNetShark

    @Everyone… it’s a ripoff, just admit it. Still going to buy it, still going to enjoy it as much as I enjoyed SSB because the gameplay of those games was amazing especially since it was a great game your friends could play with you when they come over.

    So stop complaining over symatics. If someone on the internet thinks it is/isn’t a ripoff… you’re probably not gonna convince them otherwise.

    #58 3 years ago
  59. stretch215

    I can’t believe someone put “nintendo magic”in a comment. Well, actually you gave me my first genuine gut-busting laugh in at least a week. I guess I should thank you ;) @37 :D. You beat me to it.

    #59 3 years ago
  60. DrDamn

    @55
    Ok gotcha. Games are clearly inspired by but characters aren’t. Agree Nintendo roster is more cohesive – but does that indicate less variety in visual style for them or just a mish-mash in this ;)

    #60 3 years ago
  61. Clupula

    And the funny thing is that I DO see this as a rip-off, but when people start throwing around ridiculous phrases like “Nintendo magic” and claiming that Mario is somehow a deep character, I have to call people on it.

    #61 3 years ago
  62. Clupula

    And I’ll even agree that it has too many characters that people don’t necessarily associate with Sony. Why is a Big Daddy in this? Why is DINO in this, instead of old school Dante, who people do associate with Playstation? Why is Raiden in this, when he’s from the first multiplatform Metal Gear game?

    #62 3 years ago
  63. lexph3re

    Which Fedora 15 directive has an opened and closed tag instead of being a single word called?

    #63 3 years ago
  64. Ireland Michael

    @62 Still waiting for an answer.

    #64 3 years ago
  65. DrDamn

    @62
    Sony: We want Snake in PASBR!
    Konami: We want $$$!
    Sony: Oh … how much for Raiden?

    #65 3 years ago
  66. Clupula

    @59 – no worries, mate. I calls ‘em like I sees ‘em.

    #66 3 years ago
  67. Ireland Michael

    @65 Huh, I only just realised the irony in that.

    Snake is a character you *would* associate with the Sony brand, but appears in Brawl, while Raiden, whose only playable titles are all multi-format, ends up in this.

    @66 You simply can’t admit that your blind assumption of my personal bias is completely unsubstantiated, can you?

    #67 3 years ago
  68. OlderGamer

    Will never happen, but what the Sony fighter needs is Crash and Spyro. As well as a handful of other “mascots” from PSx. And yes I fully understand why they can’t have them, but still.

    #68 3 years ago
  69. Ireland Michael

    @68 That’s the other problem. Beyond characters that have absolutely nothing to even do with Sony, the vast of majority of these “mascots” have only existed for the past couple of years.

    As a company with nearly 20 years of heritage in the industry, and being the company that single handedly catapulted us into the mainstream, that’s just odd.

    #69 3 years ago
  70. Clupula

    Well, I have no problem with Kratos and Drake and Cole being there, because, even if they’re newer characters, they are iconic in their own way. Fat Princess, on the other hand…

    @67 – you are totally right on the Snake/Brawl-Raiden/All-Stars thing. It is very odd, to say the least.

    #70 3 years ago
  71. Ireland Michael

    @70 I love how you keep ignoring the other question.

    @42 “Translation: Miyamoto didn’t shit it out, so I know I won’t like it.”

    So I guess that’s why my favourite games of the last decade are all Sony exclusive titles then, huh?

    ——

    Appreciate the agreement though.

    #71 3 years ago
  72. Da Man

    Why even waste your keyboard, #70? This is O’Conner we’re talking about here. He’s independent

    #72 3 years ago
  73. ManuOtaku

    I think a so long debate and Sony itself is using Super Smash Brothers as its only tag for the Youtube page to advertise PlayStation All Stars, that tells everything

    Now having said that, doing a game that is in a genre of a smash’em up couldnt be considered a ripoff, but more of a homage in my opinion, but Sony using Super Smash Brothers as a way to promote their game is a bit too far closely of being a rip off, at the very least they are comparing the two games so closely is baffling.

    #73 3 years ago
  74. killersense

    i think some of you are nuts to think snake is not gonna be in this. they will probably announce it during the metal gear 25th anniversary along with hopefully mgs5. it will probably be old snake or big boss to differentiate from solid snake that appeared in smash. as far as crash, spyro, cloud, sephiroth i am willing to bet they will release them as downloadable content. activision and square will want a lot of money and the only way sony could probably afford them is to cut a bigger pie for those characters when they are downloaded separately.

    #74 3 years ago
  75. OrbitMonkey

    Why has a Smash Brothers rip caused so much debate? Yes it’s a rip, yes it’s a cheap cash in and yes you don’t have to buy it.

    It has no negative impact on anything, move along.

    #75 3 years ago
  76. viralshag

    For someone who doesn’t give a toss about either game this has been a really enlightening debate.

    So one side likes the version of the game with Ninty characters and the other side prefers the one with Sony (or otherwise) characters… but it seems like one is definitely better than the other… depending on which one you like more.

    Well, this certainly is something new to the industry.

    #76 3 years ago
  77. Dragon246

    I dont know ninty fanboys are so butthurt discussing that PSASBR is a copy of ssb or not. ssb was a good idea. It was about time someone else followed suit. Just because I am a ps gamer does not mean that I cant play a ssb like game because ninty wont release on ps and some nintendogs say “its a ripoff and shit” without even playing. I have played the beta and it rocks.

    #77 3 years ago
  78. Ireland Michael

    @77 And what about those of us who also support Sony and still think it’s a lazy ripoff?

    Not everyone who has a problem with this game is a “Nintendo fanboy”, and it’s an incredibly lazy assumption to make.

    #78 3 years ago
  79. killersense

    @78 at which point why are you not just saying it is not your type of game and moving along. why constantly complain when obviously a lot of journalists and game sites have said that game is a lot of fun and admitting it is heavily inspired or some even calling it a rip off. people who have played the beta also say it is fun. i personally consider it a new game in that genre with tactics and gameplay very different from the way smash is played.and what exactly makes it a “lazy” ripoff? because you find it dull or boring? sony/superbot took what makes smash a great game and tried to bring their own take on it. people that only own a ps3 get to see why people rate smash highly and i don’t see why people have a problem with it.

    #79 3 years ago
  80. Ireland Michael

    “@78 at which point why are you not just saying it is not your type of game and moving along.”

    Super Smash Bros. is entirely my “type of game”. But that has nothing to do with my question.

    Apologies for being an advocate for quality.

    #80 3 years ago
  81. polygem

    it´s sad. everytime a nintendo discussion is coming up a shitstorm is coming up too.
    ok, then don´t play those games, keep saying those are kids games… whatever. it is your own freaking loss. i am more than happy though that there still are people who are able to see the beauty of those games.

    @59: if you really cannot laugh enough these days – just play kirby´s return to dreamland with 3 of your friends. you´ll laugh the whole play session, i bet on it. it´s….y´know….nintendo MAGIC!

    #81 3 years ago
  82. Clupula

    The advocate for quality who says they can tell something is bad without having ever played it. Riiiiiiiiiiiiiiiiiiiiiight.

    #82 3 years ago
  83. Clupula

    @81 – a shitstorm wouldn’t come up if Nintendo fanboys wouldn’t act like pathetic manchildren every time one of their sacred cows is brought up.

    #83 3 years ago
  84. polygem

    ^^noone has. i used the word “nintendo magic” and people clicked. that´s all. i totally meant what i said in my first post. manchild? you neneh cherry fan?

    #84 3 years ago
  85. Ireland Michael

    @83 You still haven’t responded to the fact that none of my favourite games are made by Nintendo, and that I’m huge fan of much of Sony’s first party work.

    Your lazy “Nintendo fanboy” retort is completely redundant considering almost everyone discussing the subject in this thread so far are people that I know for a fact are platform agnostic.

    #85 3 years ago
  86. killersense

    @80 advocate for quality? ROFL

    let me get this straight you say you like a lot of sony first party stuff and not really a nintendo fanboy. you say super smash bros is entirely your type of game and yet you are not even going to give it a shot and will call it a ripoff. o wait not just a rip off but a “lazy” ripoff. you are an advocate of quality on top of all this where you can judge it before even playing it… . i still don’t see why you have a problem with this. the nintendo fans can play their game when it comes out and the sony fans can play this. why hate and call it a lazy ripoff without even playing when journalists and beta testers are mostly positive on the game and call it fun.

    #86 3 years ago
  87. Clupula

    People who do nothing but praise Nintendo at the expense of everyone else are not exactly who I would see as platform agnostic. See, here’s the difference between Nintendo fanboys and everyone else…I know quite a few people who love their PS3′s who are not huge Killzone fans and will call out the poor quality and lack of innovation in the franchise. I know quite a few people who love their 360′s who are not huge Fable fans and will call out the poor quality and lack of innovation in the franchise.

    Yet, when it comes to Nintendo, from certain people here, everything they’ve ever done is gold, no matter how many times we’ve seen it before. And Nintendo are the only ones who ever originate anything, according to some people on here.

    I swear if Nintendo released a bag of 10 lbs. of dog shit and stuck the Nintendo logo on the side of the bag, there are people in here who would defend it to their last breath. If Sony or Microsoft did that, they’d be rightly called out for it, but to the Nintendo magic crowd, Nintendo can never do any wrong.

    #87 3 years ago
  88. polygem

    @87:
    have you seen my forum thread about my 3ds xl first impression? or how i struggled with the wii for YEARS until it finally clicked again?
    i have posted a million times that i love the ratchet and clank franchise (to name just one sony ip i truly love), that one of my biggest gaming hopes for the rest of this gen is the announcement of a new aaa medievil game for ps3 or vita…
    i am also a huge halo whore. ask IR, we have a lot of disagreement going on about halo.
    still this sony brawler is a rip off though and nintendo games have a certain magic to it. have you played the wind waker or mario glalaxy? those games are just insaneley good. it´s not just nostalgia.
    thing is: most of the nintendo stuff just IS great, the creativity put in most of these games just needs the fullest respect and many of them have a certain ingredient that distinguishes them from all the others, which makes them more special. many will never like a kirby game because they say it´kids stuff. in fact those games are great, quality games, real gameplay monsters and kirby is a badass, much more so than michael fenix.
    or take yoshi! those yoshis eat enemies, shit them out as eggs and throw them back at their foes. that´s nasty. that´s more badass than a chainsaw gun if you ask me.
    …what can i say. that´s how things are imho. that´s not making me a fanboy but yea, a manchild maybe (i hope so, thank you).
    now open your mind, become a man, start plaing this games.

    #88 3 years ago

Comments are now closed on this article.

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    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]